From 6deb51f23c44149c2fe30f03ec38f9f507a23b5b Mon Sep 17 00:00:00 2001 From: Magnus Norddahl Date: Sat, 27 Jan 2018 00:42:17 +0100 Subject: [PATCH] - disable the tonemapping to let it bloom instead --- wadsrc/static/shaders/glsl/main.fp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/shaders/glsl/main.fp b/wadsrc/static/shaders/glsl/main.fp index d7c06eb1c3..21609f5f72 100644 --- a/wadsrc/static/shaders/glsl/main.fp +++ b/wadsrc/static/shaders/glsl/main.fp @@ -530,7 +530,7 @@ vec3 applyLight(vec3 albedo, vec3 ambientLight) vec3 color = ambient + Lo; // Tonemap (reinhard) and apply sRGB gamma - color = color / (color + vec3(1.0)); + //color = color / (color + vec3(1.0)); return pow(color, vec3(1.0 / 2.2)); }