mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-25 13:31:37 +00:00
- fixed a few Heretic actors:
* The pod generator's attacksound was wrong * The teleglitter generators need different flags if they are supposed to work with z-aware spawning of the glitter. * The knight's axes need the THRUGHOST flag. SVN r1582 (trunk)
This commit is contained in:
parent
b9fa7626bc
commit
6fd62b68a8
3 changed files with 12 additions and 4 deletions
|
@ -1,4 +1,11 @@
|
|||
May 14, 2009
|
||||
May 14, 2009 (Changes by Graf Zahl)
|
||||
- fixed a few Heretic actors:
|
||||
* The pod generator's attacksound was wrong
|
||||
* The teleglitter generators need different flags if they are supposed to work
|
||||
with z-aware spawning of the glitter.
|
||||
* The knight's axes need the THRUGHOST flag.
|
||||
|
||||
May 14, 2009
|
||||
- Fixed non-POD passing in G_BuildSaveName() and other things GCC warned
|
||||
about.
|
||||
- Added support for imploded zips.
|
||||
|
|
|
@ -68,7 +68,7 @@ ACTOR PodGenerator 43
|
|||
+NOBLOCKMAP
|
||||
+NOSECTOR
|
||||
+DONTSPLASH
|
||||
AttackSound "misc/podgrow"
|
||||
AttackSound "world/podgrow"
|
||||
|
||||
action native A_MakePod (class<Actor> podtype = "Pod");
|
||||
|
||||
|
@ -88,9 +88,9 @@ ACTOR TeleGlitterGenerator1 74
|
|||
Game Heretic
|
||||
SpawnID 166
|
||||
+NOBLOCKMAP
|
||||
+NOSECTOR
|
||||
+NOGRAVITY
|
||||
+DONTSPLASH
|
||||
+MOVEWITHSECTOR
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -106,9 +106,9 @@ ACTOR TeleGlitterGenerator2 52
|
|||
Game Heretic
|
||||
SpawnID 167
|
||||
+NOBLOCKMAP
|
||||
+NOSECTOR
|
||||
+NOGRAVITY
|
||||
+DONTSPLASH
|
||||
+MOVEWITHSECTOR
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
|
|
@ -86,6 +86,7 @@ ACTOR KnightAxe
|
|||
-ACTIVATEIMPACT
|
||||
-ACTIVATEPCROSS
|
||||
+WINDTHRUST
|
||||
+THRUGHOST
|
||||
DeathSound "hknight/hit"
|
||||
States
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue