- define _WIN32_WINNT to 0x600 (Vista) in the CMake project instead of littering all files with inconsistent settings for the target version.

This commit is contained in:
Christoph Oelckers 2019-07-14 16:55:01 +02:00
parent f50e402e92
commit 79ad3e6203
15 changed files with 1 additions and 19 deletions

View file

@ -219,7 +219,7 @@ if( MSVC )
set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC /MTd" )
# Disable warnings for unsecure CRT functions from VC8+
set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996 /DUNICODE /D_UNICODE" )
set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996 /DUNICODE /D_UNICODE /D_WIN32_WINNT=0x0600" )
# The CMake configurations set /GR and /MD by default, which conflict with our settings.
string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} )

View file

@ -12,7 +12,6 @@ void D_ConfirmSendStats()
#else // !NO_SEND_STATS
#if defined(_WIN32)
#define _WIN32_WINNT 0x0501
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>

View file

@ -32,7 +32,6 @@
**
*/
#define _WIN32_WINNT 0x0501
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>

View file

@ -35,7 +35,6 @@
**
*/
#define _WIN32_WINNT 0x0400
#include "helperthread.h"
//==========================================================================

View file

@ -32,7 +32,6 @@
**
*/
#define _WIN32_WINNT 0x0400
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>

View file

@ -35,7 +35,6 @@
// HEADER FILES ------------------------------------------------------------
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0501
#include <windows.h>
#include <richedit.h>
#include <tlhelp32.h>

View file

@ -35,7 +35,6 @@
#define WIN32_LEAN_AND_MEAN
#define DIRECTINPUT_VERSION 0x800
#define _WIN32_WINNT 0x0501
#include <windows.h>
#include <dinput.h>
#ifndef __GNUC__

View file

@ -35,11 +35,6 @@
// DI3 only supports up to 4 mouse buttons, and I want the joystick to
// be read using DirectInput instead of winmm.
#define DIRECTINPUT_VERSION 0x800
#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
#define _WIN32_WINNT 0x0501 // Support the mouse wheel and session notification.
#endif
#define WIN32_LEAN_AND_MEAN
#define __BYTEBOOL__
#ifndef __GNUC__

View file

@ -35,7 +35,6 @@
#define WIN32_LEAN_AND_MEAN
#define DIRECTINPUT_VERSION 0x800
#define _WIN32_WINNT 0x0501
#include <windows.h>
#include <dinput.h>

View file

@ -35,7 +35,6 @@
// HEADER FILES ------------------------------------------------------------
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0501
#include <windows.h>
#include <mmsystem.h>
#include <objbase.h>

View file

@ -35,7 +35,6 @@
#define WIN32_LEAN_AND_MEAN
#define DIRECTINPUT_VERSION 0x800
#define _WIN32_WINNT 0x0501
#include <windows.h>
#include <dinput.h>

View file

@ -34,7 +34,6 @@
// HEADER FILES ------------------------------------------------------------
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0501
#include <windows.h>
#include "i_input.h"

View file

@ -33,7 +33,6 @@
**
*/
#define _WIN32_WINNT 0x0600
#include <windows.h>
#include <lmcons.h>
#include <shlobj.h>

View file

@ -36,7 +36,6 @@
// HEADER FILES ------------------------------------------------------------
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0501
#include <windows.h>
#include <xinput.h>
#include <limits.h>

View file

@ -35,7 +35,6 @@
// HEADER FILES ------------------------------------------------------------
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0501 // required to get the MARQUEE defines
#include <windows.h>
#include <commctrl.h>
#include "resource.h"