- fixed: the minotaur spawned its floor flames regardless of the setting of compat_minotaur

A_MinotaurAtk3 was checking against the CVAR instead of the compatibility flag constant.
This commit is contained in:
Blue Shadow 2020-07-28 09:42:21 +03:00 committed by Christoph Oelckers
parent 86bac6bfcf
commit 7179eaacda

View file

@ -347,7 +347,7 @@ class Minotaur : Actor
} }
else else
{ {
if (Floorclip > 0 && (Level.compatflags & COMPAT_MINOTAUR)) if (Floorclip > 0 && (Level.compatflags & COMPATF_MINOTAUR))
{ {
// only play the sound. // only play the sound.
A_StartSound ("minotaur/fx2hit", CHAN_WEAPON); A_StartSound ("minotaur/fx2hit", CHAN_WEAPON);