SVN r1803 (trunk)
This commit is contained in:
Christoph Oelckers 2009-09-06 21:24:04 +00:00
parent 5bd22ca864
commit 74e3502185

View file

@ -5119,13 +5119,14 @@ AActor *P_SpawnPlayerMissile (AActor *source, fixed_t x, fixed_t y, fixed_t z,
MissileActor->velx = FixedMul (vx, speed);
MissileActor->vely = FixedMul (vy, speed);
if (th->flags3 & (MF3_FLOORHUGGER|MF3_CEILINGHUGGER))
if (MissileActor->flags3 & (MF3_FLOORHUGGER|MF3_CEILINGHUGGER))
{
MissileActor->velz = 0;
}
else
{
MissileActor->velz = FixedMul (vz, speed);
}
if (MissileActor->flags4 & MF4_SPECTRAL)
MissileActor->health = -1;