Remove unused queue_wallcommand

This commit is contained in:
Magnus Norddahl 2016-10-07 07:03:13 +02:00
parent 78415461b9
commit 6512068005

View file

@ -1314,19 +1314,6 @@ DWORD vlinec1_rgba()
return dc_texturefrac + dc_count * dc_iscale;
}
template<typename NearestSimple, typename Nearest, typename LinearSimple, typename Linear>
void queue_wallcommand()
{
if (bufplce2[0] == nullptr && dc_shade_constants.simple_shade)
DrawerCommandQueue::QueueCommand<NearestSimple>();
else if (bufplce2[0] == nullptr)
DrawerCommandQueue::QueueCommand<Nearest>();
else if (dc_shade_constants.simple_shade)
DrawerCommandQueue::QueueCommand<LinearSimple>();
else
DrawerCommandQueue::QueueCommand<Linear>();
}
void vlinec4_rgba()
{
DrawerCommandQueue::QueueCommand<DrawWall4LLVMCommand>();