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- fixed incorrect trigger types in compatibility setter.
These were caused by some bogus comment in the original compatibility.txt which erroneously added a "SPAC_PCross" remark to a line which actually set "SPAC_Cross".
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1 changed files with 2 additions and 2 deletions
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@ -73,7 +73,7 @@ class LevelCompatibility play
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AddSectorTag(35, 15);
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for(int i=605; i<609;i++)
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{
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SetLineActivation(i, SPAC_PCross);
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SetLineActivation(i, SPAC_Cross);
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SetLineSpecial(i, Door_Open, 15, 64);
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}
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break;
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@ -187,7 +187,7 @@ class LevelCompatibility play
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ClearSectorTags(197);
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AddSectorTag(197, 8);
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SetLineSpecial(1279, Floor_LowerToLowest, 8, 32);
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SetLineActivation(1240, SPAC_PCross);
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SetLineActivation(1240, SPAC_Cross);
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SetLineSpecial(1240, Floor_LowerToLowest, 38, 32);
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break;
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}
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