- remove ARM specific gl_es definition since it's not even really much different from the main line definition, anyhow

This commit is contained in:
Rachael Alexanderson 2018-06-09 13:40:39 -04:00
parent ae1fe041ee
commit 77956fc485

View file

@ -78,17 +78,10 @@ CUSTOM_CVAR(Bool, gl_debug, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINI
{ {
Printf("This won't take effect until " GAMENAME " is restarted.\n"); Printf("This won't take effect until " GAMENAME " is restarted.\n");
} }
#ifdef __arm__
CUSTOM_CVAR(Bool, gl_es, false, CVAR_NOINITCALL)
{
Printf("This won't take effect until " GAMENAME " is restarted.\n");
}
#else
CUSTOM_CVAR(Bool, gl_es, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL) CUSTOM_CVAR(Bool, gl_es, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
{ {
Printf("This won't take effect until " GAMENAME " is restarted.\n"); Printf("This won't take effect until " GAMENAME " is restarted.\n");
} }
#endif
CVAR (Int, vid_adapter, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) CVAR (Int, vid_adapter, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)