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Applied values to latched CVARs in correct order
https://forum.zdoom.org/viewtopic.php?t=59159
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1 changed files with 3 additions and 3 deletions
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@ -1639,9 +1639,7 @@ FBaseCVar *C_CreateCVar(const char *var_name, ECVarType var_type, uint32_t flags
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void UnlatchCVars (void)
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void UnlatchCVars (void)
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{
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{
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FLatchedValue var;
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for (const FLatchedValue& var : LatchedValues)
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while (LatchedValues.Pop (var))
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{
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{
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uint32_t oldflags = var.Variable->Flags;
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uint32_t oldflags = var.Variable->Flags;
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var.Variable->Flags &= ~(CVAR_LATCH | CVAR_SERVERINFO);
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var.Variable->Flags &= ~(CVAR_LATCH | CVAR_SERVERINFO);
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@ -1650,6 +1648,8 @@ void UnlatchCVars (void)
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delete[] var.Value.String;
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delete[] var.Value.String;
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var.Variable->Flags = oldflags;
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var.Variable->Flags = oldflags;
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}
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}
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LatchedValues.Clear();
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}
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}
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void DestroyCVarsFlagged (uint32_t flags)
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void DestroyCVarsFlagged (uint32_t flags)
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