- added another render filter

This commit is contained in:
Rachael Alexanderson 2017-07-29 09:15:53 -04:00
parent 80bb1d908a
commit 64deba45a3
2 changed files with 2 additions and 0 deletions

View file

@ -533,6 +533,7 @@ enum ActorRenderFeatureFlag
RFF_COLORMAP = 1<<9, // custom colormaps (incl. ability to fullbright certain ranges, ala Strife)
RFF_POLYGONAL = 1<<10, // uses polygons instead of wallscans/visplanes (i.e. softpoly and hardware opengl)
RFF_TRUECOLOR = 1<<11, // renderer is currently truecolor
RFF_VOXELS = 1<<12, // renderer is capable of voxels
};
// [TP] Flagset definitions

View file

@ -1189,5 +1189,6 @@ enum ActorRenderFeatureFlag
RFF_COLORMAP = 1<<9, // custom colormaps (incl. ability to fullbright certain ranges, ala Strife)
RFF_POLYGONAL = 1<<10, // uses polygons instead of wallscans/visplanes (i.e. softpoly and hardware opengl)
RFF_TRUECOLOR = 1<<11, // renderer is currently truecolor
RFF_VOXELS = 1<<12, // renderer is capable of voxels
};