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- fixed numeric output precision for a few sliders.
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commit
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1 changed files with 5 additions and 5 deletions
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@ -667,8 +667,8 @@ OptionMenu "VideoOptions"
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Slider "$DSPLYMNU_BRIGHTNESS", "Gamma", 0.75, 3.0, 0.05, 2
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Option "$DSPLYMNU_VSYNC", "vid_vsync", "OnOff"
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Option "$DSPLYMNU_CAPFPS", "cl_capfps", "OffOn"
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Slider "$DSPLYMNU_BLOODFADE", "blood_fade_scalar", 0.0, 1.0, 0.05, 1
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Slider "$DSPLYMNU_PICKUPFADE", "pickup_fade_scalar", 0.0, 1.0, 0.05, 1
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Slider "$DSPLYMNU_BLOODFADE", "blood_fade_scalar", 0.0, 1.0, 0.05, 2
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Slider "$DSPLYMNU_PICKUPFADE", "pickup_fade_scalar", 0.0, 1.0, 0.05, 2
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Option "$DSPLYMNU_COLUMNMETHOD", "r_columnmethod", "ColumnMethods"
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StaticText " "
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@ -700,7 +700,7 @@ OptionMenu "VideoOptions"
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ColorPicker "$DSPLYMNU_DIMCOLOR", "dimcolor"
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Slider "$DSPLYMNU_MOVEBOB", "movebob", 0, 1.0, 0.05, 2
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Slider "$DSPLYMNU_STILLBOB", "stillbob", 0, 1.0, 0.05, 2
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Slider "$DSPLYMNU_BOBSPEED", "wbobspeed", 0, 2.0, 0.1, 2
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Slider "$DSPLYMNU_BOBSPEED", "wbobspeed", 0, 2.0, 0.1
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}
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@ -1242,7 +1242,7 @@ OptionMenu GameplayOptions
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Title "$GMPLYMNU_TITLE"
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//Indent 222
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Option "$GMPLYMNU_TEAMPLAY", "teamplay", "OnOff"
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Slider "$GMPLYMNU_TEAMDAMAGE", "teamdamage", 0, 1, 0.05
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Slider "$GMPLYMNU_TEAMDAMAGE", "teamdamage", 0, 1, 0.05,2
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StaticText " "
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Option "$GMPLYMNU_SMARTAUTOAIM", "sv_smartaim", "SmartAim"
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StaticText " "
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@ -1792,7 +1792,7 @@ OptionMenu NetworkOptions
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StaticText "$NETMNU_LOCALOPTIONS", 1
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Option "$NETMNU_MOVEPREDICTION", "cl_noprediction", "OffOn"
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Option "$NETMNU_LINESPECIALPREDICTION", "cl_predict_specials", "OnOff"
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Slider "$NETMNU_PREDICTIONLERPSCALE", "cl_predict_lerpscale", 0.0, 0.5, 0.05
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Slider "$NETMNU_PREDICTIONLERPSCALE", "cl_predict_lerpscale", 0.0, 0.5, 0.05, 2
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Slider "$NETMNU_LERPTHRESHOLD", "cl_predict_lerpthreshold", 0.1, 16.0, 0.1
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StaticText " "
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StaticText "$NETMNU_HOSTOPTIONS", 1
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