mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-11 07:12:02 +00:00
- made the menu descriptors garbage collectable and started exporting some fields as preparation for script work on the menu.
This commit is contained in:
parent
f37db344df
commit
7efa9cd70d
15 changed files with 333 additions and 240 deletions
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@ -254,14 +254,6 @@ static DObject **SweepList(DObject **p, size_t count, size_t *finalize_count)
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curr->Destroy();
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}
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/*
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if (curr->IsKindOf(RUNTIME_CLASS(PSymbol)))
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Printf("Collecting %s, name = %s\n", curr->GetClass()->TypeName.GetChars(), static_cast<PSymbol*>(curr)->SymbolName.GetChars());
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else if (curr->IsKindOf(RUNTIME_CLASS(PType)))
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Printf("Collecting %s, name = %s\n", curr->GetClass()->TypeName.GetChars(), static_cast<PType*>(curr)->DescriptiveName());
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else
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Printf("Collecting %s\n", curr->GetClass()->TypeName.GetChars());
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*/
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curr->ObjectFlags |= OF_Cleanup;
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delete curr;
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finalized++;
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@ -68,7 +68,7 @@ class DColorPickerMenu : public DOptionMenu
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public:
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DColorPickerMenu(DMenu *parent, const char *name, FOptionMenuDescriptor *desc, FColorCVar *cvar)
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DColorPickerMenu(DMenu *parent, const char *name, DOptionMenuDescriptor *desc, FColorCVar *cvar)
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{
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mStartItem = desc->mItems.Size();
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mRed = (float)RPART(DWORD(*cvar));
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@ -344,10 +344,10 @@ CCMD(undocolorpic)
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DMenu *StartPickerMenu(DMenu *parent, const char *name, FColorCVar *cvar)
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{
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FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Colorpickermenu);
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if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu)
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DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Colorpickermenu);
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if (desc != NULL && (*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
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{
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return new DColorPickerMenu(parent, name, (FOptionMenuDescriptor*)(*desc), cvar);
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return new DColorPickerMenu(parent, name, (DOptionMenuDescriptor*)(*desc), cvar);
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}
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else
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{
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@ -58,7 +58,7 @@
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static TArray<IJoystickConfig *> Joysticks;
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IJoystickConfig *SELECTED_JOYSTICK;
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FOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy);
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DOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy);
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//=============================================================================
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//
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@ -271,12 +271,12 @@ IMPLEMENT_CLASS(DOptionMenuItemJoyConfigMenu, false, false)
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*
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*=======================================*/
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FOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy)
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DOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy)
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{
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FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickConfigMenu);
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if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu)
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DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickConfigMenu);
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if (desc != NULL && (*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
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{
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FOptionMenuDescriptor *opt = (FOptionMenuDescriptor *)*desc;
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DOptionMenuDescriptor *opt = (DOptionMenuDescriptor *)*desc;
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DOptionMenuItem *it;
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opt->mItems.Clear();
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if (joy == NULL)
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@ -340,10 +340,10 @@ FOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy)
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void UpdateJoystickMenu(IJoystickConfig *selected)
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{
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FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickOptions);
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if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu)
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DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickOptions);
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if (desc != NULL && (*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
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{
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FOptionMenuDescriptor *opt = (FOptionMenuDescriptor *)*desc;
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DOptionMenuDescriptor *opt = (DOptionMenuDescriptor *)*desc;
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DOptionMenuItem *it;
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opt->mItems.Clear();
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@ -54,7 +54,7 @@ IMPLEMENT_POINTERS_END
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//
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//=============================================================================
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DListMenu::DListMenu(DMenu *parent, FListMenuDescriptor *desc)
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DListMenu::DListMenu(DMenu *parent, DListMenuDescriptor *desc)
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: DMenu(parent)
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{
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mDesc = NULL;
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@ -67,7 +67,7 @@ DListMenu::DListMenu(DMenu *parent, FListMenuDescriptor *desc)
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//
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//=============================================================================
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void DListMenu::Init(DMenu *parent, FListMenuDescriptor *desc)
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void DListMenu::Init(DMenu *parent, DListMenuDescriptor *desc)
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{
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mParentMenu = parent;
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GC::WriteBarrier(this, parent);
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@ -359,6 +359,15 @@ bool DMenuItemBase::MenuEvent(int mkey, bool fromcontroller)
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return false;
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}
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DEFINE_ACTION_FUNCTION(DMenuItemBase, MenuEvent)
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{
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PARAM_SELF_PROLOGUE(DMenuItemBase);
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PARAM_INT(key);
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PARAM_BOOL(fromcontroller);
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ACTION_RETURN_BOOL(self->MenuEvent(key, fromcontroller));
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}
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bool DMenuItemBase::MouseEvent(int type, int x, int y)
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{
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return false;
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@ -102,7 +102,7 @@ protected:
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bool mEntering;
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char savegamestring[SAVESTRINGSIZE];
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DLoadSaveMenu(DMenu *parent = NULL, FListMenuDescriptor *desc = NULL);
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DLoadSaveMenu(DMenu *parent = NULL, DListMenuDescriptor *desc = NULL);
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void OnDestroy() override;
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int RemoveSaveSlot (int index);
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@ -432,7 +432,7 @@ void M_NotifyNewSave (const char *file, const char *title, bool okForQuicksave)
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//
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//=============================================================================
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DLoadSaveMenu::DLoadSaveMenu(DMenu *parent, FListMenuDescriptor *desc)
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DLoadSaveMenu::DLoadSaveMenu(DMenu *parent, DListMenuDescriptor *desc)
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: DListMenu(parent, desc)
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{
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ReadSaveStrings();
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@ -927,7 +927,7 @@ class DSaveMenu : public DLoadSaveMenu
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public:
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DSaveMenu(DMenu *parent = NULL, FListMenuDescriptor *desc = NULL);
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DSaveMenu(DMenu *parent = NULL, DListMenuDescriptor *desc = NULL);
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void OnDestroy() override;
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void DoSave (FSaveGameNode *node);
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bool Responder (event_t *ev);
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@ -944,7 +944,7 @@ IMPLEMENT_CLASS(DSaveMenu, false, false)
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//
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//=============================================================================
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DSaveMenu::DSaveMenu(DMenu *parent, FListMenuDescriptor *desc)
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DSaveMenu::DSaveMenu(DMenu *parent, DListMenuDescriptor *desc)
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: DLoadSaveMenu(parent, desc)
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{
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strcpy (NewSaveNode.Title, GStrings["NEWSAVE"]);
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@ -1099,7 +1099,7 @@ class DLoadMenu : public DLoadSaveMenu
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public:
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DLoadMenu(DMenu *parent = NULL, FListMenuDescriptor *desc = NULL);
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DLoadMenu(DMenu *parent = NULL, DListMenuDescriptor *desc = NULL);
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bool MenuEvent (int mkey, bool fromcontroller);
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};
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@ -1113,7 +1113,7 @@ IMPLEMENT_CLASS(DLoadMenu, false, false)
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//
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//=============================================================================
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DLoadMenu::DLoadMenu(DMenu *parent, FListMenuDescriptor *desc)
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DLoadMenu::DLoadMenu(DMenu *parent, DListMenuDescriptor *desc)
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: DLoadSaveMenu(parent, desc)
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{
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TopItem = 0;
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@ -91,13 +91,18 @@ static bool MenuEnabled = true;
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//
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//============================================================================
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size_t FListMenuDescriptor::PropagateMark()
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IMPLEMENT_CLASS(DMenuDescriptor, false, false)
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IMPLEMENT_CLASS(DListMenuDescriptor, false, false)
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IMPLEMENT_CLASS(DOptionMenuDescriptor, false, false)
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size_t DListMenuDescriptor::PropagateMark()
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{
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for (auto item : mItems) GC::Mark(item);
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return 0;
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}
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size_t FOptionMenuDescriptor::PropagateMark()
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size_t DOptionMenuDescriptor::PropagateMark()
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{
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for (auto item : mItems) GC::Mark(item);
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return 0;
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@ -109,8 +114,7 @@ void M_MarkMenus()
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MenuDescriptorList::Pair *pair;
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while (it.NextPair(pair))
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{
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//GC::Mark(pair->Value); // once the descriptors have been made objects.
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pair->Value->PropagateMark();
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GC::Mark(pair->Value);
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}
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GC::Mark(DMenu::CurrentMenu);
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}
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@ -189,13 +193,21 @@ bool DMenu::MenuEvent (int mkey, bool fromcontroller)
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{
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Close();
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S_Sound (CHAN_VOICE | CHAN_UI,
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DMenu::CurrentMenu != NULL? "menu/backup" : "menu/clear", snd_menuvolume, ATTN_NONE);
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DMenu::CurrentMenu != nullptr? "menu/backup" : "menu/clear", snd_menuvolume, ATTN_NONE);
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return true;
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}
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}
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return false;
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}
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DEFINE_ACTION_FUNCTION(DMenu, MenuEvent)
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{
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PARAM_SELF_PROLOGUE(DMenu);
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PARAM_INT(key);
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PARAM_BOOL(fromcontroller);
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ACTION_RETURN_BOOL(self->MenuEvent(key, fromcontroller));
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}
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//=============================================================================
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//
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//
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@ -207,7 +219,7 @@ void DMenu::Close ()
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assert(DMenu::CurrentMenu == this);
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DMenu::CurrentMenu = mParentMenu;
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Destroy();
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if (DMenu::CurrentMenu != NULL)
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if (DMenu::CurrentMenu != nullptr)
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{
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GC::WriteBarrier(DMenu::CurrentMenu);
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}
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@ -239,7 +251,7 @@ bool DMenu::MouseEventBack(int type, int x, int y)
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if (m_show_backbutton >= 0)
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{
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FTexture *tex = TexMan(gameinfo.mBackButton);
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if (tex != NULL)
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if (tex != nullptr)
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{
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if (m_show_backbutton&1) x -= screen->GetWidth() - tex->GetScaledWidth() * CleanXfac;
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if (m_show_backbutton&2) y -= screen->GetHeight() - tex->GetScaledHeight() * CleanYfac;
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@ -329,7 +341,7 @@ bool DMenu::TranslateKeyboardEvents()
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void M_StartControlPanel (bool makeSound)
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{
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// intro might call this repeatedly
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if (DMenu::CurrentMenu != NULL)
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if (DMenu::CurrentMenu != nullptr)
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return;
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ResetButtonStates ();
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@ -361,7 +373,7 @@ void M_StartControlPanel (bool makeSound)
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void M_ActivateMenu(DMenu *menu)
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{
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if (menuactive == MENU_Off) menuactive = MENU_On;
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if (DMenu::CurrentMenu != NULL) DMenu::CurrentMenu->ReleaseCapture();
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if (DMenu::CurrentMenu != nullptr) DMenu::CurrentMenu->ReleaseCapture();
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DMenu::CurrentMenu = menu;
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GC::WriteBarrier(DMenu::CurrentMenu);
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}
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@ -382,7 +394,7 @@ void M_SetMenu(FName menu, int param)
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GameStartupInfo.Skill = -1;
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GameStartupInfo.Episode = -1;
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GameStartupInfo.PlayerClass =
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param == -1000? NULL :
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param == -1000? nullptr :
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param == -1? "Random" : GetPrintableDisplayName(PlayerClasses[param].Type).GetChars();
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break;
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@ -437,8 +449,8 @@ void M_SetMenu(FName menu, int param)
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// End of special checks
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FMenuDescriptor **desc = MenuDescriptors.CheckKey(menu);
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if (desc != NULL)
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DMenuDescriptor **desc = MenuDescriptors.CheckKey(menu);
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if (desc != nullptr)
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{
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if ((*desc)->mNetgameMessage.IsNotEmpty() && netgame && !demoplayback)
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{
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@ -446,9 +458,9 @@ void M_SetMenu(FName menu, int param)
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return;
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}
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if ((*desc)->mType == MDESC_ListMenu)
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if ((*desc)->IsKindOf(RUNTIME_CLASS(DListMenuDescriptor)))
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{
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FListMenuDescriptor *ld = static_cast<FListMenuDescriptor*>(*desc);
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DListMenuDescriptor *ld = static_cast<DListMenuDescriptor*>(*desc);
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if (ld->mAutoselect >= 0 && ld->mAutoselect < (int)ld->mItems.Size())
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{
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// recursively activate the autoselected item without ever creating this menu.
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@ -456,17 +468,17 @@ void M_SetMenu(FName menu, int param)
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}
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else
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{
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const PClass *cls = ld->mClass == NULL? RUNTIME_CLASS(DListMenu) : ld->mClass;
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const PClass *cls = ld->mClass == nullptr? RUNTIME_CLASS(DListMenu) : ld->mClass;
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DListMenu *newmenu = (DListMenu *)cls->CreateNew();
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newmenu->Init(DMenu::CurrentMenu, ld);
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M_ActivateMenu(newmenu);
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}
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}
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else if ((*desc)->mType == MDESC_OptionsMenu)
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else if ((*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
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{
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FOptionMenuDescriptor *ld = static_cast<FOptionMenuDescriptor*>(*desc);
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const PClass *cls = ld->mClass == NULL? RUNTIME_CLASS(DOptionMenu) : ld->mClass;
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DOptionMenuDescriptor *ld = static_cast<DOptionMenuDescriptor*>(*desc);
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const PClass *cls = ld->mClass == nullptr? RUNTIME_CLASS(DOptionMenu) : ld->mClass;
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DOptionMenu *newmenu = (DOptionMenu *)cls->CreateNew();
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newmenu->Init(DMenu::CurrentMenu, ld);
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@ -477,7 +489,7 @@ void M_SetMenu(FName menu, int param)
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else
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{
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const PClass *menuclass = PClass::FindClass(menu);
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if (menuclass != NULL)
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if (menuclass != nullptr)
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{
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if (menuclass->IsDescendantOf(RUNTIME_CLASS(DMenu)))
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{
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@ -510,7 +522,7 @@ bool M_Responder (event_t *ev)
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return false;
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}
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if (DMenu::CurrentMenu != NULL && menuactive != MENU_Off)
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if (DMenu::CurrentMenu != nullptr && menuactive != MENU_Off)
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{
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// There are a few input sources we are interested in:
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//
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@ -670,7 +682,7 @@ bool M_Responder (event_t *ev)
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// what it's bound to. (for those who don't bother to read the docs)
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if (devparm && ev->data1 == KEY_F1)
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{
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G_ScreenShot(NULL);
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G_ScreenShot(nullptr);
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return true;
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}
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return false;
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@ -695,7 +707,7 @@ bool M_Responder (event_t *ev)
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void M_Ticker (void)
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{
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DMenu::MenuTime++;
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if (DMenu::CurrentMenu != NULL && menuactive != MENU_Off)
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if (DMenu::CurrentMenu != nullptr && menuactive != MENU_Off)
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{
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DMenu::CurrentMenu->Ticker();
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@ -736,9 +748,9 @@ void M_Drawer (void)
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AActor *camera = player->camera;
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PalEntry fade = 0;
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if (!screen->Accel2D && camera != NULL && (gamestate == GS_LEVEL || gamestate == GS_TITLELEVEL))
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if (!screen->Accel2D && camera != nullptr && (gamestate == GS_LEVEL || gamestate == GS_TITLELEVEL))
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{
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if (camera->player != NULL)
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if (camera->player != nullptr)
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{
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player = camera->player;
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}
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@ -746,7 +758,7 @@ void M_Drawer (void)
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}
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if (DMenu::CurrentMenu != NULL && menuactive != MENU_Off)
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if (DMenu::CurrentMenu != nullptr && menuactive != MENU_Off)
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{
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if (DMenu::CurrentMenu->DimAllowed())
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{
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@ -766,10 +778,10 @@ void M_Drawer (void)
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void M_ClearMenus ()
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{
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M_DemoNoPlay = false;
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if (DMenu::CurrentMenu != NULL)
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if (DMenu::CurrentMenu != nullptr)
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{
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DMenu::CurrentMenu->Destroy();
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DMenu::CurrentMenu = NULL;
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DMenu::CurrentMenu = nullptr;
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}
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V_SetBorderNeedRefresh();
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menuactive = MENU_Off;
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@ -1002,3 +1014,38 @@ CCMD(reset2saved)
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GameConfig->DoModSetup (gameinfo.ConfigName);
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R_SetViewSize (screenblocks);
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}
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//native void OptionMenuDescriptor.CalcIndent();
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//native OptionMenuItem OptionMenuDescriptor.GetItem(Name iname);
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//native void OptionMenuItem.drawLabel(int indent, int y, EColorRange color, bool grayed = false);
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DEFINE_FIELD(DMenuDescriptor, mMenuName)
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DEFINE_FIELD(DMenuDescriptor, mNetgameMessage)
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DEFINE_FIELD(DMenuDescriptor, mClass)
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DEFINE_FIELD(DMenuItemBase, mXpos)
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DEFINE_FIELD(DMenuItemBase, mYpos)
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DEFINE_FIELD(DMenuItemBase, mAction)
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DEFINE_FIELD(DMenuItemBase, mEnabled)
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DEFINE_FIELD(DOptionMenuDescriptor, mItems)
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DEFINE_FIELD(DOptionMenuDescriptor, mTitle)
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DEFINE_FIELD(DOptionMenuDescriptor, mSelectedItem)
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DEFINE_FIELD(DOptionMenuDescriptor, mDrawTop)
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DEFINE_FIELD(DOptionMenuDescriptor, mScrollTop)
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DEFINE_FIELD(DOptionMenuDescriptor, mScrollPos)
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DEFINE_FIELD(DOptionMenuDescriptor, mIndent)
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DEFINE_FIELD(DOptionMenuDescriptor, mPosition)
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DEFINE_FIELD(DOptionMenuDescriptor, mDontDim)
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DEFINE_FIELD(DOptionMenuItem, mLabel)
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DEFINE_FIELD(DOptionMenuItem, mCentered)
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DEFINE_FIELD(DOptionMenu, CanScrollUp)
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DEFINE_FIELD(DOptionMenu, CanScrollDown)
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DEFINE_FIELD(DOptionMenu, VisBottom)
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DEFINE_FIELD(DOptionMenu, mFocusControl)
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DEFINE_FIELD(DOptionMenu, mDesc)
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@ -75,28 +75,25 @@ struct FSaveGameNode
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//
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//=============================================================================
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enum EMenuDescriptorType
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{
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MDESC_ListMenu,
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MDESC_OptionsMenu,
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};
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|
||||
struct FMenuDescriptor
|
||||
class DMenuDescriptor : public DObject
|
||||
{
|
||||
DECLARE_CLASS(DMenuDescriptor, DObject)
|
||||
public:
|
||||
FName mMenuName;
|
||||
FString mNetgameMessage;
|
||||
int mType;
|
||||
const PClass *mClass;
|
||||
|
||||
virtual ~FMenuDescriptor() {}
|
||||
virtual size_t PropagateMark() { return 0; }
|
||||
};
|
||||
|
||||
class DMenuItemBase;
|
||||
class DOptionMenuItem;
|
||||
|
||||
struct FListMenuDescriptor : public FMenuDescriptor
|
||||
class DListMenuDescriptor : public DMenuDescriptor
|
||||
{
|
||||
DECLARE_CLASS(DListMenuDescriptor, DMenuDescriptor)
|
||||
|
||||
public:
|
||||
TArray<DMenuItemBase *> mItems;
|
||||
int mSelectedItem;
|
||||
int mSelectOfsX;
|
||||
|
@ -110,7 +107,6 @@ struct FListMenuDescriptor : public FMenuDescriptor
|
|||
FFont *mFont;
|
||||
EColorRange mFontColor;
|
||||
EColorRange mFontColor2;
|
||||
FMenuDescriptor *mRedirect; // used to redirect overlong skill and episode menus to option menu based alternatives
|
||||
bool mCenter;
|
||||
|
||||
void Reset()
|
||||
|
@ -144,8 +140,11 @@ struct FOptionMenuSettings
|
|||
int mLinespacing;
|
||||
};
|
||||
|
||||
struct FOptionMenuDescriptor : public FMenuDescriptor
|
||||
class DOptionMenuDescriptor : public DMenuDescriptor
|
||||
{
|
||||
DECLARE_CLASS(DOptionMenuDescriptor, DMenuDescriptor)
|
||||
|
||||
public:
|
||||
TArray<DOptionMenuItem *> mItems;
|
||||
FString mTitle;
|
||||
int mSelectedItem;
|
||||
|
@ -167,10 +166,13 @@ struct FOptionMenuDescriptor : public FMenuDescriptor
|
|||
mDontDim = 0;
|
||||
}
|
||||
size_t PropagateMark() override;
|
||||
~DOptionMenuDescriptor()
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
typedef TMap<FName, FMenuDescriptor *> MenuDescriptorList;
|
||||
typedef TMap<FName, DMenuDescriptor *> MenuDescriptorList;
|
||||
|
||||
extern FOptionMenuSettings OptionSettings;
|
||||
extern MenuDescriptorList MenuDescriptors;
|
||||
|
@ -258,11 +260,10 @@ public:
|
|||
class DMenuItemBase : public DObject
|
||||
{
|
||||
DECLARE_CLASS(DMenuItemBase, DObject)
|
||||
protected:
|
||||
public:
|
||||
int mXpos, mYpos;
|
||||
FName mAction;
|
||||
|
||||
public:
|
||||
bool mEnabled;
|
||||
|
||||
DMenuItemBase(int xpos = 0, int ypos = 0, FName action = NAME_None)
|
||||
|
@ -333,7 +334,7 @@ class DListMenuItemPlayerDisplay : public DMenuItemBase
|
|||
{
|
||||
DECLARE_CLASS(DListMenuItemPlayerDisplay, DMenuItemBase)
|
||||
|
||||
FListMenuDescriptor *mOwner;
|
||||
DListMenuDescriptor *mOwner;
|
||||
FTexture *mBackdrop;
|
||||
FRemapTable mRemap;
|
||||
FPlayerClass *mPlayerClass;
|
||||
|
@ -365,7 +366,7 @@ public:
|
|||
PDF_TRANSLATE = 0x10005,
|
||||
};
|
||||
|
||||
DListMenuItemPlayerDisplay(FListMenuDescriptor *menu, int x, int y, PalEntry c1, PalEntry c2, bool np, FName action);
|
||||
DListMenuItemPlayerDisplay(DListMenuDescriptor *menu, int x, int y, PalEntry c1, PalEntry c2, bool np, FName action);
|
||||
void OnDestroy() override;
|
||||
virtual void Ticker();
|
||||
virtual void Drawer(bool selected);
|
||||
|
@ -513,7 +514,7 @@ public:
|
|||
|
||||
//=============================================================================
|
||||
//
|
||||
// list menu class runs a menu described by a FListMenuDescriptor
|
||||
// list menu class runs a menu described by a DListMenuDescriptor
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
|
@ -523,12 +524,12 @@ class DListMenu : public DMenu
|
|||
HAS_OBJECT_POINTERS;
|
||||
|
||||
protected:
|
||||
FListMenuDescriptor *mDesc;
|
||||
DListMenuDescriptor *mDesc;
|
||||
DMenuItemBase *mFocusControl;
|
||||
|
||||
public:
|
||||
DListMenu(DMenu *parent = NULL, FListMenuDescriptor *desc = NULL);
|
||||
virtual void Init(DMenu *parent = NULL, FListMenuDescriptor *desc = NULL);
|
||||
DListMenu(DMenu *parent = NULL, DListMenuDescriptor *desc = NULL);
|
||||
virtual void Init(DMenu *parent = NULL, DListMenuDescriptor *desc = NULL);
|
||||
DMenuItemBase *GetItem(FName name);
|
||||
bool Responder (event_t *ev);
|
||||
bool MenuEvent (int mkey, bool fromcontroller);
|
||||
|
@ -559,12 +560,11 @@ public:
|
|||
class DOptionMenuItem : public DMenuItemBase
|
||||
{
|
||||
DECLARE_ABSTRACT_CLASS(DOptionMenuItem, DMenuItemBase)
|
||||
protected:
|
||||
public:
|
||||
FString mLabel;
|
||||
bool mCentered;
|
||||
|
||||
void drawLabel(int indent, int y, EColorRange color, bool grayed = false);
|
||||
public:
|
||||
|
||||
DOptionMenuItem(const char *text = nullptr, FName action = NAME_None, bool center = false)
|
||||
: DMenuItemBase(0, 0, action)
|
||||
|
@ -573,7 +573,7 @@ public:
|
|||
mCentered = center;
|
||||
}
|
||||
|
||||
virtual int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected);
|
||||
virtual int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected);
|
||||
virtual bool Selectable();
|
||||
virtual int GetIndent();
|
||||
virtual bool MouseEvent(int type, int x, int y);
|
||||
|
@ -603,7 +603,7 @@ extern FOptionMap OptionValues;
|
|||
|
||||
//=============================================================================
|
||||
//
|
||||
// Option menu class runs a menu described by a FOptionMenuDescriptor
|
||||
// Option menu class runs a menu described by a DOptionMenuDescriptor
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
|
@ -612,25 +612,24 @@ class DOptionMenu : public DMenu
|
|||
DECLARE_CLASS(DOptionMenu, DMenu)
|
||||
HAS_OBJECT_POINTERS;
|
||||
|
||||
public: // needs to be public for script access
|
||||
bool CanScrollUp;
|
||||
bool CanScrollDown;
|
||||
int VisBottom;
|
||||
DOptionMenuItem *mFocusControl;
|
||||
DOptionMenuDescriptor *mDesc;
|
||||
|
||||
protected:
|
||||
FOptionMenuDescriptor *mDesc;
|
||||
|
||||
public:
|
||||
//public:
|
||||
DOptionMenuItem *GetItem(FName name);
|
||||
DOptionMenu(DMenu *parent = NULL, FOptionMenuDescriptor *desc = NULL);
|
||||
virtual void Init(DMenu *parent = NULL, FOptionMenuDescriptor *desc = NULL);
|
||||
DOptionMenu(DMenu *parent = NULL, DOptionMenuDescriptor *desc = NULL);
|
||||
virtual void Init(DMenu *parent = NULL, DOptionMenuDescriptor *desc = NULL);
|
||||
int FirstSelectable();
|
||||
bool Responder (event_t *ev);
|
||||
bool MenuEvent (int mkey, bool fromcontroller);
|
||||
bool MouseEvent(int type, int x, int y);
|
||||
void Ticker ();
|
||||
void Drawer ();
|
||||
const FOptionMenuDescriptor *GetDescriptor() const { return mDesc; }
|
||||
const DOptionMenuDescriptor *GetDescriptor() const { return mDesc; }
|
||||
void SetFocus(DOptionMenuItem *fc)
|
||||
{
|
||||
mFocusControl = fc;
|
||||
|
|
|
@ -57,8 +57,8 @@
|
|||
void ClearSaveGames();
|
||||
|
||||
MenuDescriptorList MenuDescriptors;
|
||||
static FListMenuDescriptor DefaultListMenuSettings; // contains common settings for all list menus
|
||||
static FOptionMenuDescriptor DefaultOptionMenuSettings; // contains common settings for all Option menus
|
||||
static DListMenuDescriptor *DefaultListMenuSettings; // contains common settings for all list menus
|
||||
static DOptionMenuDescriptor *DefaultOptionMenuSettings; // contains common settings for all Option menus
|
||||
FOptionMenuSettings OptionSettings;
|
||||
FOptionMap OptionValues;
|
||||
bool mustPrintErrors;
|
||||
|
@ -67,18 +67,6 @@ void I_BuildALDeviceList(FOptionValues *opt);
|
|||
|
||||
static void DeinitMenus()
|
||||
{
|
||||
{
|
||||
MenuDescriptorList::Iterator it(MenuDescriptors);
|
||||
|
||||
MenuDescriptorList::Pair *pair;
|
||||
|
||||
while (it.NextPair(pair))
|
||||
{
|
||||
delete pair->Value;
|
||||
pair->Value = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
FOptionMap::Iterator it(OptionValues);
|
||||
|
||||
|
@ -87,13 +75,12 @@ static void DeinitMenus()
|
|||
while (it.NextPair(pair))
|
||||
{
|
||||
delete pair->Value;
|
||||
pair->Value = NULL;
|
||||
pair->Value = nullptr;
|
||||
}
|
||||
}
|
||||
MenuDescriptors.Clear();
|
||||
OptionValues.Clear();
|
||||
DMenu::CurrentMenu = NULL;
|
||||
DefaultListMenuSettings.mItems.Clear();
|
||||
DMenu::CurrentMenu = nullptr;
|
||||
ClearSaveGames();
|
||||
}
|
||||
|
||||
|
@ -210,7 +197,7 @@ static bool CheckSkipOptionBlock(FScanner &sc)
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
static void ParseListMenuBody(FScanner &sc, FListMenuDescriptor *desc)
|
||||
static void ParseListMenuBody(FScanner &sc, DListMenuDescriptor *desc)
|
||||
{
|
||||
sc.MustGetStringName("{");
|
||||
while (!sc.CheckString("}"))
|
||||
|
@ -240,7 +227,7 @@ static void ParseListMenuBody(FScanner &sc, FListMenuDescriptor *desc)
|
|||
{
|
||||
sc.MustGetString();
|
||||
const PClass *cls = PClass::FindClass(sc.String);
|
||||
if (cls == NULL || !cls->IsDescendantOf(RUNTIME_CLASS(DListMenu)))
|
||||
if (cls == nullptr || !cls->IsDescendantOf(RUNTIME_CLASS(DListMenu)))
|
||||
{
|
||||
sc.ScriptError("Unknown menu class '%s'", sc.String);
|
||||
}
|
||||
|
@ -367,7 +354,7 @@ static void ParseListMenuBody(FScanner &sc, FListMenuDescriptor *desc)
|
|||
{
|
||||
sc.MustGetString();
|
||||
FFont *newfont = V_GetFont(sc.String);
|
||||
if (newfont != NULL) desc->mFont = newfont;
|
||||
if (newfont != nullptr) desc->mFont = newfont;
|
||||
if (sc.CheckString(","))
|
||||
{
|
||||
sc.MustGetString();
|
||||
|
@ -400,10 +387,10 @@ static void ParseListMenuBody(FScanner &sc, FListMenuDescriptor *desc)
|
|||
int y = sc.Number;
|
||||
sc.MustGetStringName(",");
|
||||
sc.MustGetString();
|
||||
PalEntry c1 = V_GetColor(NULL, sc);
|
||||
PalEntry c1 = V_GetColor(nullptr, sc);
|
||||
sc.MustGetStringName(",");
|
||||
sc.MustGetString();
|
||||
PalEntry c2 = V_GetColor(NULL, sc);
|
||||
PalEntry c2 = V_GetColor(nullptr, sc);
|
||||
if (sc.CheckString(","))
|
||||
{
|
||||
sc.MustGetNumber();
|
||||
|
@ -487,28 +474,25 @@ static void ParseListMenuBody(FScanner &sc, FListMenuDescriptor *desc)
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
static bool CheckCompatible(FMenuDescriptor *newd, FMenuDescriptor *oldd)
|
||||
static bool CheckCompatible(DMenuDescriptor *newd, DMenuDescriptor *oldd)
|
||||
{
|
||||
if (oldd->mClass == NULL) return true;
|
||||
if (oldd->mClass == nullptr) return true;
|
||||
return oldd->mClass == newd->mClass;
|
||||
}
|
||||
|
||||
static bool ReplaceMenu(FScanner &sc, FMenuDescriptor *desc)
|
||||
static bool ReplaceMenu(FScanner &sc, DMenuDescriptor *desc)
|
||||
{
|
||||
FMenuDescriptor **pOld = MenuDescriptors.CheckKey(desc->mMenuName);
|
||||
if (pOld != NULL && *pOld != NULL)
|
||||
DMenuDescriptor **pOld = MenuDescriptors.CheckKey(desc->mMenuName);
|
||||
if (pOld != nullptr && *pOld != nullptr)
|
||||
{
|
||||
if (CheckCompatible(desc, *pOld))
|
||||
{
|
||||
delete *pOld;
|
||||
}
|
||||
else
|
||||
if (!CheckCompatible(desc, *pOld))
|
||||
{
|
||||
sc.ScriptMessage("Tried to replace menu '%s' with a menu of different type", desc->mMenuName.GetChars());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
MenuDescriptors[desc->mMenuName] = desc;
|
||||
GC::WriteBarrier(desc);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -522,31 +506,28 @@ static void ParseListMenu(FScanner &sc)
|
|||
{
|
||||
sc.MustGetString();
|
||||
|
||||
FListMenuDescriptor *desc = new FListMenuDescriptor;
|
||||
desc->mType = MDESC_ListMenu;
|
||||
DListMenuDescriptor *desc = new DListMenuDescriptor;
|
||||
desc->mMenuName = sc.String;
|
||||
desc->mSelectedItem = -1;
|
||||
desc->mAutoselect = -1;
|
||||
desc->mSelectOfsX = DefaultListMenuSettings.mSelectOfsX;
|
||||
desc->mSelectOfsY = DefaultListMenuSettings.mSelectOfsY;
|
||||
desc->mSelector = DefaultListMenuSettings.mSelector;
|
||||
desc->mDisplayTop = DefaultListMenuSettings.mDisplayTop;
|
||||
desc->mXpos = DefaultListMenuSettings.mXpos;
|
||||
desc->mYpos = DefaultListMenuSettings.mYpos;
|
||||
desc->mLinespacing = DefaultListMenuSettings.mLinespacing;
|
||||
desc->mNetgameMessage = DefaultListMenuSettings.mNetgameMessage;
|
||||
desc->mFont = DefaultListMenuSettings.mFont;
|
||||
desc->mFontColor = DefaultListMenuSettings.mFontColor;
|
||||
desc->mFontColor2 = DefaultListMenuSettings.mFontColor2;
|
||||
desc->mClass = NULL;
|
||||
desc->mRedirect = NULL;
|
||||
desc->mSelectOfsX = DefaultListMenuSettings->mSelectOfsX;
|
||||
desc->mSelectOfsY = DefaultListMenuSettings->mSelectOfsY;
|
||||
desc->mSelector = DefaultListMenuSettings->mSelector;
|
||||
desc->mDisplayTop = DefaultListMenuSettings->mDisplayTop;
|
||||
desc->mXpos = DefaultListMenuSettings->mXpos;
|
||||
desc->mYpos = DefaultListMenuSettings->mYpos;
|
||||
desc->mLinespacing = DefaultListMenuSettings->mLinespacing;
|
||||
desc->mNetgameMessage = DefaultListMenuSettings->mNetgameMessage;
|
||||
desc->mFont = DefaultListMenuSettings->mFont;
|
||||
desc->mFontColor = DefaultListMenuSettings->mFontColor;
|
||||
desc->mFontColor2 = DefaultListMenuSettings->mFontColor2;
|
||||
desc->mClass = nullptr;
|
||||
desc->mWLeft = 0;
|
||||
desc->mWRight = 0;
|
||||
desc->mCenter = false;
|
||||
|
||||
ParseListMenuBody(sc, desc);
|
||||
bool scratch = ReplaceMenu(sc, desc);
|
||||
if (scratch) delete desc;
|
||||
ReplaceMenu(sc, desc);
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
|
@ -573,7 +554,7 @@ static void ParseOptionValue(FScanner &sc)
|
|||
pair.Text = strbin1(sc.String);
|
||||
}
|
||||
FOptionValues **pOld = OptionValues.CheckKey(optname);
|
||||
if (pOld != NULL && *pOld != NULL)
|
||||
if (pOld != nullptr && *pOld != nullptr)
|
||||
{
|
||||
delete *pOld;
|
||||
}
|
||||
|
@ -606,7 +587,7 @@ static void ParseOptionString(FScanner &sc)
|
|||
pair.Text = strbin1(sc.String);
|
||||
}
|
||||
FOptionValues **pOld = OptionValues.CheckKey(optname);
|
||||
if (pOld != NULL && *pOld != NULL)
|
||||
if (pOld != nullptr && *pOld != nullptr)
|
||||
{
|
||||
delete *pOld;
|
||||
}
|
||||
|
@ -661,7 +642,7 @@ static void ParseOptionSettings(FScanner &sc)
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
static EColorRange ParseOptionColor(FScanner &sc, FOptionMenuDescriptor *desc)
|
||||
static EColorRange ParseOptionColor(FScanner &sc, DOptionMenuDescriptor *desc)
|
||||
{
|
||||
EColorRange cr = OptionSettings.mFontColor;
|
||||
if (sc.CheckString(","))
|
||||
|
@ -670,13 +651,13 @@ static EColorRange ParseOptionColor(FScanner &sc, FOptionMenuDescriptor *desc)
|
|||
cr = V_FindFontColor(sc.String);
|
||||
if (cr == CR_UNTRANSLATED && !sc.Compare("untranslated") && isdigit(sc.String[0]))
|
||||
{
|
||||
if (strtoll(sc.String, NULL, 0)) cr = OptionSettings.mFontColorHeader;
|
||||
if (strtoll(sc.String, nullptr, 0)) cr = OptionSettings.mFontColorHeader;
|
||||
}
|
||||
}
|
||||
return cr;
|
||||
}
|
||||
|
||||
static void ParseOptionMenuBody(FScanner &sc, FOptionMenuDescriptor *desc)
|
||||
static void ParseOptionMenuBody(FScanner &sc, DOptionMenuDescriptor *desc)
|
||||
{
|
||||
sc.MustGetStringName("{");
|
||||
while (!sc.CheckString("}"))
|
||||
|
@ -706,7 +687,7 @@ static void ParseOptionMenuBody(FScanner &sc, FOptionMenuDescriptor *desc)
|
|||
{
|
||||
sc.MustGetString();
|
||||
const PClass *cls = PClass::FindClass(sc.String);
|
||||
if (cls == NULL || !cls->IsDescendantOf(RUNTIME_CLASS(DOptionMenu)))
|
||||
if (cls == nullptr || !cls->IsDescendantOf(RUNTIME_CLASS(DOptionMenu)))
|
||||
{
|
||||
sc.ScriptError("Unknown menu class '%s'", sc.String);
|
||||
}
|
||||
|
@ -947,21 +928,19 @@ static void ParseOptionMenu(FScanner &sc)
|
|||
{
|
||||
sc.MustGetString();
|
||||
|
||||
FOptionMenuDescriptor *desc = new FOptionMenuDescriptor;
|
||||
desc->mType = MDESC_OptionsMenu;
|
||||
DOptionMenuDescriptor *desc = new DOptionMenuDescriptor;
|
||||
desc->mMenuName = sc.String;
|
||||
desc->mSelectedItem = -1;
|
||||
desc->mScrollPos = 0;
|
||||
desc->mClass = NULL;
|
||||
desc->mPosition = DefaultOptionMenuSettings.mPosition;
|
||||
desc->mScrollTop = DefaultOptionMenuSettings.mScrollTop;
|
||||
desc->mIndent = DefaultOptionMenuSettings.mIndent;
|
||||
desc->mDontDim = DefaultOptionMenuSettings.mDontDim;
|
||||
desc->mClass = nullptr;
|
||||
desc->mPosition = DefaultOptionMenuSettings->mPosition;
|
||||
desc->mScrollTop = DefaultOptionMenuSettings->mScrollTop;
|
||||
desc->mIndent = DefaultOptionMenuSettings->mIndent;
|
||||
desc->mDontDim = DefaultOptionMenuSettings->mDontDim;
|
||||
|
||||
ParseOptionMenuBody(sc, desc);
|
||||
bool scratch = ReplaceMenu(sc, desc);
|
||||
ReplaceMenu(sc, desc);
|
||||
if (desc->mIndent == 0) desc->CalcIndent();
|
||||
if (scratch) delete desc;
|
||||
}
|
||||
|
||||
|
||||
|
@ -982,8 +961,11 @@ void M_ParseMenuDefs()
|
|||
OptionSettings.mFontColorHeader = V_FindFontColor(gameinfo.mFontColorHeader);
|
||||
OptionSettings.mFontColorHighlight = V_FindFontColor(gameinfo.mFontColorHighlight);
|
||||
OptionSettings.mFontColorSelection = V_FindFontColor(gameinfo.mFontColorSelection);
|
||||
DefaultListMenuSettings.Reset();
|
||||
DefaultOptionMenuSettings.Reset();
|
||||
// these are supposed to get GC'd after parsing is complete.
|
||||
DefaultListMenuSettings = new DListMenuDescriptor;
|
||||
DefaultOptionMenuSettings = new DOptionMenuDescriptor;
|
||||
DefaultListMenuSettings->Reset();
|
||||
DefaultOptionMenuSettings->Reset();
|
||||
|
||||
atterm( DeinitMenus);
|
||||
DeinitMenus();
|
||||
|
@ -1004,8 +986,8 @@ void M_ParseMenuDefs()
|
|||
}
|
||||
else if (sc.Compare("DEFAULTLISTMENU"))
|
||||
{
|
||||
ParseListMenuBody(sc, &DefaultListMenuSettings);
|
||||
if (DefaultListMenuSettings.mItems.Size() > 0)
|
||||
ParseListMenuBody(sc, DefaultListMenuSettings);
|
||||
if (DefaultListMenuSettings->mItems.Size() > 0)
|
||||
{
|
||||
I_FatalError("You cannot add menu items to the menu default settings.");
|
||||
}
|
||||
|
@ -1028,8 +1010,8 @@ void M_ParseMenuDefs()
|
|||
}
|
||||
else if (sc.Compare("DEFAULTOPTIONMENU"))
|
||||
{
|
||||
ParseOptionMenuBody(sc, &DefaultOptionMenuSettings);
|
||||
if (DefaultOptionMenuSettings.mItems.Size() > 0)
|
||||
ParseOptionMenuBody(sc, DefaultOptionMenuSettings);
|
||||
if (DefaultOptionMenuSettings->mItems.Size() > 0)
|
||||
{
|
||||
I_FatalError("You cannot add menu items to the menu default settings.");
|
||||
}
|
||||
|
@ -1040,6 +1022,8 @@ void M_ParseMenuDefs()
|
|||
}
|
||||
}
|
||||
}
|
||||
DefaultListMenuSettings = nullptr;
|
||||
DefaultOptionMenuSettings = nullptr;
|
||||
}
|
||||
|
||||
|
||||
|
@ -1054,12 +1038,12 @@ static void BuildEpisodeMenu()
|
|||
{
|
||||
// Build episode menu
|
||||
bool success = false;
|
||||
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Episodemenu);
|
||||
if (desc != NULL)
|
||||
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Episodemenu);
|
||||
if (desc != nullptr)
|
||||
{
|
||||
if ((*desc)->mType == MDESC_ListMenu)
|
||||
if ((*desc)->IsKindOf(RUNTIME_CLASS(DListMenuDescriptor)))
|
||||
{
|
||||
FListMenuDescriptor *ld = static_cast<FListMenuDescriptor*>(*desc);
|
||||
DListMenuDescriptor *ld = static_cast<DListMenuDescriptor*>(*desc);
|
||||
int posy = ld->mYpos;
|
||||
int topy = posy;
|
||||
|
||||
|
@ -1111,7 +1095,7 @@ static void BuildEpisodeMenu()
|
|||
success = true;
|
||||
for (auto &p : ld->mItems)
|
||||
{
|
||||
GC::WriteBarrier(p);
|
||||
GC::WriteBarrier(*desc, p);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1120,24 +1104,23 @@ static void BuildEpisodeMenu()
|
|||
{
|
||||
// Couldn't create the episode menu, either because there's too many episodes or some error occured
|
||||
// Create an option menu for episode selection instead.
|
||||
FOptionMenuDescriptor *od = new FOptionMenuDescriptor;
|
||||
if (desc != NULL) delete *desc;
|
||||
DOptionMenuDescriptor *od = new DOptionMenuDescriptor;
|
||||
MenuDescriptors[NAME_Episodemenu] = od;
|
||||
od->mType = MDESC_OptionsMenu;
|
||||
od->mMenuName = NAME_Episodemenu;
|
||||
od->mTitle = "$MNU_EPISODE";
|
||||
od->mSelectedItem = 0;
|
||||
od->mScrollPos = 0;
|
||||
od->mClass = NULL;
|
||||
od->mClass = nullptr;
|
||||
od->mPosition = -15;
|
||||
od->mScrollTop = 0;
|
||||
od->mIndent = 160;
|
||||
od->mDontDim = false;
|
||||
GC::WriteBarrier(od);
|
||||
for(unsigned i = 0; i < AllEpisodes.Size(); i++)
|
||||
{
|
||||
DOptionMenuItemSubmenu *it = new DOptionMenuItemSubmenu(AllEpisodes[i].mEpisodeName, "Skillmenu", i);
|
||||
od->mItems.Push(it);
|
||||
GC::WriteBarrier(it);
|
||||
GC::WriteBarrier(od, it);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1153,12 +1136,12 @@ static void BuildPlayerclassMenu()
|
|||
bool success = false;
|
||||
|
||||
// Build player class menu
|
||||
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Playerclassmenu);
|
||||
if (desc != NULL)
|
||||
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Playerclassmenu);
|
||||
if (desc != nullptr)
|
||||
{
|
||||
if ((*desc)->mType == MDESC_ListMenu)
|
||||
if ((*desc)->IsKindOf(RUNTIME_CLASS(DListMenuDescriptor)))
|
||||
{
|
||||
FListMenuDescriptor *ld = static_cast<FListMenuDescriptor*>(*desc);
|
||||
DListMenuDescriptor *ld = static_cast<DListMenuDescriptor*>(*desc);
|
||||
// add player display
|
||||
ld->mSelectedItem = ld->mItems.Size();
|
||||
|
||||
|
@ -1179,7 +1162,7 @@ static void BuildPlayerclassMenu()
|
|||
if (!(PlayerClasses[i].Flags & PCF_NOMENU))
|
||||
{
|
||||
const char *pname = GetPrintableDisplayName(PlayerClasses[i].Type);
|
||||
if (pname != NULL)
|
||||
if (pname != nullptr)
|
||||
{
|
||||
numclassitems++;
|
||||
}
|
||||
|
@ -1216,7 +1199,7 @@ static void BuildPlayerclassMenu()
|
|||
if (!(PlayerClasses[i].Flags & PCF_NOMENU))
|
||||
{
|
||||
const char *pname = GetPrintableDisplayName(PlayerClasses[i].Type);
|
||||
if (pname != NULL)
|
||||
if (pname != nullptr)
|
||||
{
|
||||
DListMenuItemText *it = new DListMenuItemText(ld->mXpos, ld->mYpos, ld->mLinespacing, *pname,
|
||||
pname, ld->mFont,ld->mFontColor,ld->mFontColor2, NAME_Episodemenu, i);
|
||||
|
@ -1235,7 +1218,7 @@ static void BuildPlayerclassMenu()
|
|||
if (n == 0)
|
||||
{
|
||||
const char *pname = GetPrintableDisplayName(PlayerClasses[0].Type);
|
||||
if (pname != NULL)
|
||||
if (pname != nullptr)
|
||||
{
|
||||
DListMenuItemText *it = new DListMenuItemText(ld->mXpos, ld->mYpos, ld->mLinespacing, *pname,
|
||||
pname, ld->mFont,ld->mFontColor,ld->mFontColor2, NAME_Episodemenu, 0);
|
||||
|
@ -1245,7 +1228,7 @@ static void BuildPlayerclassMenu()
|
|||
success = true;
|
||||
for (auto &p : ld->mItems)
|
||||
{
|
||||
GC::WriteBarrier(p);
|
||||
GC::WriteBarrier(ld, p);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1254,37 +1237,35 @@ static void BuildPlayerclassMenu()
|
|||
{
|
||||
// Couldn't create the playerclass menu, either because there's too many episodes or some error occured
|
||||
// Create an option menu for class selection instead.
|
||||
FOptionMenuDescriptor *od = new FOptionMenuDescriptor;
|
||||
if (desc != NULL) delete *desc;
|
||||
DOptionMenuDescriptor *od = new DOptionMenuDescriptor;
|
||||
MenuDescriptors[NAME_Playerclassmenu] = od;
|
||||
od->mType = MDESC_OptionsMenu;
|
||||
od->mMenuName = NAME_Playerclassmenu;
|
||||
od->mTitle = "$MNU_CHOOSECLASS";
|
||||
od->mSelectedItem = 0;
|
||||
od->mScrollPos = 0;
|
||||
od->mClass = NULL;
|
||||
od->mClass = nullptr;
|
||||
od->mPosition = -15;
|
||||
od->mScrollTop = 0;
|
||||
od->mIndent = 160;
|
||||
od->mDontDim = false;
|
||||
od->mNetgameMessage = "$NEWGAME";
|
||||
|
||||
GC::WriteBarrier(od);
|
||||
for (unsigned i = 0; i < PlayerClasses.Size (); i++)
|
||||
{
|
||||
if (!(PlayerClasses[i].Flags & PCF_NOMENU))
|
||||
{
|
||||
const char *pname = GetPrintableDisplayName(PlayerClasses[i].Type);
|
||||
if (pname != NULL)
|
||||
if (pname != nullptr)
|
||||
{
|
||||
DOptionMenuItemSubmenu *it = new DOptionMenuItemSubmenu(pname, "Episodemenu", i);
|
||||
od->mItems.Push(it);
|
||||
GC::WriteBarrier(it);
|
||||
GC::WriteBarrier(od, it);
|
||||
}
|
||||
}
|
||||
}
|
||||
DOptionMenuItemSubmenu *it = new DOptionMenuItemSubmenu("Random", "Episodemenu", -1);
|
||||
od->mItems.Push(it);
|
||||
GC::WriteBarrier(it);
|
||||
GC::WriteBarrier(od, it);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1302,7 +1283,7 @@ static void InitCrosshairsList()
|
|||
lastlump = 0;
|
||||
|
||||
FOptionValues **opt = OptionValues.CheckKey(NAME_Crosshairs);
|
||||
if (opt == NULL)
|
||||
if (opt == nullptr)
|
||||
{
|
||||
return; // no crosshair value list present. No need to go on.
|
||||
}
|
||||
|
@ -1353,12 +1334,12 @@ static void InitCrosshairsList()
|
|||
|
||||
static void InitKeySections()
|
||||
{
|
||||
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_CustomizeControls);
|
||||
if (desc != NULL)
|
||||
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_CustomizeControls);
|
||||
if (desc != nullptr)
|
||||
{
|
||||
if ((*desc)->mType == MDESC_OptionsMenu)
|
||||
if ((*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
|
||||
{
|
||||
FOptionMenuDescriptor *menu = static_cast<FOptionMenuDescriptor*>(*desc);
|
||||
DOptionMenuDescriptor *menu = static_cast<DOptionMenuDescriptor*>(*desc);
|
||||
|
||||
for (unsigned i = 0; i < KeySections.Size(); i++)
|
||||
{
|
||||
|
@ -1376,7 +1357,7 @@ static void InitKeySections()
|
|||
}
|
||||
for (auto &p : menu->mItems)
|
||||
{
|
||||
GC::WriteBarrier(p);
|
||||
GC::WriteBarrier(*desc, p);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1396,12 +1377,12 @@ void M_CreateMenus()
|
|||
InitKeySections();
|
||||
|
||||
FOptionValues **opt = OptionValues.CheckKey(NAME_Mididevices);
|
||||
if (opt != NULL)
|
||||
if (opt != nullptr)
|
||||
{
|
||||
I_BuildMIDIMenuList(*opt);
|
||||
}
|
||||
opt = OptionValues.CheckKey(NAME_Aldevices);
|
||||
if (opt != NULL)
|
||||
if (opt != nullptr)
|
||||
{
|
||||
I_BuildALDeviceList(*opt);
|
||||
}
|
||||
|
@ -1418,19 +1399,19 @@ void M_StartupSkillMenu(FGameStartup *gs)
|
|||
{
|
||||
static int done = -1;
|
||||
bool success = false;
|
||||
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Skillmenu);
|
||||
if (desc != NULL)
|
||||
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_Skillmenu);
|
||||
if (desc != nullptr)
|
||||
{
|
||||
if ((*desc)->mType == MDESC_ListMenu)
|
||||
if ((*desc)->IsKindOf(RUNTIME_CLASS(DListMenuDescriptor)))
|
||||
{
|
||||
FListMenuDescriptor *ld = static_cast<FListMenuDescriptor*>(*desc);
|
||||
DListMenuDescriptor *ld = static_cast<DListMenuDescriptor*>(*desc);
|
||||
int x = ld->mXpos;
|
||||
int y = ld->mYpos;
|
||||
|
||||
// Delete previous contents
|
||||
for(unsigned i=0; i<ld->mItems.Size(); i++)
|
||||
{
|
||||
FName n = ld->mItems[i]->GetAction(NULL);
|
||||
FName n = ld->mItems[i]->GetAction(nullptr);
|
||||
if (n == NAME_Startgame || n == NAME_StartgameConfirm)
|
||||
{
|
||||
ld->mItems.Resize(i);
|
||||
|
@ -1477,8 +1458,7 @@ void M_StartupSkillMenu(FGameStartup *gs)
|
|||
else
|
||||
{
|
||||
// too large
|
||||
delete ld;
|
||||
desc = NULL;
|
||||
desc = nullptr;
|
||||
done = false;
|
||||
goto fail;
|
||||
}
|
||||
|
@ -1492,13 +1472,13 @@ void M_StartupSkillMenu(FGameStartup *gs)
|
|||
// Using a different name for skills that must be confirmed makes handling this easier.
|
||||
FName action = (skill.MustConfirm && !AllEpisodes[gs->Episode].mNoSkill) ?
|
||||
NAME_StartgameConfirm : NAME_Startgame;
|
||||
FString *pItemText = NULL;
|
||||
if (gs->PlayerClass != NULL)
|
||||
FString *pItemText = nullptr;
|
||||
if (gs->PlayerClass != nullptr)
|
||||
{
|
||||
pItemText = skill.MenuNamesForPlayerClass.CheckKey(gs->PlayerClass);
|
||||
}
|
||||
|
||||
if (skill.PicName.Len() != 0 && pItemText == NULL)
|
||||
if (skill.PicName.Len() != 0 && pItemText == nullptr)
|
||||
{
|
||||
FTextureID tex = GetMenuTexture(skill.PicName);
|
||||
li = new DListMenuItemPatch(ld->mXpos, y, ld->mLinespacing, skill.Shortcut, tex, action, i);
|
||||
|
@ -1511,7 +1491,7 @@ void M_StartupSkillMenu(FGameStartup *gs)
|
|||
pItemText? *pItemText : skill.MenuName, ld->mFont, color,ld->mFontColor2, action, i);
|
||||
}
|
||||
ld->mItems.Push(li);
|
||||
GC::WriteBarrier(li);
|
||||
GC::WriteBarrier(*desc, li);
|
||||
y += ld->mLinespacing;
|
||||
}
|
||||
if (AllEpisodes[gs->Episode].mNoSkill || AllSkills.Size() == 1)
|
||||
|
@ -1528,26 +1508,25 @@ void M_StartupSkillMenu(FGameStartup *gs)
|
|||
if (success) return;
|
||||
fail:
|
||||
// Option menu fallback for overlong skill lists
|
||||
FOptionMenuDescriptor *od;
|
||||
if (desc == NULL)
|
||||
DOptionMenuDescriptor *od;
|
||||
if (desc == nullptr)
|
||||
{
|
||||
od = new FOptionMenuDescriptor;
|
||||
if (desc != NULL) delete *desc;
|
||||
od = new DOptionMenuDescriptor;
|
||||
MenuDescriptors[NAME_Skillmenu] = od;
|
||||
od->mType = MDESC_OptionsMenu;
|
||||
od->mMenuName = NAME_Skillmenu;
|
||||
od->mTitle = "$MNU_CHOOSESKILL";
|
||||
od->mSelectedItem = 0;
|
||||
od->mScrollPos = 0;
|
||||
od->mClass = NULL;
|
||||
od->mClass = nullptr;
|
||||
od->mPosition = -15;
|
||||
od->mScrollTop = 0;
|
||||
od->mIndent = 160;
|
||||
od->mDontDim = false;
|
||||
GC::WriteBarrier(od);
|
||||
}
|
||||
else
|
||||
{
|
||||
od = static_cast<FOptionMenuDescriptor*>(*desc);
|
||||
od = static_cast<DOptionMenuDescriptor*>(*desc);
|
||||
od->mItems.Clear();
|
||||
}
|
||||
for(unsigned int i = 0; i < AllSkills.Size(); i++)
|
||||
|
@ -1558,14 +1537,14 @@ fail:
|
|||
const char *action = (skill.MustConfirm && !AllEpisodes[gs->Episode].mNoSkill) ?
|
||||
"StartgameConfirm" : "Startgame";
|
||||
|
||||
FString *pItemText = NULL;
|
||||
if (gs->PlayerClass != NULL)
|
||||
FString *pItemText = nullptr;
|
||||
if (gs->PlayerClass != nullptr)
|
||||
{
|
||||
pItemText = skill.MenuNamesForPlayerClass.CheckKey(gs->PlayerClass);
|
||||
}
|
||||
li = new DOptionMenuItemSubmenu(pItemText? *pItemText : skill.MenuName, action, i);
|
||||
od->mItems.Push(li);
|
||||
GC::WriteBarrier(li);
|
||||
GC::WriteBarrier(od, li);
|
||||
if (!done)
|
||||
{
|
||||
done = true;
|
||||
|
|
|
@ -76,7 +76,7 @@ IMPLEMENT_POINTERS_END
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
DOptionMenu::DOptionMenu(DMenu *parent, FOptionMenuDescriptor *desc)
|
||||
DOptionMenu::DOptionMenu(DMenu *parent, DOptionMenuDescriptor *desc)
|
||||
: DMenu(parent)
|
||||
{
|
||||
CanScrollUp = false;
|
||||
|
@ -92,7 +92,7 @@ DOptionMenu::DOptionMenu(DMenu *parent, FOptionMenuDescriptor *desc)
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
void DOptionMenu::Init(DMenu *parent, FOptionMenuDescriptor *desc)
|
||||
void DOptionMenu::Init(DMenu *parent, DOptionMenuDescriptor *desc)
|
||||
{
|
||||
mParentMenu = parent;
|
||||
GC::WriteBarrier(this, parent);
|
||||
|
@ -482,7 +482,7 @@ void DOptionMenu::Drawer ()
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
int DOptionMenuItem::Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
int DOptionMenuItem::Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
{
|
||||
return indent;
|
||||
}
|
||||
|
@ -528,7 +528,7 @@ void DOptionMenuItem::drawLabel(int indent, int y, EColorRange color, bool graye
|
|||
|
||||
|
||||
|
||||
void FOptionMenuDescriptor::CalcIndent()
|
||||
void DOptionMenuDescriptor::CalcIndent()
|
||||
{
|
||||
// calculate the menu indent
|
||||
int widest = 0, thiswidth;
|
||||
|
@ -547,7 +547,7 @@ void FOptionMenuDescriptor::CalcIndent()
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
DOptionMenuItem *FOptionMenuDescriptor::GetItem(FName name)
|
||||
DOptionMenuItem *DOptionMenuDescriptor::GetItem(FName name)
|
||||
{
|
||||
for(unsigned i=0;i<mItems.Size(); i++)
|
||||
{
|
||||
|
|
|
@ -60,7 +60,7 @@ public:
|
|||
mParam = param;
|
||||
}
|
||||
|
||||
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
{
|
||||
drawLabel(indent, y, selected? OptionSettings.mFontColorSelection : OptionSettings.mFontColorMore);
|
||||
return indent;
|
||||
|
@ -221,7 +221,7 @@ public:
|
|||
virtual void SetSelection(int Selection) = 0;
|
||||
|
||||
//=============================================================================
|
||||
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
{
|
||||
bool grayed = mGrayCheck != NULL && !(mGrayCheck->GetGenericRep(CVAR_Bool).Bool);
|
||||
|
||||
|
@ -459,7 +459,7 @@ public:
|
|||
|
||||
|
||||
//=============================================================================
|
||||
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
{
|
||||
drawLabel(indent, y, mWaiting? OptionSettings.mFontColorHighlight:
|
||||
(selected? OptionSettings.mFontColorSelection : OptionSettings.mFontColor));
|
||||
|
@ -541,7 +541,7 @@ public:
|
|||
mColor = cr;
|
||||
}
|
||||
|
||||
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
{
|
||||
drawLabel(indent, y, mColor);
|
||||
return -1;
|
||||
|
@ -581,7 +581,7 @@ public:
|
|||
mCurrent = 0;
|
||||
}
|
||||
|
||||
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
{
|
||||
const char *txt = mCurrent? mAltText.GetChars() : mLabel.GetChars();
|
||||
if (*txt == '$') txt = GStrings(txt + 1);
|
||||
|
@ -700,7 +700,7 @@ public:
|
|||
|
||||
|
||||
//=============================================================================
|
||||
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
{
|
||||
drawLabel(indent, y, selected? OptionSettings.mFontColorSelection : OptionSettings.mFontColor);
|
||||
mDrawX = indent + CURSORSPACE;
|
||||
|
@ -883,7 +883,7 @@ public:
|
|||
}
|
||||
|
||||
//=============================================================================
|
||||
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
{
|
||||
drawLabel(indent, y, selected? OptionSettings.mFontColorSelection : OptionSettings.mFontColor);
|
||||
|
||||
|
@ -1038,7 +1038,7 @@ public:
|
|||
return true;
|
||||
}
|
||||
|
||||
int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
int Draw(DOptionMenuDescriptor *desc, int y, int indent, bool selected)
|
||||
{
|
||||
int colwidth = screen->GetWidth() / 3;
|
||||
EColorRange color;
|
||||
|
@ -1108,7 +1108,7 @@ public:
|
|||
return GetCVarString();
|
||||
}
|
||||
|
||||
int Draw ( FOptionMenuDescriptor*, int y, int indent, bool selected )
|
||||
int Draw ( DOptionMenuDescriptor*, int y, int indent, bool selected )
|
||||
{
|
||||
bool grayed = mGrayCheck != NULL && !( mGrayCheck->GetGenericRep( CVAR_Bool ).Bool );
|
||||
drawLabel( indent, y, selected ? OptionSettings.mFontColorSelection : OptionSettings.mFontColor, grayed );
|
||||
|
@ -1186,7 +1186,7 @@ public:
|
|||
return text;
|
||||
}
|
||||
|
||||
int Draw(FOptionMenuDescriptor*desc, int y, int indent, bool selected)
|
||||
int Draw(DOptionMenuDescriptor*desc, int y, int indent, bool selected)
|
||||
{
|
||||
if (mEntering)
|
||||
{
|
||||
|
|
|
@ -355,7 +355,7 @@ void FBackdropTexture::Render()
|
|||
//
|
||||
//=============================================================================
|
||||
IMPLEMENT_CLASS(DListMenuItemPlayerDisplay, false, false)
|
||||
DListMenuItemPlayerDisplay::DListMenuItemPlayerDisplay(FListMenuDescriptor *menu, int x, int y, PalEntry c1, PalEntry c2, bool np, FName action)
|
||||
DListMenuItemPlayerDisplay::DListMenuItemPlayerDisplay(DListMenuDescriptor *menu, int x, int y, PalEntry c1, PalEntry c2, bool np, FName action)
|
||||
: DMenuItemBase(x, y, action)
|
||||
{
|
||||
mOwner = menu;
|
||||
|
|
|
@ -509,7 +509,7 @@ class DPlayerMenu : public DListMenu
|
|||
public:
|
||||
|
||||
DPlayerMenu() {}
|
||||
void Init(DMenu *parent, FListMenuDescriptor *desc);
|
||||
void Init(DMenu *parent, DListMenuDescriptor *desc);
|
||||
bool Responder (event_t *ev);
|
||||
bool MenuEvent (int mkey, bool fromcontroller);
|
||||
bool MouseEvent(int type, int x, int y);
|
||||
|
@ -525,7 +525,7 @@ IMPLEMENT_CLASS(DPlayerMenu, false, false)
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
void DPlayerMenu::Init(DMenu *parent, FListMenuDescriptor *desc)
|
||||
void DPlayerMenu::Init(DMenu *parent, DListMenuDescriptor *desc)
|
||||
{
|
||||
DMenuItemBase *li;
|
||||
|
||||
|
|
|
@ -66,7 +66,7 @@
|
|||
static void BuildModesList (int hiwidth, int hiheight, int hi_id);
|
||||
static bool GetSelectedSize (int *width, int *height);
|
||||
static void SetModesMenu (int w, int h, int bits);
|
||||
FOptionMenuDescriptor *GetVideoModeMenu();
|
||||
DOptionMenuDescriptor *GetVideoModeMenu();
|
||||
|
||||
extern bool setmodeneeded;
|
||||
extern int NewWidth, NewHeight, NewBits;
|
||||
|
@ -101,7 +101,7 @@ CUSTOM_CVAR (Int, menu_screenratios, -1, CVAR_ARCHIVE)
|
|||
|
||||
CUSTOM_CVAR (Bool, vid_tft, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
{
|
||||
FOptionMenuDescriptor *opt = GetVideoModeMenu();
|
||||
DOptionMenuDescriptor *opt = GetVideoModeMenu();
|
||||
if (opt != NULL)
|
||||
{
|
||||
DOptionMenuItem *it = opt->GetItem("menu_screenratios");
|
||||
|
@ -192,12 +192,12 @@ IMPLEMENT_CLASS(DVideoModeMenu, false, false)
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
FOptionMenuDescriptor *GetVideoModeMenu()
|
||||
DOptionMenuDescriptor *GetVideoModeMenu()
|
||||
{
|
||||
FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_VideoModeMenu);
|
||||
if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu)
|
||||
DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_VideoModeMenu);
|
||||
if (desc != NULL && (*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
|
||||
{
|
||||
return (FOptionMenuDescriptor *)*desc;
|
||||
return (DOptionMenuDescriptor *)*desc;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
@ -231,7 +231,7 @@ static void BuildModesList (int hiwidth, int hiheight, int hi_bits)
|
|||
Video->StartModeIterator (showbits, screen->IsFullscreen());
|
||||
}
|
||||
|
||||
FOptionMenuDescriptor *opt = GetVideoModeMenu();
|
||||
DOptionMenuDescriptor *opt = GetVideoModeMenu();
|
||||
if (opt != NULL)
|
||||
{
|
||||
for (i = NAME_res_0; i<= NAME_res_9; i++)
|
||||
|
@ -354,7 +354,7 @@ void M_InitVideoModesMenu ()
|
|||
|
||||
static bool GetSelectedSize (int *width, int *height)
|
||||
{
|
||||
FOptionMenuDescriptor *opt = GetVideoModeMenu();
|
||||
DOptionMenuDescriptor *opt = GetVideoModeMenu();
|
||||
if (opt != NULL && (unsigned)opt->mSelectedItem < opt->mItems.Size())
|
||||
{
|
||||
int line = opt->mSelectedItem;
|
||||
|
@ -420,7 +420,7 @@ static void SetModesMenu (int w, int h, int bits)
|
|||
{
|
||||
DummyDepthCvar = FindBits (bits);
|
||||
|
||||
FOptionMenuDescriptor *opt = GetVideoModeMenu();
|
||||
DOptionMenuDescriptor *opt = GetVideoModeMenu();
|
||||
if (opt != NULL)
|
||||
{
|
||||
DOptionMenuItem *it;
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include "zscript/actor_checks.txt"
|
||||
|
||||
#include "zscript/menu/menu.txt"
|
||||
#include "zscript/menu/menuitembase.txt"
|
||||
//#include "zscript/menu/menuitembase.txt"
|
||||
|
||||
#include "zscript/inventory/inventory.txt"
|
||||
#include "zscript/inventory/inv_misc.txt"
|
||||
|
|
|
@ -2,6 +2,31 @@
|
|||
class Menu : Object native
|
||||
{
|
||||
//native static int MenuTime();
|
||||
|
||||
native virtual bool MenuEvent (int mkey, bool fromcontroller);
|
||||
|
||||
void MenuSound(Sound snd)
|
||||
{
|
||||
S_Sound (snd, CHAN_VOICE | CHAN_UI, snd_menuvolume, ATTN_NONE);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class MenuDescriptor : Object native
|
||||
{
|
||||
native Name mMenuName;
|
||||
native String mNetgameMessage;
|
||||
native Class<Menu> mClass;
|
||||
}
|
||||
|
||||
class MenuItemBase : object native
|
||||
{
|
||||
native int mXpos, mYpos;
|
||||
native Name mAction;
|
||||
native bool mEnabled;
|
||||
|
||||
native virtual bool MenuEvent (int mkey, bool fromcontroller);
|
||||
|
||||
}
|
||||
|
||||
struct FOptionMenuSettings
|
||||
|
@ -15,3 +40,45 @@ struct FOptionMenuSettings
|
|||
int mFontColorSelection;
|
||||
int mLinespacing;
|
||||
}
|
||||
|
||||
class OptionMenuDescriptor : MenuDescriptor native
|
||||
{
|
||||
native Array<OptionMenuItem> mItems;
|
||||
native String mTitle;
|
||||
native int mSelectedItem;
|
||||
native int mDrawTop;
|
||||
native int mScrollTop;
|
||||
native int mScrollPos;
|
||||
native int mIndent;
|
||||
native int mPosition;
|
||||
native bool mDontDim;
|
||||
|
||||
//native void CalcIndent();
|
||||
//native OptionMenuItem GetItem(Name iname);
|
||||
void Reset()
|
||||
{
|
||||
// Reset the default settings (ignore all other values in the struct)
|
||||
mPosition = 0;
|
||||
mScrollTop = 0;
|
||||
mIndent = 0;
|
||||
mDontDim = 0;
|
||||
}
|
||||
}
|
||||
|
||||
class OptionMenuItem : MenuItemBase native
|
||||
{
|
||||
native String mLabel;
|
||||
native bool mCentered;
|
||||
|
||||
//native void drawLabel(int indent, int y, EColorRange color, bool grayed = false);
|
||||
}
|
||||
|
||||
class OptionMenu : Menu native
|
||||
{
|
||||
native bool CanScrollUp;
|
||||
native bool CanScrollDown;
|
||||
native int VisBottom;
|
||||
native OptionMenuItem mFocusControl;
|
||||
native OptionMenuDescriptor mDesc;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue