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Use unique flag for clientside Actor handling in GZDoom
This offers different behaviors from Zandronum so should be made exclusive.
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@ -465,6 +465,7 @@ static FFlagDef MoreFlagDefs[] =
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// [BB] New DECORATE network related flag defines here.
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DEFINE_DUMMY_FLAG(NONETID, false),
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DEFINE_DUMMY_FLAG(ALLOWCLIENTSPAWN, false),
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DEFINE_DUMMY_FLAG(CLIENTSIDEONLY, false),
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DEFINE_DUMMY_FLAG(SERVERSIDEONLY, false),
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};
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