- fixed incompatible commit.

This commit is contained in:
Christoph Oelckers 2019-01-12 14:59:26 +01:00
parent 0330cac85c
commit 7c54c6c529

View file

@ -153,7 +153,7 @@ sector_t * FGLRenderer::RenderViewpoint (FRenderViewpoint &mainvp, AActor * came
R_SetupFrame (mainvp, r_viewwindow, camera); R_SetupFrame (mainvp, r_viewwindow, camera);
if (mainview && toscreen) if (mainview && toscreen)
UpdateShadowMap(camera->Level); UpdateShadowMap();
// Render (potentially) multiple views for stereo 3d // Render (potentially) multiple views for stereo 3d
// Fixme. The view offsetting should be done with a static table and not require setup of the entire render state for the mode. // Fixme. The view offsetting should be done with a static table and not require setup of the entire render state for the mode.