- Fixed: M_CreateMenus() is too soon to call UpdateJoystickMenu(). It needs to happen after

I_InitInput(), which happens during V_Init2().

SVN r3501 (trunk)
This commit is contained in:
Randy Heit 2012-04-01 03:03:53 +00:00
parent 19ec79d4f3
commit 6ea93d28e2
3 changed files with 379 additions and 379 deletions

View file

@ -2328,6 +2328,7 @@ void D_DoomMain (void)
}
V_Init2();
UpdateJoystickMenu(NULL);
v = Args->CheckValue ("-loadgame");
if (v)

View file

@ -1224,7 +1224,6 @@ void M_CreateMenus()
BuildPlayerclassMenu();
InitCrosshairsList();
InitKeySections();
UpdateJoystickMenu(NULL);
FOptionValues **opt = OptionValues.CheckKey(NAME_Mididevices);
if (opt != NULL)

View file

@ -1,379 +1,379 @@
/*
** i_main.cpp
** System-specific startup code. Eventually calls D_DoomMain.
**
**---------------------------------------------------------------------------
** Copyright 1998-2007 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
// HEADER FILES ------------------------------------------------------------
#include <SDL.h>
#include <unistd.h>
#include <stdlib.h>
#include <signal.h>
#include <new>
#include <sys/param.h>
#ifndef NO_GTK
#include <gtk/gtk.h>
#endif
#include <locale.h>
#if defined(__MACH__) && !defined(NOASM)
#include <sys/types.h>
#include <sys/mman.h>
#endif
#include "doomerrors.h"
#include "m_argv.h"
#include "d_main.h"
#include "i_system.h"
#include "i_video.h"
#include "c_console.h"
#include "errors.h"
#include "version.h"
#include "w_wad.h"
#include "g_level.h"
#include "r_state.h"
#include "cmdlib.h"
/*
** i_main.cpp
** System-specific startup code. Eventually calls D_DoomMain.
**
**---------------------------------------------------------------------------
** Copyright 1998-2007 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
// HEADER FILES ------------------------------------------------------------
#include <SDL.h>
#include <unistd.h>
#include <stdlib.h>
#include <signal.h>
#include <new>
#include <sys/param.h>
#ifndef NO_GTK
#include <gtk/gtk.h>
#endif
#include <locale.h>
#if defined(__MACH__) && !defined(NOASM)
#include <sys/types.h>
#include <sys/mman.h>
#endif
#include "doomerrors.h"
#include "m_argv.h"
#include "d_main.h"
#include "i_system.h"
#include "i_video.h"
#include "c_console.h"
#include "errors.h"
#include "version.h"
#include "w_wad.h"
#include "g_level.h"
#include "r_state.h"
#include "cmdlib.h"
#include "r_utility.h"
#include "doomstat.h"
// MACROS ------------------------------------------------------------------
// The maximum number of functions that can be registered with atterm.
#define MAX_TERMS 64
// TYPES -------------------------------------------------------------------
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
extern "C" int cc_install_handlers(int, char**, int, int*, const char*, int(*)(char*, char*));
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
#ifdef USE_XCURSOR
extern bool UseXCursor;
#endif
// PUBLIC DATA DEFINITIONS -------------------------------------------------
#ifndef NO_GTK
bool GtkAvailable;
#endif
// The command line arguments.
DArgs *Args;
// PRIVATE DATA DEFINITIONS ------------------------------------------------
static void (*TermFuncs[MAX_TERMS]) ();
static const char *TermNames[MAX_TERMS];
static int NumTerms;
// CODE --------------------------------------------------------------------
void addterm (void (*func) (), const char *name)
{
// Make sure this function wasn't already registered.
for (int i = 0; i < NumTerms; ++i)
{
if (TermFuncs[i] == func)
{
return;
}
}
if (NumTerms == MAX_TERMS)
{
func ();
I_FatalError (
"Too many exit functions registered.\n"
"Increase MAX_TERMS in i_main.cpp");
}
TermNames[NumTerms] = name;
TermFuncs[NumTerms++] = func;
}
void popterm ()
{
if (NumTerms)
NumTerms--;
}
void STACK_ARGS call_terms ()
{
while (NumTerms > 0)
{
// printf ("term %d - %s\n", NumTerms, TermNames[NumTerms-1]);
TermFuncs[--NumTerms] ();
}
}
//==========================================================================
//
// FinalGC
//
// Collect garbage one last time before exiting.
//
//==========================================================================
static void FinalGC()
{
Args = NULL;
GC::FullGC();
}
static void STACK_ARGS NewFailure ()
{
I_FatalError ("Failed to allocate memory from system heap");
}
static int DoomSpecificInfo (char *buffer, char *end)
{
const char *arg;
int size = end-buffer-2;
int i, p;
p = 0;
p += snprintf (buffer+p, size-p, GAMENAME" version " DOTVERSIONSTR " (" __DATE__ ")\n");
#ifdef __VERSION__
p += snprintf (buffer+p, size-p, "Compiler version: %s\n", __VERSION__);
#endif
p += snprintf (buffer+p, size-p, "\nCommand line:");
for (i = 0; i < Args->NumArgs(); ++i)
{
p += snprintf (buffer+p, size-p, " %s", Args->GetArg(i));
}
p += snprintf (buffer+p, size-p, "\n");
for (i = 0; (arg = Wads.GetWadName (i)) != NULL; ++i)
{
p += snprintf (buffer+p, size-p, "\nWad %d: %s", i, arg);
}
if (gamestate != GS_LEVEL && gamestate != GS_TITLELEVEL)
{
p += snprintf (buffer+p, size-p, "\n\nNot in a level.");
}
else
{
char name[9];
strncpy (name, level.mapname, 8);
name[8] = 0;
p += snprintf (buffer+p, size-p, "\n\nCurrent map: %s", name);
if (!viewactive)
{
p += snprintf (buffer+p, size-p, "\n\nView not active.");
}
else
{
p += snprintf (buffer+p, size-p, "\n\nviewx = %d", (int)viewx);
p += snprintf (buffer+p, size-p, "\nviewy = %d", (int)viewy);
p += snprintf (buffer+p, size-p, "\nviewz = %d", (int)viewz);
p += snprintf (buffer+p, size-p, "\nviewangle = %x", (unsigned int)viewangle);
}
}
buffer[p++] = '\n';
buffer[p++] = '\0';
return p;
}
#if defined(__MACH__) && !defined(NOASM)
// NASM won't let us create custom sections for Mach-O. Whether that's a limitation of NASM
// or of Mach-O, I don't know, but since we're using NASM for the assembly, it doesn't much
// matter.
extern "C"
{
extern void *rtext_a_start, *rtext_a_end;
extern void *rtext_tmap_start, *rtext_tmap_end;
extern void *rtext_tmap2_start, *rtext_tmap2_end;
extern void *rtext_tmap3_start, *rtext_tmap3_end;
};
static void unprotect_pages(long pagesize, void *start, void *end)
{
char *page = (char *)((intptr_t)start & ~(pagesize - 1));
size_t len = (char *)end - (char *)start;
if (mprotect(page, len, PROT_READ|PROT_WRITE|PROT_EXEC) != 0)
{
fprintf(stderr, "mprotect failed\n");
exit(1);
}
}
static void unprotect_rtext()
{
static void *const pages[] =
{
rtext_a_start, rtext_a_end,
rtext_tmap_start, rtext_tmap_end,
rtext_tmap2_start, rtext_tmap2_end,
rtext_tmap3_start, rtext_tmap3_end
};
long pagesize = sysconf(_SC_PAGESIZE);
for (void *const *p = pages; p < &pages[countof(pages)]; p += 2)
{
unprotect_pages(pagesize, p[0], p[1]);
}
}
#endif
void I_StartupJoysticks();
void I_ShutdownJoysticks();
int main (int argc, char **argv)
{
#if !defined (__APPLE__)
{
int s[4] = { SIGSEGV, SIGILL, SIGFPE, SIGBUS };
cc_install_handlers(argc, argv, 4, s, "zdoom-crash.log", DoomSpecificInfo);
}
#endif // !__APPLE__
printf(GAMENAME" v%s - SVN revision %s - SDL version\nCompiled on %s\n",
DOTVERSIONSTR_NOREV,SVN_REVISION_STRING,__DATE__);
seteuid (getuid ());
std::set_new_handler (NewFailure);
#if defined(__MACH__) && !defined(NOASM)
unprotect_rtext();
#endif
#ifndef NO_GTK
GtkAvailable = gtk_init_check (&argc, &argv);
#endif
setlocale (LC_ALL, "C");
if (SDL_Init (SDL_INIT_VIDEO|SDL_INIT_TIMER|SDL_INIT_NOPARACHUTE|SDL_INIT_JOYSTICK) == -1)
{
fprintf (stderr, "Could not initialize SDL:\n%s\n", SDL_GetError());
return -1;
}
atterm (SDL_Quit);
{
char viddriver[80];
if (SDL_VideoDriverName(viddriver, sizeof(viddriver)) != NULL)
{
printf("Using video driver %s\n", viddriver);
#ifdef USE_XCURSOR
UseXCursor = (strcmp(viddriver, "x11") == 0);
#endif
}
printf("\n");
}
SDL_WM_SetCaption (GAMESIG " " DOTVERSIONSTR " (" __DATE__ ")", NULL);
#ifdef __APPLE__
const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo();
if ( NULL != videoInfo )
{
EXTERN_CVAR( Int, vid_defwidth )
EXTERN_CVAR( Int, vid_defheight )
EXTERN_CVAR( Int, vid_defbits )
EXTERN_CVAR( Bool, vid_vsync )
EXTERN_CVAR( Bool, fullscreen )
vid_defwidth = videoInfo->current_w;
vid_defheight = videoInfo->current_h;
vid_defbits = videoInfo->vfmt->BitsPerPixel;
vid_vsync = True;
fullscreen = True;
}
#endif // __APPLE__
try
{
Args = new DArgs(argc, argv);
atterm(FinalGC);
/*
killough 1/98:
This fixes some problems with exit handling
during abnormal situations.
The old code called I_Quit() to end program,
while now I_Quit() is installed as an exit
handler and exit() is called to exit, either
normally or abnormally. Seg faults are caught
and the error handler is used, to prevent
being left in graphics mode or having very
loud SFX noise because the sound card is
left in an unstable state.
*/
atexit (call_terms);
atterm (I_Quit);
// Should we even be doing anything with progdir on Unix systems?
char program[PATH_MAX];
if (realpath (argv[0], program) == NULL)
strcpy (program, argv[0]);
char *slash = strrchr (program, '/');
if (slash != NULL)
{
*(slash + 1) = '\0';
progdir = program;
}
else
{
progdir = "./";
}
I_StartupJoysticks();
C_InitConsole (80*8, 25*8, false);
D_DoomMain ();
}
catch (class CDoomError &error)
{
I_ShutdownJoysticks();
if (error.GetMessage ())
fprintf (stderr, "%s\n", error.GetMessage ());
exit (-1);
}
catch (...)
{
call_terms ();
throw;
}
return 0;
}
#include "doomstat.h"
// MACROS ------------------------------------------------------------------
// The maximum number of functions that can be registered with atterm.
#define MAX_TERMS 64
// TYPES -------------------------------------------------------------------
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
extern "C" int cc_install_handlers(int, char**, int, int*, const char*, int(*)(char*, char*));
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
#ifdef USE_XCURSOR
extern bool UseXCursor;
#endif
// PUBLIC DATA DEFINITIONS -------------------------------------------------
#ifndef NO_GTK
bool GtkAvailable;
#endif
// The command line arguments.
DArgs *Args;
// PRIVATE DATA DEFINITIONS ------------------------------------------------
static void (*TermFuncs[MAX_TERMS]) ();
static const char *TermNames[MAX_TERMS];
static int NumTerms;
// CODE --------------------------------------------------------------------
void addterm (void (*func) (), const char *name)
{
// Make sure this function wasn't already registered.
for (int i = 0; i < NumTerms; ++i)
{
if (TermFuncs[i] == func)
{
return;
}
}
if (NumTerms == MAX_TERMS)
{
func ();
I_FatalError (
"Too many exit functions registered.\n"
"Increase MAX_TERMS in i_main.cpp");
}
TermNames[NumTerms] = name;
TermFuncs[NumTerms++] = func;
}
void popterm ()
{
if (NumTerms)
NumTerms--;
}
void STACK_ARGS call_terms ()
{
while (NumTerms > 0)
{
// printf ("term %d - %s\n", NumTerms, TermNames[NumTerms-1]);
TermFuncs[--NumTerms] ();
}
}
//==========================================================================
//
// FinalGC
//
// Collect garbage one last time before exiting.
//
//==========================================================================
static void FinalGC()
{
Args = NULL;
GC::FullGC();
}
static void STACK_ARGS NewFailure ()
{
I_FatalError ("Failed to allocate memory from system heap");
}
static int DoomSpecificInfo (char *buffer, char *end)
{
const char *arg;
int size = end-buffer-2;
int i, p;
p = 0;
p += snprintf (buffer+p, size-p, GAMENAME" version " DOTVERSIONSTR " (" __DATE__ ")\n");
#ifdef __VERSION__
p += snprintf (buffer+p, size-p, "Compiler version: %s\n", __VERSION__);
#endif
p += snprintf (buffer+p, size-p, "\nCommand line:");
for (i = 0; i < Args->NumArgs(); ++i)
{
p += snprintf (buffer+p, size-p, " %s", Args->GetArg(i));
}
p += snprintf (buffer+p, size-p, "\n");
for (i = 0; (arg = Wads.GetWadName (i)) != NULL; ++i)
{
p += snprintf (buffer+p, size-p, "\nWad %d: %s", i, arg);
}
if (gamestate != GS_LEVEL && gamestate != GS_TITLELEVEL)
{
p += snprintf (buffer+p, size-p, "\n\nNot in a level.");
}
else
{
char name[9];
strncpy (name, level.mapname, 8);
name[8] = 0;
p += snprintf (buffer+p, size-p, "\n\nCurrent map: %s", name);
if (!viewactive)
{
p += snprintf (buffer+p, size-p, "\n\nView not active.");
}
else
{
p += snprintf (buffer+p, size-p, "\n\nviewx = %d", (int)viewx);
p += snprintf (buffer+p, size-p, "\nviewy = %d", (int)viewy);
p += snprintf (buffer+p, size-p, "\nviewz = %d", (int)viewz);
p += snprintf (buffer+p, size-p, "\nviewangle = %x", (unsigned int)viewangle);
}
}
buffer[p++] = '\n';
buffer[p++] = '\0';
return p;
}
#if defined(__MACH__) && !defined(NOASM)
// NASM won't let us create custom sections for Mach-O. Whether that's a limitation of NASM
// or of Mach-O, I don't know, but since we're using NASM for the assembly, it doesn't much
// matter.
extern "C"
{
extern void *rtext_a_start, *rtext_a_end;
extern void *rtext_tmap_start, *rtext_tmap_end;
extern void *rtext_tmap2_start, *rtext_tmap2_end;
extern void *rtext_tmap3_start, *rtext_tmap3_end;
};
static void unprotect_pages(long pagesize, void *start, void *end)
{
char *page = (char *)((intptr_t)start & ~(pagesize - 1));
size_t len = (char *)end - (char *)start;
if (mprotect(page, len, PROT_READ|PROT_WRITE|PROT_EXEC) != 0)
{
fprintf(stderr, "mprotect failed\n");
exit(1);
}
}
static void unprotect_rtext()
{
static void *const pages[] =
{
rtext_a_start, rtext_a_end,
rtext_tmap_start, rtext_tmap_end,
rtext_tmap2_start, rtext_tmap2_end,
rtext_tmap3_start, rtext_tmap3_end
};
long pagesize = sysconf(_SC_PAGESIZE);
for (void *const *p = pages; p < &pages[countof(pages)]; p += 2)
{
unprotect_pages(pagesize, p[0], p[1]);
}
}
#endif
void I_StartupJoysticks();
void I_ShutdownJoysticks();
int main (int argc, char **argv)
{
#if !defined (__APPLE__)
{
int s[4] = { SIGSEGV, SIGILL, SIGFPE, SIGBUS };
cc_install_handlers(argc, argv, 4, s, "zdoom-crash.log", DoomSpecificInfo);
}
#endif // !__APPLE__
printf(GAMENAME" v%s - SVN revision %s - SDL version\nCompiled on %s\n",
DOTVERSIONSTR_NOREV,SVN_REVISION_STRING,__DATE__);
seteuid (getuid ());
std::set_new_handler (NewFailure);
#if defined(__MACH__) && !defined(NOASM)
unprotect_rtext();
#endif
#ifndef NO_GTK
GtkAvailable = gtk_init_check (&argc, &argv);
#endif
setlocale (LC_ALL, "C");
if (SDL_Init (SDL_INIT_VIDEO|SDL_INIT_TIMER|SDL_INIT_NOPARACHUTE|SDL_INIT_JOYSTICK) == -1)
{
fprintf (stderr, "Could not initialize SDL:\n%s\n", SDL_GetError());
return -1;
}
atterm (SDL_Quit);
{
char viddriver[80];
if (SDL_VideoDriverName(viddriver, sizeof(viddriver)) != NULL)
{
printf("Using video driver %s\n", viddriver);
#ifdef USE_XCURSOR
UseXCursor = (strcmp(viddriver, "x11") == 0);
#endif
}
printf("\n");
}
SDL_WM_SetCaption (GAMESIG " " DOTVERSIONSTR " (" __DATE__ ")", NULL);
#ifdef __APPLE__
const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo();
if ( NULL != videoInfo )
{
EXTERN_CVAR( Int, vid_defwidth )
EXTERN_CVAR( Int, vid_defheight )
EXTERN_CVAR( Int, vid_defbits )
EXTERN_CVAR( Bool, vid_vsync )
EXTERN_CVAR( Bool, fullscreen )
vid_defwidth = videoInfo->current_w;
vid_defheight = videoInfo->current_h;
vid_defbits = videoInfo->vfmt->BitsPerPixel;
vid_vsync = True;
fullscreen = True;
}
#endif // __APPLE__
try
{
Args = new DArgs(argc, argv);
atterm(FinalGC);
/*
killough 1/98:
This fixes some problems with exit handling
during abnormal situations.
The old code called I_Quit() to end program,
while now I_Quit() is installed as an exit
handler and exit() is called to exit, either
normally or abnormally. Seg faults are caught
and the error handler is used, to prevent
being left in graphics mode or having very
loud SFX noise because the sound card is
left in an unstable state.
*/
atexit (call_terms);
atterm (I_Quit);
// Should we even be doing anything with progdir on Unix systems?
char program[PATH_MAX];
if (realpath (argv[0], program) == NULL)
strcpy (program, argv[0]);
char *slash = strrchr (program, '/');
if (slash != NULL)
{
*(slash + 1) = '\0';
progdir = program;
}
else
{
progdir = "./";
}
I_StartupJoysticks();
C_InitConsole (80*8, 25*8, false);
D_DoomMain ();
}
catch (class CDoomError &error)
{
I_ShutdownJoysticks();
if (error.GetMessage ())
fprintf (stderr, "%s\n", error.GetMessage ());
exit (-1);
}
catch (...)
{
call_terms ();
throw;
}
return 0;
}