mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-25 21:41:03 +00:00
Fill in ECompatFlags
This commit is contained in:
parent
1589afb46e
commit
677b084064
1 changed files with 4 additions and 0 deletions
|
@ -1429,6 +1429,10 @@ enum ECompatFlags
|
|||
COMPATF2_EXPLODE1 = 1 << 8, // No vertical explosion thrust
|
||||
COMPATF2_EXPLODE2 = 1 << 9, // Use original explosion code throughout.
|
||||
COMPATF2_RAILING = 1 << 10, // Bugged Strife railings.
|
||||
COMPATF2_SCRIPTWAIT = 1 << 11, // Use old scriptwait implementation where it doesn't wait on a non-running script.
|
||||
COMPATF2_AVOID_HAZARDS = 1 << 12, // another MBF thing.
|
||||
COMPATF2_STAYONLIFT = 1 << 13, // yet another MBF thing.
|
||||
COMPATF2_NOMBF21 = 1 << 14, // disable MBF21 features that may clash with certain maps
|
||||
COMPATF2_VOODOO_ZOMBIES = 1 << 15, // allow playerinfo, playerpawn, and voodoo health to all be different, and allow monster targetting of 'dead' players that have positive health
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue