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use proper access functions to ResourceData.
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parent
4da196a416
commit
7d0ad4897f
4 changed files with 5 additions and 5 deletions
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@ -63,7 +63,7 @@ struct HexDataSource
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FScanner sc;
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FScanner sc;
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auto data = resf->Read(index);
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auto data = resf->Read(index);
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sc.OpenMem("newconsolefont.hex", (const char*)data.data(), data.size());
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sc.OpenMem("newconsolefont.hex", data.string(), data.size());
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sc.SetCMode(true);
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sc.SetCMode(true);
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glyphdata.Push(0); // ensure that index 0 can be used as 'not present'.
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glyphdata.Push(0); // ensure that index 0 can be used as 'not present'.
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while (sc.GetString())
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while (sc.GetString())
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@ -306,7 +306,7 @@ unsigned FSavegameManagerBase::ExtractSaveData(int index)
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auto data = resf->Read(info);
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auto data = resf->Read(info);
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FSerializer arc;
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FSerializer arc;
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if (!arc.OpenReader((const char*)data.data(), data.size()))
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if (!arc.OpenReader(data.string(), data.size()))
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{
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{
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return index;
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return index;
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}
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}
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@ -2013,7 +2013,7 @@ void G_DoLoadGame ()
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auto data = resfile->Read(info);
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auto data = resfile->Read(info);
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FSerializer arc;
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FSerializer arc;
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if (!arc.OpenReader((char*)data.data(), data.size()))
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if (!arc.OpenReader(data.string(), data.size()))
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{
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{
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LoadGameError("TXT_FAILEDTOREADSG");
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LoadGameError("TXT_FAILEDTOREADSG");
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return;
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return;
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@ -2088,7 +2088,7 @@ void G_DoLoadGame ()
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}
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}
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data = resfile->Read(info);
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data = resfile->Read(info);
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if (!arc.OpenReader((char*)data.data(), data.size()))
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if (!arc.OpenReader(data.string(), data.size()))
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{
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{
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LoadGameError("TXT_SGINFOERR");
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LoadGameError("TXT_SGINFOERR");
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return;
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return;
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@ -84,7 +84,7 @@ void FSavegameManager::ReadSaveStrings()
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}
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}
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auto data = savegame->Read(info);
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auto data = savegame->Read(info);
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FSerializer arc;
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FSerializer arc;
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if (arc.OpenReader((const char*)data.data(), data.size()))
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if (arc.OpenReader(data.string(), data.size()))
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{
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{
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int savever = 0;
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int savever = 0;
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arc("Save Version", savever);
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arc("Save Version", savever);
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