- proper handle pixel format creation errors in Cocoa backend

This commit is contained in:
alexey.lysiuk 2018-05-06 17:53:53 +03:00
parent 7fcefa2ed1
commit 78c06554af
1 changed files with 4 additions and 4 deletions

View File

@ -378,11 +378,11 @@ CocoaVideo::CocoaVideo()
if (nil == pixelFormat && NSOpenGLProfileVersion3_2Core == defaultProfile)
{
pixelFormat = CreatePixelFormat(NSOpenGLProfileVersionLegacy);
}
if (nil == pixelFormat)
{
I_FatalError("Cannot OpenGL create pixel format, graphics hardware is not supported");
}
if (nil == pixelFormat)
{
I_FatalError("Cannot create OpenGL pixel format, graphics hardware is not supported");
}
// Create OpenGL context and view