From 677b08406405693ab53c281c4d71c19b9b078030 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ricardo=20Lu=C3=ADs=20Vaz=20Silva?= Date: Sun, 14 May 2023 02:41:11 -0300 Subject: [PATCH] Fill in ECompatFlags --- wadsrc/static/zscript/constants.zs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/wadsrc/static/zscript/constants.zs b/wadsrc/static/zscript/constants.zs index 8e31a68eae..fe44f2c3d2 100644 --- a/wadsrc/static/zscript/constants.zs +++ b/wadsrc/static/zscript/constants.zs @@ -1429,6 +1429,10 @@ enum ECompatFlags COMPATF2_EXPLODE1 = 1 << 8, // No vertical explosion thrust COMPATF2_EXPLODE2 = 1 << 9, // Use original explosion code throughout. COMPATF2_RAILING = 1 << 10, // Bugged Strife railings. + COMPATF2_SCRIPTWAIT = 1 << 11, // Use old scriptwait implementation where it doesn't wait on a non-running script. + COMPATF2_AVOID_HAZARDS = 1 << 12, // another MBF thing. + COMPATF2_STAYONLIFT = 1 << 13, // yet another MBF thing. + COMPATF2_NOMBF21 = 1 << 14, // disable MBF21 features that may clash with certain maps COMPATF2_VOODOO_ZOMBIES = 1 << 15, // allow playerinfo, playerpawn, and voodoo health to all be different, and allow monster targetting of 'dead' players that have positive health };