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- implemented 'copy portal to wall' linedef type.
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parent
196c9bc34d
commit
65022b780a
8 changed files with 75 additions and 9 deletions
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@ -131,9 +131,10 @@ void GLSkyInfo::init(int sky1, PalEntry FadeColor)
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//==========================================================================
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//
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// Calculate sky texture
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// Calculate sky texture for ceiling or floor
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//
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//==========================================================================
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void GLWall::SkyPlane(sector_t *sector, int plane, bool allowreflect)
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{
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FPortal *portal = sector->portals[plane];
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@ -178,6 +179,35 @@ void GLWall::SkyPlane(sector_t *sector, int plane, bool allowreflect)
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}
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//==========================================================================
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//
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// Calculate sky texture for a line
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//
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//==========================================================================
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void GLWall::SkyLine(line_t *line)
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{
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ASkyViewpoint * skyboxx = line->skybox;
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GLSkyInfo skyinfo;
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// JUSTHIT is used as an indicator that a skybox is in use.
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// This is to avoid recursion
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if (!gl_noskyboxes && skyboxx && GLRenderer->mViewActor != skyboxx && !(skyboxx->flags&MF_JUSTHIT))
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{
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type = RENDERWALL_SKYBOX;
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skybox = skyboxx;
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}
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else
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{
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skyinfo.init(line->frontsector->sky, Colormap.FadeColor);
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type = RENDERWALL_SKY;
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sky = UniqueSkies.Get(&skyinfo);
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}
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PutWall(0);
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}
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//==========================================================================
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//
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// Skies on one sided walls
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@ -191,6 +221,15 @@ void GLWall::SkyNormal(sector_t * fs,vertex_t * v1,vertex_t * v2)
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zbottom[1]=zceil[1];
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SkyPlane(fs, sector_t::ceiling, true);
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if (seg->linedef->skybox != NULL)
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{
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ztop[0] = zceil[0];
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ztop[1] = zceil[1];
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zbottom[0] = zfloor[0];
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zbottom[1] = zfloor[1];
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SkyLine(seg->linedef);
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}
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ztop[0]=zfloor[0];
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ztop[1]=zfloor[1];
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zbottom[0]=zbottom[1]=-32768.0f;
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@ -171,6 +171,7 @@ private:
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void FloodPlane(int pass);
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void SkyPlane(sector_t *sector, int plane, bool allowmirror);
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void SkyLine(line_t *line);
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void SkyNormal(sector_t * fs,vertex_t * v1,vertex_t * v2);
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void SkyTop(seg_t * seg,sector_t * fs,sector_t * bs,vertex_t * v1,vertex_t * v2);
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void SkyBottom(seg_t * seg,sector_t * fs,sector_t * bs,vertex_t * v1,vertex_t * v2);
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@ -1569,6 +1569,8 @@ void GLWall::Process(seg_t *seg, sector_t * frontsector, sector_t * backsector)
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// sector's sky
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SkyNormal(frontsector, v1, v2);
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if (seg->linedef->skybox == NULL)
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{
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// normal texture
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gltexture = FMaterial::ValidateTexture(seg->sidedef->GetTexture(side_t::mid), false, true);
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if (gltexture)
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@ -1578,6 +1580,7 @@ void GLWall::Process(seg_t *seg, sector_t * frontsector, sector_t * backsector)
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fch1, fch2, ffh1, ffh2, 0);
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}
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}
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}
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else // two sided
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{
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@ -478,6 +478,11 @@ void P_SerializeWorld (FArchive &arc)
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}
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arc << li->args[1] << li->args[2] << li->args[3] << li->args[4];
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if (SaveVersion >= 4531)
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{
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arc << li->skybox;
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}
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for (j = 0; j < 2; j++)
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{
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if (li->sidedef[j] == NULL)
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@ -1044,6 +1044,23 @@ static void CopyPortal(int sectortag, int plane, ASkyViewpoint *origin, fixed_t
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}
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}
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}
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if (tolines && lines[j].special == Sector_SetPortal &&
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lines[j].args[1] == 5 &&
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lines[j].args[3] == sectortag)
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{
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if (lines[j].args[0] == 0)
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{
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lines[j].skybox = origin;
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}
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else
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{
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FLineIdIterator itr(lines[j].args[0]);
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while ((s = itr.Next()) >= 0)
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{
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lines[s].skybox = origin;
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}
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}
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}
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}
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}
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@ -1057,6 +1057,7 @@ struct line_t
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sector_t *frontsector, *backsector;
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int validcount; // if == validcount, already checked
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int locknumber; // [Dusk] lock number for special
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TObjPtr<ASkyViewpoint> skybox;
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};
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// phares 3/14/98
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@ -76,7 +76,7 @@ const char *GetVersionString();
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// Use 4500 as the base git save version, since it's higher than the
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// SVN revision ever got.
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#define SAVEVER 4530
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#define SAVEVER 4531
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#define SAVEVERSTRINGIFY2(x) #x
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#define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x)
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@ -39,7 +39,7 @@ define Unsupported (0)
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286 = 0, Sector_SetPortal(tag,4, 1, 0, 0) // "Portal_HorizonCeiling"
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287 = 0, Sector_SetPortal(tag,4, 0, 0, 0) // "Portal_HorizonFloor"
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288 = 0, Sector_SetPortal(tag,4, 2, 0, 0) // "Portal_HorizonFloorCeiling"
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289 = 0, Unsupported() // "Portal_LineTransfer"
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289 = 0, Sector_SetPortal(0, 5, 0, tag) // "Portal_LineTransfer"
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// Skybox portals
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290 = 0, Sector_SetPortal(tag, 2, 1, 1, 0) // "Portal_SkyboxCeiling"
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