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- fixed: Completely empty if statements left the code generator in a broken state.
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1 changed files with 2 additions and 1 deletions
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@ -7946,7 +7946,8 @@ FxExpression *FxIfStatement::Resolve(FCompileContext &ctx)
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if (WhenTrue == nullptr && WhenFalse == nullptr)
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{ // We don't do anything either way, so disappear
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delete this;
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return nullptr;
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ScriptPosition.Message(MSG_WARNING, "empty if statement");
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return new FxNop(ScriptPosition);
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}
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SAFE_RESOLVE(Condition, ctx);
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