From 81769518c9825b4891b1d48f0e213432aedb050f Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Sat, 9 Dec 2017 11:57:05 +0200 Subject: [PATCH] Fixed inconsistent angle of spawned leaves https://forum.zdoom.org/viewtopic.php?t=58664 --- wadsrc/static/zscript/hexen/hexenspecialdecs.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/zscript/hexen/hexenspecialdecs.txt b/wadsrc/static/zscript/hexen/hexenspecialdecs.txt index 626e499aac..f300dc5265 100644 --- a/wadsrc/static/zscript/hexen/hexenspecialdecs.txt +++ b/wadsrc/static/zscript/hexen/hexenspecialdecs.txt @@ -458,7 +458,7 @@ class LeafSpawner : Actor if (mo) { - mo.Thrust(random[LeafSpawn]() / 128. + 3); + mo.Thrust(random[LeafSpawn]() / 128. + 3, angle); mo.target = self; mo.special1 = 0; }