- Fixed: M_CreateMenus() is too soon to call UpdateJoystickMenu(). It needs to happen after

I_InitInput(), which happens during V_Init2().

SVN r3501 (trunk)
This commit is contained in:
Randy Heit 2012-04-01 03:03:53 +00:00
parent 19ec79d4f3
commit 6ea93d28e2
3 changed files with 379 additions and 379 deletions

View file

@ -2328,6 +2328,7 @@ void D_DoomMain (void)
}
V_Init2();
UpdateJoystickMenu(NULL);
v = Args->CheckValue ("-loadgame");
if (v)

View file

@ -1224,7 +1224,6 @@ void M_CreateMenus()
BuildPlayerclassMenu();
InitCrosshairsList();
InitKeySections();
UpdateJoystickMenu(NULL);
FOptionValues **opt = OptionValues.CheckKey(NAME_Mididevices);
if (opt != NULL)