From 7a8ccaad97f06628f360201ef591828f049e815f Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Tue, 14 Aug 2012 02:50:29 +0000 Subject: [PATCH] - Clear the shootable flag in P_ExplodeMissile(). SVN r3827 (trunk) --- src/p_mobj.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index 938c976f3b..f26f0978a1 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -1159,6 +1159,7 @@ void P_ExplodeMissile (AActor *mo, line_t *line, AActor *target) } mo->velx = mo->vely = mo->velz = 0; mo->effects = 0; // [RH] + mo->flags &= ~MF_SHOOTABLE; FState *nextstate=NULL;