From 6e8ee9a68436d132b8fd7e52d84354d8cf5c6c6e Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Sun, 18 Aug 2019 11:44:00 +0300 Subject: [PATCH] - applied texture use type to special font with translation disabled --- src/gamedata/fonts/specialfont.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gamedata/fonts/specialfont.cpp b/src/gamedata/fonts/specialfont.cpp index da07568996..8bac60fe2d 100644 --- a/src/gamedata/fonts/specialfont.cpp +++ b/src/gamedata/fonts/specialfont.cpp @@ -115,7 +115,7 @@ FSpecialFont::FSpecialFont (const char *name, int first, int count, FTexture **l Chars[i].TranslatedPic->SetUseType(ETextureType::FontChar); TexMan.AddTexture(Chars[i].TranslatedPic); } - else Chars[i].TranslatedPic = charlumps[i]; + else Chars[i].TranslatedPic = Chars[i].OriginalPic; Chars[i].XMove = Chars[i].TranslatedPic->GetDisplayWidth(); } else