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Add signed->unsigned promotion for binary operators
The C-style rules for integer promotion are that when you have a signed int and an unsigned int, if you can't promote to a wider type, then the signed type is promoted to an unsigned type.
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1 changed files with 13 additions and 0 deletions
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@ -2685,6 +2685,19 @@ bool FxBinary::Promote(FCompileContext &ctx, bool forceint)
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{
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ValueType = TypeUInt32;
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}
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// If one side is an unsigned 32-bit int and the other side is a signed 32-bit int, the signed side is implicitly converted to unsigned.
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else if (!ctx.FromDecorate && left->ValueType == TypeUInt32 && right->ValueType == TypeSInt32)
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{
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right = new FxIntCast(right, false, false, true);
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right = right->Resolve(ctx);
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ValueType = TypeUInt32;
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}
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else if (!ctx.FromDecorate && left->ValueType == TypeSInt32 && right->ValueType == TypeUInt32)
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{
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left = new FxIntCast(left, false, false, true);
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left = left->Resolve(ctx);
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ValueType = TypeUInt32;
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}
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else if (left->IsInteger() && right->IsInteger())
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{
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ValueType = TypeSInt32; // Addition and subtraction forces all integer-derived types to signed int.
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