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- fixed: The Wraithverge's sprits couldn't be blasted anymore due to some incomplete changes related to how A_Blast handles the blast strength. AHolySpirit::SpecialBlastHandling still used the obsolete BLAST_FULLSTRENGTH constant.
SVN r3698 (trunk)
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1 changed files with 1 additions and 1 deletions
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@ -112,7 +112,7 @@ bool AHolySpirit::Slam (AActor *thing)
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bool AHolySpirit::SpecialBlastHandling (AActor *source, fixed_t strength)
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bool AHolySpirit::SpecialBlastHandling (AActor *source, fixed_t strength)
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{
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{
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if (strength == BLAST_FULLSTRENGTH && tracer == source)
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if (tracer == source)
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{
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{
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tracer = target;
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tracer = target;
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target = source;
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target = source;
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