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Move rgba drawers to be dispatched by r_draw_tc
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6 changed files with 2391 additions and 1278 deletions
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@ -1,31 +1,31 @@
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// Emacs style mode select -*- C++ -*-
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/*
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//-----------------------------------------------------------------------------
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** Drawer commands for the RT family of drawers
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//
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** Copyright (c) 2016 Magnus Norddahl
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// $Id:$
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**
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//
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** This software is provided 'as-is', without any express or implied
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// Copyright (C) 1993-1996 by id Software, Inc.
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** warranty. In no event will the authors be held liable for any damages
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//
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** arising from the use of this software.
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// This source is available for distribution and/or modification
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**
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// only under the terms of the DOOM Source Code License as
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** Permission is granted to anyone to use this software for any purpose,
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// published by id Software. All rights reserved.
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** including commercial applications, and to alter it and redistribute it
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//
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** freely, subject to the following restrictions:
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// The source is distributed in the hope that it will be useful,
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**
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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** 1. The origin of this software must not be misrepresented; you must not
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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** claim that you wrote the original software. If you use this software
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// for more details.
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** in a product, an acknowledgment in the product documentation would be
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//
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** appreciated but is not required.
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// DESCRIPTION:
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** 2. Altered source versions must be plainly marked as such, and must not be
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// System specific interface stuff.
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** misrepresented as being the original software.
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//
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** 3. This notice may not be removed or altered from any source distribution.
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//-----------------------------------------------------------------------------
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**
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*/
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#pragma once
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#ifndef __R_DRAW_RGBA__
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#define __R_DRAW_RGBA__
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#include "r_draw.h"
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#include "r_draw.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "r_thread.h"
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#include "r_thread.h"
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#include "r_drawers.h"
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#ifndef NO_SSE
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#ifndef NO_SSE
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#include <immintrin.h>
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#include <immintrin.h>
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@ -38,173 +38,511 @@ EXTERN_CVAR(Float, r_lod_bias)
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namespace swrenderer
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namespace swrenderer
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{
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{
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// Give the compiler a strong hint we want these functions inlined:
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#ifndef FORCEINLINE
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#if defined(_MSC_VER)
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#define FORCEINLINE __forceinline
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#elif defined(__GNUC__)
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#define FORCEINLINE __attribute__((always_inline)) inline
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#else
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#define FORCEINLINE inline
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#endif
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// Promise compiler we have no aliasing of this pointer
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// Drawer commands:
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#ifndef RESTRICT
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#if defined(_MSC_VER)
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#define RESTRICT __restrict
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#elif defined(__GNUC__)
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#define RESTRICT __restrict__
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#else
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#define RESTRICT
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#endif
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#endif
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class ApplySpecialColormapRGBACommand : public DrawerCommand
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#define DECLARE_DRAW_COMMAND(name, func, base) \
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{
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class name##LLVMCommand : public base \
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BYTE *buffer;
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{ \
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int pitch;
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public: \
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int width;
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using base::base; \
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int height;
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void Execute(DrawerThread *thread) override \
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int start_red;
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{ \
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int start_green;
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WorkerThreadData d = ThreadData(thread); \
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int start_blue;
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Drawers::Instance()->func(&args, &d); \
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int end_red;
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} \
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int end_green;
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};
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int end_blue;
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public:
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class DrawSpanLLVMCommand : public DrawerCommand
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ApplySpecialColormapRGBACommand(FSpecialColormap *colormap, DFrameBuffer *screen);
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override { return "ApplySpecialColormapRGBACommand"; }
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};
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template<typename CommandType, typename BlendMode>
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class DrawerBlendCommand : public CommandType
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{
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public:
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void Execute(DrawerThread *thread) override
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{
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{
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typename CommandType::LoopIterator loop(this, thread);
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public:
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if (!loop) return;
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DrawSpanLLVMCommand();
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BlendMode blend(*this, loop);
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do
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override;
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protected:
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DrawSpanArgs args;
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private:
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inline static bool sampler_setup(const uint32_t * &source, int &xbits, int &ybits, bool mipmapped);
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};
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class DrawSpanMaskedLLVMCommand : public DrawSpanLLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override;
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};
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class DrawSpanTranslucentLLVMCommand : public DrawSpanLLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override;
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};
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class DrawSpanMaskedTranslucentLLVMCommand : public DrawSpanLLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override;
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};
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class DrawSpanAddClampLLVMCommand : public DrawSpanLLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override;
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};
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class DrawSpanMaskedAddClampLLVMCommand : public DrawSpanLLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override;
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};
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class DrawWall4LLVMCommand : public DrawerCommand
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{
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protected:
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DrawWallArgs args;
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WorkerThreadData ThreadData(DrawerThread *thread);
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public:
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DrawWall4LLVMCommand();
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override;
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};
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class DrawWall1LLVMCommand : public DrawerCommand
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{
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protected:
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DrawWallArgs args;
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WorkerThreadData ThreadData(DrawerThread *thread);
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public:
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DrawWall1LLVMCommand();
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override;
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};
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class DrawColumnLLVMCommand : public DrawerCommand
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{
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protected:
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DrawColumnArgs args;
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WorkerThreadData ThreadData(DrawerThread *thread);
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FString DebugInfo() override;
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public:
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DrawColumnLLVMCommand();
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void Execute(DrawerThread *thread) override;
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};
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class DrawSkyLLVMCommand : public DrawerCommand
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{
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protected:
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DrawSkyArgs args;
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WorkerThreadData ThreadData(DrawerThread *thread);
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public:
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DrawSkyLLVMCommand(uint32_t solid_top, uint32_t solid_bottom);
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FString DebugInfo() override;
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};
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DECLARE_DRAW_COMMAND(DrawWallMasked4, mvlinec4, DrawWall4LLVMCommand);
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DECLARE_DRAW_COMMAND(DrawWallAdd4, tmvline4_add, DrawWall4LLVMCommand);
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DECLARE_DRAW_COMMAND(DrawWallAddClamp4, tmvline4_addclamp, DrawWall4LLVMCommand);
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DECLARE_DRAW_COMMAND(DrawWallSubClamp4, tmvline4_subclamp, DrawWall4LLVMCommand);
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DECLARE_DRAW_COMMAND(DrawWallRevSubClamp4, tmvline4_revsubclamp, DrawWall4LLVMCommand);
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DECLARE_DRAW_COMMAND(DrawWallMasked1, mvlinec1, DrawWall1LLVMCommand);
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DECLARE_DRAW_COMMAND(DrawWallAdd1, tmvline1_add, DrawWall1LLVMCommand);
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DECLARE_DRAW_COMMAND(DrawWallAddClamp1, tmvline1_addclamp, DrawWall1LLVMCommand);
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DECLARE_DRAW_COMMAND(DrawWallSubClamp1, tmvline1_subclamp, DrawWall1LLVMCommand);
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DECLARE_DRAW_COMMAND(DrawWallRevSubClamp1, tmvline1_revsubclamp, DrawWall1LLVMCommand);
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DECLARE_DRAW_COMMAND(DrawColumnAdd, DrawColumnAdd, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawColumnTranslated, DrawColumnTranslated, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawColumnTlatedAdd, DrawColumnTlatedAdd, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawColumnShaded, DrawColumnShaded, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawColumnAddClamp, DrawColumnAddClamp, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawColumnAddClampTranslated, DrawColumnAddClampTranslated, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawColumnSubClamp, DrawColumnSubClamp, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawColumnSubClampTranslated, DrawColumnSubClampTranslated, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawColumnRevSubClamp, DrawColumnRevSubClamp, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawColumnRevSubClampTranslated, DrawColumnRevSubClampTranslated, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(FillColumn, FillColumn, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(FillColumnAdd, FillColumnAdd, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(FillColumnAddClamp, FillColumnAddClamp, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(FillColumnSubClamp, FillColumnSubClamp, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(FillColumnRevSubClamp, FillColumnRevSubClamp, DrawColumnLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawSingleSky1, DrawSky1, DrawSkyLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawSingleSky4, DrawSky4, DrawSkyLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawDoubleSky1, DrawDoubleSky1, DrawSkyLLVMCommand);
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DECLARE_DRAW_COMMAND(DrawDoubleSky4, DrawDoubleSky4, DrawSkyLLVMCommand);
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class DrawFuzzColumnRGBACommand : public DrawerCommand
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{
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int _x;
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int _yl;
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int _yh;
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uint8_t * RESTRICT _destorg;
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int _pitch;
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int _fuzzpos;
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int _fuzzviewheight;
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public:
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DrawFuzzColumnRGBACommand();
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override;
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};
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class FillSpanRGBACommand : public DrawerCommand
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{
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int _x1;
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int _x2;
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int _y;
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uint8_t * RESTRICT _destorg;
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fixed_t _light;
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int _color;
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public:
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FillSpanRGBACommand();
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override;
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};
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class DrawSlabRGBACommand : public DrawerCommand
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{
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int _dx;
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fixed_t _v;
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int _dy;
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fixed_t _vi;
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const uint8_t *_voxelptr;
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uint32_t *_p;
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ShadeConstants _shade_constants;
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const uint8_t *_colormap;
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fixed_t _light;
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int _pitch;
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int _start_y;
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public:
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DrawSlabRGBACommand(int dx, fixed_t v, int dy, fixed_t vi, const uint8_t *vptr, uint8_t *p, ShadeConstants shade_constants, const uint8_t *colormap, fixed_t light);
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override;
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};
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class DrawFogBoundaryLineRGBACommand : public DrawerCommand
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{
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int _y;
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int _x;
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int _x2;
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uint8_t * RESTRICT _destorg;
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fixed_t _light;
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ShadeConstants _shade_constants;
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public:
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DrawFogBoundaryLineRGBACommand(int y, int x, int x2);
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override;
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};
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class DrawTiltedSpanRGBACommand : public DrawerCommand
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{
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int _x1;
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int _x2;
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int _y;
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uint8_t * RESTRICT _destorg;
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fixed_t _light;
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ShadeConstants _shade_constants;
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FVector3 _plane_sz;
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FVector3 _plane_su;
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FVector3 _plane_sv;
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bool _plane_shade;
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int _planeshade;
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float _planelightfloat;
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fixed_t _pviewx;
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fixed_t _pviewy;
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int _xbits;
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int _ybits;
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const uint32_t * RESTRICT _source;
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public:
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DrawTiltedSpanRGBACommand(int y, int x1, int x2, const FVector3 &plane_sz, const FVector3 &plane_su, const FVector3 &plane_sv, bool plane_shade, int planeshade, float planelightfloat, fixed_t pviewx, fixed_t pviewy);
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override;
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};
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class DrawColoredSpanRGBACommand : public DrawerCommand
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{
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int _y;
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int _x1;
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int _x2;
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uint8_t * RESTRICT _destorg;
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fixed_t _light;
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int _color;
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public:
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DrawColoredSpanRGBACommand(int y, int x1, int x2);
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override;
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};
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class FillTransColumnRGBACommand : public DrawerCommand
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{
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int _x;
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int _y1;
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int _y2;
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int _color;
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int _a;
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uint8_t * RESTRICT _destorg;
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int _pitch;
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fixed_t _light;
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public:
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FillTransColumnRGBACommand(int x, int y1, int y2, int color, int a);
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override;
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};
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class ApplySpecialColormapRGBACommand : public DrawerCommand
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{
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uint8_t *buffer;
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int pitch;
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int width;
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int height;
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int start_red;
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int start_green;
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int start_blue;
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int end_red;
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int end_green;
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int end_blue;
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public:
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ApplySpecialColormapRGBACommand(FSpecialColormap *colormap, DFrameBuffer *screen);
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override { return "ApplySpecialColormapRGBACommand"; }
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};
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template<typename CommandType, typename BlendMode>
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class DrawerBlendCommand : public CommandType
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{
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|
public:
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|
void Execute(DrawerThread *thread) override
|
||||||
{
|
{
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blend.Blend(*this, loop);
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typename CommandType::LoopIterator loop(this, thread);
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} while (loop.next());
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if (!loop) return;
|
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}
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BlendMode blend(*this, loop);
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};
|
do
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|
{
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blend.Blend(*this, loop);
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} while (loop.next());
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}
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||||||
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};
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
class DrawColumnRt1LLVMCommand : public DrawerCommand
|
||||||
// Pixel shading inline functions:
|
|
||||||
|
|
||||||
// Give the compiler a strong hint we want these functions inlined:
|
|
||||||
#ifndef FORCEINLINE
|
|
||||||
#if defined(_MSC_VER)
|
|
||||||
#define FORCEINLINE __forceinline
|
|
||||||
#elif defined(__GNUC__)
|
|
||||||
#define FORCEINLINE __attribute__((always_inline)) inline
|
|
||||||
#else
|
|
||||||
#define FORCEINLINE inline
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Promise compiler we have no aliasing of this pointer
|
|
||||||
#ifndef RESTRICT
|
|
||||||
#if defined(_MSC_VER)
|
|
||||||
#define RESTRICT __restrict
|
|
||||||
#elif defined(__GNUC__)
|
|
||||||
#define RESTRICT __restrict__
|
|
||||||
#else
|
|
||||||
#define RESTRICT
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
class LightBgra
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
// calculates the light constant passed to the shade_pal_index function
|
|
||||||
FORCEINLINE static uint32_t calc_light_multiplier(dsfixed_t light)
|
|
||||||
{
|
{
|
||||||
return 256 - (light >> (FRACBITS - 8));
|
protected:
|
||||||
}
|
DrawColumnArgs args;
|
||||||
|
WorkerThreadData ThreadData(DrawerThread *thread);
|
||||||
|
|
||||||
// Calculates a ARGB8 color for the given palette index and light multiplier
|
public:
|
||||||
FORCEINLINE static uint32_t shade_pal_index_simple(uint32_t index, uint32_t light)
|
DrawColumnRt1LLVMCommand(int hx, int sx, int yl, int yh);
|
||||||
|
void Execute(DrawerThread *thread) override;
|
||||||
|
FString DebugInfo() override;
|
||||||
|
};
|
||||||
|
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt1Copy, DrawColumnRt1Copy, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt1Add, DrawColumnRt1Add, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt1Shaded, DrawColumnRt1Shaded, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt1AddClamp, DrawColumnRt1AddClamp, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt1SubClamp, DrawColumnRt1SubClamp, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt1RevSubClamp, DrawColumnRt1RevSubClamp, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt1Translated, DrawColumnRt1Translated, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt1TlatedAdd, DrawColumnRt1TlatedAdd, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt1AddClampTranslated, DrawColumnRt1AddClampTranslated, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt1SubClampTranslated, DrawColumnRt1SubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt1RevSubClampTranslated, DrawColumnRt1RevSubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4, DrawColumnRt4, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4Copy, DrawColumnRt4Copy, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4Add, DrawColumnRt4Add, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4Shaded, DrawColumnRt4Shaded, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4AddClamp, DrawColumnRt4AddClamp, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4SubClamp, DrawColumnRt4SubClamp, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4RevSubClamp, DrawColumnRt4RevSubClamp, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4Translated, DrawColumnRt4Translated, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4TlatedAdd, DrawColumnRt4TlatedAdd, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4AddClampTranslated, DrawColumnRt4AddClampTranslated, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4SubClampTranslated, DrawColumnRt4SubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||||
|
DECLARE_DRAW_COMMAND(DrawColumnRt4RevSubClampTranslated, DrawColumnRt4RevSubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
class RtInitColsRGBACommand : public DrawerCommand
|
||||||
{
|
{
|
||||||
const PalEntry &color = GPalette.BaseColors[index];
|
BYTE * RESTRICT buff;
|
||||||
uint32_t red = color.r;
|
|
||||||
uint32_t green = color.g;
|
|
||||||
uint32_t blue = color.b;
|
|
||||||
|
|
||||||
red = red * light / 256;
|
public:
|
||||||
green = green * light / 256;
|
RtInitColsRGBACommand(BYTE *buff);
|
||||||
blue = blue * light / 256;
|
void Execute(DrawerThread *thread) override;
|
||||||
|
FString DebugInfo() override;
|
||||||
|
};
|
||||||
|
|
||||||
return 0xff000000 | (red << 16) | (green << 8) | blue;
|
template<typename InputPixelType>
|
||||||
}
|
class DrawColumnHorizRGBACommand : public DrawerCommand
|
||||||
|
|
||||||
// Calculates a ARGB8 color for the given palette index, light multiplier and dynamic colormap
|
|
||||||
FORCEINLINE static uint32_t shade_pal_index(uint32_t index, uint32_t light, const ShadeConstants &constants)
|
|
||||||
{
|
{
|
||||||
const PalEntry &color = GPalette.BaseColors[index];
|
int _count;
|
||||||
uint32_t alpha = color.d & 0xff000000;
|
fixed_t _iscale;
|
||||||
uint32_t red = color.r;
|
fixed_t _texturefrac;
|
||||||
uint32_t green = color.g;
|
const InputPixelType * RESTRICT _source;
|
||||||
uint32_t blue = color.b;
|
int _x;
|
||||||
if (constants.simple_shade)
|
int _yl;
|
||||||
|
int _yh;
|
||||||
|
|
||||||
|
public:
|
||||||
|
DrawColumnHorizRGBACommand();
|
||||||
|
void Execute(DrawerThread *thread) override;
|
||||||
|
FString DebugInfo() override;
|
||||||
|
};
|
||||||
|
|
||||||
|
class FillColumnHorizRGBACommand : public DrawerCommand
|
||||||
|
{
|
||||||
|
int _x;
|
||||||
|
int _yl;
|
||||||
|
int _yh;
|
||||||
|
int _count;
|
||||||
|
uint32_t _color;
|
||||||
|
|
||||||
|
public:
|
||||||
|
FillColumnHorizRGBACommand();
|
||||||
|
void Execute(DrawerThread *thread) override;
|
||||||
|
FString DebugInfo() override;
|
||||||
|
};
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
// Pixel shading inline functions:
|
||||||
|
|
||||||
|
class LightBgra
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
// calculates the light constant passed to the shade_pal_index function
|
||||||
|
FORCEINLINE static uint32_t calc_light_multiplier(dsfixed_t light)
|
||||||
{
|
{
|
||||||
|
return 256 - (light >> (FRACBITS - 8));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Calculates a ARGB8 color for the given palette index and light multiplier
|
||||||
|
FORCEINLINE static uint32_t shade_pal_index_simple(uint32_t index, uint32_t light)
|
||||||
|
{
|
||||||
|
const PalEntry &color = GPalette.BaseColors[index];
|
||||||
|
uint32_t red = color.r;
|
||||||
|
uint32_t green = color.g;
|
||||||
|
uint32_t blue = color.b;
|
||||||
|
|
||||||
red = red * light / 256;
|
red = red * light / 256;
|
||||||
green = green * light / 256;
|
green = green * light / 256;
|
||||||
blue = blue * light / 256;
|
blue = blue * light / 256;
|
||||||
|
|
||||||
|
return 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
|
// Calculates a ARGB8 color for the given palette index, light multiplier and dynamic colormap
|
||||||
|
FORCEINLINE static uint32_t shade_pal_index(uint32_t index, uint32_t light, const ShadeConstants &constants)
|
||||||
{
|
{
|
||||||
uint32_t inv_light = 256 - light;
|
const PalEntry &color = GPalette.BaseColors[index];
|
||||||
uint32_t inv_desaturate = 256 - constants.desaturate;
|
uint32_t alpha = color.d & 0xff000000;
|
||||||
|
uint32_t red = color.r;
|
||||||
|
uint32_t green = color.g;
|
||||||
|
uint32_t blue = color.b;
|
||||||
|
if (constants.simple_shade)
|
||||||
|
{
|
||||||
|
red = red * light / 256;
|
||||||
|
green = green * light / 256;
|
||||||
|
blue = blue * light / 256;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
uint32_t inv_light = 256 - light;
|
||||||
|
uint32_t inv_desaturate = 256 - constants.desaturate;
|
||||||
|
|
||||||
uint32_t intensity = ((red * 77 + green * 143 + blue * 37) >> 8) * constants.desaturate;
|
uint32_t intensity = ((red * 77 + green * 143 + blue * 37) >> 8) * constants.desaturate;
|
||||||
|
|
||||||
red = (red * inv_desaturate + intensity) / 256;
|
red = (red * inv_desaturate + intensity) / 256;
|
||||||
green = (green * inv_desaturate + intensity) / 256;
|
green = (green * inv_desaturate + intensity) / 256;
|
||||||
blue = (blue * inv_desaturate + intensity) / 256;
|
blue = (blue * inv_desaturate + intensity) / 256;
|
||||||
|
|
||||||
red = (constants.fade_red * inv_light + red * light) / 256;
|
red = (constants.fade_red * inv_light + red * light) / 256;
|
||||||
green = (constants.fade_green * inv_light + green * light) / 256;
|
green = (constants.fade_green * inv_light + green * light) / 256;
|
||||||
blue = (constants.fade_blue * inv_light + blue * light) / 256;
|
blue = (constants.fade_blue * inv_light + blue * light) / 256;
|
||||||
|
|
||||||
red = (red * constants.light_red) / 256;
|
red = (red * constants.light_red) / 256;
|
||||||
green = (green * constants.light_green) / 256;
|
green = (green * constants.light_green) / 256;
|
||||||
blue = (blue * constants.light_blue) / 256;
|
blue = (blue * constants.light_blue) / 256;
|
||||||
|
}
|
||||||
|
return alpha | (red << 16) | (green << 8) | blue;
|
||||||
}
|
}
|
||||||
return alpha | (red << 16) | (green << 8) | blue;
|
|
||||||
}
|
|
||||||
|
|
||||||
FORCEINLINE static uint32_t shade_bgra_simple(uint32_t color, uint32_t light)
|
FORCEINLINE static uint32_t shade_bgra_simple(uint32_t color, uint32_t light)
|
||||||
{
|
|
||||||
uint32_t red = RPART(color) * light / 256;
|
|
||||||
uint32_t green = GPART(color) * light / 256;
|
|
||||||
uint32_t blue = BPART(color) * light / 256;
|
|
||||||
return 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
||||||
}
|
|
||||||
|
|
||||||
FORCEINLINE static uint32_t shade_bgra(uint32_t color, uint32_t light, const ShadeConstants &constants)
|
|
||||||
{
|
|
||||||
uint32_t alpha = color & 0xff000000;
|
|
||||||
uint32_t red = (color >> 16) & 0xff;
|
|
||||||
uint32_t green = (color >> 8) & 0xff;
|
|
||||||
uint32_t blue = color & 0xff;
|
|
||||||
if (constants.simple_shade)
|
|
||||||
{
|
{
|
||||||
red = red * light / 256;
|
uint32_t red = RPART(color) * light / 256;
|
||||||
green = green * light / 256;
|
uint32_t green = GPART(color) * light / 256;
|
||||||
blue = blue * light / 256;
|
uint32_t blue = BPART(color) * light / 256;
|
||||||
|
return 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
|
FORCEINLINE static uint32_t shade_bgra(uint32_t color, uint32_t light, const ShadeConstants &constants)
|
||||||
{
|
{
|
||||||
uint32_t inv_light = 256 - light;
|
uint32_t alpha = color & 0xff000000;
|
||||||
uint32_t inv_desaturate = 256 - constants.desaturate;
|
uint32_t red = (color >> 16) & 0xff;
|
||||||
|
uint32_t green = (color >> 8) & 0xff;
|
||||||
|
uint32_t blue = color & 0xff;
|
||||||
|
if (constants.simple_shade)
|
||||||
|
{
|
||||||
|
red = red * light / 256;
|
||||||
|
green = green * light / 256;
|
||||||
|
blue = blue * light / 256;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
uint32_t inv_light = 256 - light;
|
||||||
|
uint32_t inv_desaturate = 256 - constants.desaturate;
|
||||||
|
|
||||||
uint32_t intensity = ((red * 77 + green * 143 + blue * 37) >> 8) * constants.desaturate;
|
uint32_t intensity = ((red * 77 + green * 143 + blue * 37) >> 8) * constants.desaturate;
|
||||||
|
|
||||||
red = (red * inv_desaturate + intensity) / 256;
|
red = (red * inv_desaturate + intensity) / 256;
|
||||||
green = (green * inv_desaturate + intensity) / 256;
|
green = (green * inv_desaturate + intensity) / 256;
|
||||||
blue = (blue * inv_desaturate + intensity) / 256;
|
blue = (blue * inv_desaturate + intensity) / 256;
|
||||||
|
|
||||||
red = (constants.fade_red * inv_light + red * light) / 256;
|
red = (constants.fade_red * inv_light + red * light) / 256;
|
||||||
green = (constants.fade_green * inv_light + green * light) / 256;
|
green = (constants.fade_green * inv_light + green * light) / 256;
|
||||||
blue = (constants.fade_blue * inv_light + blue * light) / 256;
|
blue = (constants.fade_blue * inv_light + blue * light) / 256;
|
||||||
|
|
||||||
red = (red * constants.light_red) / 256;
|
red = (red * constants.light_red) / 256;
|
||||||
green = (green * constants.light_green) / 256;
|
green = (green * constants.light_green) / 256;
|
||||||
blue = (blue * constants.light_blue) / 256;
|
blue = (blue * constants.light_blue) / 256;
|
||||||
|
}
|
||||||
|
return alpha | (red << 16) | (green << 8) | blue;
|
||||||
}
|
}
|
||||||
return alpha | (red << 16) | (green << 8) | blue;
|
};
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
1411
src/r_draw_tc.cpp
Normal file
1411
src/r_draw_tc.cpp
Normal file
File diff suppressed because it is too large
Load diff
239
src/r_draw_tc.h
Normal file
239
src/r_draw_tc.h
Normal file
|
@ -0,0 +1,239 @@
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "r_defs.h"
|
||||||
|
|
||||||
|
struct FSWColormap;
|
||||||
|
|
||||||
|
EXTERN_CVAR(Bool, r_multithreaded);
|
||||||
|
EXTERN_CVAR(Bool, r_magfilter);
|
||||||
|
EXTERN_CVAR(Bool, r_minfilter);
|
||||||
|
EXTERN_CVAR(Bool, r_mipmap);
|
||||||
|
EXTERN_CVAR(Float, r_lod_bias);
|
||||||
|
EXTERN_CVAR(Int, r_drawfuzz);
|
||||||
|
EXTERN_CVAR(Bool, r_drawtrans);
|
||||||
|
EXTERN_CVAR(Float, transsouls);
|
||||||
|
EXTERN_CVAR(Int, r_columnmethod);
|
||||||
|
|
||||||
|
namespace swrenderer
|
||||||
|
{
|
||||||
|
struct vissprite_t;
|
||||||
|
|
||||||
|
struct ShadeConstants
|
||||||
|
{
|
||||||
|
uint16_t light_alpha;
|
||||||
|
uint16_t light_red;
|
||||||
|
uint16_t light_green;
|
||||||
|
uint16_t light_blue;
|
||||||
|
uint16_t fade_alpha;
|
||||||
|
uint16_t fade_red;
|
||||||
|
uint16_t fade_green;
|
||||||
|
uint16_t fade_blue;
|
||||||
|
uint16_t desaturate;
|
||||||
|
bool simple_shade;
|
||||||
|
};
|
||||||
|
|
||||||
|
extern double dc_texturemid;
|
||||||
|
|
||||||
|
namespace drawerargs
|
||||||
|
{
|
||||||
|
extern int dc_pitch;
|
||||||
|
extern lighttable_t *dc_colormap;
|
||||||
|
extern FSWColormap *dc_fcolormap;
|
||||||
|
extern ShadeConstants dc_shade_constants;
|
||||||
|
extern fixed_t dc_light;
|
||||||
|
extern int dc_x;
|
||||||
|
extern int dc_yl;
|
||||||
|
extern int dc_yh;
|
||||||
|
extern fixed_t dc_iscale;
|
||||||
|
extern fixed_t dc_texturefrac;
|
||||||
|
extern uint32_t dc_textureheight;
|
||||||
|
extern int dc_color;
|
||||||
|
extern uint32_t dc_srccolor;
|
||||||
|
extern uint32_t dc_srccolor_bgra;
|
||||||
|
extern uint32_t *dc_srcblend;
|
||||||
|
extern uint32_t *dc_destblend;
|
||||||
|
extern fixed_t dc_srcalpha;
|
||||||
|
extern fixed_t dc_destalpha;
|
||||||
|
extern const uint8_t *dc_source;
|
||||||
|
extern const uint8_t *dc_source2;
|
||||||
|
extern uint32_t dc_texturefracx;
|
||||||
|
extern uint8_t *dc_translation;
|
||||||
|
extern uint8_t *dc_dest;
|
||||||
|
extern uint8_t *dc_destorg;
|
||||||
|
extern int dc_destheight;
|
||||||
|
extern int dc_count;
|
||||||
|
|
||||||
|
extern bool drawer_needs_pal_input;
|
||||||
|
|
||||||
|
extern uint32_t vplce[4];
|
||||||
|
extern uint32_t vince[4];
|
||||||
|
extern uint8_t *palookupoffse[4];
|
||||||
|
extern fixed_t palookuplight[4];
|
||||||
|
extern const uint8_t *bufplce[4];
|
||||||
|
extern const uint8_t *bufplce2[4];
|
||||||
|
extern uint32_t buftexturefracx[4];
|
||||||
|
extern uint32_t bufheight[4];
|
||||||
|
extern int vlinebits;
|
||||||
|
extern int mvlinebits;
|
||||||
|
extern int tmvlinebits;
|
||||||
|
|
||||||
|
extern int ds_y;
|
||||||
|
extern int ds_x1;
|
||||||
|
extern int ds_x2;
|
||||||
|
extern lighttable_t * ds_colormap;
|
||||||
|
extern FSWColormap *ds_fcolormap;
|
||||||
|
extern ShadeConstants ds_shade_constants;
|
||||||
|
extern dsfixed_t ds_light;
|
||||||
|
extern dsfixed_t ds_xfrac;
|
||||||
|
extern dsfixed_t ds_yfrac;
|
||||||
|
extern dsfixed_t ds_xstep;
|
||||||
|
extern dsfixed_t ds_ystep;
|
||||||
|
extern int ds_xbits;
|
||||||
|
extern int ds_ybits;
|
||||||
|
extern fixed_t ds_alpha;
|
||||||
|
extern double ds_lod;
|
||||||
|
extern const uint8_t *ds_source;
|
||||||
|
extern bool ds_source_mipmapped;
|
||||||
|
extern int ds_color;
|
||||||
|
|
||||||
|
extern unsigned int dc_tspans[4][MAXHEIGHT];
|
||||||
|
extern unsigned int *dc_ctspan[4];
|
||||||
|
extern unsigned int *horizspan[4];
|
||||||
|
}
|
||||||
|
|
||||||
|
extern int ylookup[MAXHEIGHT];
|
||||||
|
extern uint8_t shadetables[/*NUMCOLORMAPS*16*256*/];
|
||||||
|
extern FDynamicColormap ShadeFakeColormap[16];
|
||||||
|
extern uint8_t identitymap[256];
|
||||||
|
extern FDynamicColormap identitycolormap;
|
||||||
|
|
||||||
|
// Spectre/Invisibility.
|
||||||
|
#define FUZZTABLE 50
|
||||||
|
extern int fuzzoffset[FUZZTABLE + 1];
|
||||||
|
extern int fuzzpos;
|
||||||
|
extern int fuzzviewheight;
|
||||||
|
|
||||||
|
extern bool r_swtruecolor;
|
||||||
|
|
||||||
|
void R_InitColumnDrawers();
|
||||||
|
void R_InitShadeMaps();
|
||||||
|
void R_InitFuzzTable(int fuzzoff);
|
||||||
|
|
||||||
|
enum ESPSResult
|
||||||
|
{
|
||||||
|
DontDraw, // not useful to draw this
|
||||||
|
DoDraw0, // draw this as if r_columnmethod is 0
|
||||||
|
DoDraw1, // draw this as if r_columnmethod is 1
|
||||||
|
};
|
||||||
|
|
||||||
|
ESPSResult R_SetPatchStyle(FRenderStyle style, fixed_t alpha, int translation, uint32_t color);
|
||||||
|
ESPSResult R_SetPatchStyle(FRenderStyle style, float alpha, int translation, uint32_t color);
|
||||||
|
void R_FinishSetPatchStyle(); // Call this after finished drawing the current thing, in case its style was STYLE_Shade
|
||||||
|
bool R_GetTransMaskDrawers(fixed_t(**tmvline1)(), void(**tmvline4)());
|
||||||
|
|
||||||
|
const uint8_t *R_GetColumn(FTexture *tex, int col);
|
||||||
|
void wallscan(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const uint8_t *(*getcol)(FTexture *tex, int col) = R_GetColumn);
|
||||||
|
void maskwallscan(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const uint8_t *(*getcol)(FTexture *tex, int col) = R_GetColumn);
|
||||||
|
void transmaskwallscan(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const uint8_t *(*getcol)(FTexture *tex, int col) = R_GetColumn);
|
||||||
|
|
||||||
|
void rt_initcols(uint8_t *buffer = nullptr);
|
||||||
|
void rt_span_coverage(int x, int start, int stop);
|
||||||
|
void rt_draw4cols(int sx);
|
||||||
|
void rt_flip_posts();
|
||||||
|
void rt_copy1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_copy4cols(int sx, int yl, int yh);
|
||||||
|
void rt_shaded1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_shaded4cols(int sx, int yl, int yh);
|
||||||
|
void rt_map1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_add1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_addclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_subclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_revsubclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_tlate1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_tlateadd1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_tlateaddclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_tlatesubclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_tlaterevsubclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_map4cols(int sx, int yl, int yh);
|
||||||
|
void rt_add4cols(int sx, int yl, int yh);
|
||||||
|
void rt_addclamp4cols(int sx, int yl, int yh);
|
||||||
|
void rt_subclamp4cols(int sx, int yl, int yh);
|
||||||
|
void rt_revsubclamp4cols(int sx, int yl, int yh);
|
||||||
|
void rt_tlate4cols(int sx, int yl, int yh);
|
||||||
|
void rt_tlateadd4cols(int sx, int yl, int yh);
|
||||||
|
void rt_tlateaddclamp4cols(int sx, int yl, int yh);
|
||||||
|
void rt_tlatesubclamp4cols(int sx, int yl, int yh);
|
||||||
|
void rt_tlaterevsubclamp4cols(int sx, int yl, int yh);
|
||||||
|
void R_DrawColumnHoriz();
|
||||||
|
void R_DrawColumn();
|
||||||
|
void R_DrawFuzzColumn();
|
||||||
|
void R_DrawTranslatedColumn();
|
||||||
|
void R_DrawShadedColumn();
|
||||||
|
void R_FillColumn();
|
||||||
|
void R_FillAddColumn();
|
||||||
|
void R_FillAddClampColumn();
|
||||||
|
void R_FillSubClampColumn();
|
||||||
|
void R_FillRevSubClampColumn();
|
||||||
|
void R_DrawAddColumn();
|
||||||
|
void R_DrawTlatedAddColumn();
|
||||||
|
void R_DrawAddClampColumn();
|
||||||
|
void R_DrawAddClampTranslatedColumn();
|
||||||
|
void R_DrawSubClampColumn();
|
||||||
|
void R_DrawSubClampTranslatedColumn();
|
||||||
|
void R_DrawRevSubClampColumn();
|
||||||
|
void R_DrawRevSubClampTranslatedColumn();
|
||||||
|
void R_DrawSpan();
|
||||||
|
void R_DrawSpanMasked();
|
||||||
|
void R_DrawSpanTranslucent();
|
||||||
|
void R_DrawSpanMaskedTranslucent();
|
||||||
|
void R_DrawSpanAddClamp();
|
||||||
|
void R_DrawSpanMaskedAddClamp();
|
||||||
|
void R_FillSpan();
|
||||||
|
void R_DrawTiltedSpan(int y, int x1, int x2, const FVector3 &plane_sz, const FVector3 &plane_su, const FVector3 &plane_sv, bool plane_shade, int planeshade, float planelightfloat, fixed_t pviewx, fixed_t pviewy);
|
||||||
|
void R_DrawColoredSpan(int y, int x1, int x2);
|
||||||
|
void R_SetupDrawSlab(FSWColormap *base_colormap, float light, int shade);
|
||||||
|
void R_DrawSlab(int dx, fixed_t v, int dy, fixed_t vi, const uint8_t *vptr, uint8_t *p);
|
||||||
|
void R_DrawFogBoundary(int x1, int x2, short *uclip, short *dclip);
|
||||||
|
uint32_t vlinec1();
|
||||||
|
void vlinec4();
|
||||||
|
uint32_t mvlinec1();
|
||||||
|
void mvlinec4();
|
||||||
|
fixed_t tmvline1_add();
|
||||||
|
void tmvline4_add();
|
||||||
|
fixed_t tmvline1_addclamp();
|
||||||
|
void tmvline4_addclamp();
|
||||||
|
fixed_t tmvline1_subclamp();
|
||||||
|
void tmvline4_subclamp();
|
||||||
|
fixed_t tmvline1_revsubclamp();
|
||||||
|
void tmvline4_revsubclamp();
|
||||||
|
void R_FillColumnHoriz();
|
||||||
|
void R_FillSpan();
|
||||||
|
|
||||||
|
inline uint32_t dovline1() { return vlinec1(); }
|
||||||
|
inline void dovline4() { vlinec4(); }
|
||||||
|
inline uint32_t domvline1() { return mvlinec1(); }
|
||||||
|
inline void domvline4() { mvlinec4(); }
|
||||||
|
|
||||||
|
void setupvline(int fracbits);
|
||||||
|
void setupmvline(int fracbits);
|
||||||
|
void setuptmvline(int fracbits);
|
||||||
|
|
||||||
|
void R_DrawSingleSkyCol1(uint32_t solid_top, uint32_t solid_bottom);
|
||||||
|
void R_DrawSingleSkyCol4(uint32_t solid_top, uint32_t solid_bottom);
|
||||||
|
void R_DrawDoubleSkyCol1(uint32_t solid_top, uint32_t solid_bottom);
|
||||||
|
void R_DrawDoubleSkyCol4(uint32_t solid_top, uint32_t solid_bottom);
|
||||||
|
|
||||||
|
// Sets dc_colormap and dc_light to their appropriate values depending on the output format (pal vs true color)
|
||||||
|
void R_SetColorMapLight(FSWColormap *base_colormap, float light, int shade);
|
||||||
|
void R_SetDSColorMapLight(FSWColormap *base_colormap, float light, int shade);
|
||||||
|
void R_SetTranslationMap(lighttable_t *translation);
|
||||||
|
|
||||||
|
void R_SetupSpanBits(FTexture *tex);
|
||||||
|
void R_SetSpanColormap(FDynamicColormap *colormap, int shade);
|
||||||
|
void R_SetSpanSource(FTexture *tex);
|
||||||
|
|
||||||
|
void R_MapTiltedPlane(int y, int x1);
|
||||||
|
void R_MapColoredPlane(int y, int x1);
|
||||||
|
void R_DrawParticle(vissprite_t *);
|
||||||
|
}
|
|
@ -1,37 +1,23 @@
|
||||||
/*
|
/*
|
||||||
** r_drawt_rgba.cpp
|
** Drawer commands for the RT family of drawers
|
||||||
** Faster column drawers for modern processors, true color edition
|
** Copyright (c) 2016 Magnus Norddahl
|
||||||
**
|
**
|
||||||
**---------------------------------------------------------------------------
|
** This software is provided 'as-is', without any express or implied
|
||||||
** Copyright 1998-2006 Randy Heit
|
** warranty. In no event will the authors be held liable for any damages
|
||||||
** All rights reserved.
|
** arising from the use of this software.
|
||||||
**
|
**
|
||||||
** Redistribution and use in source and binary forms, with or without
|
** Permission is granted to anyone to use this software for any purpose,
|
||||||
** modification, are permitted provided that the following conditions
|
** including commercial applications, and to alter it and redistribute it
|
||||||
** are met:
|
** freely, subject to the following restrictions:
|
||||||
**
|
**
|
||||||
** 1. Redistributions of source code must retain the above copyright
|
** 1. The origin of this software must not be misrepresented; you must not
|
||||||
** notice, this list of conditions and the following disclaimer.
|
** claim that you wrote the original software. If you use this software
|
||||||
** 2. Redistributions in binary form must reproduce the above copyright
|
** in a product, an acknowledgment in the product documentation would be
|
||||||
** notice, this list of conditions and the following disclaimer in the
|
** appreciated but is not required.
|
||||||
** documentation and/or other materials provided with the distribution.
|
** 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
** 3. The name of the author may not be used to endorse or promote products
|
** misrepresented as being the original software.
|
||||||
** derived from this software without specific prior written permission.
|
** 3. This notice may not be removed or altered from any source distribution.
|
||||||
**
|
**
|
||||||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
||||||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
||||||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
||||||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
||||||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
||||||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
||||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
||||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
||||||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
**---------------------------------------------------------------------------
|
|
||||||
**
|
|
||||||
** True color versions of the similar functions in r_drawt.cpp
|
|
||||||
** Please see r_drawt.cpp for a description of the globals used.
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "templates.h"
|
#include "templates.h"
|
||||||
|
@ -47,15 +33,7 @@
|
||||||
|
|
||||||
namespace swrenderer
|
namespace swrenderer
|
||||||
{
|
{
|
||||||
|
WorkerThreadData DrawColumnRt1LLVMCommand::ThreadData(DrawerThread *thread)
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
class DrawColumnRt1LLVMCommand : public DrawerCommand
|
|
||||||
{
|
|
||||||
protected:
|
|
||||||
DrawColumnArgs args;
|
|
||||||
|
|
||||||
WorkerThreadData ThreadData(DrawerThread *thread)
|
|
||||||
{
|
{
|
||||||
WorkerThreadData d;
|
WorkerThreadData d;
|
||||||
d.core = thread->core;
|
d.core = thread->core;
|
||||||
|
@ -66,8 +44,7 @@ protected:
|
||||||
return d;
|
return d;
|
||||||
}
|
}
|
||||||
|
|
||||||
public:
|
DrawColumnRt1LLVMCommand::DrawColumnRt1LLVMCommand(int hx, int sx, int yl, int yh)
|
||||||
DrawColumnRt1LLVMCommand(int hx, int sx, int yl, int yh)
|
|
||||||
{
|
{
|
||||||
using namespace drawerargs;
|
using namespace drawerargs;
|
||||||
|
|
||||||
|
@ -105,90 +82,38 @@ public:
|
||||||
DetectRangeError(args.dest, args.dest_y, args.count);
|
DetectRangeError(args.dest, args.dest_y, args.count);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Execute(DrawerThread *thread) override
|
void DrawColumnRt1LLVMCommand::Execute(DrawerThread *thread)
|
||||||
{
|
{
|
||||||
WorkerThreadData d = ThreadData(thread);
|
WorkerThreadData d = ThreadData(thread);
|
||||||
Drawers::Instance()->DrawColumnRt1(&args, &d);
|
Drawers::Instance()->DrawColumnRt1(&args, &d);
|
||||||
}
|
}
|
||||||
|
|
||||||
FString DebugInfo() override
|
FString DrawColumnRt1LLVMCommand::DebugInfo()
|
||||||
{
|
{
|
||||||
return "DrawColumnRt\n" + args.ToString();
|
return "DrawColumnRt\n" + args.ToString();
|
||||||
}
|
}
|
||||||
};
|
|
||||||
|
|
||||||
#define DECLARE_DRAW_COMMAND(name, func, base) \
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
class name##LLVMCommand : public base \
|
|
||||||
{ \
|
|
||||||
public: \
|
|
||||||
using base::base; \
|
|
||||||
void Execute(DrawerThread *thread) override \
|
|
||||||
{ \
|
|
||||||
WorkerThreadData d = ThreadData(thread); \
|
|
||||||
Drawers::Instance()->func(&args, &d); \
|
|
||||||
} \
|
|
||||||
};
|
|
||||||
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Copy, DrawColumnRt1Copy, DrawColumnRt1LLVMCommand);
|
RtInitColsRGBACommand::RtInitColsRGBACommand(BYTE *buff)
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Add, DrawColumnRt1Add, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Shaded, DrawColumnRt1Shaded, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt1AddClamp, DrawColumnRt1AddClamp, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt1SubClamp, DrawColumnRt1SubClamp, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt1RevSubClamp, DrawColumnRt1RevSubClamp, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Translated, DrawColumnRt1Translated, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt1TlatedAdd, DrawColumnRt1TlatedAdd, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt1AddClampTranslated, DrawColumnRt1AddClampTranslated, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt1SubClampTranslated, DrawColumnRt1SubClampTranslated, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt1RevSubClampTranslated, DrawColumnRt1RevSubClampTranslated, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4, DrawColumnRt4, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Copy, DrawColumnRt4Copy, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Add, DrawColumnRt4Add, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Shaded, DrawColumnRt4Shaded, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4AddClamp, DrawColumnRt4AddClamp, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4SubClamp, DrawColumnRt4SubClamp, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4RevSubClamp, DrawColumnRt4RevSubClamp, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Translated, DrawColumnRt4Translated, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4TlatedAdd, DrawColumnRt4TlatedAdd, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4AddClampTranslated, DrawColumnRt4AddClampTranslated, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4SubClampTranslated, DrawColumnRt4SubClampTranslated, DrawColumnRt1LLVMCommand);
|
|
||||||
DECLARE_DRAW_COMMAND(DrawColumnRt4RevSubClampTranslated, DrawColumnRt4RevSubClampTranslated, DrawColumnRt1LLVMCommand);
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
class RtInitColsRGBACommand : public DrawerCommand
|
|
||||||
{
|
|
||||||
BYTE * RESTRICT buff;
|
|
||||||
|
|
||||||
public:
|
|
||||||
RtInitColsRGBACommand(BYTE *buff)
|
|
||||||
{
|
{
|
||||||
this->buff = buff;
|
this->buff = buff;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Execute(DrawerThread *thread) override
|
void RtInitColsRGBACommand::Execute(DrawerThread *thread)
|
||||||
{
|
{
|
||||||
thread->dc_temp_rgba = buff == NULL ? thread->dc_temp_rgbabuff_rgba : (uint32_t*)buff;
|
thread->dc_temp_rgba = buff == NULL ? thread->dc_temp_rgbabuff_rgba : (uint32_t*)buff;
|
||||||
}
|
}
|
||||||
|
|
||||||
FString DebugInfo() override
|
FString RtInitColsRGBACommand::DebugInfo()
|
||||||
{
|
{
|
||||||
return "RtInitCols";
|
return "RtInitCols";
|
||||||
}
|
}
|
||||||
};
|
|
||||||
|
|
||||||
template<typename InputPixelType>
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
class DrawColumnHorizRGBACommand : public DrawerCommand
|
|
||||||
{
|
|
||||||
int _count;
|
|
||||||
fixed_t _iscale;
|
|
||||||
fixed_t _texturefrac;
|
|
||||||
const InputPixelType * RESTRICT _source;
|
|
||||||
int _x;
|
|
||||||
int _yl;
|
|
||||||
int _yh;
|
|
||||||
|
|
||||||
public:
|
template<typename InputPixelType>
|
||||||
DrawColumnHorizRGBACommand()
|
DrawColumnHorizRGBACommand<InputPixelType>::DrawColumnHorizRGBACommand()
|
||||||
{
|
{
|
||||||
using namespace drawerargs;
|
using namespace drawerargs;
|
||||||
|
|
||||||
|
@ -201,7 +126,8 @@ public:
|
||||||
_yh = dc_yh;
|
_yh = dc_yh;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Execute(DrawerThread *thread) override
|
template<typename InputPixelType>
|
||||||
|
void DrawColumnHorizRGBACommand<InputPixelType>::Execute(DrawerThread *thread)
|
||||||
{
|
{
|
||||||
int count = _count;
|
int count = _count;
|
||||||
uint32_t *dest;
|
uint32_t *dest;
|
||||||
|
@ -252,22 +178,19 @@ public:
|
||||||
} while (--count);
|
} while (--count);
|
||||||
}
|
}
|
||||||
|
|
||||||
FString DebugInfo() override
|
template<typename InputPixelType>
|
||||||
|
FString DrawColumnHorizRGBACommand<InputPixelType>::DebugInfo()
|
||||||
{
|
{
|
||||||
return "DrawColumnHoriz";
|
return "DrawColumnHoriz";
|
||||||
}
|
}
|
||||||
};
|
|
||||||
|
|
||||||
class FillColumnHorizRGBACommand : public DrawerCommand
|
// Generate code for the versions we use:
|
||||||
{
|
template class DrawColumnHorizRGBACommand<uint8_t>;
|
||||||
int _x;
|
template class DrawColumnHorizRGBACommand<uint32_t>;
|
||||||
int _yl;
|
|
||||||
int _yh;
|
|
||||||
int _count;
|
|
||||||
uint32_t _color;
|
|
||||||
|
|
||||||
public:
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
FillColumnHorizRGBACommand()
|
|
||||||
|
FillColumnHorizRGBACommand::FillColumnHorizRGBACommand()
|
||||||
{
|
{
|
||||||
using namespace drawerargs;
|
using namespace drawerargs;
|
||||||
|
|
||||||
|
@ -278,7 +201,7 @@ public:
|
||||||
_yh = dc_yh;
|
_yh = dc_yh;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Execute(DrawerThread *thread) override
|
void FillColumnHorizRGBACommand::Execute(DrawerThread *thread)
|
||||||
{
|
{
|
||||||
int count = _count;
|
int count = _count;
|
||||||
uint32_t color = _color;
|
uint32_t color = _color;
|
||||||
|
@ -304,220 +227,8 @@ public:
|
||||||
} while (--count);
|
} while (--count);
|
||||||
}
|
}
|
||||||
|
|
||||||
FString DebugInfo() override
|
FString FillColumnHorizRGBACommand::DebugInfo()
|
||||||
{
|
{
|
||||||
return "FillColumnHoriz";
|
return "FillColumnHoriz";
|
||||||
}
|
}
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
// Copies one span at hx to the screen at sx.
|
|
||||||
void rt_copy1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1CopyLLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Copies all four spans to the screen starting at sx.
|
|
||||||
void rt_copy4cols_rgba (int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
// To do: we could do this with SSE using __m128i
|
|
||||||
rt_copy1col_rgba(0, sx, yl, yh);
|
|
||||||
rt_copy1col_rgba(1, sx + 1, yl, yh);
|
|
||||||
rt_copy1col_rgba(2, sx + 2, yl, yh);
|
|
||||||
rt_copy1col_rgba(3, sx + 3, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Maps one span at hx to the screen at sx.
|
|
||||||
void rt_map1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1LLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Maps all four spans to the screen starting at sx.
|
|
||||||
void rt_map4cols_rgba (int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4LLVMCommand>(0, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Translates one span at hx to the screen at sx.
|
|
||||||
void rt_tlate1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1TranslatedLLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Translates all four spans to the screen starting at sx.
|
|
||||||
void rt_tlate4cols_rgba (int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4TranslatedLLVMCommand>(0, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Adds one span at hx to the screen at sx without clamping.
|
|
||||||
void rt_add1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddLLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Adds all four spans to the screen starting at sx without clamping.
|
|
||||||
void rt_add4cols_rgba (int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddLLVMCommand>(0, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Translates and adds one span at hx to the screen at sx without clamping.
|
|
||||||
void rt_tlateadd1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Translates and adds all four spans to the screen starting at sx without clamping.
|
|
||||||
void rt_tlateadd4cols_rgba(int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Shades one span at hx to the screen at sx.
|
|
||||||
void rt_shaded1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1ShadedLLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Shades all four spans to the screen starting at sx.
|
|
||||||
void rt_shaded4cols_rgba (int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4ShadedLLVMCommand>(0, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Adds one span at hx to the screen at sx with clamping.
|
|
||||||
void rt_addclamp1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampLLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Adds all four spans to the screen starting at sx with clamping.
|
|
||||||
void rt_addclamp4cols_rgba (int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampLLVMCommand>(0, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Translates and adds one span at hx to the screen at sx with clamping.
|
|
||||||
void rt_tlateaddclamp1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Translates and adds all four spans to the screen starting at sx with clamping.
|
|
||||||
void rt_tlateaddclamp4cols_rgba (int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Subtracts one span at hx to the screen at sx with clamping.
|
|
||||||
void rt_subclamp1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampLLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Subtracts all four spans to the screen starting at sx with clamping.
|
|
||||||
void rt_subclamp4cols_rgba (int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampLLVMCommand>(0, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Translates and subtracts one span at hx to the screen at sx with clamping.
|
|
||||||
void rt_tlatesubclamp1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Translates and subtracts all four spans to the screen starting at sx with clamping.
|
|
||||||
void rt_tlatesubclamp4cols_rgba (int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Subtracts one span at hx from the screen at sx with clamping.
|
|
||||||
void rt_revsubclamp1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampLLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Subtracts all four spans from the screen starting at sx with clamping.
|
|
||||||
void rt_revsubclamp4cols_rgba (int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampLLVMCommand>(0, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Translates and subtracts one span at hx from the screen at sx with clamping.
|
|
||||||
void rt_tlaterevsubclamp1col_rgba (int hx, int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Translates and subtracts all four spans from the screen starting at sx with clamping.
|
|
||||||
void rt_tlaterevsubclamp4cols_rgba (int sx, int yl, int yh)
|
|
||||||
{
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4RevSubClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Before each pass through a rendering loop that uses these routines,
|
|
||||||
// call this function to set up the span pointers.
|
|
||||||
void rt_initcols_rgba (BYTE *buff)
|
|
||||||
{
|
|
||||||
using namespace drawerargs;
|
|
||||||
|
|
||||||
for (int y = 3; y >= 0; y--)
|
|
||||||
horizspan[y] = dc_ctspan[y] = &dc_tspans[y][0];
|
|
||||||
|
|
||||||
DrawerCommandQueue::QueueCommand<RtInitColsRGBACommand>(buff);
|
|
||||||
}
|
|
||||||
|
|
||||||
void rt_span_coverage_rgba(int x, int start, int stop)
|
|
||||||
{
|
|
||||||
using namespace drawerargs;
|
|
||||||
|
|
||||||
unsigned int **tspan = &dc_ctspan[x & 3];
|
|
||||||
(*tspan)[0] = start;
|
|
||||||
(*tspan)[1] = stop;
|
|
||||||
*tspan += 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Stretches a column into a temporary buffer which is later
|
|
||||||
// drawn to the screen along with up to three other columns.
|
|
||||||
void R_DrawColumnHoriz_rgba (void)
|
|
||||||
{
|
|
||||||
using namespace drawerargs;
|
|
||||||
|
|
||||||
if (dc_count <= 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int x = dc_x & 3;
|
|
||||||
unsigned int **span = &dc_ctspan[x];
|
|
||||||
(*span)[0] = dc_yl;
|
|
||||||
(*span)[1] = dc_yh;
|
|
||||||
*span += 2;
|
|
||||||
|
|
||||||
if (drawer_needs_pal_input)
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnHorizRGBACommand<uint8_t>>();
|
|
||||||
else
|
|
||||||
DrawerCommandQueue::QueueCommand<DrawColumnHorizRGBACommand<uint32_t>>();
|
|
||||||
}
|
|
||||||
|
|
||||||
// [RH] Just fills a column with a given color
|
|
||||||
void R_FillColumnHoriz_rgba (void)
|
|
||||||
{
|
|
||||||
using namespace drawerargs;
|
|
||||||
|
|
||||||
if (dc_count <= 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int x = dc_x & 3;
|
|
||||||
unsigned int **span = &dc_ctspan[x];
|
|
||||||
(*span)[0] = dc_yl;
|
|
||||||
(*span)[1] = dc_yh;
|
|
||||||
*span += 2;
|
|
||||||
|
|
||||||
DrawerCommandQueue::QueueCommand<FillColumnHorizRGBACommand>();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -511,9 +511,9 @@ void R_MapTiltedPlane_C (int y, int x1)
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_MapTiltedPlane_rgba (int y, int x1)
|
void R_MapTiltedPlane (int y, int x1)
|
||||||
{
|
{
|
||||||
R_DrawTiltedSpan_rgba(y, x1, spanend[y], plane_sz, plane_su, plane_sv, plane_shade, planeshade, planelightfloat, pviewx, pviewy);
|
R_DrawTiltedSpan(y, x1, spanend[y], plane_sz, plane_su, plane_sv, plane_shade, planeshade, planelightfloat, pviewx, pviewy);
|
||||||
}
|
}
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
@ -527,9 +527,9 @@ void R_MapColoredPlane_C (int y, int x1)
|
||||||
memset (ylookup[y] + x1 + dc_destorg, ds_color, spanend[y] - x1 + 1);
|
memset (ylookup[y] + x1 + dc_destorg, ds_color, spanend[y] - x1 + 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_MapColoredPlane_rgba(int y, int x1)
|
void R_MapColoredPlane(int y, int x1)
|
||||||
{
|
{
|
||||||
R_DrawColoredSpan_rgba(y, x1, spanend[y]);
|
R_DrawColoredSpan(y, x1, spanend[y]);
|
||||||
}
|
}
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
@ -1073,32 +1073,16 @@ static void R_DrawSkyColumnStripe(int start_x, int y1, int y2, int columns, doub
|
||||||
uint32_t solid_top = frontskytex->GetSkyCapColor(false);
|
uint32_t solid_top = frontskytex->GetSkyCapColor(false);
|
||||||
uint32_t solid_bottom = frontskytex->GetSkyCapColor(true);
|
uint32_t solid_bottom = frontskytex->GetSkyCapColor(true);
|
||||||
|
|
||||||
if (r_swtruecolor)
|
if (columns == 4)
|
||||||
{
|
if (!backskytex)
|
||||||
if (columns == 4)
|
R_DrawSingleSkyCol4(solid_top, solid_bottom);
|
||||||
if (!backskytex)
|
|
||||||
R_DrawSingleSkyCol4_rgba(solid_top, solid_bottom);
|
|
||||||
else
|
|
||||||
R_DrawDoubleSkyCol4_rgba(solid_top, solid_bottom);
|
|
||||||
else
|
else
|
||||||
if (!backskytex)
|
R_DrawDoubleSkyCol4(solid_top, solid_bottom);
|
||||||
R_DrawSingleSkyCol1_rgba(solid_top, solid_bottom);
|
|
||||||
else
|
|
||||||
R_DrawDoubleSkyCol1_rgba(solid_top, solid_bottom);
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
if (!backskytex)
|
||||||
if (columns == 4)
|
R_DrawSingleSkyCol1(solid_top, solid_bottom);
|
||||||
if (!backskytex)
|
|
||||||
R_DrawSingleSkyCol4(solid_top, solid_bottom);
|
|
||||||
else
|
|
||||||
R_DrawDoubleSkyCol4(solid_top, solid_bottom);
|
|
||||||
else
|
else
|
||||||
if (!backskytex)
|
R_DrawDoubleSkyCol1(solid_top, solid_bottom);
|
||||||
R_DrawSingleSkyCol1(solid_top, solid_bottom);
|
|
||||||
else
|
|
||||||
R_DrawDoubleSkyCol1(solid_top, solid_bottom);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void R_DrawSkyColumn(int start_x, int y1, int y2, int columns)
|
static void R_DrawSkyColumn(int start_x, int y1, int y2, int columns)
|
||||||
|
|
Loading…
Reference in a new issue