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Fixed restoration of window position with OpenGL renderer
Software renderer was not affected as it has maximize window button enabled
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1 changed files with 2 additions and 1 deletions
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@ -299,7 +299,8 @@ void I_SaveWindowedPos ()
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return;
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}
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// Make sure we only save the window position if it's not fullscreen.
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if ((GetWindowLong (Window, GWL_STYLE) & WS_OVERLAPPEDWINDOW) == WS_OVERLAPPEDWINDOW)
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static const int WINDOW_STYLE = WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX;
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if ((GetWindowLong (Window, GWL_STYLE) & WINDOW_STYLE) == WINDOW_STYLE)
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{
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RECT wrect;
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