- made the menu descriptors garbage collectable and started exporting some fields as preparation for script work on the menu.

This commit is contained in:
Christoph Oelckers 2017-02-09 20:18:53 +01:00
parent f37db344df
commit 7efa9cd70d
15 changed files with 333 additions and 240 deletions

View file

@ -254,14 +254,6 @@ static DObject **SweepList(DObject **p, size_t count, size_t *finalize_count)
curr->Destroy();
}
/*
if (curr->IsKindOf(RUNTIME_CLASS(PSymbol)))
Printf("Collecting %s, name = %s\n", curr->GetClass()->TypeName.GetChars(), static_cast<PSymbol*>(curr)->SymbolName.GetChars());
else if (curr->IsKindOf(RUNTIME_CLASS(PType)))
Printf("Collecting %s, name = %s\n", curr->GetClass()->TypeName.GetChars(), static_cast<PType*>(curr)->DescriptiveName());
else
Printf("Collecting %s\n", curr->GetClass()->TypeName.GetChars());
*/
curr->ObjectFlags |= OF_Cleanup;
delete curr;
finalized++;

View file

@ -68,7 +68,7 @@ class DColorPickerMenu : public DOptionMenu
public:
DColorPickerMenu(DMenu *parent, const char *name, FOptionMenuDescriptor *desc, FColorCVar *cvar)
DColorPickerMenu(DMenu *parent, const char *name, DOptionMenuDescriptor *desc, FColorCVar *cvar)
{
mStartItem = desc->mItems.Size();
mRed = (float)RPART(DWORD(*cvar));
@ -344,10 +344,10 @@ CCMD(undocolorpic)
DMenu *StartPickerMenu(DMenu *parent, const char *name, FColorCVar *cvar)
{
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Colorpickermenu);
if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu)
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Colorpickermenu);
if (desc != NULL && (*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
{
return new DColorPickerMenu(parent, name, (FOptionMenuDescriptor*)(*desc), cvar);
return new DColorPickerMenu(parent, name, (DOptionMenuDescriptor*)(*desc), cvar);
}
else
{

View file

@ -58,7 +58,7 @@
static TArray<IJoystickConfig *> Joysticks;
IJoystickConfig *SELECTED_JOYSTICK;
FOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy);
DOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy);
//=============================================================================
//
@ -271,12 +271,12 @@ IMPLEMENT_CLASS(DOptionMenuItemJoyConfigMenu, false, false)
*
*=======================================*/
FOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy)
DOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy)
{
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickConfigMenu);
if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu)
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickConfigMenu);
if (desc != NULL && (*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
{
FOptionMenuDescriptor *opt = (FOptionMenuDescriptor *)*desc;
DOptionMenuDescriptor *opt = (DOptionMenuDescriptor *)*desc;
DOptionMenuItem *it;
opt->mItems.Clear();
if (joy == NULL)
@ -340,10 +340,10 @@ FOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy)
void UpdateJoystickMenu(IJoystickConfig *selected)
{
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickOptions);
if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu)
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickOptions);
if (desc != NULL && (*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
{
FOptionMenuDescriptor *opt = (FOptionMenuDescriptor *)*desc;
DOptionMenuDescriptor *opt = (DOptionMenuDescriptor *)*desc;
DOptionMenuItem *it;
opt->mItems.Clear();

View file

@ -54,7 +54,7 @@ IMPLEMENT_POINTERS_END
//
//=============================================================================
DListMenu::DListMenu(DMenu *parent, FListMenuDescriptor *desc)
DListMenu::DListMenu(DMenu *parent, DListMenuDescriptor *desc)
: DMenu(parent)
{
mDesc = NULL;
@ -67,7 +67,7 @@ DListMenu::DListMenu(DMenu *parent, FListMenuDescriptor *desc)
//
//=============================================================================
void DListMenu::Init(DMenu *parent, FListMenuDescriptor *desc)
void DListMenu::Init(DMenu *parent, DListMenuDescriptor *desc)
{
mParentMenu = parent;
GC::WriteBarrier(this, parent);
@ -359,6 +359,15 @@ bool DMenuItemBase::MenuEvent(int mkey, bool fromcontroller)
return false;
}
DEFINE_ACTION_FUNCTION(DMenuItemBase, MenuEvent)
{
PARAM_SELF_PROLOGUE(DMenuItemBase);
PARAM_INT(key);
PARAM_BOOL(fromcontroller);
ACTION_RETURN_BOOL(self->MenuEvent(key, fromcontroller));
}
bool DMenuItemBase::MouseEvent(int type, int x, int y)
{
return false;

View file

@ -102,7 +102,7 @@ protected:
bool mEntering;
char savegamestring[SAVESTRINGSIZE];
DLoadSaveMenu(DMenu *parent = NULL, FListMenuDescriptor *desc = NULL);
DLoadSaveMenu(DMenu *parent = NULL, DListMenuDescriptor *desc = NULL);
void OnDestroy() override;
int RemoveSaveSlot (int index);
@ -432,7 +432,7 @@ void M_NotifyNewSave (const char *file, const char *title, bool okForQuicksave)
//
//=============================================================================
DLoadSaveMenu::DLoadSaveMenu(DMenu *parent, FListMenuDescriptor *desc)
DLoadSaveMenu::DLoadSaveMenu(DMenu *parent, DListMenuDescriptor *desc)
: DListMenu(parent, desc)
{
ReadSaveStrings();
@ -927,7 +927,7 @@ class DSaveMenu : public DLoadSaveMenu
public:
DSaveMenu(DMenu *parent = NULL, FListMenuDescriptor *desc = NULL);
DSaveMenu(DMenu *parent = NULL, DListMenuDescriptor *desc = NULL);
void OnDestroy() override;
void DoSave (FSaveGameNode *node);
bool Responder (event_t *ev);
@ -944,7 +944,7 @@ IMPLEMENT_CLASS(DSaveMenu, false, false)
//
//=============================================================================
DSaveMenu::DSaveMenu(DMenu *parent, FListMenuDescriptor *desc)
DSaveMenu::DSaveMenu(DMenu *parent, DListMenuDescriptor *desc)
: DLoadSaveMenu(parent, desc)
{
strcpy (NewSaveNode.Title, GStrings["NEWSAVE"]);
@ -1099,7 +1099,7 @@ class DLoadMenu : public DLoadSaveMenu
public:
DLoadMenu(DMenu *parent = NULL, FListMenuDescriptor *desc = NULL);
DLoadMenu(DMenu *parent = NULL, DListMenuDescriptor *desc = NULL);
bool MenuEvent (int mkey, bool fromcontroller);
};
@ -1113,7 +1113,7 @@ IMPLEMENT_CLASS(DLoadMenu, false, false)
//
//=============================================================================
DLoadMenu::DLoadMenu(DMenu *parent, FListMenuDescriptor *desc)
DLoadMenu::DLoadMenu(DMenu *parent, DListMenuDescriptor *desc)
: DLoadSaveMenu(parent, desc)
{
TopItem = 0;

View file

@ -91,13 +91,18 @@ static bool MenuEnabled = true;
//
//============================================================================
size_t FListMenuDescriptor::PropagateMark()
IMPLEMENT_CLASS(DMenuDescriptor, false, false)
IMPLEMENT_CLASS(DListMenuDescriptor, false, false)
IMPLEMENT_CLASS(DOptionMenuDescriptor, false, false)
size_t DListMenuDescriptor::PropagateMark()
{
for (auto item : mItems) GC::Mark(item);
return 0;
}
size_t FOptionMenuDescriptor::PropagateMark()
size_t DOptionMenuDescriptor::PropagateMark()
{
for (auto item : mItems) GC::Mark(item);
return 0;
@ -109,8 +114,7 @@ void M_MarkMenus()
MenuDescriptorList::Pair *pair;
while (it.NextPair(pair))
{
//GC::Mark(pair->Value); // once the descriptors have been made objects.
pair->Value->PropagateMark();
GC::Mark(pair->Value);
}
GC::Mark(DMenu::CurrentMenu);
}
@ -189,13 +193,21 @@ bool DMenu::MenuEvent (int mkey, bool fromcontroller)
{
Close();
S_Sound (CHAN_VOICE | CHAN_UI,
DMenu::CurrentMenu != NULL? "menu/backup" : "menu/clear", snd_menuvolume, ATTN_NONE);
DMenu::CurrentMenu != nullptr? "menu/backup" : "menu/clear", snd_menuvolume, ATTN_NONE);
return true;
}
}
return false;
}
DEFINE_ACTION_FUNCTION(DMenu, MenuEvent)
{
PARAM_SELF_PROLOGUE(DMenu);
PARAM_INT(key);
PARAM_BOOL(fromcontroller);
ACTION_RETURN_BOOL(self->MenuEvent(key, fromcontroller));
}
//=============================================================================
//
//
@ -207,7 +219,7 @@ void DMenu::Close ()
assert(DMenu::CurrentMenu == this);
DMenu::CurrentMenu = mParentMenu;
Destroy();
if (DMenu::CurrentMenu != NULL)
if (DMenu::CurrentMenu != nullptr)
{
GC::WriteBarrier(DMenu::CurrentMenu);
}
@ -239,7 +251,7 @@ bool DMenu::MouseEventBack(int type, int x, int y)
if (m_show_backbutton >= 0)
{
FTexture *tex = TexMan(gameinfo.mBackButton);
if (tex != NULL)
if (tex != nullptr)
{
if (m_show_backbutton&1) x -= screen->GetWidth() - tex->GetScaledWidth() * CleanXfac;
if (m_show_backbutton&2) y -= screen->GetHeight() - tex->GetScaledHeight() * CleanYfac;
@ -329,7 +341,7 @@ bool DMenu::TranslateKeyboardEvents()
void M_StartControlPanel (bool makeSound)
{
// intro might call this repeatedly
if (DMenu::CurrentMenu != NULL)
if (DMenu::CurrentMenu != nullptr)
return;
ResetButtonStates ();
@ -361,7 +373,7 @@ void M_StartControlPanel (bool makeSound)
void M_ActivateMenu(DMenu *menu)
{
if (menuactive == MENU_Off) menuactive = MENU_On;
if (DMenu::CurrentMenu != NULL) DMenu::CurrentMenu->ReleaseCapture();
if (DMenu::CurrentMenu != nullptr) DMenu::CurrentMenu->ReleaseCapture();
DMenu::CurrentMenu = menu;
GC::WriteBarrier(DMenu::CurrentMenu);
}
@ -382,7 +394,7 @@ void M_SetMenu(FName menu, int param)
GameStartupInfo.Skill = -1;
GameStartupInfo.Episode = -1;
GameStartupInfo.PlayerClass =
param == -1000? NULL :
param == -1000? nullptr :
param == -1? "Random" : GetPrintableDisplayName(PlayerClasses[param].Type).GetChars();
break;
@ -437,8 +449,8 @@ void M_SetMenu(FName menu, int param)
// End of special checks
FMenuDescriptor **desc = MenuDescriptors.CheckKey(menu);
if (desc != NULL)
DMenuDescriptor **desc = MenuDescriptors.CheckKey(menu);
if (desc != nullptr)
{
if ((*desc)->mNetgameMessage.IsNotEmpty() && netgame && !demoplayback)
{
@ -446,9 +458,9 @@ void M_SetMenu(FName menu, int param)
return;
}
if ((*desc)->mType == MDESC_ListMenu)
if ((*desc)->IsKindOf(RUNTIME_CLASS(DListMenuDescriptor)))
{
FListMenuDescriptor *ld = static_cast<FListMenuDescriptor*>(*desc);
DListMenuDescriptor *ld = static_cast<DListMenuDescriptor*>(*desc);
if (ld->mAutoselect >= 0 && ld->mAutoselect < (int)ld->mItems.Size())
{
// recursively activate the autoselected item without ever creating this menu.
@ -456,17 +468,17 @@ void M_SetMenu(FName menu, int param)
}
else
{
const PClass *cls = ld->mClass == NULL? RUNTIME_CLASS(DListMenu) : ld->mClass;
const PClass *cls = ld->mClass == nullptr? RUNTIME_CLASS(DListMenu) : ld->mClass;
DListMenu *newmenu = (DListMenu *)cls->CreateNew();
newmenu->Init(DMenu::CurrentMenu, ld);
M_ActivateMenu(newmenu);
}
}
else if ((*desc)->mType == MDESC_OptionsMenu)
else if ((*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
{
FOptionMenuDescriptor *ld = static_cast<FOptionMenuDescriptor*>(*desc);
const PClass *cls = ld->mClass == NULL? RUNTIME_CLASS(DOptionMenu) : ld->mClass;
DOptionMenuDescriptor *ld = static_cast<DOptionMenuDescriptor*>(*desc);
const PClass *cls = ld->mClass == nullptr? RUNTIME_CLASS(DOptionMenu) : ld->mClass;
DOptionMenu *newmenu = (DOptionMenu *)cls->CreateNew();
newmenu->Init(DMenu::CurrentMenu, ld);
@ -477,7 +489,7 @@ void M_SetMenu(FName menu, int param)
else
{
const PClass *menuclass = PClass::FindClass(menu);
if (menuclass != NULL)
if (menuclass != nullptr)
{
if (menuclass->IsDescendantOf(RUNTIME_CLASS(DMenu)))
{
@ -510,7 +522,7 @@ bool M_Responder (event_t *ev)
return false;
}
if (DMenu::CurrentMenu != NULL && menuactive != MENU_Off)
if (DMenu::CurrentMenu != nullptr && menuactive != MENU_Off)
{
// There are a few input sources we are interested in:
//
@ -670,7 +682,7 @@ bool M_Responder (event_t *ev)
// what it's bound to. (for those who don't bother to read the docs)
if (devparm && ev->data1 == KEY_F1)
{
G_ScreenShot(NULL);
G_ScreenShot(nullptr);
return true;
}
return false;
@ -695,7 +707,7 @@ bool M_Responder (event_t *ev)
void M_Ticker (void)
{
DMenu::MenuTime++;
if (DMenu::CurrentMenu != NULL && menuactive != MENU_Off)
if (DMenu::CurrentMenu != nullptr && menuactive != MENU_Off)
{
DMenu::CurrentMenu->Ticker();
@ -736,9 +748,9 @@ void M_Drawer (void)
AActor *camera = player->camera;
PalEntry fade = 0;
if (!screen->Accel2D && camera != NULL && (gamestate == GS_LEVEL || gamestate == GS_TITLELEVEL))
if (!screen->Accel2D && camera != nullptr && (gamestate == GS_LEVEL || gamestate == GS_TITLELEVEL))
{
if (camera->player != NULL)
if (camera->player != nullptr)
{
player = camera->player;
}
@ -746,7 +758,7 @@ void M_Drawer (void)
}
if (DMenu::CurrentMenu != NULL && menuactive != MENU_Off)
if (DMenu::CurrentMenu != nullptr && menuactive != MENU_Off)
{
if (DMenu::CurrentMenu->DimAllowed())
{
@ -766,10 +778,10 @@ void M_Drawer (void)
void M_ClearMenus ()
{
M_DemoNoPlay = false;
if (DMenu::CurrentMenu != NULL)
if (DMenu::CurrentMenu != nullptr)
{
DMenu::CurrentMenu->Destroy();
DMenu::CurrentMenu = NULL;
DMenu::CurrentMenu = nullptr;
}
V_SetBorderNeedRefresh();
menuactive = MENU_Off;
@ -1002,3 +1014,38 @@ CCMD(reset2saved)
GameConfig->DoModSetup (gameinfo.ConfigName);
R_SetViewSize (screenblocks);
}
//native void OptionMenuDescriptor.CalcIndent();
//native OptionMenuItem OptionMenuDescriptor.GetItem(Name iname);
//native void OptionMenuItem.drawLabel(int indent, int y, EColorRange color, bool grayed = false);
DEFINE_FIELD(DMenuDescriptor, mMenuName)
DEFINE_FIELD(DMenuDescriptor, mNetgameMessage)
DEFINE_FIELD(DMenuDescriptor, mClass)
DEFINE_FIELD(DMenuItemBase, mXpos)
DEFINE_FIELD(DMenuItemBase, mYpos)
DEFINE_FIELD(DMenuItemBase, mAction)
DEFINE_FIELD(DMenuItemBase, mEnabled)
DEFINE_FIELD(DOptionMenuDescriptor, mItems)
DEFINE_FIELD(DOptionMenuDescriptor, mTitle)
DEFINE_FIELD(DOptionMenuDescriptor, mSelectedItem)
DEFINE_FIELD(DOptionMenuDescriptor, mDrawTop)
DEFINE_FIELD(DOptionMenuDescriptor, mScrollTop)
DEFINE_FIELD(DOptionMenuDescriptor, mScrollPos)
DEFINE_FIELD(DOptionMenuDescriptor, mIndent)
DEFINE_FIELD(DOptionMenuDescriptor, mPosition)
DEFINE_FIELD(DOptionMenuDescriptor, mDontDim)
DEFINE_FIELD(DOptionMenuItem, mLabel)
DEFINE_FIELD(DOptionMenuItem, mCentered)
DEFINE_FIELD(DOptionMenu, CanScrollUp)
DEFINE_FIELD(DOptionMenu, CanScrollDown)
DEFINE_FIELD(DOptionMenu, VisBottom)
DEFINE_FIELD(DOptionMenu, mFocusControl)
DEFINE_FIELD(DOptionMenu, mDesc)

View file

@ -75,28 +75,25 @@ struct FSaveGameNode
//
//=============================================================================
enum EMenuDescriptorType
{
MDESC_ListMenu,
MDESC_OptionsMenu,
};
struct FMenuDescriptor
class DMenuDescriptor : public DObject
{
DECLARE_CLASS(DMenuDescriptor, DObject)
public:
FName mMenuName;
FString mNetgameMessage;
int mType;
const PClass *mClass;
virtual ~FMenuDescriptor() {}
virtual size_t PropagateMark() { return 0; }
};
class DMenuItemBase;
class DOptionMenuItem;
struct FListMenuDescriptor : public FMenuDescriptor
class DListMenuDescriptor : public DMenuDescriptor
{
DECLARE_CLASS(DListMenuDescriptor, DMenuDescriptor)
public:
TArray<DMenuItemBase *> mItems;
int mSelectedItem;
int mSelectOfsX;
@ -110,7 +107,6 @@ struct FListMenuDescriptor : public FMenuDescriptor
FFont *mFont;
EColorRange mFontColor;
EColorRange mFontColor2;
FMenuDescriptor *mRedirect; // used to redirect overlong skill and episode menus to option menu based alternatives
bool mCenter;
void Reset()
@ -144,8 +140,11 @@ struct FOptionMenuSettings
int mLinespacing;
};
struct FOptionMenuDescriptor : public FMenuDescriptor
class DOptionMenuDescriptor : public DMenuDescriptor
{
DECLARE_CLASS(DOptionMenuDescriptor, DMenuDescriptor)
public:
TArray<DOptionMenuItem *> mItems;
FString mTitle;
int mSelectedItem;
@ -167,10 +166,13 @@ struct FOptionMenuDescriptor : public FMenuDescriptor
mDontDim = 0;
}
size_t PropagateMark() override;
~DOptionMenuDescriptor()
{
}
};
typedef TMap<FName, FMenuDescriptor *> MenuDescriptorList;
typedef TMap<FName, DMenuDescriptor *> MenuDescriptorList;
extern FOptionMenuSettings OptionSettings;
extern MenuDescriptorList MenuDescriptors;
@ -258,11 +260,10 @@ public:
class DMenuItemBase : public DObject
{
DECLARE_CLASS(DMenuItemBase, DObject)
protected:
public:
int mXpos, mYpos;
FName mAction;
public:
bool mEnabled;
DMenuItemBase(int xpos = 0, int ypos = 0, FName action = NAME_None)
@ -333,7 +334,7 @@ class DListMenuItemPlayerDisplay : public DMenuItemBase
{
DECLARE_CLASS(DListMenuItemPlayerDisplay, DMenuItemBase)
FListMenuDescriptor *mOwner;
DListMenuDescriptor *mOwner;
FTexture *mBackdrop;
FRemapTable mRemap;
FPlayerClass *mPlayerClass;
@ -365,7 +366,7 @@ public:
PDF_TRANSLATE = 0x10005,
};
DListMenuItemPlayerDisplay(FListMenuDescriptor *menu, int x, int y, PalEntry c1, PalEntry c2, bool np, FName action);
DListMenuItemPlayerDisplay(DListMenuDescriptor *menu, int x, int y, PalEntry c1, PalEntry c2, bool np, FName action);
void OnDestroy() override;
virtual void Ticker();
virtual void Drawer(bool selected);
@ -513,7 +514,7 @@ public:
//=============================================================================
//
// list menu class runs a menu described by a FListMenuDescriptor
// list menu class runs a menu described by a DListMenuDescriptor
//
//=============================================================================
@ -523,12 +524,12 @@ class DListMenu : public DMenu
HAS_OBJECT_POINTERS;
protected:
FListMenuDescriptor *mDesc;
DListMenuDescriptor *mDesc;
DMenuItemBase *mFocusControl;
public:
DListMenu(DMenu *parent = NULL, FListMenuDescriptor *desc = NULL);
virtual void Init(DMenu *parent = NULL, FListMenuDescriptor *desc = NULL);
DListMenu(DMenu *parent = NULL, DListMenuDescriptor *desc = NULL);
virtual void Init(DMenu *parent = NULL, DListMenuDescriptor *desc = NULL);
DMenuItemBase *GetItem(FName name);
bool Responder (event_t *ev);
bool MenuEvent (int mkey, bool fromcontroller);
@ -559,12 +560,11 @@ public:
class DOptionMenuItem : public DMenuItemBase
{
DECLARE_ABSTRACT_CLASS(DOptionMenuItem, DMenuItemBase)
protected:
public:
FString mLabel;
bool mCentered;
void drawLabel(int indent, int y, EColorRange color, bool grayed = false);
public:
DOptionMenuItem(const char *text = nullptr, FName action = NAME_None, bool center = false)
: DMenuItemBase(0, 0, action)
@ -573,7 +573,7 @@ public:
mCentered = center;
}
virtual int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected);
virtual int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected);
virtual bool Selectable();
virtual int GetIndent();
virtual bool MouseEvent(int type, int x, int y);
@ -603,7 +603,7 @@ extern FOptionMap OptionValues;
//=============================================================================
//
// Option menu class runs a menu described by a FOptionMenuDescriptor
// Option menu class runs a menu described by a DOptionMenuDescriptor
//
//=============================================================================
@ -612,25 +612,24 @@ class DOptionMenu : public DMenu
DECLARE_CLASS(DOptionMenu, DMenu)
HAS_OBJECT_POINTERS;
public: // needs to be public for script access
bool CanScrollUp;
bool CanScrollDown;
int VisBottom;
DOptionMenuItem *mFocusControl;
DOptionMenuDescriptor *mDesc;
protected:
FOptionMenuDescriptor *mDesc;
public:
//public:
DOptionMenuItem *GetItem(FName name);
DOptionMenu(DMenu *parent = NULL, FOptionMenuDescriptor *desc = NULL);
virtual void Init(DMenu *parent = NULL, FOptionMenuDescriptor *desc = NULL);
DOptionMenu(DMenu *parent = NULL, DOptionMenuDescriptor *desc = NULL);
virtual void Init(DMenu *parent = NULL, DOptionMenuDescriptor *desc = NULL);
int FirstSelectable();
bool Responder (event_t *ev);
bool MenuEvent (int mkey, bool fromcontroller);
bool MouseEvent(int type, int x, int y);
void Ticker ();
void Drawer ();
const FOptionMenuDescriptor *GetDescriptor() const { return mDesc; }
const DOptionMenuDescriptor *GetDescriptor() const { return mDesc; }
void SetFocus(DOptionMenuItem *fc)
{
mFocusControl = fc;

View file

@ -57,8 +57,8 @@
void ClearSaveGames();
MenuDescriptorList MenuDescriptors;
static FListMenuDescriptor DefaultListMenuSettings; // contains common settings for all list menus
static FOptionMenuDescriptor DefaultOptionMenuSettings; // contains common settings for all Option menus
static DListMenuDescriptor *DefaultListMenuSettings; // contains common settings for all list menus
static DOptionMenuDescriptor *DefaultOptionMenuSettings; // contains common settings for all Option menus
FOptionMenuSettings OptionSettings;
FOptionMap OptionValues;
bool mustPrintErrors;
@ -67,18 +67,6 @@ void I_BuildALDeviceList(FOptionValues *opt);
static void DeinitMenus()
{
{
MenuDescriptorList::Iterator it(MenuDescriptors);
MenuDescriptorList::Pair *pair;
while (it.NextPair(pair))
{
delete pair->Value;
pair->Value = NULL;
}
}
{
FOptionMap::Iterator it(OptionValues);
@ -87,13 +75,12 @@ static void DeinitMenus()
while (it.NextPair(pair))
{
delete pair->Value;
pair->Value = NULL;
pair->Value = nullptr;
}
}
MenuDescriptors.Clear();
OptionValues.Clear();
DMenu::CurrentMenu = NULL;
DefaultListMenuSettings.mItems.Clear();
DMenu::CurrentMenu = nullptr;
ClearSaveGames();
}
@ -210,7 +197,7 @@ static bool CheckSkipOptionBlock(FScanner &sc)
//
//=============================================================================
static void ParseListMenuBody(FScanner &sc, FListMenuDescriptor *desc)
static void ParseListMenuBody(FScanner &sc, DListMenuDescriptor *desc)
{
sc.MustGetStringName("{");
while (!sc.CheckString("}"))
@ -240,7 +227,7 @@ static void ParseListMenuBody(FScanner &sc, FListMenuDescriptor *desc)
{
sc.MustGetString();
const PClass *cls = PClass::FindClass(sc.String);
if (cls == NULL || !cls->IsDescendantOf(RUNTIME_CLASS(DListMenu)))
if (cls == nullptr || !cls->IsDescendantOf(RUNTIME_CLASS(DListMenu)))
{
sc.ScriptError("Unknown menu class '%s'", sc.String);
}
@ -367,7 +354,7 @@ static void ParseListMenuBody(FScanner &sc, FListMenuDescriptor *desc)
{
sc.MustGetString();
FFont *newfont = V_GetFont(sc.String);
if (newfont != NULL) desc->mFont = newfont;
if (newfont != nullptr) desc->mFont = newfont;
if (sc.CheckString(","))
{
sc.MustGetString();
@ -400,10 +387,10 @@ static void ParseListMenuBody(FScanner &sc, FListMenuDescriptor *desc)
int y = sc.Number;
sc.MustGetStringName(",");
sc.MustGetString();
PalEntry c1 = V_GetColor(NULL, sc);
PalEntry c1 = V_GetColor(nullptr, sc);
sc.MustGetStringName(",");
sc.MustGetString();
PalEntry c2 = V_GetColor(NULL, sc);
PalEntry c2 = V_GetColor(nullptr, sc);
if (sc.CheckString(","))
{
sc.MustGetNumber();
@ -487,28 +474,25 @@ static void ParseListMenuBody(FScanner &sc, FListMenuDescriptor *desc)
//
//=============================================================================
static bool CheckCompatible(FMenuDescriptor *newd, FMenuDescriptor *oldd)
static bool CheckCompatible(DMenuDescriptor *newd, DMenuDescriptor *oldd)
{
if (oldd->mClass == NULL) return true;
if (oldd->mClass == nullptr) return true;
return oldd->mClass == newd->mClass;
}
static bool ReplaceMenu(FScanner &sc, FMenuDescriptor *desc)
static bool ReplaceMenu(FScanner &sc, DMenuDescriptor *desc)
{
FMenuDescriptor **pOld = MenuDescriptors.CheckKey(desc->mMenuName);
if (pOld != NULL && *pOld != NULL)
DMenuDescriptor **pOld = MenuDescriptors.CheckKey(desc->mMenuName);
if (pOld != nullptr && *pOld != nullptr)
{
if (CheckCompatible(desc, *pOld))
{
delete *pOld;
}
else
if (!CheckCompatible(desc, *pOld))
{
sc.ScriptMessage("Tried to replace menu '%s' with a menu of different type", desc->mMenuName.GetChars());
return true;
}
}
MenuDescriptors[desc->mMenuName] = desc;
GC::WriteBarrier(desc);
return false;
}
@ -522,31 +506,28 @@ static void ParseListMenu(FScanner &sc)
{
sc.MustGetString();
FListMenuDescriptor *desc = new FListMenuDescriptor;
desc->mType = MDESC_ListMenu;
DListMenuDescriptor *desc = new DListMenuDescriptor;
desc->mMenuName = sc.String;
desc->mSelectedItem = -1;
desc->mAutoselect = -1;
desc->mSelectOfsX = DefaultListMenuSettings.mSelectOfsX;
desc->mSelectOfsY = DefaultListMenuSettings.mSelectOfsY;
desc->mSelector = DefaultListMenuSettings.mSelector;
desc->mDisplayTop = DefaultListMenuSettings.mDisplayTop;
desc->mXpos = DefaultListMenuSettings.mXpos;
desc->mYpos = DefaultListMenuSettings.mYpos;
desc->mLinespacing = DefaultListMenuSettings.mLinespacing;
desc->mNetgameMessage = DefaultListMenuSettings.mNetgameMessage;
desc->mFont = DefaultListMenuSettings.mFont;
desc->mFontColor = DefaultListMenuSettings.mFontColor;
desc->mFontColor2 = DefaultListMenuSettings.mFontColor2;
desc->mClass = NULL;
desc->mRedirect = NULL;
desc->mSelectOfsX = DefaultListMenuSettings->mSelectOfsX;
desc->mSelectOfsY = DefaultListMenuSettings->mSelectOfsY;
desc->mSelector = DefaultListMenuSettings->mSelector;
desc->mDisplayTop = DefaultListMenuSettings->mDisplayTop;
desc->mXpos = DefaultListMenuSettings->mXpos;
desc->mYpos = DefaultListMenuSettings->mYpos;
desc->mLinespacing = DefaultListMenuSettings->mLinespacing;
desc->mNetgameMessage = DefaultListMenuSettings->mNetgameMessage;
desc->mFont = DefaultListMenuSettings->mFont;
desc->mFontColor = DefaultListMenuSettings->mFontColor;
desc->mFontColor2 = DefaultListMenuSettings->mFontColor2;
desc->mClass = nullptr;
desc->mWLeft = 0;
desc->mWRight = 0;
desc->mCenter = false;
ParseListMenuBody(sc, desc);
bool scratch = ReplaceMenu(sc, desc);
if (scratch) delete desc;
ReplaceMenu(sc, desc);
}
//=============================================================================
@ -573,7 +554,7 @@ static void ParseOptionValue(FScanner &sc)
pair.Text = strbin1(sc.String);
}
FOptionValues **pOld = OptionValues.CheckKey(optname);
if (pOld != NULL && *pOld != NULL)
if (pOld != nullptr && *pOld != nullptr)
{
delete *pOld;
}
@ -606,7 +587,7 @@ static void ParseOptionString(FScanner &sc)
pair.Text = strbin1(sc.String);
}
FOptionValues **pOld = OptionValues.CheckKey(optname);
if (pOld != NULL && *pOld != NULL)
if (pOld != nullptr && *pOld != nullptr)
{
delete *pOld;
}
@ -661,7 +642,7 @@ static void ParseOptionSettings(FScanner &sc)
//
//=============================================================================
static EColorRange ParseOptionColor(FScanner &sc, FOptionMenuDescriptor *desc)
static EColorRange ParseOptionColor(FScanner &sc, DOptionMenuDescriptor *desc)
{
EColorRange cr = OptionSettings.mFontColor;
if (sc.CheckString(","))
@ -670,13 +651,13 @@ static EColorRange ParseOptionColor(FScanner &sc, FOptionMenuDescriptor *desc)
cr = V_FindFontColor(sc.String);
if (cr == CR_UNTRANSLATED && !sc.Compare("untranslated") && isdigit(sc.String[0]))
{
if (strtoll(sc.String, NULL, 0)) cr = OptionSettings.mFontColorHeader;
if (strtoll(sc.String, nullptr, 0)) cr = OptionSettings.mFontColorHeader;
}
}
return cr;
}
static void ParseOptionMenuBody(FScanner &sc, FOptionMenuDescriptor *desc)
static void ParseOptionMenuBody(FScanner &sc, DOptionMenuDescriptor *desc)
{
sc.MustGetStringName("{");
while (!sc.CheckString("}"))
@ -706,7 +687,7 @@ static void ParseOptionMenuBody(FScanner &sc, FOptionMenuDescriptor *desc)
{
sc.MustGetString();
const PClass *cls = PClass::FindClass(sc.String);
if (cls == NULL || !cls->IsDescendantOf(RUNTIME_CLASS(DOptionMenu)))
if (cls == nullptr || !cls->IsDescendantOf(RUNTIME_CLASS(DOptionMenu)))
{
sc.ScriptError("Unknown menu class '%s'", sc.String);
}
@ -947,21 +928,19 @@ static void ParseOptionMenu(FScanner &sc)
{
sc.MustGetString();
FOptionMenuDescriptor *desc = new FOptionMenuDescriptor;
desc->mType = MDESC_OptionsMenu;
DOptionMenuDescriptor *desc = new DOptionMenuDescriptor;
desc->mMenuName = sc.String;
desc->mSelectedItem = -1;
desc->mScrollPos = 0;
desc->mClass = NULL;
desc->mPosition = DefaultOptionMenuSettings.mPosition;
desc->mScrollTop = DefaultOptionMenuSettings.mScrollTop;
desc->mIndent = DefaultOptionMenuSettings.mIndent;
desc->mDontDim = DefaultOptionMenuSettings.mDontDim;
desc->mClass = nullptr;
desc->mPosition = DefaultOptionMenuSettings->mPosition;
desc->mScrollTop = DefaultOptionMenuSettings->mScrollTop;
desc->mIndent = DefaultOptionMenuSettings->mIndent;
desc->mDontDim = DefaultOptionMenuSettings->mDontDim;
ParseOptionMenuBody(sc, desc);
bool scratch = ReplaceMenu(sc, desc);
ReplaceMenu(sc, desc);
if (desc->mIndent == 0) desc->CalcIndent();
if (scratch) delete desc;
}
@ -982,8 +961,11 @@ void M_ParseMenuDefs()
OptionSettings.mFontColorHeader = V_FindFontColor(gameinfo.mFontColorHeader);
OptionSettings.mFontColorHighlight = V_FindFontColor(gameinfo.mFontColorHighlight);
OptionSettings.mFontColorSelection = V_FindFontColor(gameinfo.mFontColorSelection);
DefaultListMenuSettings.Reset();
DefaultOptionMenuSettings.Reset();
// these are supposed to get GC'd after parsing is complete.
DefaultListMenuSettings = new DListMenuDescriptor;
DefaultOptionMenuSettings = new DOptionMenuDescriptor;
DefaultListMenuSettings->Reset();
DefaultOptionMenuSettings->Reset();
atterm( DeinitMenus);
DeinitMenus();
@ -1004,8 +986,8 @@ void M_ParseMenuDefs()
}
else if (sc.Compare("DEFAULTLISTMENU"))
{
ParseListMenuBody(sc, &DefaultListMenuSettings);
if (DefaultListMenuSettings.mItems.Size() > 0)
ParseListMenuBody(sc, DefaultListMenuSettings);
if (DefaultListMenuSettings->mItems.Size() > 0)
{
I_FatalError("You cannot add menu items to the menu default settings.");
}
@ -1028,8 +1010,8 @@ void M_ParseMenuDefs()
}
else if (sc.Compare("DEFAULTOPTIONMENU"))
{
ParseOptionMenuBody(sc, &DefaultOptionMenuSettings);
if (DefaultOptionMenuSettings.mItems.Size() > 0)
ParseOptionMenuBody(sc, DefaultOptionMenuSettings);
if (DefaultOptionMenuSettings->mItems.Size() > 0)
{
I_FatalError("You cannot add menu items to the menu default settings.");
}
@ -1040,6 +1022,8 @@ void M_ParseMenuDefs()
}
}
}
DefaultListMenuSettings = nullptr;
DefaultOptionMenuSettings = nullptr;
}
@ -1054,12 +1038,12 @@ static void BuildEpisodeMenu()
{
// Build episode menu
bool success = false;
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Episodemenu);
if (desc != NULL)
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Episodemenu);
if (desc != nullptr)
{
if ((*desc)->mType == MDESC_ListMenu)
if ((*desc)->IsKindOf(RUNTIME_CLASS(DListMenuDescriptor)))
{
FListMenuDescriptor *ld = static_cast<FListMenuDescriptor*>(*desc);
DListMenuDescriptor *ld = static_cast<DListMenuDescriptor*>(*desc);
int posy = ld->mYpos;
int topy = posy;
@ -1111,7 +1095,7 @@ static void BuildEpisodeMenu()
success = true;
for (auto &p : ld->mItems)
{
GC::WriteBarrier(p);
GC::WriteBarrier(*desc, p);
}
}
}
@ -1120,24 +1104,23 @@ static void BuildEpisodeMenu()
{
// Couldn't create the episode menu, either because there's too many episodes or some error occured
// Create an option menu for episode selection instead.
FOptionMenuDescriptor *od = new FOptionMenuDescriptor;
if (desc != NULL) delete *desc;
DOptionMenuDescriptor *od = new DOptionMenuDescriptor;
MenuDescriptors[NAME_Episodemenu] = od;
od->mType = MDESC_OptionsMenu;
od->mMenuName = NAME_Episodemenu;
od->mTitle = "$MNU_EPISODE";
od->mSelectedItem = 0;
od->mScrollPos = 0;
od->mClass = NULL;
od->mClass = nullptr;
od->mPosition = -15;
od->mScrollTop = 0;
od->mIndent = 160;
od->mDontDim = false;
GC::WriteBarrier(od);
for(unsigned i = 0; i < AllEpisodes.Size(); i++)
{
DOptionMenuItemSubmenu *it = new DOptionMenuItemSubmenu(AllEpisodes[i].mEpisodeName, "Skillmenu", i);
od->mItems.Push(it);
GC::WriteBarrier(it);
GC::WriteBarrier(od, it);
}
}
}
@ -1153,12 +1136,12 @@ static void BuildPlayerclassMenu()
bool success = false;
// Build player class menu
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Playerclassmenu);
if (desc != NULL)
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Playerclassmenu);
if (desc != nullptr)
{
if ((*desc)->mType == MDESC_ListMenu)
if ((*desc)->IsKindOf(RUNTIME_CLASS(DListMenuDescriptor)))
{
FListMenuDescriptor *ld = static_cast<FListMenuDescriptor*>(*desc);
DListMenuDescriptor *ld = static_cast<DListMenuDescriptor*>(*desc);
// add player display
ld->mSelectedItem = ld->mItems.Size();
@ -1179,7 +1162,7 @@ static void BuildPlayerclassMenu()
if (!(PlayerClasses[i].Flags & PCF_NOMENU))
{
const char *pname = GetPrintableDisplayName(PlayerClasses[i].Type);
if (pname != NULL)
if (pname != nullptr)
{
numclassitems++;
}
@ -1216,7 +1199,7 @@ static void BuildPlayerclassMenu()
if (!(PlayerClasses[i].Flags & PCF_NOMENU))
{
const char *pname = GetPrintableDisplayName(PlayerClasses[i].Type);
if (pname != NULL)
if (pname != nullptr)
{
DListMenuItemText *it = new DListMenuItemText(ld->mXpos, ld->mYpos, ld->mLinespacing, *pname,
pname, ld->mFont,ld->mFontColor,ld->mFontColor2, NAME_Episodemenu, i);
@ -1235,7 +1218,7 @@ static void BuildPlayerclassMenu()
if (n == 0)
{
const char *pname = GetPrintableDisplayName(PlayerClasses[0].Type);
if (pname != NULL)
if (pname != nullptr)
{
DListMenuItemText *it = new DListMenuItemText(ld->mXpos, ld->mYpos, ld->mLinespacing, *pname,
pname, ld->mFont,ld->mFontColor,ld->mFontColor2, NAME_Episodemenu, 0);
@ -1245,7 +1228,7 @@ static void BuildPlayerclassMenu()
success = true;
for (auto &p : ld->mItems)
{
GC::WriteBarrier(p);
GC::WriteBarrier(ld, p);
}
}
}
@ -1254,37 +1237,35 @@ static void BuildPlayerclassMenu()
{
// Couldn't create the playerclass menu, either because there's too many episodes or some error occured
// Create an option menu for class selection instead.
FOptionMenuDescriptor *od = new FOptionMenuDescriptor;
if (desc != NULL) delete *desc;
DOptionMenuDescriptor *od = new DOptionMenuDescriptor;
MenuDescriptors[NAME_Playerclassmenu] = od;
od->mType = MDESC_OptionsMenu;
od->mMenuName = NAME_Playerclassmenu;
od->mTitle = "$MNU_CHOOSECLASS";
od->mSelectedItem = 0;
od->mScrollPos = 0;
od->mClass = NULL;
od->mClass = nullptr;
od->mPosition = -15;
od->mScrollTop = 0;
od->mIndent = 160;
od->mDontDim = false;
od->mNetgameMessage = "$NEWGAME";
GC::WriteBarrier(od);
for (unsigned i = 0; i < PlayerClasses.Size (); i++)
{
if (!(PlayerClasses[i].Flags & PCF_NOMENU))
{
const char *pname = GetPrintableDisplayName(PlayerClasses[i].Type);
if (pname != NULL)
if (pname != nullptr)
{
DOptionMenuItemSubmenu *it = new DOptionMenuItemSubmenu(pname, "Episodemenu", i);
od->mItems.Push(it);
GC::WriteBarrier(it);
GC::WriteBarrier(od, it);
}
}
}
DOptionMenuItemSubmenu *it = new DOptionMenuItemSubmenu("Random", "Episodemenu", -1);
od->mItems.Push(it);
GC::WriteBarrier(it);
GC::WriteBarrier(od, it);
}
}
@ -1302,7 +1283,7 @@ static void InitCrosshairsList()
lastlump = 0;
FOptionValues **opt = OptionValues.CheckKey(NAME_Crosshairs);
if (opt == NULL)
if (opt == nullptr)
{
return; // no crosshair value list present. No need to go on.
}
@ -1353,12 +1334,12 @@ static void InitCrosshairsList()
static void InitKeySections()
{
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_CustomizeControls);
if (desc != NULL)
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_CustomizeControls);
if (desc != nullptr)
{
if ((*desc)->mType == MDESC_OptionsMenu)
if ((*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
{
FOptionMenuDescriptor *menu = static_cast<FOptionMenuDescriptor*>(*desc);
DOptionMenuDescriptor *menu = static_cast<DOptionMenuDescriptor*>(*desc);
for (unsigned i = 0; i < KeySections.Size(); i++)
{
@ -1376,7 +1357,7 @@ static void InitKeySections()
}
for (auto &p : menu->mItems)
{
GC::WriteBarrier(p);
GC::WriteBarrier(*desc, p);
}
}
}
@ -1396,12 +1377,12 @@ void M_CreateMenus()
InitKeySections();
FOptionValues **opt = OptionValues.CheckKey(NAME_Mididevices);
if (opt != NULL)
if (opt != nullptr)
{
I_BuildMIDIMenuList(*opt);
}
opt = OptionValues.CheckKey(NAME_Aldevices);
if (opt != NULL)
if (opt != nullptr)
{
I_BuildALDeviceList(*opt);
}
@ -1418,19 +1399,19 @@ void M_StartupSkillMenu(FGameStartup *gs)
{
static int done = -1;
bool success = false;
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Skillmenu);
if (desc != NULL)
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Skillmenu);
if (desc != nullptr)
{
if ((*desc)->mType == MDESC_ListMenu)
if ((*desc)->IsKindOf(RUNTIME_CLASS(DListMenuDescriptor)))
{
FListMenuDescriptor *ld = static_cast<FListMenuDescriptor*>(*desc);
DListMenuDescriptor *ld = static_cast<DListMenuDescriptor*>(*desc);
int x = ld->mXpos;
int y = ld->mYpos;
// Delete previous contents
for(unsigned i=0; i<ld->mItems.Size(); i++)
{
FName n = ld->mItems[i]->GetAction(NULL);
FName n = ld->mItems[i]->GetAction(nullptr);
if (n == NAME_Startgame || n == NAME_StartgameConfirm)
{
ld->mItems.Resize(i);
@ -1477,8 +1458,7 @@ void M_StartupSkillMenu(FGameStartup *gs)
else
{
// too large
delete ld;
desc = NULL;
desc = nullptr;
done = false;
goto fail;
}
@ -1492,13 +1472,13 @@ void M_StartupSkillMenu(FGameStartup *gs)
// Using a different name for skills that must be confirmed makes handling this easier.
FName action = (skill.MustConfirm && !AllEpisodes[gs->Episode].mNoSkill) ?
NAME_StartgameConfirm : NAME_Startgame;
FString *pItemText = NULL;
if (gs->PlayerClass != NULL)
FString *pItemText = nullptr;
if (gs->PlayerClass != nullptr)
{
pItemText = skill.MenuNamesForPlayerClass.CheckKey(gs->PlayerClass);
}
if (skill.PicName.Len() != 0 && pItemText == NULL)
if (skill.PicName.Len() != 0 && pItemText == nullptr)
{
FTextureID tex = GetMenuTexture(skill.PicName);
li = new DListMenuItemPatch(ld->mXpos, y, ld->mLinespacing, skill.Shortcut, tex, action, i);
@ -1511,7 +1491,7 @@ void M_StartupSkillMenu(FGameStartup *gs)
pItemText? *pItemText : skill.MenuName, ld->mFont, color,ld->mFontColor2, action, i);
}
ld->mItems.Push(li);
GC::WriteBarrier(li);
GC::WriteBarrier(*desc, li);
y += ld->mLinespacing;
}
if (AllEpisodes[gs->Episode].mNoSkill || AllSkills.Size() == 1)
@ -1528,26 +1508,25 @@ void M_StartupSkillMenu(FGameStartup *gs)
if (success) return;
fail:
// Option menu fallback for overlong skill lists
FOptionMenuDescriptor *od;
if (desc == NULL)
DOptionMenuDescriptor *od;
if (desc == nullptr)
{
od = new FOptionMenuDescriptor;
if (desc != NULL) delete *desc;
od = new DOptionMenuDescriptor;
MenuDescriptors[NAME_Skillmenu] = od;
od->mType = MDESC_OptionsMenu;
od->mMenuName = NAME_Skillmenu;
od->mTitle = "$MNU_CHOOSESKILL";
od->mSelectedItem = 0;
od->mScrollPos = 0;
od->mClass = NULL;
od->mClass = nullptr;
od->mPosition = -15;
od->mScrollTop = 0;
od->mIndent = 160;
od->mDontDim = false;
GC::WriteBarrier(od);
}
else
{
od = static_cast<FOptionMenuDescriptor*>(*desc);
od = static_cast<DOptionMenuDescriptor*>(*desc);
od->mItems.Clear();
}
for(unsigned int i = 0; i < AllSkills.Size(); i++)
@ -1558,14 +1537,14 @@ fail:
const char *action = (skill.MustConfirm && !AllEpisodes[gs->Episode].mNoSkill) ?
"StartgameConfirm" : "Startgame";
FString *pItemText = NULL;
if (gs->PlayerClass != NULL)
FString *pItemText = nullptr;
if (gs->PlayerClass != nullptr)
{
pItemText = skill.MenuNamesForPlayerClass.CheckKey(gs->PlayerClass);
}
li = new DOptionMenuItemSubmenu(pItemText? *pItemText : skill.MenuName, action, i);
od->mItems.Push(li);
GC::WriteBarrier(li);
GC::WriteBarrier(od, li);
if (!done)
{
done = true;

View file

@ -76,7 +76,7 @@ IMPLEMENT_POINTERS_END
//
//=============================================================================
DOptionMenu::DOptionMenu(DMenu *parent, FOptionMenuDescriptor *desc)
DOptionMenu::DOptionMenu(DMenu *parent, DOptionMenuDescriptor *desc)
: DMenu(parent)
{
CanScrollUp = false;
@ -92,7 +92,7 @@ DOptionMenu::DOptionMenu(DMenu *parent, FOptionMenuDescriptor *desc)
//
//=============================================================================
void DOptionMenu::Init(DMenu *parent, FOptionMenuDescriptor *desc)
void DOptionMenu::Init(DMenu *parent, DOptionMenuDescriptor *desc)
{
mParentMenu = parent;
GC::WriteBarrier(this, parent);
@ -482,7 +482,7 @@ void DOptionMenu::Drawer ()
//
//=============================================================================
int DOptionMenuItem::Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
int DOptionMenuItem::Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
{
return indent;
}
@ -528,7 +528,7 @@ void DOptionMenuItem::drawLabel(int indent, int y, EColorRange color, bool graye
void FOptionMenuDescriptor::CalcIndent()
void DOptionMenuDescriptor::CalcIndent()
{
// calculate the menu indent
int widest = 0, thiswidth;
@ -547,7 +547,7 @@ void FOptionMenuDescriptor::CalcIndent()
//
//=============================================================================
DOptionMenuItem *FOptionMenuDescriptor::GetItem(FName name)
DOptionMenuItem *DOptionMenuDescriptor::GetItem(FName name)
{
for(unsigned i=0;i<mItems.Size(); i++)
{

View file

@ -60,7 +60,7 @@ public:
mParam = param;
}
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
{
drawLabel(indent, y, selected? OptionSettings.mFontColorSelection : OptionSettings.mFontColorMore);
return indent;
@ -221,7 +221,7 @@ public:
virtual void SetSelection(int Selection) = 0;
//=============================================================================
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
{
bool grayed = mGrayCheck != NULL && !(mGrayCheck->GetGenericRep(CVAR_Bool).Bool);
@ -459,7 +459,7 @@ public:
//=============================================================================
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
{
drawLabel(indent, y, mWaiting? OptionSettings.mFontColorHighlight:
(selected? OptionSettings.mFontColorSelection : OptionSettings.mFontColor));
@ -541,7 +541,7 @@ public:
mColor = cr;
}
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
{
drawLabel(indent, y, mColor);
return -1;
@ -581,7 +581,7 @@ public:
mCurrent = 0;
}
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
{
const char *txt = mCurrent? mAltText.GetChars() : mLabel.GetChars();
if (*txt == '$') txt = GStrings(txt + 1);
@ -700,7 +700,7 @@ public:
//=============================================================================
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
{
drawLabel(indent, y, selected? OptionSettings.mFontColorSelection : OptionSettings.mFontColor);
mDrawX = indent + CURSORSPACE;
@ -883,7 +883,7 @@ public:
}
//=============================================================================
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
{
drawLabel(indent, y, selected? OptionSettings.mFontColorSelection : OptionSettings.mFontColor);
@ -1038,7 +1038,7 @@ public:
return true;
}
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
{
int colwidth = screen->GetWidth() / 3;
EColorRange color;
@ -1108,7 +1108,7 @@ public:
return GetCVarString();
}
int Draw ( FOptionMenuDescriptor*, int y, int indent, bool selected )
int Draw ( DOptionMenuDescriptor*, int y, int indent, bool selected )
{
bool grayed = mGrayCheck != NULL && !( mGrayCheck->GetGenericRep( CVAR_Bool ).Bool );
drawLabel( indent, y, selected ? OptionSettings.mFontColorSelection : OptionSettings.mFontColor, grayed );
@ -1186,7 +1186,7 @@ public:
return text;
}
int Draw(FOptionMenuDescriptor*desc, int y, int indent, bool selected)
int Draw(DOptionMenuDescriptor*desc, int y, int indent, bool selected)
{
if (mEntering)
{

View file

@ -355,7 +355,7 @@ void FBackdropTexture::Render()
//
//=============================================================================
IMPLEMENT_CLASS(DListMenuItemPlayerDisplay, false, false)
DListMenuItemPlayerDisplay::DListMenuItemPlayerDisplay(FListMenuDescriptor *menu, int x, int y, PalEntry c1, PalEntry c2, bool np, FName action)
DListMenuItemPlayerDisplay::DListMenuItemPlayerDisplay(DListMenuDescriptor *menu, int x, int y, PalEntry c1, PalEntry c2, bool np, FName action)
: DMenuItemBase(x, y, action)
{
mOwner = menu;

View file

@ -509,7 +509,7 @@ class DPlayerMenu : public DListMenu
public:
DPlayerMenu() {}
void Init(DMenu *parent, FListMenuDescriptor *desc);
void Init(DMenu *parent, DListMenuDescriptor *desc);
bool Responder (event_t *ev);
bool MenuEvent (int mkey, bool fromcontroller);
bool MouseEvent(int type, int x, int y);
@ -525,7 +525,7 @@ IMPLEMENT_CLASS(DPlayerMenu, false, false)
//
//=============================================================================
void DPlayerMenu::Init(DMenu *parent, FListMenuDescriptor *desc)
void DPlayerMenu::Init(DMenu *parent, DListMenuDescriptor *desc)
{
DMenuItemBase *li;

View file

@ -66,7 +66,7 @@
static void BuildModesList (int hiwidth, int hiheight, int hi_id);
static bool GetSelectedSize (int *width, int *height);
static void SetModesMenu (int w, int h, int bits);
FOptionMenuDescriptor *GetVideoModeMenu();
DOptionMenuDescriptor *GetVideoModeMenu();
extern bool setmodeneeded;
extern int NewWidth, NewHeight, NewBits;
@ -101,7 +101,7 @@ CUSTOM_CVAR (Int, menu_screenratios, -1, CVAR_ARCHIVE)
CUSTOM_CVAR (Bool, vid_tft, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
FOptionMenuDescriptor *opt = GetVideoModeMenu();
DOptionMenuDescriptor *opt = GetVideoModeMenu();
if (opt != NULL)
{
DOptionMenuItem *it = opt->GetItem("menu_screenratios");
@ -192,12 +192,12 @@ IMPLEMENT_CLASS(DVideoModeMenu, false, false)
//
//=============================================================================
FOptionMenuDescriptor *GetVideoModeMenu()
DOptionMenuDescriptor *GetVideoModeMenu()
{
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_VideoModeMenu);
if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu)
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_VideoModeMenu);
if (desc != NULL && (*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
{
return (FOptionMenuDescriptor *)*desc;
return (DOptionMenuDescriptor *)*desc;
}
return NULL;
}
@ -231,7 +231,7 @@ static void BuildModesList (int hiwidth, int hiheight, int hi_bits)
Video->StartModeIterator (showbits, screen->IsFullscreen());
}
FOptionMenuDescriptor *opt = GetVideoModeMenu();
DOptionMenuDescriptor *opt = GetVideoModeMenu();
if (opt != NULL)
{
for (i = NAME_res_0; i<= NAME_res_9; i++)
@ -354,7 +354,7 @@ void M_InitVideoModesMenu ()
static bool GetSelectedSize (int *width, int *height)
{
FOptionMenuDescriptor *opt = GetVideoModeMenu();
DOptionMenuDescriptor *opt = GetVideoModeMenu();
if (opt != NULL && (unsigned)opt->mSelectedItem < opt->mItems.Size())
{
int line = opt->mSelectedItem;
@ -420,7 +420,7 @@ static void SetModesMenu (int w, int h, int bits)
{
DummyDepthCvar = FindBits (bits);
FOptionMenuDescriptor *opt = GetVideoModeMenu();
DOptionMenuDescriptor *opt = GetVideoModeMenu();
if (opt != NULL)
{
DOptionMenuItem *it;

View file

@ -7,7 +7,7 @@
#include "zscript/actor_checks.txt"
#include "zscript/menu/menu.txt"
#include "zscript/menu/menuitembase.txt"
//#include "zscript/menu/menuitembase.txt"
#include "zscript/inventory/inventory.txt"
#include "zscript/inventory/inv_misc.txt"

View file

@ -2,6 +2,31 @@
class Menu : Object native
{
//native static int MenuTime();
native virtual bool MenuEvent (int mkey, bool fromcontroller);
void MenuSound(Sound snd)
{
S_Sound (snd, CHAN_VOICE | CHAN_UI, snd_menuvolume, ATTN_NONE);
}
}
class MenuDescriptor : Object native
{
native Name mMenuName;
native String mNetgameMessage;
native Class<Menu> mClass;
}
class MenuItemBase : object native
{
native int mXpos, mYpos;
native Name mAction;
native bool mEnabled;
native virtual bool MenuEvent (int mkey, bool fromcontroller);
}
struct FOptionMenuSettings
@ -15,3 +40,45 @@ struct FOptionMenuSettings
int mFontColorSelection;
int mLinespacing;
}
class OptionMenuDescriptor : MenuDescriptor native
{
native Array<OptionMenuItem> mItems;
native String mTitle;
native int mSelectedItem;
native int mDrawTop;
native int mScrollTop;
native int mScrollPos;
native int mIndent;
native int mPosition;
native bool mDontDim;
//native void CalcIndent();
//native OptionMenuItem GetItem(Name iname);
void Reset()
{
// Reset the default settings (ignore all other values in the struct)
mPosition = 0;
mScrollTop = 0;
mIndent = 0;
mDontDim = 0;
}
}
class OptionMenuItem : MenuItemBase native
{
native String mLabel;
native bool mCentered;
//native void drawLabel(int indent, int y, EColorRange color, bool grayed = false);
}
class OptionMenu : Menu native
{
native bool CanScrollUp;
native bool CanScrollDown;
native int VisBottom;
native OptionMenuItem mFocusControl;
native OptionMenuDescriptor mDesc;
}