Add some helpers

This commit is contained in:
Magnus Norddahl 2022-06-15 04:09:18 +02:00 committed by Christoph Oelckers
parent c7fe3de4b0
commit 7fc579c8b2
2 changed files with 49 additions and 61 deletions

View file

@ -129,37 +129,30 @@ void VkRaytrace::CreateVertexAndIndexBuffers()
void VkRaytrace::CreateBottomLevelAccelerationStructure()
{
VkBufferDeviceAddressInfo info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
info.buffer = vertexBuffer->buffer;
VkDeviceAddress vertexAddress = vkGetBufferDeviceAddress(fb->device->device, &info);
info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
info.buffer = indexBuffer->buffer;
VkDeviceAddress indexAddress = vkGetBufferDeviceAddress(fb->device->device, &info);
VkAccelerationStructureGeometryTrianglesDataKHR triangles = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR };
triangles.vertexFormat = VK_FORMAT_R32G32B32_SFLOAT;
triangles.vertexData.deviceAddress = vertexAddress;
triangles.vertexStride = sizeof(FVector3);
triangles.indexType = VK_INDEX_TYPE_UINT32;
triangles.indexData.deviceAddress = indexAddress;
triangles.maxVertex = Mesh->MeshVertices.Size() - 1;
VkAccelerationStructureBuildGeometryInfoKHR buildInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR };
VkAccelerationStructureGeometryKHR accelStructBLDesc = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR };
VkAccelerationStructureGeometryKHR* geometries[] = { &accelStructBLDesc };
VkAccelerationStructureBuildRangeInfoKHR rangeInfo = {};
VkAccelerationStructureBuildRangeInfoKHR* rangeInfos[] = { &rangeInfo };
buildInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR;
buildInfo.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR;
buildInfo.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR;
buildInfo.geometryCount = 1;
buildInfo.ppGeometries = geometries;
accelStructBLDesc.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR;
accelStructBLDesc.flags = VK_GEOMETRY_OPAQUE_BIT_KHR;
accelStructBLDesc.geometry.triangles = triangles;
accelStructBLDesc.geometry.triangles = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR };
accelStructBLDesc.geometry.triangles.vertexFormat = VK_FORMAT_R32G32B32_SFLOAT;
accelStructBLDesc.geometry.triangles.vertexData.deviceAddress = vertexBuffer->GetDeviceAddress();
accelStructBLDesc.geometry.triangles.vertexStride = sizeof(FVector3);
accelStructBLDesc.geometry.triangles.indexType = VK_INDEX_TYPE_UINT32;
accelStructBLDesc.geometry.triangles.indexData.deviceAddress = indexBuffer->GetDeviceAddress();
accelStructBLDesc.geometry.triangles.maxVertex = Mesh->MeshVertices.Size() - 1;
//accelStructBLDesc.geometry.triangles.transformData = transformAddress; // optional; VkTransformMatrixKHR transfered to a buffer?
VkAccelerationStructureBuildRangeInfoKHR rangeInfo = {};
rangeInfo.primitiveCount = Mesh->MeshElements.Size() / 3;
VkAccelerationStructureBuildGeometryInfoKHR buildInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR };
buildInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR;
buildInfo.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR;
buildInfo.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR;
buildInfo.geometryCount = 1;
buildInfo.pGeometries = &accelStructBLDesc;
uint32_t maxPrimitiveCount = rangeInfo.primitiveCount;
VkAccelerationStructureBuildSizesInfoKHR sizeInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR };
@ -188,13 +181,9 @@ void VkRaytrace::CreateBottomLevelAccelerationStructure()
blScratchBuffer = sbuilder.create(fb->device);
blScratchBuffer->SetDebugName("blScratchBuffer");
info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
info.buffer = blScratchBuffer->buffer;
VkDeviceAddress scratchAddress = vkGetBufferDeviceAddress(fb->device->device, &info);
buildInfo.dstAccelerationStructure = blAccelStruct->accelstruct;
buildInfo.scratchData.deviceAddress = scratchAddress;
VkAccelerationStructureBuildRangeInfoKHR* rangeInfos[] = { &rangeInfo };
buildInfo.scratchData.deviceAddress = blScratchBuffer->GetDeviceAddress();
fb->GetCommands()->GetTransferCommands()->buildAccelerationStructures(1, &buildInfo, rangeInfos);
// Finish building before using it as input to a toplevel accel structure
@ -206,19 +195,13 @@ void VkRaytrace::CreateBottomLevelAccelerationStructure()
void VkRaytrace::CreateTopLevelAccelerationStructure()
{
VkAccelerationStructureDeviceAddressInfoKHR addressInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_DEVICE_ADDRESS_INFO_KHR };
addressInfo.accelerationStructure = blAccelStruct->accelstruct;
VkDeviceAddress blAccelStructAddress = vkGetAccelerationStructureDeviceAddressKHR(fb->device->device, &addressInfo);
VkAccelerationStructureInstanceKHR instance = {};
instance.transform.matrix[0][0] = 1.0f;
instance.transform.matrix[1][1] = 1.0f;
instance.transform.matrix[2][2] = 1.0f;
instance.instanceCustomIndex = 0;
instance.accelerationStructureReference = blAccelStructAddress;
instance.flags = VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR;
instance.mask = 0xff;
instance.instanceShaderBindingTableRecordOffset = 0;
instance.flags = VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR;
instance.accelerationStructureReference = blAccelStruct->GetDeviceAddress();
BufferBuilder tbuilder;
tbuilder.setUsage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
@ -243,29 +226,25 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
barrier.dstAccessMask = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR;
fb->GetCommands()->GetTransferCommands()->pipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
VkBufferDeviceAddressInfo info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
info.buffer = tlInstanceBuffer->buffer;
VkDeviceAddress instanceBufferAddress = vkGetBufferDeviceAddress(fb->device->device, &info);
VkAccelerationStructureGeometryInstancesDataKHR instances = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR };
instances.data.deviceAddress = instanceBufferAddress;
VkAccelerationStructureGeometryKHR accelStructTLDesc = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR };
accelStructTLDesc.geometryType = VK_GEOMETRY_TYPE_INSTANCES_KHR;
accelStructTLDesc.geometry.instances = instances;
VkAccelerationStructureBuildRangeInfoKHR rangeInfo = {};
rangeInfo.primitiveCount = 1;
VkAccelerationStructureBuildGeometryInfoKHR buildInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR };
VkAccelerationStructureGeometryKHR accelStructTLDesc = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR };
VkAccelerationStructureGeometryKHR* geometries[] = { &accelStructTLDesc };
VkAccelerationStructureBuildRangeInfoKHR rangeInfo = {};
VkAccelerationStructureBuildRangeInfoKHR* rangeInfos[] = { &rangeInfo };
buildInfo.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR;
buildInfo.geometryCount = 1;
buildInfo.pGeometries = &accelStructTLDesc;
buildInfo.ppGeometries = geometries;
buildInfo.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR;
buildInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR;
buildInfo.srcAccelerationStructure = VK_NULL_HANDLE;
accelStructTLDesc.geometryType = VK_GEOMETRY_TYPE_INSTANCES_KHR;
accelStructTLDesc.geometry.instances = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR };
accelStructTLDesc.geometry.instances.data.deviceAddress = tlInstanceBuffer->GetDeviceAddress();
uint32_t maxInstanceCount = 1;
rangeInfo.primitiveCount = 1;
VkAccelerationStructureBuildSizesInfoKHR sizeInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR };
vkGetAccelerationStructureBuildSizesKHR(fb->device->device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &buildInfo, &maxInstanceCount, &sizeInfo);
@ -292,14 +271,9 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
tlScratchBuffer = sbuilder.create(fb->device);
tlScratchBuffer->SetDebugName("tlScratchBuffer");
info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
info.buffer = tlScratchBuffer->buffer;
VkDeviceAddress scratchAddress = vkGetBufferDeviceAddress(fb->device->device, &info);
buildInfo.dstAccelerationStructure = tlAccelStruct->accelstruct;
buildInfo.scratchData.deviceAddress = scratchAddress;
buildInfo.scratchData.deviceAddress = tlScratchBuffer->GetDeviceAddress();
VkAccelerationStructureBuildRangeInfoKHR* rangeInfos[] = { &rangeInfo };
fb->GetCommands()->GetTransferCommands()->buildAccelerationStructures(1, &buildInfo, rangeInfos);
// Finish building the accel struct before using as input in a fragment shader

View file

@ -44,6 +44,13 @@ public:
VulkanBuffer(VulkanDevice *device, VkBuffer buffer, VmaAllocation allocation, size_t size);
~VulkanBuffer();
VkDeviceAddress GetDeviceAddress()
{
VkBufferDeviceAddressInfo info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
info.buffer = buffer;
return vkGetBufferDeviceAddress(device->device, &info);
}
#ifdef _DEBUG
void SetDebugName(const char* name) { debugName = name; device->SetDebugObjectName(name, (uint64_t)buffer, VK_OBJECT_TYPE_BUFFER); }
std::string debugName;
@ -243,6 +250,13 @@ public:
VulkanAccelerationStructure(VulkanDevice* device, VkAccelerationStructureKHR accelstruct);
~VulkanAccelerationStructure();
VkDeviceAddress GetDeviceAddress()
{
VkAccelerationStructureDeviceAddressInfoKHR addressInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_DEVICE_ADDRESS_INFO_KHR };
addressInfo.accelerationStructure = accelstruct;
return vkGetAccelerationStructureDeviceAddressKHR(device->device, &addressInfo);
}
void SetDebugName(const char* name) { device->SetDebugObjectName(name, (uint64_t)accelstruct, VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR); }
VulkanDevice* device;