Revert "- Actor.GetSpecies() is a non-destructive function"

This reverts commit ee5442c06b.
This commit is contained in:
Rachael Alexanderson 2024-10-17 21:29:07 -04:00
parent 7baa25e993
commit 7a4a7146f5
No known key found for this signature in database
GPG key ID: 26A8ACCE97115EE0
2 changed files with 2 additions and 2 deletions

View file

@ -362,7 +362,7 @@ sector_t* RenderView(player_t* player)
// Draw all canvases that changed
for (FCanvas* canvas : AllCanvases)
{
if (canvas->Tex && canvas->Tex->CheckNeedsUpdate())
if (canvas->Tex->CheckNeedsUpdate())
{
screen->RenderTextureView(canvas->Tex, [=](IntRect& bounds)
{

View file

@ -853,7 +853,7 @@ class Actor : Thinker native
native bool LookForPlayers(bool allaround, LookExParams params = null);
native bool TeleportMove(Vector3 pos, bool telefrag, bool modifyactor = true);
native clearscope double DistanceBySpeed(Actor other, double speed) const;
native clearscope name GetSpecies();
native name GetSpecies();
native void PlayActiveSound();
native void Howl();
native void DrawSplash (int count, double angle, int kind);