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- Fixed: The check for CHANGELEVEL_KEEPFACING in G_FinishTravel() needed parentheses.
SVN r3444 (trunk)
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1 changed files with 1 additions and 1 deletions
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@ -1119,7 +1119,7 @@ void G_FinishTravel ()
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// The player being spawned here is a short lived dummy and
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// must not start any ENTER script or big problems will happen.
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pawndup = P_SpawnPlayer (&playerstarts[pawn->player - players], true);
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if (!changeflags & CHANGELEVEL_KEEPFACING)
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if (!(changeflags & CHANGELEVEL_KEEPFACING))
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{
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pawn->angle = pawndup->angle;
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pawn->pitch = pawndup->pitch;
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