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Removed excess value from stall debug output
The debug output for a stalled Arbitrator had an excess Net_Arbitrator value, bumping the gametic+counts value off the output.
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1 changed files with 1 additions and 1 deletions
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@ -1853,7 +1853,7 @@ void TryRunTics (void)
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{ //Send a resend request to the Arbitrator, as it's obvious we are stuck here.
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if (debugfile)
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fprintf (debugfile, "Arbitrator is slow (%i to %i)\n",
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Net_Arbitrator, nettics[Net_Arbitrator], gametic+counts);
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nettics[Net_Arbitrator], gametic+counts);
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//Send resend request to the Arbitrator. Also mark the Arbitrator as waiting to display it in the hud.
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if(i != 0)
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remoteresend[Net_Arbitrator] = players[playerfornode[Net_Arbitrator]].waiting = hadlate = true;
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