Removed excess value from stall debug output

The debug output for a stalled Arbitrator had an excess Net_Arbitrator
value, bumping the gametic+counts value off the output.
This commit is contained in:
Edward Richardson 2013-12-02 06:23:22 +13:00
parent 662bc7a3ac
commit 7045f195f3

View file

@ -1853,7 +1853,7 @@ void TryRunTics (void)
{ //Send a resend request to the Arbitrator, as it's obvious we are stuck here.
if (debugfile)
fprintf (debugfile, "Arbitrator is slow (%i to %i)\n",
Net_Arbitrator, nettics[Net_Arbitrator], gametic+counts);
nettics[Net_Arbitrator], gametic+counts);
//Send resend request to the Arbitrator. Also mark the Arbitrator as waiting to display it in the hud.
if(i != 0)
remoteresend[Net_Arbitrator] = players[playerfornode[Net_Arbitrator]].waiting = hadlate = true;