mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-29 15:22:08 +00:00
- fixed some discrepancies in Harmony's actor definitions.
This commit is contained in:
parent
7b680e2f12
commit
7e71532ccc
1 changed files with 20 additions and 13 deletions
|
@ -78,15 +78,15 @@ actor Beastling replaces ZombieMan
|
||||||
SARG AB 10 A_Look
|
SARG AB 10 A_Look
|
||||||
loop
|
loop
|
||||||
See:
|
See:
|
||||||
SARG AABBCCDD 2 A_Chase
|
SARG AABBCCDD 2 Fast A_Chase
|
||||||
loop
|
loop
|
||||||
Pain:
|
Pain:
|
||||||
SARG H 2
|
SARG H 2 Fast
|
||||||
SARG H 2 A_Pain
|
SARG H 2 Fast A_Pain
|
||||||
goto See
|
goto See
|
||||||
Melee:
|
Melee:
|
||||||
SARG EF 8 A_FaceTarget
|
SARG EF 8 Fast A_FaceTarget
|
||||||
SARG G 8 A_SargAttack
|
SARG G 8 Fast A_SargAttack
|
||||||
goto See
|
goto See
|
||||||
Missile:
|
Missile:
|
||||||
SARG E 10 A_FaceTarget
|
SARG E 10 A_FaceTarget
|
||||||
|
@ -101,6 +101,9 @@ actor Beastling replaces ZombieMan
|
||||||
SARG M 4
|
SARG M 4
|
||||||
SARG N -1
|
SARG N -1
|
||||||
stop
|
stop
|
||||||
|
Raise:
|
||||||
|
SARG NMLKJI 5
|
||||||
|
Goto See
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -108,7 +111,7 @@ actor Follower replaces ShotgunGuy
|
||||||
{
|
{
|
||||||
scale .33
|
scale .33
|
||||||
health 60
|
health 60
|
||||||
radius 10
|
radius 20
|
||||||
height 56
|
height 56
|
||||||
mass 75
|
mass 75
|
||||||
speed 8
|
speed 8
|
||||||
|
@ -165,7 +168,8 @@ actor FallingFollower replaces Archvile
|
||||||
height 56
|
height 56
|
||||||
reactiontime 8
|
reactiontime 8
|
||||||
painchance 170
|
painchance 170
|
||||||
mass 75
|
mass 100
|
||||||
|
MaxTargetRange 896
|
||||||
seesound "shotguy/sight"
|
seesound "shotguy/sight"
|
||||||
attacksound "shotguy/attack"
|
attacksound "shotguy/attack"
|
||||||
painsound "shotguy/pain"
|
painsound "shotguy/pain"
|
||||||
|
@ -188,8 +192,7 @@ actor FallingFollower replaces Archvile
|
||||||
BON1 A 2 A_Chase
|
BON1 A 2 A_Chase
|
||||||
BON1 A 1 A_Chase
|
BON1 A 1 A_Chase
|
||||||
BON1 B 2 A_Chase
|
BON1 B 2 A_Chase
|
||||||
BON1 B 1 A_Chase
|
BON1 B 2 A_Chase
|
||||||
BON1 C 2 A_Chase
|
|
||||||
BON1 CC 6 A_Chase
|
BON1 CC 6 A_Chase
|
||||||
BON1 D 2 A_Chase
|
BON1 D 2 A_Chase
|
||||||
BON1 D 6 A_Chase
|
BON1 D 6 A_Chase
|
||||||
|
@ -316,7 +319,7 @@ actor Obstacle1 replaces Fatso
|
||||||
painchance 80
|
painchance 80
|
||||||
mass 1000
|
mass 1000
|
||||||
MONSTER
|
MONSTER
|
||||||
-SHOOTABLE
|
+SHOOTABLE
|
||||||
+FLOORCLIP
|
+FLOORCLIP
|
||||||
-COUNTKILL
|
-COUNTKILL
|
||||||
states
|
states
|
||||||
|
@ -523,6 +526,7 @@ actor Mine replaces LostSoul
|
||||||
+NOICEDEATH
|
+NOICEDEATH
|
||||||
+DONTFALL
|
+DONTFALL
|
||||||
-COUNTKILL
|
-COUNTKILL
|
||||||
|
+NOBLOOD
|
||||||
states
|
states
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -1039,6 +1043,7 @@ actor PurpleKeycard : Key replaces RedCard
|
||||||
height 16
|
height 16
|
||||||
inventory.pickupmessage "$GOTREDCARD"
|
inventory.pickupmessage "$GOTREDCARD"
|
||||||
inventory.icon "STKEYS2"
|
inventory.icon "STKEYS2"
|
||||||
|
+NOTDMATCH
|
||||||
states
|
states
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -1057,6 +1062,7 @@ actor YellowKeycard : Key replaces YellowCard
|
||||||
height 16
|
height 16
|
||||||
inventory.pickupmessage "$GOTYELWCARD"
|
inventory.pickupmessage "$GOTYELWCARD"
|
||||||
inventory.icon "STKEYS1"
|
inventory.icon "STKEYS1"
|
||||||
|
+NOTDMATCH
|
||||||
states
|
states
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
|
@ -1355,9 +1361,10 @@ actor Minigun : Weapon replaces Chaingun
|
||||||
CHGG AB 4 A_Refire
|
CHGG AB 4 A_Refire
|
||||||
goto Ready
|
goto Ready
|
||||||
Flash:
|
Flash:
|
||||||
CHGF AB 5 bright A_Light1
|
CHGF A 5 bright A_Light1
|
||||||
SHTG E 0 A_Light0
|
Goto LightDone
|
||||||
stop
|
CHGF B 5 bright A_Light1
|
||||||
|
Goto LightDone
|
||||||
Spawn:
|
Spawn:
|
||||||
MGUN A -1
|
MGUN A -1
|
||||||
stop
|
stop
|
||||||
|
|
Loading…
Reference in a new issue