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- removed global fastmath setting now that it is controlled by per-source-file settings.
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@ -118,8 +118,7 @@ if( MSVC )
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# String pooling
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# Function-level linking
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# Disable run-time type information
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# Set floating point model to fast or the GL render will suffer for it.
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set( ALL_C_FLAGS "/GF /Gy /GR- /fp:fast" )
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set( ALL_C_FLAGS "/GF /Gy /GR-" )
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if( CMAKE_SIZEOF_VOID_P MATCHES "4")
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# SSE2 option (mostly to switch it off in VC2012 and later where it's the default
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