- fixed numeric output precision for a few sliders.

This commit is contained in:
Christoph Oelckers 2016-11-01 13:48:56 +01:00
parent 3f57269a8b
commit 6e0defdc69

View file

@ -667,8 +667,8 @@ OptionMenu "VideoOptions"
Slider "$DSPLYMNU_BRIGHTNESS", "Gamma", 0.75, 3.0, 0.05, 2
Option "$DSPLYMNU_VSYNC", "vid_vsync", "OnOff"
Option "$DSPLYMNU_CAPFPS", "cl_capfps", "OffOn"
Slider "$DSPLYMNU_BLOODFADE", "blood_fade_scalar", 0.0, 1.0, 0.05, 1
Slider "$DSPLYMNU_PICKUPFADE", "pickup_fade_scalar", 0.0, 1.0, 0.05, 1
Slider "$DSPLYMNU_BLOODFADE", "blood_fade_scalar", 0.0, 1.0, 0.05, 2
Slider "$DSPLYMNU_PICKUPFADE", "pickup_fade_scalar", 0.0, 1.0, 0.05, 2
Option "$DSPLYMNU_COLUMNMETHOD", "r_columnmethod", "ColumnMethods"
StaticText " "
@ -700,7 +700,7 @@ OptionMenu "VideoOptions"
ColorPicker "$DSPLYMNU_DIMCOLOR", "dimcolor"
Slider "$DSPLYMNU_MOVEBOB", "movebob", 0, 1.0, 0.05, 2
Slider "$DSPLYMNU_STILLBOB", "stillbob", 0, 1.0, 0.05, 2
Slider "$DSPLYMNU_BOBSPEED", "wbobspeed", 0, 2.0, 0.1, 2
Slider "$DSPLYMNU_BOBSPEED", "wbobspeed", 0, 2.0, 0.1
}
@ -1242,7 +1242,7 @@ OptionMenu GameplayOptions
Title "$GMPLYMNU_TITLE"
//Indent 222
Option "$GMPLYMNU_TEAMPLAY", "teamplay", "OnOff"
Slider "$GMPLYMNU_TEAMDAMAGE", "teamdamage", 0, 1, 0.05
Slider "$GMPLYMNU_TEAMDAMAGE", "teamdamage", 0, 1, 0.05,2
StaticText " "
Option "$GMPLYMNU_SMARTAUTOAIM", "sv_smartaim", "SmartAim"
StaticText " "
@ -1792,7 +1792,7 @@ OptionMenu NetworkOptions
StaticText "$NETMNU_LOCALOPTIONS", 1
Option "$NETMNU_MOVEPREDICTION", "cl_noprediction", "OffOn"
Option "$NETMNU_LINESPECIALPREDICTION", "cl_predict_specials", "OnOff"
Slider "$NETMNU_PREDICTIONLERPSCALE", "cl_predict_lerpscale", 0.0, 0.5, 0.05
Slider "$NETMNU_PREDICTIONLERPSCALE", "cl_predict_lerpscale", 0.0, 0.5, 0.05, 2
Slider "$NETMNU_LERPTHRESHOLD", "cl_predict_lerpthreshold", 0.1, 16.0, 0.1
StaticText " "
StaticText "$NETMNU_HOSTOPTIONS", 1