diff --git a/wadsrc/static/actors/actor.txt b/wadsrc/static/actors/actor.txt index fcc8d5ded7..73a5e0e4d4 100644 --- a/wadsrc/static/actors/actor.txt +++ b/wadsrc/static/actors/actor.txt @@ -298,23 +298,23 @@ ACTOR Actor native //: Thinker action native A_SetDamageType(name damagetype); action native A_DropItem(class item, int dropamount = -1, int chance = 256); action native A_SetSpeed(float speed); - action native A_DamageSelf(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species); - action native A_DamageTarget(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species); - action native A_DamageMaster(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species); - action native A_DamageTracer(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species); - action native A_DamageChildren(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species); - action native A_DamageSiblings(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species); - action native A_KillTarget(name damagetype = "none", int flags = 0, class filter = "None", name species); - action native A_KillMaster(name damagetype = "none", int flags = 0, class filter = "None", name species); - action native A_KillTracer(name damagetype = "none", int flags = 0, class filter = "None", name species); - action native A_KillChildren(name damagetype = "none", int flags = 0, class filter = "None", name species); - action native A_KillSiblings(name damagetype = "none", int flags = 0, class filter = "None", name species); - action native A_RemoveTarget(int flags = 0, class filter = "None", name species); - action native A_RemoveMaster(int flags = 0, class filter = "None", name species); - action native A_RemoveTracer(int flags = 0, class filter = "None", name species); - action native A_RemoveChildren(bool removeall = false, int flags = 0, class filter = "None", name species); - action native A_RemoveSiblings(bool removeall = false, int flags = 0, class filter = "None", name species); - action native A_Remove(int removee, int flags = 0, class filter = "None", name species); + action native A_DamageSelf(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species = "None"); + action native A_DamageTarget(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species = "None"); + action native A_DamageMaster(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species = "None"); + action native A_DamageTracer(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species = "None"); + action native A_DamageChildren(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species = "None"); + action native A_DamageSiblings(int amount, name damagetype = "none", int flags = 0, class filter = "None", name species = "None"); + action native A_KillTarget(name damagetype = "none", int flags = 0, class filter = "None", name species = "None"); + action native A_KillMaster(name damagetype = "none", int flags = 0, class filter = "None", name species = "None"); + action native A_KillTracer(name damagetype = "none", int flags = 0, class filter = "None", name species = "None"); + action native A_KillChildren(name damagetype = "none", int flags = 0, class filter = "None", name species = "None"); + action native A_KillSiblings(name damagetype = "none", int flags = 0, class filter = "None", name species = "None"); + action native A_RemoveTarget(int flags = 0, class filter = "None", name species = "None"); + action native A_RemoveMaster(int flags = 0, class filter = "None", name species = "None"); + action native A_RemoveTracer(int flags = 0, class filter = "None", name species = "None"); + action native A_RemoveChildren(bool removeall = false, int flags = 0, class filter = "None", name species = "None"); + action native A_RemoveSiblings(bool removeall = false, int flags = 0, class filter = "None", name species = "None"); + action native A_Remove(int removee, int flags = 0, class filter = "None", name species = "None"); action native A_GiveToChildren(class itemtype, int amount = 0); action native A_GiveToSiblings(class itemtype, int amount = 0); action native A_TakeFromChildren(class itemtype, int amount = 0);