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- made a few adjustments to the clean factor calculation so that on large screens the smaller factor gets preferred.
Without such tweaking the menu scale tends to get a bit too large on some screen sizes.
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1 changed files with 7 additions and 1 deletions
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@ -1396,6 +1396,12 @@ void V_CalcCleanFacs (int designwidth, int designheight, int realwidth, int real
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int cheight;
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int cx1, cy1, cx2, cy2;
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// For larger screems always use at least a 16:9 ratio for clean factor calculation, even if the actual ratio is narrower.
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if (realwidth > 1280 && (double)realwidth / realheight < 16./9)
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{
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realheight = realwidth * 9 / 16;
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}
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ratio = ActiveRatio(realwidth, realheight);
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if (AspectTallerThanWide(ratio))
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{
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@ -1413,7 +1419,7 @@ void V_CalcCleanFacs (int designwidth, int designheight, int realwidth, int real
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cy1 = MAX(cheight / designheight, 1);
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cx2 = MAX(realwidth / designwidth, 1);
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cy2 = MAX(realheight / designheight, 1);
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if (abs(cx1 - cy1) <= abs(cx2 - cy2) || cx1 >= 4)
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if (abs(cx1 - cy1) <= abs(cx2 - cy2) || MAX(cx1, cx2) >= 4)
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{ // e.g. 640x360 looks better with this.
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*cleanx = cx1;
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*cleany = cy1;
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