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fix UMAPINFO's intermusic being used at the summary screen.
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1 changed files with 2 additions and 0 deletions
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@ -443,11 +443,13 @@ void CommitUMapinfo(level_info_t *defaultinfo)
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if (map.partime > 0) levelinfo->partime = map.partime;
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if (map.enterpic[0]) levelinfo->EnterPic = map.enterpic;
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if (map.exitpic[0]) levelinfo->ExitPic = map.exitpic;
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/* UMAPINFO's intermusic is for the text screen, not the summary.
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if (map.intermusic[0])
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{
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levelinfo->InterMusic = map.intermusic;
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levelinfo->intermusicorder = 0;
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}
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*/
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if (map.BossActions.Size() > 0 || map.BossCleared)
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{
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// Setting a boss action will deactivate the flag based monster actions.
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