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Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
77277f4f75
5 changed files with 17 additions and 22 deletions
20
src/m_swap.h
20
src/m_swap.h
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@ -29,51 +29,51 @@
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// WAD files are stored little endian.
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// WAD files are stored little endian.
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#ifdef __APPLE__
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#ifdef __APPLE__
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#include <CoreFoundation/CoreFoundation.h>
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#include <libkern/OSByteOrder.h>
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inline short LittleShort(short x)
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inline short LittleShort(short x)
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{
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{
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return (short)CFSwapInt16LittleToHost((uint16_t)x);
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return (short)OSSwapLittleToHostInt16((uint16_t)x);
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}
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}
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inline unsigned short LittleShort(unsigned short x)
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inline unsigned short LittleShort(unsigned short x)
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{
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{
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return CFSwapInt16LittleToHost(x);
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return OSSwapLittleToHostInt16(x);
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}
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}
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inline short LittleShort(int x)
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inline short LittleShort(int x)
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{
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{
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return CFSwapInt16LittleToHost((uint16_t)x);
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return OSSwapLittleToHostInt16((uint16_t)x);
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}
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}
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inline int LittleLong(int x)
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inline int LittleLong(int x)
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{
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{
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return CFSwapInt32LittleToHost((uint32_t)x);
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return OSSwapLittleToHostInt32((uint32_t)x);
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}
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}
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inline unsigned int LittleLong(unsigned int x)
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inline unsigned int LittleLong(unsigned int x)
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{
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{
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return CFSwapInt32LittleToHost(x);
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return OSSwapLittleToHostInt32(x);
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}
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}
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inline short BigShort(short x)
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inline short BigShort(short x)
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{
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{
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return (short)CFSwapInt16BigToHost((uint16_t)x);
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return (short)OSSwapBigToHostInt16((uint16_t)x);
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}
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}
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inline unsigned short BigShort(unsigned short x)
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inline unsigned short BigShort(unsigned short x)
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{
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{
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return CFSwapInt16BigToHost(x);
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return OSSwapBigToHostInt16(x);
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}
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}
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inline int BigLong(int x)
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inline int BigLong(int x)
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{
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{
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return CFSwapInt32BigToHost((uint32_t)x);
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return OSSwapBigToHostInt32((uint32_t)x);
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}
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}
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inline unsigned int BigLong(unsigned int x)
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inline unsigned int BigLong(unsigned int x)
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{
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{
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return CFSwapInt32BigToHost(x);
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return OSSwapBigToHostInt32(x);
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}
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}
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#else
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#else
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@ -303,8 +303,8 @@ int main (int argc, char **argv)
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vid_defwidth = videoInfo->current_w;
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vid_defwidth = videoInfo->current_w;
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vid_defheight = videoInfo->current_h;
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vid_defheight = videoInfo->current_h;
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vid_defbits = videoInfo->vfmt->BitsPerPixel;
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vid_defbits = videoInfo->vfmt->BitsPerPixel;
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vid_vsync = True;
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vid_vsync = true;
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fullscreen = True;
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fullscreen = true;
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}
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}
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#endif // __APPLE__
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#endif // __APPLE__
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@ -103,10 +103,8 @@ int (*I_GetTime) (bool saveMS);
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int (*I_WaitForTic) (int);
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int (*I_WaitForTic) (int);
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void (*I_FreezeTime) (bool frozen);
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void (*I_FreezeTime) (bool frozen);
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void I_Tactile (int on, int off, int total)
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void I_Tactile (int /*on*/, int /*off*/, int /*total*/)
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{
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{
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// UNUSED.
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on = off = total = 0;
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}
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}
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ticcmd_t emptycmd;
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ticcmd_t emptycmd;
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@ -323,8 +321,8 @@ void SetLanguageIDs ()
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size_t langlen = strlen(language);
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size_t langlen = strlen(language);
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DWORD lang = (langlen < 2 || langlen > 3) ?
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DWORD lang = (langlen < 2 || langlen > 3) ?
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MAKE_ID('e','n','u','0') :
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MAKE_ID('e','n','u','\0') :
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MAKE_ID(language[0],language[1],language[2],'0');
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MAKE_ID(language[0],language[1],language[2],'\0');
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LanguageIDs[3] = LanguageIDs[2] = LanguageIDs[1] = LanguageIDs[0] = lang;
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LanguageIDs[3] = LanguageIDs[2] = LanguageIDs[1] = LanguageIDs[0] = lang;
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}
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}
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@ -1340,14 +1340,11 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_FireCustomMissile)
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self->pitch -= pitch;
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self->pitch -= pitch;
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AActor * misl=P_SpawnPlayerMissile (self, x, y, z, ti, shootangle, &linetarget);
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AActor * misl=P_SpawnPlayerMissile (self, x, y, z, ti, shootangle, &linetarget);
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self->pitch = SavedPlayerPitch;
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self->pitch = SavedPlayerPitch;
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if (Flags & FPF_TRANSFERTRANSLATION)
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{
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misl->Translation = self->Translation;
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}
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// automatic handling of seeker missiles
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// automatic handling of seeker missiles
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if (misl)
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if (misl)
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{
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{
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if (Flags & FPF_TRANSFERTRANSLATION) misl->Translation = self->Translation;
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if (linetarget && misl->flags2&MF2_SEEKERMISSILE) misl->tracer=linetarget;
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if (linetarget && misl->flags2&MF2_SEEKERMISSILE) misl->tracer=linetarget;
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if (!(Flags & FPF_AIMATANGLE))
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if (!(Flags & FPF_AIMATANGLE))
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{
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{
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@ -167,7 +167,7 @@ INTBOOL CheckActorFlag(const AActor *owner, FFlagDef *fd)
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{
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{
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return fd->flagbit & *(DWORD *)(((char*)owner) + fd->structoffset);
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return fd->flagbit & *(DWORD *)(((char*)owner) + fd->structoffset);
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}
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}
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#ifdef __BID_ENDIAN__
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#ifdef __BIG_ENDIAN__
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else if (fd->fieldsize == 2)
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else if (fd->fieldsize == 2)
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{
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{
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return fd->flagbit & *(WORD *)(((char*)owner) + fd->structoffset);
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return fd->flagbit & *(WORD *)(((char*)owner) + fd->structoffset);
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