- archive 'multiplayer' flag in savegames. https://forum.zdoom.org/viewtopic.php?f=2&t=61980

This commit is contained in:
Rachael Alexanderson 2018-09-15 08:16:02 -04:00
parent 1210e1a951
commit 74d939c0d2

View file

@ -942,6 +942,8 @@ void G_SerializeLevel(FSerializer &arc, bool hubload)
arc.ReadObjects(hubload); arc.ReadObjects(hubload);
} }
arc("multiplayer", multiplayer);
arc("level.flags", level.flags) arc("level.flags", level.flags)
("level.flags2", level.flags2) ("level.flags2", level.flags2)
("level.fadeto", level.fadeto) ("level.fadeto", level.fadeto)