From 79d9a573bb2520355d387f4b02fc6fc455b1c146 Mon Sep 17 00:00:00 2001 From: John Palomo Jr Date: Wed, 24 Sep 2014 03:56:20 -0400 Subject: [PATCH] Added AProp_MeleeRange to SetActorProperty. --- src/p_acs.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/p_acs.cpp b/src/p_acs.cpp index fd41d6e51d..983728c8dc 100644 --- a/src/p_acs.cpp +++ b/src/p_acs.cpp @@ -3843,6 +3843,10 @@ void DLevelScript::DoSetActorProperty (AActor *actor, int property, int value) actor->reactiontime = value; break; + case APROP_MeleeRange: + actor->meleerange = value; + break; + case APROP_ViewHeight: if (actor->IsKindOf (RUNTIME_CLASS (APlayerPawn))) static_cast(actor)->ViewHeight = value;