fixed skewing for lower tiers.

This commit is contained in:
Professor Hastig 2023-10-26 08:08:58 +02:00 committed by Rachael Alexanderson
parent a8c1f7a637
commit 77e5fd3081

View file

@ -2407,7 +2407,7 @@ void HWWall::Process(HWWallDispatcher *di, seg_t *seg, sector_t * frontsector, s
/* bottom texture */
// the back sector's ceiling obstructs part of this wall (specially important for sky sectors)
float bfh1a = bch1, bfh2a = bch2;
float bfh1a = bfh1, bfh2a = bfh2;
if (fch1 < bfh1 && fch2 < bfh2 && (seg->linedef->flags & ML_DRAWFULLHEIGHT) == 0)
{
bfh1 = fch1;