Merge branch 'master' into Glew_Version_For_Real

This commit is contained in:
Christoph Oelckers 2014-05-10 15:29:06 +02:00
commit 64d991b9b3
81 changed files with 2712 additions and 2045 deletions

203
lzma/C/7z.h Normal file
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@ -0,0 +1,203 @@
/* 7z.h -- 7z interface
2010-03-11 : Igor Pavlov : Public domain */
#ifndef __7Z_H
#define __7Z_H
#include "7zBuf.h"
EXTERN_C_BEGIN
#define k7zStartHeaderSize 0x20
#define k7zSignatureSize 6
extern Byte k7zSignature[k7zSignatureSize];
#define k7zMajorVersion 0
enum EIdEnum
{
k7zIdEnd,
k7zIdHeader,
k7zIdArchiveProperties,
k7zIdAdditionalStreamsInfo,
k7zIdMainStreamsInfo,
k7zIdFilesInfo,
k7zIdPackInfo,
k7zIdUnpackInfo,
k7zIdSubStreamsInfo,
k7zIdSize,
k7zIdCRC,
k7zIdFolder,
k7zIdCodersUnpackSize,
k7zIdNumUnpackStream,
k7zIdEmptyStream,
k7zIdEmptyFile,
k7zIdAnti,
k7zIdName,
k7zIdCTime,
k7zIdATime,
k7zIdMTime,
k7zIdWinAttributes,
k7zIdComment,
k7zIdEncodedHeader,
k7zIdStartPos,
k7zIdDummy
};
typedef struct
{
UInt32 NumInStreams;
UInt32 NumOutStreams;
UInt64 MethodID;
CBuf Props;
} CSzCoderInfo;
void SzCoderInfo_Init(CSzCoderInfo *p);
void SzCoderInfo_Free(CSzCoderInfo *p, ISzAlloc *alloc);
typedef struct
{
UInt32 InIndex;
UInt32 OutIndex;
} CSzBindPair;
typedef struct
{
CSzCoderInfo *Coders;
CSzBindPair *BindPairs;
UInt32 *PackStreams;
UInt64 *UnpackSizes;
UInt32 NumCoders;
UInt32 NumBindPairs;
UInt32 NumPackStreams;
int UnpackCRCDefined;
UInt32 UnpackCRC;
UInt32 NumUnpackStreams;
} CSzFolder;
void SzFolder_Init(CSzFolder *p);
UInt64 SzFolder_GetUnpackSize(CSzFolder *p);
int SzFolder_FindBindPairForInStream(CSzFolder *p, UInt32 inStreamIndex);
UInt32 SzFolder_GetNumOutStreams(CSzFolder *p);
UInt64 SzFolder_GetUnpackSize(CSzFolder *p);
SRes SzFolder_Decode(const CSzFolder *folder, const UInt64 *packSizes,
ILookInStream *stream, UInt64 startPos,
Byte *outBuffer, size_t outSize, ISzAlloc *allocMain);
typedef struct
{
UInt32 Low;
UInt32 High;
} CNtfsFileTime;
typedef struct
{
CNtfsFileTime MTime;
UInt64 Size;
UInt32 Crc;
UInt32 Attrib;
Byte HasStream;
Byte IsDir;
Byte IsAnti;
Byte CrcDefined;
Byte MTimeDefined;
Byte AttribDefined;
} CSzFileItem;
void SzFile_Init(CSzFileItem *p);
typedef struct
{
UInt64 *PackSizes;
Byte *PackCRCsDefined;
UInt32 *PackCRCs;
CSzFolder *Folders;
CSzFileItem *Files;
UInt32 NumPackStreams;
UInt32 NumFolders;
UInt32 NumFiles;
} CSzAr;
void SzAr_Init(CSzAr *p);
void SzAr_Free(CSzAr *p, ISzAlloc *alloc);
/*
SzExtract extracts file from archive
*outBuffer must be 0 before first call for each new archive.
Extracting cache:
If you need to decompress more than one file, you can send
these values from previous call:
*blockIndex,
*outBuffer,
*outBufferSize
You can consider "*outBuffer" as cache of solid block. If your archive is solid,
it will increase decompression speed.
If you use external function, you can declare these 3 cache variables
(blockIndex, outBuffer, outBufferSize) as static in that external function.
Free *outBuffer and set *outBuffer to 0, if you want to flush cache.
*/
typedef struct
{
CSzAr db;
UInt64 startPosAfterHeader;
UInt64 dataPos;
UInt32 *FolderStartPackStreamIndex;
UInt64 *PackStreamStartPositions;
UInt32 *FolderStartFileIndex;
UInt32 *FileIndexToFolderIndexMap;
size_t *FileNameOffsets; /* in 2-byte steps */
CBuf FileNames; /* UTF-16-LE */
} CSzArEx;
void SzArEx_Init(CSzArEx *p);
void SzArEx_Free(CSzArEx *p, ISzAlloc *alloc);
UInt64 SzArEx_GetFolderStreamPos(const CSzArEx *p, UInt32 folderIndex, UInt32 indexInFolder);
int SzArEx_GetFolderFullPackSize(const CSzArEx *p, UInt32 folderIndex, UInt64 *resSize);
/*
if dest == NULL, the return value specifies the required size of the buffer,
in 16-bit characters, including the null-terminating character.
if dest != NULL, the return value specifies the number of 16-bit characters that
are written to the dest, including the null-terminating character. */
size_t SzArEx_GetFileNameUtf16(const CSzArEx *p, size_t fileIndex, UInt16 *dest);
SRes SzArEx_Extract(
const CSzArEx *db,
ILookInStream *inStream,
UInt32 fileIndex, /* index of file */
UInt32 *blockIndex, /* index of solid block */
Byte **outBuffer, /* pointer to pointer to output buffer (allocated with allocMain) */
size_t *outBufferSize, /* buffer size for output buffer */
size_t *offset, /* offset of stream for required file in *outBuffer */
size_t *outSizeProcessed, /* size of file in *outBuffer */
ISzAlloc *allocMain,
ISzAlloc *allocTemp);
/*
SzArEx_Open Errors:
SZ_ERROR_NO_ARCHIVE
SZ_ERROR_ARCHIVE
SZ_ERROR_UNSUPPORTED
SZ_ERROR_MEM
SZ_ERROR_CRC
SZ_ERROR_INPUT_EOF
SZ_ERROR_FAIL
*/
SRes SzArEx_Open(CSzArEx *p, ILookInStream *inStream, ISzAlloc *allocMain, ISzAlloc *allocTemp);
EXTERN_C_END
#endif

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@ -1,11 +1,15 @@
/* 7zBuf.h -- Byte Buffer
2008-10-04 : Igor Pavlov : Public domain */
2009-02-07 : Igor Pavlov : Public domain */
#ifndef __7Z_BUF_H
#define __7Z_BUF_H
#include "Types.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct
{
Byte *data;
@ -28,4 +32,8 @@ void DynBuf_SeekToBeg(CDynBuf *p);
int DynBuf_Write(CDynBuf *p, const Byte *buf, size_t size, ISzAlloc *alloc);
void DynBuf_Free(CDynBuf *p, ISzAlloc *alloc);
#ifdef __cplusplus
}
#endif
#endif

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@ -1,35 +1,74 @@
/* 7zCrc.c -- CRC32 calculation
2008-08-05
Igor Pavlov
Public domain */
2009-11-23 : Igor Pavlov : Public domain */
#include "7zCrc.h"
#include "CpuArch.h"
#define kCrcPoly 0xEDB88320
UInt32 g_CrcTable[256];
void MY_FAST_CALL CrcGenerateTable(void)
#ifdef MY_CPU_LE
#define CRC_NUM_TABLES 8
#else
#define CRC_NUM_TABLES 1
#endif
typedef UInt32 (MY_FAST_CALL *CRC_FUNC)(UInt32 v, const void *data, size_t size, const UInt32 *table);
static CRC_FUNC g_CrcUpdate;
UInt32 g_CrcTable[256 * CRC_NUM_TABLES];
#if CRC_NUM_TABLES == 1
#define CRC_UPDATE_BYTE_2(crc, b) (table[((crc) ^ (b)) & 0xFF] ^ ((crc) >> 8))
static UInt32 MY_FAST_CALL CrcUpdateT1(UInt32 v, const void *data, size_t size, const UInt32 *table)
{
const Byte *p = (const Byte *)data;
for (; size > 0; size--, p++)
v = CRC_UPDATE_BYTE_2(v, *p);
return v;
}
#else
UInt32 MY_FAST_CALL CrcUpdateT4(UInt32 v, const void *data, size_t size, const UInt32 *table);
UInt32 MY_FAST_CALL CrcUpdateT8(UInt32 v, const void *data, size_t size, const UInt32 *table);
#endif
UInt32 MY_FAST_CALL CrcUpdate(UInt32 v, const void *data, size_t size)
{
return g_CrcUpdate(v, data, size, g_CrcTable);
}
UInt32 MY_FAST_CALL CrcCalc(const void *data, size_t size)
{
return g_CrcUpdate(CRC_INIT_VAL, data, size, g_CrcTable) ^ CRC_INIT_VAL;
}
void MY_FAST_CALL CrcGenerateTable()
{
UInt32 i;
for (i = 0; i < 256; i++)
{
UInt32 r = i;
int j;
unsigned j;
for (j = 0; j < 8; j++)
r = (r >> 1) ^ (kCrcPoly & ~((r & 1) - 1));
g_CrcTable[i] = r;
}
}
UInt32 MY_FAST_CALL CrcUpdate(UInt32 v, const void *data, size_t size)
{
const Byte *p = (const Byte *)data;
for (; size > 0 ; size--, p++)
v = CRC_UPDATE_BYTE(v, *p);
return v;
}
UInt32 MY_FAST_CALL CrcCalc(const void *data, size_t size)
{
return CrcUpdate(CRC_INIT_VAL, data, size) ^ 0xFFFFFFFF;
#if CRC_NUM_TABLES == 1
g_CrcUpdate = CrcUpdateT1;
#else
for (; i < 256 * CRC_NUM_TABLES; i++)
{
UInt32 r = g_CrcTable[i - 256];
g_CrcTable[i] = g_CrcTable[r & 0xFF] ^ (r >> 8);
}
g_CrcUpdate = CrcUpdateT4;
#ifdef MY_CPU_X86_OR_AMD64
if (!CPU_Is_InOrder())
g_CrcUpdate = CrcUpdateT8;
#endif
#endif
}

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@ -1,24 +1,25 @@
/* 7zCrc.h -- CRC32 calculation
2008-03-13
Igor Pavlov
Public domain */
2009-11-21 : Igor Pavlov : Public domain */
#ifndef __7Z_CRC_H
#define __7Z_CRC_H
#include <stddef.h>
#include "Types.h"
EXTERN_C_BEGIN
extern UInt32 g_CrcTable[];
/* Call CrcGenerateTable one time before other CRC functions */
void MY_FAST_CALL CrcGenerateTable(void);
#define CRC_INIT_VAL 0xFFFFFFFF
#define CRC_GET_DIGEST(crc) ((crc) ^ 0xFFFFFFFF)
#define CRC_GET_DIGEST(crc) ((crc) ^ CRC_INIT_VAL)
#define CRC_UPDATE_BYTE(crc, b) (g_CrcTable[((crc) ^ (b)) & 0xFF] ^ ((crc) >> 8))
UInt32 MY_FAST_CALL CrcUpdate(UInt32 crc, const void *data, size_t size);
UInt32 MY_FAST_CALL CrcCalc(const void *data, size_t size);
EXTERN_C_END
#endif

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lzma/C/7zCrcOpt.c Normal file
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/* 7zCrcOpt.c -- CRC32 calculation : optimized version
2009-11-23 : Igor Pavlov : Public domain */
#include "CpuArch.h"
#ifdef MY_CPU_LE
#define CRC_UPDATE_BYTE_2(crc, b) (table[((crc) ^ (b)) & 0xFF] ^ ((crc) >> 8))
UInt32 MY_FAST_CALL CrcUpdateT4(UInt32 v, const void *data, size_t size, const UInt32 *table)
{
const Byte *p = (const Byte *)data;
for (; size > 0 && ((unsigned)(ptrdiff_t)p & 3) != 0; size--, p++)
v = CRC_UPDATE_BYTE_2(v, *p);
for (; size >= 4; size -= 4, p += 4)
{
v ^= *(const UInt32 *)p;
v =
table[0x300 + (v & 0xFF)] ^
table[0x200 + ((v >> 8) & 0xFF)] ^
table[0x100 + ((v >> 16) & 0xFF)] ^
table[0x000 + ((v >> 24))];
}
for (; size > 0; size--, p++)
v = CRC_UPDATE_BYTE_2(v, *p);
return v;
}
UInt32 MY_FAST_CALL CrcUpdateT8(UInt32 v, const void *data, size_t size, const UInt32 *table)
{
return CrcUpdateT4(v, data, size, table);
}
#endif

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/* 7zDec.c -- Decoding from 7z folder
2010-11-02 : Igor Pavlov : Public domain */
#include <string.h>
/* #define _7ZIP_PPMD_SUPPPORT */
#include "7z.h"
#include "Bcj2.h"
#include "Bra.h"
#include "CpuArch.h"
#include "LzmaDec.h"
#include "Lzma2Dec.h"
#ifdef _7ZIP_PPMD_SUPPPORT
#include "Ppmd7.h"
#endif
#define k_Copy 0
#define k_LZMA2 0x21
#define k_LZMA 0x30101
#define k_BCJ 0x03030103
#define k_PPC 0x03030205
#define k_ARM 0x03030501
#define k_ARMT 0x03030701
#define k_SPARC 0x03030805
#define k_BCJ2 0x0303011B
#ifdef _7ZIP_PPMD_SUPPPORT
#define k_PPMD 0x30401
typedef struct
{
IByteIn p;
const Byte *cur;
const Byte *end;
const Byte *begin;
UInt64 processed;
Bool extra;
SRes res;
ILookInStream *inStream;
} CByteInToLook;
static Byte ReadByte(void *pp)
{
CByteInToLook *p = (CByteInToLook *)pp;
if (p->cur != p->end)
return *p->cur++;
if (p->res == SZ_OK)
{
size_t size = p->cur - p->begin;
p->processed += size;
p->res = p->inStream->Skip(p->inStream, size);
size = (1 << 25);
p->res = p->inStream->Look(p->inStream, (const void **)&p->begin, &size);
p->cur = p->begin;
p->end = p->begin + size;
if (size != 0)
return *p->cur++;;
}
p->extra = True;
return 0;
}
static SRes SzDecodePpmd(CSzCoderInfo *coder, UInt64 inSize, ILookInStream *inStream,
Byte *outBuffer, SizeT outSize, ISzAlloc *allocMain)
{
CPpmd7 ppmd;
CByteInToLook s;
SRes res = SZ_OK;
s.p.Read = ReadByte;
s.inStream = inStream;
s.begin = s.end = s.cur = NULL;
s.extra = False;
s.res = SZ_OK;
s.processed = 0;
if (coder->Props.size != 5)
return SZ_ERROR_UNSUPPORTED;
{
unsigned order = coder->Props.data[0];
UInt32 memSize = GetUi32(coder->Props.data + 1);
if (order < PPMD7_MIN_ORDER ||
order > PPMD7_MAX_ORDER ||
memSize < PPMD7_MIN_MEM_SIZE ||
memSize > PPMD7_MAX_MEM_SIZE)
return SZ_ERROR_UNSUPPORTED;
Ppmd7_Construct(&ppmd);
if (!Ppmd7_Alloc(&ppmd, memSize, allocMain))
return SZ_ERROR_MEM;
Ppmd7_Init(&ppmd, order);
}
{
CPpmd7z_RangeDec rc;
Ppmd7z_RangeDec_CreateVTable(&rc);
rc.Stream = &s.p;
if (!Ppmd7z_RangeDec_Init(&rc))
res = SZ_ERROR_DATA;
else if (s.extra)
res = (s.res != SZ_OK ? s.res : SZ_ERROR_DATA);
else
{
SizeT i;
for (i = 0; i < outSize; i++)
{
int sym = Ppmd7_DecodeSymbol(&ppmd, &rc.p);
if (s.extra || sym < 0)
break;
outBuffer[i] = (Byte)sym;
}
if (i != outSize)
res = (s.res != SZ_OK ? s.res : SZ_ERROR_DATA);
else if (s.processed + (s.cur - s.begin) != inSize || !Ppmd7z_RangeDec_IsFinishedOK(&rc))
res = SZ_ERROR_DATA;
}
}
Ppmd7_Free(&ppmd, allocMain);
return res;
}
#endif
static SRes SzDecodeLzma(CSzCoderInfo *coder, UInt64 inSize, ILookInStream *inStream,
Byte *outBuffer, SizeT outSize, ISzAlloc *allocMain)
{
CLzmaDec state;
SRes res = SZ_OK;
LzmaDec_Construct(&state);
RINOK(LzmaDec_AllocateProbs(&state, coder->Props.data, (unsigned)coder->Props.size, allocMain));
state.dic = outBuffer;
state.dicBufSize = outSize;
LzmaDec_Init(&state);
for (;;)
{
Byte *inBuf = NULL;
size_t lookahead = (1 << 18);
if (lookahead > inSize)
lookahead = (size_t)inSize;
res = inStream->Look((void *)inStream, (const void **)&inBuf, &lookahead);
if (res != SZ_OK)
break;
{
SizeT inProcessed = (SizeT)lookahead, dicPos = state.dicPos;
ELzmaStatus status;
res = LzmaDec_DecodeToDic(&state, outSize, inBuf, &inProcessed, LZMA_FINISH_END, &status);
lookahead -= inProcessed;
inSize -= inProcessed;
if (res != SZ_OK)
break;
if (state.dicPos == state.dicBufSize || (inProcessed == 0 && dicPos == state.dicPos))
{
if (state.dicBufSize != outSize || lookahead != 0 ||
(status != LZMA_STATUS_FINISHED_WITH_MARK &&
status != LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK))
res = SZ_ERROR_DATA;
break;
}
res = inStream->Skip((void *)inStream, inProcessed);
if (res != SZ_OK)
break;
}
}
LzmaDec_FreeProbs(&state, allocMain);
return res;
}
static SRes SzDecodeLzma2(CSzCoderInfo *coder, UInt64 inSize, ILookInStream *inStream,
Byte *outBuffer, SizeT outSize, ISzAlloc *allocMain)
{
CLzma2Dec state;
SRes res = SZ_OK;
Lzma2Dec_Construct(&state);
if (coder->Props.size != 1)
return SZ_ERROR_DATA;
RINOK(Lzma2Dec_AllocateProbs(&state, coder->Props.data[0], allocMain));
state.decoder.dic = outBuffer;
state.decoder.dicBufSize = outSize;
Lzma2Dec_Init(&state);
for (;;)
{
Byte *inBuf = NULL;
size_t lookahead = (1 << 18);
if (lookahead > inSize)
lookahead = (size_t)inSize;
res = inStream->Look((void *)inStream, (const void **)&inBuf, &lookahead);
if (res != SZ_OK)
break;
{
SizeT inProcessed = (SizeT)lookahead, dicPos = state.decoder.dicPos;
ELzmaStatus status;
res = Lzma2Dec_DecodeToDic(&state, outSize, inBuf, &inProcessed, LZMA_FINISH_END, &status);
lookahead -= inProcessed;
inSize -= inProcessed;
if (res != SZ_OK)
break;
if (state.decoder.dicPos == state.decoder.dicBufSize || (inProcessed == 0 && dicPos == state.decoder.dicPos))
{
if (state.decoder.dicBufSize != outSize || lookahead != 0 ||
(status != LZMA_STATUS_FINISHED_WITH_MARK))
res = SZ_ERROR_DATA;
break;
}
res = inStream->Skip((void *)inStream, inProcessed);
if (res != SZ_OK)
break;
}
}
Lzma2Dec_FreeProbs(&state, allocMain);
return res;
}
static SRes SzDecodeCopy(UInt64 inSize, ILookInStream *inStream, Byte *outBuffer)
{
while (inSize > 0)
{
void *inBuf;
size_t curSize = (1 << 18);
if (curSize > inSize)
curSize = (size_t)inSize;
RINOK(inStream->Look((void *)inStream, (const void **)&inBuf, &curSize));
if (curSize == 0)
return SZ_ERROR_INPUT_EOF;
memcpy(outBuffer, inBuf, curSize);
outBuffer += curSize;
inSize -= curSize;
RINOK(inStream->Skip((void *)inStream, curSize));
}
return SZ_OK;
}
static Bool IS_MAIN_METHOD(UInt32 m)
{
switch(m)
{
case k_Copy:
case k_LZMA:
case k_LZMA2:
#ifdef _7ZIP_PPMD_SUPPPORT
case k_PPMD:
#endif
return True;
}
return False;
}
static Bool IS_SUPPORTED_CODER(const CSzCoderInfo *c)
{
return
c->NumInStreams == 1 &&
c->NumOutStreams == 1 &&
c->MethodID <= (UInt32)0xFFFFFFFF &&
IS_MAIN_METHOD((UInt32)c->MethodID);
}
#define IS_BCJ2(c) ((c)->MethodID == k_BCJ2 && (c)->NumInStreams == 4 && (c)->NumOutStreams == 1)
static SRes CheckSupportedFolder(const CSzFolder *f)
{
if (f->NumCoders < 1 || f->NumCoders > 4)
return SZ_ERROR_UNSUPPORTED;
if (!IS_SUPPORTED_CODER(&f->Coders[0]))
return SZ_ERROR_UNSUPPORTED;
if (f->NumCoders == 1)
{
if (f->NumPackStreams != 1 || f->PackStreams[0] != 0 || f->NumBindPairs != 0)
return SZ_ERROR_UNSUPPORTED;
return SZ_OK;
}
if (f->NumCoders == 2)
{
CSzCoderInfo *c = &f->Coders[1];
if (c->MethodID > (UInt32)0xFFFFFFFF ||
c->NumInStreams != 1 ||
c->NumOutStreams != 1 ||
f->NumPackStreams != 1 ||
f->PackStreams[0] != 0 ||
f->NumBindPairs != 1 ||
f->BindPairs[0].InIndex != 1 ||
f->BindPairs[0].OutIndex != 0)
return SZ_ERROR_UNSUPPORTED;
switch ((UInt32)c->MethodID)
{
case k_BCJ:
case k_ARM:
break;
default:
return SZ_ERROR_UNSUPPORTED;
}
return SZ_OK;
}
if (f->NumCoders == 4)
{
if (!IS_SUPPORTED_CODER(&f->Coders[1]) ||
!IS_SUPPORTED_CODER(&f->Coders[2]) ||
!IS_BCJ2(&f->Coders[3]))
return SZ_ERROR_UNSUPPORTED;
if (f->NumPackStreams != 4 ||
f->PackStreams[0] != 2 ||
f->PackStreams[1] != 6 ||
f->PackStreams[2] != 1 ||
f->PackStreams[3] != 0 ||
f->NumBindPairs != 3 ||
f->BindPairs[0].InIndex != 5 || f->BindPairs[0].OutIndex != 0 ||
f->BindPairs[1].InIndex != 4 || f->BindPairs[1].OutIndex != 1 ||
f->BindPairs[2].InIndex != 3 || f->BindPairs[2].OutIndex != 2)
return SZ_ERROR_UNSUPPORTED;
return SZ_OK;
}
return SZ_ERROR_UNSUPPORTED;
}
static UInt64 GetSum(const UInt64 *values, UInt32 index)
{
UInt64 sum = 0;
UInt32 i;
for (i = 0; i < index; i++)
sum += values[i];
return sum;
}
#define CASE_BRA_CONV(isa) case k_ ## isa: isa ## _Convert(outBuffer, outSize, 0, 0); break;
static SRes SzFolder_Decode2(const CSzFolder *folder, const UInt64 *packSizes,
ILookInStream *inStream, UInt64 startPos,
Byte *outBuffer, SizeT outSize, ISzAlloc *allocMain,
Byte *tempBuf[])
{
UInt32 ci;
SizeT tempSizes[3] = { 0, 0, 0};
SizeT tempSize3 = 0;
Byte *tempBuf3 = 0;
RINOK(CheckSupportedFolder(folder));
for (ci = 0; ci < folder->NumCoders; ci++)
{
CSzCoderInfo *coder = &folder->Coders[ci];
if (IS_MAIN_METHOD((UInt32)coder->MethodID))
{
UInt32 si = 0;
UInt64 offset;
UInt64 inSize;
Byte *outBufCur = outBuffer;
SizeT outSizeCur = outSize;
if (folder->NumCoders == 4)
{
UInt32 indices[] = { 3, 2, 0 };
UInt64 unpackSize = folder->UnpackSizes[ci];
si = indices[ci];
if (ci < 2)
{
Byte *temp;
outSizeCur = (SizeT)unpackSize;
if (outSizeCur != unpackSize)
return SZ_ERROR_MEM;
temp = (Byte *)IAlloc_Alloc(allocMain, outSizeCur);
if (temp == 0 && outSizeCur != 0)
return SZ_ERROR_MEM;
outBufCur = tempBuf[1 - ci] = temp;
tempSizes[1 - ci] = outSizeCur;
}
else if (ci == 2)
{
if (unpackSize > outSize) /* check it */
return SZ_ERROR_PARAM;
tempBuf3 = outBufCur = outBuffer + (outSize - (size_t)unpackSize);
tempSize3 = outSizeCur = (SizeT)unpackSize;
}
else
return SZ_ERROR_UNSUPPORTED;
}
offset = GetSum(packSizes, si);
inSize = packSizes[si];
RINOK(LookInStream_SeekTo(inStream, startPos + offset));
if (coder->MethodID == k_Copy)
{
if (inSize != outSizeCur) /* check it */
return SZ_ERROR_DATA;
RINOK(SzDecodeCopy(inSize, inStream, outBufCur));
}
else if (coder->MethodID == k_LZMA)
{
RINOK(SzDecodeLzma(coder, inSize, inStream, outBufCur, outSizeCur, allocMain));
}
else if (coder->MethodID == k_LZMA2)
{
RINOK(SzDecodeLzma2(coder, inSize, inStream, outBufCur, outSizeCur, allocMain));
}
else
{
#ifdef _7ZIP_PPMD_SUPPPORT
RINOK(SzDecodePpmd(coder, inSize, inStream, outBufCur, outSizeCur, allocMain));
#else
return SZ_ERROR_UNSUPPORTED;
#endif
}
}
else if (coder->MethodID == k_BCJ2)
{
UInt64 offset = GetSum(packSizes, 1);
UInt64 s3Size = packSizes[1];
SRes res;
if (ci != 3)
return SZ_ERROR_UNSUPPORTED;
RINOK(LookInStream_SeekTo(inStream, startPos + offset));
tempSizes[2] = (SizeT)s3Size;
if (tempSizes[2] != s3Size)
return SZ_ERROR_MEM;
tempBuf[2] = (Byte *)IAlloc_Alloc(allocMain, tempSizes[2]);
if (tempBuf[2] == 0 && tempSizes[2] != 0)
return SZ_ERROR_MEM;
res = SzDecodeCopy(s3Size, inStream, tempBuf[2]);
RINOK(res)
res = Bcj2_Decode(
tempBuf3, tempSize3,
tempBuf[0], tempSizes[0],
tempBuf[1], tempSizes[1],
tempBuf[2], tempSizes[2],
outBuffer, outSize);
RINOK(res)
}
else
{
if (ci != 1)
return SZ_ERROR_UNSUPPORTED;
switch(coder->MethodID)
{
case k_BCJ:
{
UInt32 state;
x86_Convert_Init(state);
x86_Convert(outBuffer, outSize, 0, &state, 0);
break;
}
CASE_BRA_CONV(ARM)
default:
return SZ_ERROR_UNSUPPORTED;
}
}
}
return SZ_OK;
}
SRes SzFolder_Decode(const CSzFolder *folder, const UInt64 *packSizes,
ILookInStream *inStream, UInt64 startPos,
Byte *outBuffer, size_t outSize, ISzAlloc *allocMain)
{
Byte *tempBuf[3] = { 0, 0, 0};
int i;
SRes res = SzFolder_Decode2(folder, packSizes, inStream, startPos,
outBuffer, (SizeT)outSize, allocMain, tempBuf);
for (i = 0; i < 3; i++)
IAlloc_Free(allocMain, tempBuf[i]);
return res;
}

View File

@ -1,17 +1,134 @@
/* 7zIn.c -- 7z Input functions
2008-12-31 : Igor Pavlov : Public domain */
2010-10-29 : Igor Pavlov : Public domain */
#include "../../7zCrc.h"
#include "../../CpuArch.h"
#include <string.h>
#include "7zDecode.h"
#include "7zIn.h"
#include "7z.h"
#include "7zCrc.h"
#include "CpuArch.h"
Byte k7zSignature[k7zSignatureSize] = {'7', 'z', 0xBC, 0xAF, 0x27, 0x1C};
#define RINOM(x) { if ((x) == 0) return SZ_ERROR_MEM; }
#define NUM_FOLDER_CODERS_MAX 32
#define NUM_CODER_STREAMS_MAX 32
void SzCoderInfo_Init(CSzCoderInfo *p)
{
Buf_Init(&p->Props);
}
void SzCoderInfo_Free(CSzCoderInfo *p, ISzAlloc *alloc)
{
Buf_Free(&p->Props, alloc);
SzCoderInfo_Init(p);
}
void SzFolder_Init(CSzFolder *p)
{
p->Coders = 0;
p->BindPairs = 0;
p->PackStreams = 0;
p->UnpackSizes = 0;
p->NumCoders = 0;
p->NumBindPairs = 0;
p->NumPackStreams = 0;
p->UnpackCRCDefined = 0;
p->UnpackCRC = 0;
p->NumUnpackStreams = 0;
}
void SzFolder_Free(CSzFolder *p, ISzAlloc *alloc)
{
UInt32 i;
if (p->Coders)
for (i = 0; i < p->NumCoders; i++)
SzCoderInfo_Free(&p->Coders[i], alloc);
IAlloc_Free(alloc, p->Coders);
IAlloc_Free(alloc, p->BindPairs);
IAlloc_Free(alloc, p->PackStreams);
IAlloc_Free(alloc, p->UnpackSizes);
SzFolder_Init(p);
}
UInt32 SzFolder_GetNumOutStreams(CSzFolder *p)
{
UInt32 result = 0;
UInt32 i;
for (i = 0; i < p->NumCoders; i++)
result += p->Coders[i].NumOutStreams;
return result;
}
int SzFolder_FindBindPairForInStream(CSzFolder *p, UInt32 inStreamIndex)
{
UInt32 i;
for (i = 0; i < p->NumBindPairs; i++)
if (p->BindPairs[i].InIndex == inStreamIndex)
return i;
return -1;
}
int SzFolder_FindBindPairForOutStream(CSzFolder *p, UInt32 outStreamIndex)
{
UInt32 i;
for (i = 0; i < p->NumBindPairs; i++)
if (p->BindPairs[i].OutIndex == outStreamIndex)
return i;
return -1;
}
UInt64 SzFolder_GetUnpackSize(CSzFolder *p)
{
int i = (int)SzFolder_GetNumOutStreams(p);
if (i == 0)
return 0;
for (i--; i >= 0; i--)
if (SzFolder_FindBindPairForOutStream(p, i) < 0)
return p->UnpackSizes[i];
/* throw 1; */
return 0;
}
void SzFile_Init(CSzFileItem *p)
{
p->HasStream = 1;
p->IsDir = 0;
p->IsAnti = 0;
p->CrcDefined = 0;
p->MTimeDefined = 0;
}
void SzAr_Init(CSzAr *p)
{
p->PackSizes = 0;
p->PackCRCsDefined = 0;
p->PackCRCs = 0;
p->Folders = 0;
p->Files = 0;
p->NumPackStreams = 0;
p->NumFolders = 0;
p->NumFiles = 0;
}
void SzAr_Free(CSzAr *p, ISzAlloc *alloc)
{
UInt32 i;
if (p->Folders)
for (i = 0; i < p->NumFolders; i++)
SzFolder_Free(&p->Folders[i], alloc);
IAlloc_Free(alloc, p->PackSizes);
IAlloc_Free(alloc, p->PackCRCsDefined);
IAlloc_Free(alloc, p->PackCRCs);
IAlloc_Free(alloc, p->Folders);
IAlloc_Free(alloc, p->Files);
SzAr_Init(p);
}
void SzArEx_Init(CSzArEx *p)
{
SzAr_Init(&p->db);
@ -19,6 +136,8 @@ void SzArEx_Init(CSzArEx *p)
p->PackStreamStartPositions = 0;
p->FolderStartFileIndex = 0;
p->FileIndexToFolderIndexMap = 0;
p->FileNameOffsets = 0;
Buf_Init(&p->FileNames);
}
void SzArEx_Free(CSzArEx *p, ISzAlloc *alloc)
@ -27,6 +146,10 @@ void SzArEx_Free(CSzArEx *p, ISzAlloc *alloc)
IAlloc_Free(alloc, p->PackStreamStartPositions);
IAlloc_Free(alloc, p->FolderStartFileIndex);
IAlloc_Free(alloc, p->FileIndexToFolderIndexMap);
IAlloc_Free(alloc, p->FileNameOffsets);
Buf_Free(&p->FileNames, alloc);
SzAr_Free(&p->db, alloc);
SzArEx_Init(p);
}
@ -488,11 +611,11 @@ static SRes SzGetNextFolderItem(CSzData *sd, CSzFolder *folder, ISzAlloc *alloc)
return SZ_ERROR_UNSUPPORTED;
folder->NumBindPairs = numBindPairs = numOutStreams - 1;
MY_ALLOC(CBindPair, folder->BindPairs, (size_t)numBindPairs, alloc);
MY_ALLOC(CSzBindPair, folder->BindPairs, (size_t)numBindPairs, alloc);
for (i = 0; i < numBindPairs; i++)
{
CBindPair *bp = folder->BindPairs + i;
CSzBindPair *bp = folder->BindPairs + i;
RINOK(SzReadNumber32(sd, &bp->InIndex));
RINOK(SzReadNumber32(sd, &bp->OutIndex));
}
@ -780,81 +903,38 @@ static SRes SzReadStreamsInfo(
}
}
Byte kUtf8Limits[5] = { 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
size_t SzArEx_GetFileNameUtf16(const CSzArEx *p, size_t fileIndex, UInt16 *dest)
{
size_t len = p->FileNameOffsets[fileIndex + 1] - p->FileNameOffsets[fileIndex];
if (dest != 0)
{
size_t i;
const Byte *src = p->FileNames.data + (p->FileNameOffsets[fileIndex] * 2);
for (i = 0; i < len; i++)
dest[i] = GetUi16(src + i * 2);
}
return len;
}
static SRes SzReadFileNames(CSzData *sd, UInt32 numFiles, CSzFileItem *files, ISzAlloc *alloc)
static SRes SzReadFileNames(const Byte *p, size_t size, UInt32 numFiles, size_t *sizes)
{
UInt32 i;
size_t pos = 0;
for (i = 0; i < numFiles; i++)
{
UInt32 len = 0;
UInt32 pos = 0;
CSzFileItem *file = files + i;
while (pos + 2 <= sd->Size)
sizes[i] = pos;
for (;;)
{
int numAdds;
UInt32 value = (UInt32)(sd->Data[pos] | (((UInt32)sd->Data[pos + 1]) << 8));
pos += 2;
len++;
if (value == 0)
if (pos >= size)
return SZ_ERROR_ARCHIVE;
if (p[pos * 2] == 0 && p[pos * 2 + 1] == 0)
break;
if (value < 0x80)
continue;
if (value >= 0xD800 && value < 0xE000)
{
UInt32 c2;
if (value >= 0xDC00)
return SZ_ERROR_ARCHIVE;
if (pos + 2 > sd->Size)
return SZ_ERROR_ARCHIVE;
c2 = (UInt32)(sd->Data[pos] | (((UInt32)sd->Data[pos + 1]) << 8));
pos += 2;
if (c2 < 0xDC00 || c2 >= 0xE000)
return SZ_ERROR_ARCHIVE;
value = ((value - 0xD800) << 10) | (c2 - 0xDC00);
}
for (numAdds = 1; numAdds < 5; numAdds++)
if (value < (((UInt32)1) << (numAdds * 5 + 6)))
break;
len += numAdds;
}
MY_ALLOC(char, file->Name, (size_t)len, alloc);
len = 0;
while (2 <= sd->Size)
{
int numAdds;
UInt32 value = (UInt32)(sd->Data[0] | (((UInt32)sd->Data[1]) << 8));
SzSkeepDataSize(sd, 2);
if (value < 0x80)
{
file->Name[len++] = (char)value;
if (value == 0)
break;
continue;
}
if (value >= 0xD800 && value < 0xE000)
{
UInt32 c2 = (UInt32)(sd->Data[0] | (((UInt32)sd->Data[1]) << 8));
SzSkeepDataSize(sd, 2);
value = ((value - 0xD800) << 10) | (c2 - 0xDC00);
}
for (numAdds = 1; numAdds < 5; numAdds++)
if (value < (((UInt32)1) << (numAdds * 5 + 6)))
break;
file->Name[len++] = (char)(kUtf8Limits[numAdds - 1] + (value >> (6 * numAdds)));
do
{
numAdds--;
file->Name[len++] = (char)(0x80 + ((value >> (6 * numAdds)) & 0x3F));
}
while (numAdds > 0);
len += numAdds;
pos++;
}
pos++;
}
return SZ_OK;
sizes[i] = pos;
return (pos == size) ? SZ_OK : SZ_ERROR_ARCHIVE;
}
static SRes SzReadHeader2(
@ -920,7 +1000,8 @@ static SRes SzReadHeader2(
if (type == k7zIdEnd)
break;
RINOK(SzReadNumber(sd, &size));
if (size > sd->Size)
return SZ_ERROR_ARCHIVE;
if ((UInt64)(int)type != type)
{
RINOK(SzSkeepDataSize(sd, size));
@ -930,8 +1011,17 @@ static SRes SzReadHeader2(
{
case k7zIdName:
{
size_t namesSize;
RINOK(SzReadSwitch(sd));
RINOK(SzReadFileNames(sd, numFiles, files, allocMain))
namesSize = (size_t)size - 1;
if ((namesSize & 1) != 0)
return SZ_ERROR_ARCHIVE;
if (!Buf_Create(&p->FileNames, namesSize, allocMain))
return SZ_ERROR_MEM;
MY_ALLOC(size_t, p->FileNameOffsets, numFiles + 1, allocMain);
memcpy(p->FileNames.data, sd->Data, namesSize);
RINOK(SzReadFileNames(sd->Data, namesSize >> 1, numFiles, p->FileNameOffsets))
RINOK(SzSkeepDataSize(sd, namesSize));
break;
}
case k7zIdEmptyStream:
@ -948,6 +1038,25 @@ static SRes SzReadHeader2(
RINOK(SzReadBoolVector(sd, numEmptyStreams, emptyFileVector, allocTemp));
break;
}
case k7zIdWinAttributes:
{
RINOK(SzReadBoolVector2(sd, numFiles, lwtVector, allocTemp));
RINOK(SzReadSwitch(sd));
for (i = 0; i < numFiles; i++)
{
CSzFileItem *f = &files[i];
Byte defined = (*lwtVector)[i];
f->AttribDefined = defined;
f->Attrib = 0;
if (defined)
{
RINOK(SzReadUInt32(sd, &f->Attrib));
}
}
IAlloc_Free(allocTemp, *lwtVector);
*lwtVector = NULL;
break;
}
case k7zIdMTime:
{
RINOK(SzReadBoolVector2(sd, numFiles, lwtVector, allocTemp));
@ -964,6 +1073,8 @@ static SRes SzReadHeader2(
RINOK(SzReadUInt32(sd, &f->MTime.High));
}
}
IAlloc_Free(allocTemp, *lwtVector);
*lwtVector = NULL;
break;
}
default:
@ -988,8 +1099,8 @@ static SRes SzReadHeader2(
{
file->IsDir = 0;
file->Size = (*unpackSizes)[sizeIndex];
file->FileCRC = (*digests)[sizeIndex];
file->FileCRCDefined = (Byte)(*digestsDefined)[sizeIndex];
file->Crc = (*digests)[sizeIndex];
file->CrcDefined = (Byte)(*digestsDefined)[sizeIndex];
sizeIndex++;
}
else
@ -1000,7 +1111,8 @@ static SRes SzReadHeader2(
file->IsDir = (Byte)((*emptyFileVector)[emptyFileIndex] ? 0 : 1);
emptyFileIndex++;
file->Size = 0;
file->FileCRCDefined = 0;
file->Crc = 0;
file->CrcDefined = 0;
}
}
}
@ -1066,7 +1178,7 @@ static SRes SzReadAndDecodePackedStreams2(
if (!Buf_Create(outBuffer, (size_t)unpackSize, allocTemp))
return SZ_ERROR_MEM;
res = SzDecode(p->PackSizes, folder,
res = SzFolder_Decode(folder, p->PackSizes,
inStream, dataStartPos,
outBuffer->data, (size_t)unpackSize, allocTemp);
RINOK(res);
@ -1106,12 +1218,16 @@ static SRes SzArEx_Open2(
ISzAlloc *allocTemp)
{
Byte header[k7zStartHeaderSize];
Int64 startArcPos;
UInt64 nextHeaderOffset, nextHeaderSize;
size_t nextHeaderSizeT;
UInt32 nextHeaderCRC;
CBuf buffer;
SRes res;
startArcPos = 0;
RINOK(inStream->Seek(inStream, &startArcPos, SZ_SEEK_CUR));
RINOK(LookInStream_Read2(inStream, header, k7zStartHeaderSize, SZ_ERROR_NO_ARCHIVE));
if (!TestSignatureCandidate(header))
@ -1123,7 +1239,7 @@ static SRes SzArEx_Open2(
nextHeaderSize = GetUi64(header + 20);
nextHeaderCRC = GetUi32(header + 28);
p->startPosAfterHeader = k7zStartHeaderSize;
p->startPosAfterHeader = startArcPos + k7zStartHeaderSize;
if (CrcCalc(header + 12, 20) != GetUi32(header + 8))
return SZ_ERROR_CRC;
@ -1140,13 +1256,13 @@ static SRes SzArEx_Open2(
{
Int64 pos = 0;
RINOK(inStream->Seek(inStream, &pos, SZ_SEEK_END));
if ((UInt64)pos < nextHeaderOffset ||
(UInt64)pos < k7zStartHeaderSize + nextHeaderOffset ||
(UInt64)pos < k7zStartHeaderSize + nextHeaderOffset + nextHeaderSize)
if ((UInt64)pos < startArcPos + nextHeaderOffset ||
(UInt64)pos < startArcPos + k7zStartHeaderSize + nextHeaderOffset ||
(UInt64)pos < startArcPos + k7zStartHeaderSize + nextHeaderOffset + nextHeaderSize)
return SZ_ERROR_INPUT_EOF;
}
RINOK(LookInStream_SeekTo(inStream, k7zStartHeaderSize + nextHeaderOffset));
RINOK(LookInStream_SeekTo(inStream, startArcPos + k7zStartHeaderSize + nextHeaderOffset));
if (!Buf_Create(&buffer, nextHeaderSizeT, allocTemp))
return SZ_ERROR_MEM;
@ -1202,3 +1318,85 @@ SRes SzArEx_Open(CSzArEx *p, ILookInStream *inStream, ISzAlloc *allocMain, ISzAl
SzArEx_Free(p, allocMain);
return res;
}
SRes SzArEx_Extract(
const CSzArEx *p,
ILookInStream *inStream,
UInt32 fileIndex,
UInt32 *blockIndex,
Byte **outBuffer,
size_t *outBufferSize,
size_t *offset,
size_t *outSizeProcessed,
ISzAlloc *allocMain,
ISzAlloc *allocTemp)
{
UInt32 folderIndex = p->FileIndexToFolderIndexMap[fileIndex];
SRes res = SZ_OK;
*offset = 0;
*outSizeProcessed = 0;
if (folderIndex == (UInt32)-1)
{
IAlloc_Free(allocMain, *outBuffer);
*blockIndex = folderIndex;
*outBuffer = 0;
*outBufferSize = 0;
return SZ_OK;
}
if (*outBuffer == 0 || *blockIndex != folderIndex)
{
CSzFolder *folder = p->db.Folders + folderIndex;
UInt64 unpackSizeSpec = SzFolder_GetUnpackSize(folder);
size_t unpackSize = (size_t)unpackSizeSpec;
UInt64 startOffset = SzArEx_GetFolderStreamPos(p, folderIndex, 0);
if (unpackSize != unpackSizeSpec)
return SZ_ERROR_MEM;
*blockIndex = folderIndex;
IAlloc_Free(allocMain, *outBuffer);
*outBuffer = 0;
RINOK(LookInStream_SeekTo(inStream, startOffset));
if (res == SZ_OK)
{
*outBufferSize = unpackSize;
if (unpackSize != 0)
{
*outBuffer = (Byte *)IAlloc_Alloc(allocMain, unpackSize);
if (*outBuffer == 0)
res = SZ_ERROR_MEM;
}
if (res == SZ_OK)
{
res = SzFolder_Decode(folder,
p->db.PackSizes + p->FolderStartPackStreamIndex[folderIndex],
inStream, startOffset,
*outBuffer, unpackSize, allocTemp);
if (res == SZ_OK)
{
if (folder->UnpackCRCDefined)
{
if (CrcCalc(*outBuffer, unpackSize) != folder->UnpackCRC)
res = SZ_ERROR_CRC;
}
}
}
}
}
if (res == SZ_OK)
{
UInt32 i;
CSzFileItem *fileItem = p->db.Files + fileIndex;
*offset = 0;
for (i = p->FolderStartFileIndex[folderIndex]; i < fileIndex; i++)
*offset += (UInt32)p->db.Files[i].Size;
*outSizeProcessed = (size_t)fileItem->Size;
if (*offset + *outSizeProcessed > *outBufferSize)
return SZ_ERROR_FAIL;
if (fileItem->CrcDefined && CrcCalc(*outBuffer + *offset, *outSizeProcessed) != fileItem->Crc)
res = SZ_ERROR_CRC;
}
return res;
}

View File

@ -1,5 +1,5 @@
/* 7zStream.c -- 7z Stream functions
2008-11-23 : Igor Pavlov : Public domain */
2010-03-11 : Igor Pavlov : Public domain */
#include <string.h>
@ -39,7 +39,7 @@ SRes LookInStream_SeekTo(ILookInStream *stream, UInt64 offset)
SRes LookInStream_LookRead(ILookInStream *stream, void *buf, size_t *size)
{
void *lookBuf;
const void *lookBuf;
if (*size == 0)
return SZ_OK;
RINOK(stream->Look(stream, &lookBuf, size));
@ -66,7 +66,7 @@ SRes LookInStream_Read(ILookInStream *stream, void *buf, size_t size)
return LookInStream_Read2(stream, buf, size, SZ_ERROR_INPUT_EOF);
}
static SRes LookToRead_Look_Lookahead(void *pp, void **buf, size_t *size)
static SRes LookToRead_Look_Lookahead(void *pp, const void **buf, size_t *size)
{
SRes res = SZ_OK;
CLookToRead *p = (CLookToRead *)pp;
@ -84,7 +84,7 @@ static SRes LookToRead_Look_Lookahead(void *pp, void **buf, size_t *size)
return res;
}
static SRes LookToRead_Look_Exact(void *pp, void **buf, size_t *size)
static SRes LookToRead_Look_Exact(void *pp, const void **buf, size_t *size)
{
SRes res = SZ_OK;
CLookToRead *p = (CLookToRead *)pp;

View File

@ -1,7 +1,7 @@
#define MY_VER_MAJOR 4
#define MY_VER_MINOR 65
#define MY_VER_MAJOR 9
#define MY_VER_MINOR 20
#define MY_VER_BUILD 0
#define MY_VERSION "4.65"
#define MY_DATE "2009-02-03"
#define MY_VERSION "9.20"
#define MY_DATE "2010-11-18"
#define MY_COPYRIGHT ": Igor Pavlov : Public domain"
#define MY_VERSION_COPYRIGHT_DATE MY_VERSION " " MY_COPYRIGHT " : " MY_DATE

View File

@ -1,127 +0,0 @@
/* Alloc.c -- Memory allocation functions
2008-09-24
Igor Pavlov
Public domain */
#ifdef _WIN32
#include <windows.h>
#endif
#include <stdlib.h>
#include "Alloc.h"
/* #define _SZ_ALLOC_DEBUG */
/* use _SZ_ALLOC_DEBUG to debug alloc/free operations */
#ifdef _SZ_ALLOC_DEBUG
#include <stdio.h>
int g_allocCount = 0;
int g_allocCountMid = 0;
int g_allocCountBig = 0;
#endif
void *MyAlloc(size_t size)
{
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
{
void *p = malloc(size);
fprintf(stderr, "\nAlloc %10d bytes, count = %10d, addr = %8X", size, g_allocCount++, (unsigned)p);
return p;
}
#else
return malloc(size);
#endif
}
void MyFree(void *address)
{
#ifdef _SZ_ALLOC_DEBUG
if (address != 0)
fprintf(stderr, "\nFree; count = %10d, addr = %8X", --g_allocCount, (unsigned)address);
#endif
free(address);
}
#ifdef _WIN32
void *MidAlloc(size_t size)
{
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
fprintf(stderr, "\nAlloc_Mid %10d bytes; count = %10d", size, g_allocCountMid++);
#endif
return VirtualAlloc(0, size, MEM_COMMIT, PAGE_READWRITE);
}
void MidFree(void *address)
{
#ifdef _SZ_ALLOC_DEBUG
if (address != 0)
fprintf(stderr, "\nFree_Mid; count = %10d", --g_allocCountMid);
#endif
if (address == 0)
return;
VirtualFree(address, 0, MEM_RELEASE);
}
#ifndef MEM_LARGE_PAGES
#undef _7ZIP_LARGE_PAGES
#endif
#ifdef _7ZIP_LARGE_PAGES
SIZE_T g_LargePageSize = 0;
typedef SIZE_T (WINAPI *GetLargePageMinimumP)();
#endif
void SetLargePageSize()
{
#ifdef _7ZIP_LARGE_PAGES
SIZE_T size = 0;
GetLargePageMinimumP largePageMinimum = (GetLargePageMinimumP)
GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "GetLargePageMinimum");
if (largePageMinimum == 0)
return;
size = largePageMinimum();
if (size == 0 || (size & (size - 1)) != 0)
return;
g_LargePageSize = size;
#endif
}
void *BigAlloc(size_t size)
{
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
fprintf(stderr, "\nAlloc_Big %10d bytes; count = %10d", size, g_allocCountBig++);
#endif
#ifdef _7ZIP_LARGE_PAGES
if (g_LargePageSize != 0 && g_LargePageSize <= (1 << 30) && size >= (1 << 18))
{
void *res = VirtualAlloc(0, (size + g_LargePageSize - 1) & (~(g_LargePageSize - 1)),
MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE);
if (res != 0)
return res;
}
#endif
return VirtualAlloc(0, size, MEM_COMMIT, PAGE_READWRITE);
}
void BigFree(void *address)
{
#ifdef _SZ_ALLOC_DEBUG
if (address != 0)
fprintf(stderr, "\nFree_Big; count = %10d", --g_allocCountBig);
#endif
if (address == 0)
return;
VirtualFree(address, 0, MEM_RELEASE);
}
#endif

View File

@ -1,32 +0,0 @@
/* Alloc.h -- Memory allocation functions
2008-03-13
Igor Pavlov
Public domain */
#ifndef __COMMON_ALLOC_H
#define __COMMON_ALLOC_H
#include <stddef.h>
void *MyAlloc(size_t size);
void MyFree(void *address);
#ifdef _WIN32
void SetLargePageSize();
void *MidAlloc(size_t size);
void MidFree(void *address);
void *BigAlloc(size_t size);
void BigFree(void *address);
#else
#define MidAlloc(size) MyAlloc(size)
#define MidFree(address) MyFree(address)
#define BigAlloc(size) MyAlloc(size)
#define BigFree(address) MyFree(address)
#endif
#endif

View File

@ -1,254 +0,0 @@
/* 7zDecode.c -- Decoding from 7z folder
2008-11-23 : Igor Pavlov : Public domain */
#include <string.h>
#include "../../Bcj2.h"
#include "../../Bra.h"
#include "../../LzmaDec.h"
#include "7zDecode.h"
#define k_Copy 0
#define k_LZMA 0x30101
#define k_BCJ 0x03030103
#define k_BCJ2 0x0303011B
static SRes SzDecodeLzma(CSzCoderInfo *coder, UInt64 inSize, ILookInStream *inStream,
Byte *outBuffer, SizeT outSize, ISzAlloc *allocMain)
{
CLzmaDec state;
SRes res = SZ_OK;
LzmaDec_Construct(&state);
RINOK(LzmaDec_AllocateProbs(&state, coder->Props.data, (unsigned)coder->Props.size, allocMain));
state.dic = outBuffer;
state.dicBufSize = outSize;
LzmaDec_Init(&state);
for (;;)
{
Byte *inBuf = NULL;
size_t lookahead = (1 << 18);
if (lookahead > inSize)
lookahead = (size_t)inSize;
res = inStream->Look((void *)inStream, (void **)&inBuf, &lookahead);
if (res != SZ_OK)
break;
{
SizeT inProcessed = (SizeT)lookahead, dicPos = state.dicPos;
ELzmaStatus status;
res = LzmaDec_DecodeToDic(&state, outSize, inBuf, &inProcessed, LZMA_FINISH_END, &status);
lookahead -= inProcessed;
inSize -= inProcessed;
if (res != SZ_OK)
break;
if (state.dicPos == state.dicBufSize || (inProcessed == 0 && dicPos == state.dicPos))
{
if (state.dicBufSize != outSize || lookahead != 0 ||
(status != LZMA_STATUS_FINISHED_WITH_MARK &&
status != LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK))
res = SZ_ERROR_DATA;
break;
}
res = inStream->Skip((void *)inStream, inProcessed);
if (res != SZ_OK)
break;
}
}
LzmaDec_FreeProbs(&state, allocMain);
return res;
}
static SRes SzDecodeCopy(UInt64 inSize, ILookInStream *inStream, Byte *outBuffer)
{
while (inSize > 0)
{
void *inBuf;
size_t curSize = (1 << 18);
if (curSize > inSize)
curSize = (size_t)inSize;
RINOK(inStream->Look((void *)inStream, (void **)&inBuf, &curSize));
if (curSize == 0)
return SZ_ERROR_INPUT_EOF;
memcpy(outBuffer, inBuf, curSize);
outBuffer += curSize;
inSize -= curSize;
RINOK(inStream->Skip((void *)inStream, curSize));
}
return SZ_OK;
}
#define IS_UNSUPPORTED_METHOD(m) ((m) != k_Copy && (m) != k_LZMA)
#define IS_UNSUPPORTED_CODER(c) (IS_UNSUPPORTED_METHOD(c.MethodID) || c.NumInStreams != 1 || c.NumOutStreams != 1)
#define IS_NO_BCJ(c) (c.MethodID != k_BCJ || c.NumInStreams != 1 || c.NumOutStreams != 1)
#define IS_NO_BCJ2(c) (c.MethodID != k_BCJ2 || c.NumInStreams != 4 || c.NumOutStreams != 1)
SRes CheckSupportedFolder(const CSzFolder *f)
{
if (f->NumCoders < 1 || f->NumCoders > 4)
return SZ_ERROR_UNSUPPORTED;
if (IS_UNSUPPORTED_CODER(f->Coders[0]))
return SZ_ERROR_UNSUPPORTED;
if (f->NumCoders == 1)
{
if (f->NumPackStreams != 1 || f->PackStreams[0] != 0 || f->NumBindPairs != 0)
return SZ_ERROR_UNSUPPORTED;
return SZ_OK;
}
if (f->NumCoders == 2)
{
if (IS_NO_BCJ(f->Coders[1]) ||
f->NumPackStreams != 1 || f->PackStreams[0] != 0 ||
f->NumBindPairs != 1 ||
f->BindPairs[0].InIndex != 1 || f->BindPairs[0].OutIndex != 0)
return SZ_ERROR_UNSUPPORTED;
return SZ_OK;
}
if (f->NumCoders == 4)
{
if (IS_UNSUPPORTED_CODER(f->Coders[1]) ||
IS_UNSUPPORTED_CODER(f->Coders[2]) ||
IS_NO_BCJ2(f->Coders[3]))
return SZ_ERROR_UNSUPPORTED;
if (f->NumPackStreams != 4 ||
f->PackStreams[0] != 2 ||
f->PackStreams[1] != 6 ||
f->PackStreams[2] != 1 ||
f->PackStreams[3] != 0 ||
f->NumBindPairs != 3 ||
f->BindPairs[0].InIndex != 5 || f->BindPairs[0].OutIndex != 0 ||
f->BindPairs[1].InIndex != 4 || f->BindPairs[1].OutIndex != 1 ||
f->BindPairs[2].InIndex != 3 || f->BindPairs[2].OutIndex != 2)
return SZ_ERROR_UNSUPPORTED;
return SZ_OK;
}
return SZ_ERROR_UNSUPPORTED;
}
UInt64 GetSum(const UInt64 *values, UInt32 index)
{
UInt64 sum = 0;
UInt32 i;
for (i = 0; i < index; i++)
sum += values[i];
return sum;
}
SRes SzDecode2(const UInt64 *packSizes, const CSzFolder *folder,
ILookInStream *inStream, UInt64 startPos,
Byte *outBuffer, SizeT outSize, ISzAlloc *allocMain,
Byte *tempBuf[])
{
UInt32 ci;
SizeT tempSizes[3] = { 0, 0, 0};
SizeT tempSize3 = 0;
Byte *tempBuf3 = 0;
RINOK(CheckSupportedFolder(folder));
for (ci = 0; ci < folder->NumCoders; ci++)
{
CSzCoderInfo *coder = &folder->Coders[ci];
if (coder->MethodID == k_Copy || coder->MethodID == k_LZMA)
{
UInt32 si = 0;
UInt64 offset;
UInt64 inSize;
Byte *outBufCur = outBuffer;
SizeT outSizeCur = outSize;
if (folder->NumCoders == 4)
{
UInt32 indices[] = { 3, 2, 0 };
UInt64 unpackSize = folder->UnpackSizes[ci];
si = indices[ci];
if (ci < 2)
{
Byte *temp;
outSizeCur = (SizeT)unpackSize;
if (outSizeCur != unpackSize)
return SZ_ERROR_MEM;
temp = (Byte *)IAlloc_Alloc(allocMain, outSizeCur);
if (temp == 0 && outSizeCur != 0)
return SZ_ERROR_MEM;
outBufCur = tempBuf[1 - ci] = temp;
tempSizes[1 - ci] = outSizeCur;
}
else if (ci == 2)
{
if (unpackSize > outSize) /* check it */
return SZ_ERROR_PARAM;
tempBuf3 = outBufCur = outBuffer + (outSize - (size_t)unpackSize);
tempSize3 = outSizeCur = (SizeT)unpackSize;
}
else
return SZ_ERROR_UNSUPPORTED;
}
offset = GetSum(packSizes, si);
inSize = packSizes[si];
RINOK(LookInStream_SeekTo(inStream, startPos + offset));
if (coder->MethodID == k_Copy)
{
if (inSize != outSizeCur) /* check it */
return SZ_ERROR_DATA;
RINOK(SzDecodeCopy(inSize, inStream, outBufCur));
}
else
{
RINOK(SzDecodeLzma(coder, inSize, inStream, outBufCur, outSizeCur, allocMain));
}
}
else if (coder->MethodID == k_BCJ)
{
UInt32 state;
if (ci != 1)
return SZ_ERROR_UNSUPPORTED;
x86_Convert_Init(state);
x86_Convert(outBuffer, outSize, 0, &state, 0);
}
else if (coder->MethodID == k_BCJ2)
{
UInt64 offset = GetSum(packSizes, 1);
UInt64 s3Size = packSizes[1];
SRes res;
if (ci != 3)
return SZ_ERROR_UNSUPPORTED;
RINOK(LookInStream_SeekTo(inStream, startPos + offset));
tempSizes[2] = (SizeT)s3Size;
if (tempSizes[2] != s3Size)
return SZ_ERROR_MEM;
tempBuf[2] = (Byte *)IAlloc_Alloc(allocMain, tempSizes[2]);
if (tempBuf[2] == 0 && tempSizes[2] != 0)
return SZ_ERROR_MEM;
res = SzDecodeCopy(s3Size, inStream, tempBuf[2]);
RINOK(res)
res = Bcj2_Decode(
tempBuf3, tempSize3,
tempBuf[0], tempSizes[0],
tempBuf[1], tempSizes[1],
tempBuf[2], tempSizes[2],
outBuffer, outSize);
RINOK(res)
}
else
return SZ_ERROR_UNSUPPORTED;
}
return SZ_OK;
}
SRes SzDecode(const UInt64 *packSizes, const CSzFolder *folder,
ILookInStream *inStream, UInt64 startPos,
Byte *outBuffer, size_t outSize, ISzAlloc *allocMain)
{
Byte *tempBuf[3] = { 0, 0, 0};
int i;
SRes res = SzDecode2(packSizes, folder, inStream, startPos,
outBuffer, (SizeT)outSize, allocMain, tempBuf);
for (i = 0; i < 3; i++)
IAlloc_Free(allocMain, tempBuf[i]);
return res;
}

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@ -1,13 +0,0 @@
/* 7zDecode.h -- Decoding from 7z folder
2008-11-23 : Igor Pavlov : Public domain */
#ifndef __7Z_DECODE_H
#define __7Z_DECODE_H
#include "7zItem.h"
SRes SzDecode(const UInt64 *packSizes, const CSzFolder *folder,
ILookInStream *stream, UInt64 startPos,
Byte *outBuffer, size_t outSize, ISzAlloc *allocMain);
#endif

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@ -1,93 +0,0 @@
/* 7zExtract.c -- Extracting from 7z archive
2008-11-23 : Igor Pavlov : Public domain */
#include "../../7zCrc.h"
#include "7zDecode.h"
#include "7zExtract.h"
SRes SzAr_Extract(
const CSzArEx *p,
ILookInStream *inStream,
UInt32 fileIndex,
UInt32 *blockIndex,
Byte **outBuffer,
size_t *outBufferSize,
size_t *offset,
size_t *outSizeProcessed,
ISzAlloc *allocMain,
ISzAlloc *allocTemp)
{
UInt32 folderIndex = p->FileIndexToFolderIndexMap[fileIndex];
SRes res = SZ_OK;
*offset = 0;
*outSizeProcessed = 0;
if (folderIndex == (UInt32)-1)
{
IAlloc_Free(allocMain, *outBuffer);
*blockIndex = folderIndex;
*outBuffer = 0;
*outBufferSize = 0;
return SZ_OK;
}
if (*outBuffer == 0 || *blockIndex != folderIndex)
{
CSzFolder *folder = p->db.Folders + folderIndex;
UInt64 unpackSizeSpec = SzFolder_GetUnpackSize(folder);
size_t unpackSize = (size_t)unpackSizeSpec;
UInt64 startOffset = SzArEx_GetFolderStreamPos(p, folderIndex, 0);
if (unpackSize != unpackSizeSpec)
return SZ_ERROR_MEM;
*blockIndex = folderIndex;
IAlloc_Free(allocMain, *outBuffer);
*outBuffer = 0;
RINOK(LookInStream_SeekTo(inStream, startOffset));
if (res == SZ_OK)
{
*outBufferSize = unpackSize;
if (unpackSize != 0)
{
*outBuffer = (Byte *)IAlloc_Alloc(allocMain, unpackSize);
if (*outBuffer == 0)
res = SZ_ERROR_MEM;
}
if (res == SZ_OK)
{
res = SzDecode(p->db.PackSizes +
p->FolderStartPackStreamIndex[folderIndex], folder,
inStream, startOffset,
*outBuffer, unpackSize, allocTemp);
if (res == SZ_OK)
{
if (folder->UnpackCRCDefined)
{
if (CrcCalc(*outBuffer, unpackSize) != folder->UnpackCRC)
res = SZ_ERROR_CRC;
}
}
}
}
}
if (res == SZ_OK)
{
UInt32 i;
CSzFileItem *fileItem = p->db.Files + fileIndex;
*offset = 0;
for (i = p->FolderStartFileIndex[folderIndex]; i < fileIndex; i++)
*offset += (UInt32)p->db.Files[i].Size;
*outSizeProcessed = (size_t)fileItem->Size;
if (*offset + *outSizeProcessed > *outBufferSize)
return SZ_ERROR_FAIL;
{
if (fileItem->FileCRCDefined)
{
if (CrcCalc(*outBuffer + *offset, *outSizeProcessed) != fileItem->FileCRC)
res = SZ_ERROR_CRC;
}
}
}
return res;
}

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@ -1,41 +0,0 @@
/* 7zExtract.h -- Extracting from 7z archive
2008-11-23 : Igor Pavlov : Public domain */
#ifndef __7Z_EXTRACT_H
#define __7Z_EXTRACT_H
#include "7zIn.h"
/*
SzExtract extracts file from archive
*outBuffer must be 0 before first call for each new archive.
Extracting cache:
If you need to decompress more than one file, you can send
these values from previous call:
*blockIndex,
*outBuffer,
*outBufferSize
You can consider "*outBuffer" as cache of solid block. If your archive is solid,
it will increase decompression speed.
If you use external function, you can declare these 3 cache variables
(blockIndex, outBuffer, outBufferSize) as static in that external function.
Free *outBuffer and set *outBuffer to 0, if you want to flush cache.
*/
SRes SzAr_Extract(
const CSzArEx *db,
ILookInStream *inStream,
UInt32 fileIndex, /* index of file */
UInt32 *blockIndex, /* index of solid block */
Byte **outBuffer, /* pointer to pointer to output buffer (allocated with allocMain) */
size_t *outBufferSize, /* buffer size for output buffer */
size_t *offset, /* offset of stream for required file in *outBuffer */
size_t *outSizeProcessed, /* size of file in *outBuffer */
ISzAlloc *allocMain,
ISzAlloc *allocTemp);
#endif

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@ -1,6 +0,0 @@
/* 7zHeader.c -- 7z Headers
2008-10-04 : Igor Pavlov : Public domain */
#include "7zHeader.h"
Byte k7zSignature[k7zSignatureSize] = {'7', 'z', 0xBC, 0xAF, 0x27, 0x1C};

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@ -1,57 +0,0 @@
/* 7zHeader.h -- 7z Headers
2008-10-04 : Igor Pavlov : Public domain */
#ifndef __7Z_HEADER_H
#define __7Z_HEADER_H
#include "../../Types.h"
#define k7zSignatureSize 6
extern Byte k7zSignature[k7zSignatureSize];
#define k7zMajorVersion 0
#define k7zStartHeaderSize 0x20
enum EIdEnum
{
k7zIdEnd,
k7zIdHeader,
k7zIdArchiveProperties,
k7zIdAdditionalStreamsInfo,
k7zIdMainStreamsInfo,
k7zIdFilesInfo,
k7zIdPackInfo,
k7zIdUnpackInfo,
k7zIdSubStreamsInfo,
k7zIdSize,
k7zIdCRC,
k7zIdFolder,
k7zIdCodersUnpackSize,
k7zIdNumUnpackStream,
k7zIdEmptyStream,
k7zIdEmptyFile,
k7zIdAnti,
k7zIdName,
k7zIdCTime,
k7zIdATime,
k7zIdMTime,
k7zIdWinAttributes,
k7zIdComment,
k7zIdEncodedHeader,
k7zIdStartPos,
k7zIdDummy
};
#endif

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@ -1,41 +0,0 @@
/* 7zIn.h -- 7z Input functions
2008-11-23 : Igor Pavlov : Public domain */
#ifndef __7Z_IN_H
#define __7Z_IN_H
#include "7zHeader.h"
#include "7zItem.h"
typedef struct
{
CSzAr db;
UInt64 startPosAfterHeader;
UInt64 dataPos;
UInt32 *FolderStartPackStreamIndex;
UInt64 *PackStreamStartPositions;
UInt32 *FolderStartFileIndex;
UInt32 *FileIndexToFolderIndexMap;
} CSzArEx;
void SzArEx_Init(CSzArEx *p);
void SzArEx_Free(CSzArEx *p, ISzAlloc *alloc);
UInt64 SzArEx_GetFolderStreamPos(const CSzArEx *p, UInt32 folderIndex, UInt32 indexInFolder);
int SzArEx_GetFolderFullPackSize(const CSzArEx *p, UInt32 folderIndex, UInt64 *resSize);
/*
Errors:
SZ_ERROR_NO_ARCHIVE
SZ_ERROR_ARCHIVE
SZ_ERROR_UNSUPPORTED
SZ_ERROR_MEM
SZ_ERROR_CRC
SZ_ERROR_INPUT_EOF
SZ_ERROR_FAIL
*/
SRes SzArEx_Open(CSzArEx *p, ILookInStream *inStream, ISzAlloc *allocMain, ISzAlloc *allocTemp);
#endif

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@ -1,127 +0,0 @@
/* 7zItem.c -- 7z Items
2008-10-04 : Igor Pavlov : Public domain */
#include "7zItem.h"
void SzCoderInfo_Init(CSzCoderInfo *p)
{
Buf_Init(&p->Props);
}
void SzCoderInfo_Free(CSzCoderInfo *p, ISzAlloc *alloc)
{
Buf_Free(&p->Props, alloc);
SzCoderInfo_Init(p);
}
void SzFolder_Init(CSzFolder *p)
{
p->Coders = 0;
p->BindPairs = 0;
p->PackStreams = 0;
p->UnpackSizes = 0;
p->NumCoders = 0;
p->NumBindPairs = 0;
p->NumPackStreams = 0;
p->UnpackCRCDefined = 0;
p->UnpackCRC = 0;
p->NumUnpackStreams = 0;
}
void SzFolder_Free(CSzFolder *p, ISzAlloc *alloc)
{
UInt32 i;
if (p->Coders)
for (i = 0; i < p->NumCoders; i++)
SzCoderInfo_Free(&p->Coders[i], alloc);
IAlloc_Free(alloc, p->Coders);
IAlloc_Free(alloc, p->BindPairs);
IAlloc_Free(alloc, p->PackStreams);
IAlloc_Free(alloc, p->UnpackSizes);
SzFolder_Init(p);
}
UInt32 SzFolder_GetNumOutStreams(CSzFolder *p)
{
UInt32 result = 0;
UInt32 i;
for (i = 0; i < p->NumCoders; i++)
result += p->Coders[i].NumOutStreams;
return result;
}
int SzFolder_FindBindPairForInStream(CSzFolder *p, UInt32 inStreamIndex)
{
UInt32 i;
for (i = 0; i < p->NumBindPairs; i++)
if (p->BindPairs[i].InIndex == inStreamIndex)
return i;
return -1;
}
int SzFolder_FindBindPairForOutStream(CSzFolder *p, UInt32 outStreamIndex)
{
UInt32 i;
for (i = 0; i < p->NumBindPairs; i++)
if (p->BindPairs[i].OutIndex == outStreamIndex)
return i;
return -1;
}
UInt64 SzFolder_GetUnpackSize(CSzFolder *p)
{
int i = (int)SzFolder_GetNumOutStreams(p);
if (i == 0)
return 0;
for (i--; i >= 0; i--)
if (SzFolder_FindBindPairForOutStream(p, i) < 0)
return p->UnpackSizes[i];
/* throw 1; */
return 0;
}
void SzFile_Init(CSzFileItem *p)
{
p->HasStream = 1;
p->IsDir = 0;
p->IsAnti = 0;
p->FileCRCDefined = 0;
p->MTimeDefined = 0;
p->Name = 0;
}
static void SzFile_Free(CSzFileItem *p, ISzAlloc *alloc)
{
IAlloc_Free(alloc, p->Name);
SzFile_Init(p);
}
void SzAr_Init(CSzAr *p)
{
p->PackSizes = 0;
p->PackCRCsDefined = 0;
p->PackCRCs = 0;
p->Folders = 0;
p->Files = 0;
p->NumPackStreams = 0;
p->NumFolders = 0;
p->NumFiles = 0;
}
void SzAr_Free(CSzAr *p, ISzAlloc *alloc)
{
UInt32 i;
if (p->Folders)
for (i = 0; i < p->NumFolders; i++)
SzFolder_Free(&p->Folders[i], alloc);
if (p->Files)
for (i = 0; i < p->NumFiles; i++)
SzFile_Free(&p->Files[i], alloc);
IAlloc_Free(alloc, p->PackSizes);
IAlloc_Free(alloc, p->PackCRCsDefined);
IAlloc_Free(alloc, p->PackCRCs);
IAlloc_Free(alloc, p->Folders);
IAlloc_Free(alloc, p->Files);
SzAr_Init(p);
}

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@ -1,84 +0,0 @@
/* 7zItem.h -- 7z Items
2008-10-04 : Igor Pavlov : Public domain */
#ifndef __7Z_ITEM_H
#define __7Z_ITEM_H
#include "../../7zBuf.h"
typedef struct
{
UInt32 NumInStreams;
UInt32 NumOutStreams;
UInt64 MethodID;
CBuf Props;
} CSzCoderInfo;
void SzCoderInfo_Init(CSzCoderInfo *p);
void SzCoderInfo_Free(CSzCoderInfo *p, ISzAlloc *alloc);
typedef struct
{
UInt32 InIndex;
UInt32 OutIndex;
} CBindPair;
typedef struct
{
CSzCoderInfo *Coders;
CBindPair *BindPairs;
UInt32 *PackStreams;
UInt64 *UnpackSizes;
UInt32 NumCoders;
UInt32 NumBindPairs;
UInt32 NumPackStreams;
int UnpackCRCDefined;
UInt32 UnpackCRC;
UInt32 NumUnpackStreams;
} CSzFolder;
void SzFolder_Init(CSzFolder *p);
UInt64 SzFolder_GetUnpackSize(CSzFolder *p);
int SzFolder_FindBindPairForInStream(CSzFolder *p, UInt32 inStreamIndex);
UInt32 SzFolder_GetNumOutStreams(CSzFolder *p);
UInt64 SzFolder_GetUnpackSize(CSzFolder *p);
typedef struct CNtfsFileTime
{
UInt32 Low;
UInt32 High;
} CNtfsFileTime;
typedef struct CSzFileItem
{
CNtfsFileTime MTime;
UInt64 Size;
char *Name;
UInt32 FileCRC;
Byte HasStream;
Byte IsDir;
Byte IsAnti;
Byte FileCRCDefined;
Byte MTimeDefined;
} CSzFileItem;
void SzFile_Init(CSzFileItem *p);
typedef struct CSzAr
{
UInt64 *PackSizes;
Byte *PackCRCsDefined;
UInt32 *PackCRCs;
CSzFolder *Folders;
CSzFileItem *Files;
UInt32 NumPackStreams;
UInt32 NumFolders;
UInt32 NumFiles;
} CSzAr;
void SzAr_Init(CSzAr *p);
void SzAr_Free(CSzAr *p, ISzAlloc *alloc);
#endif

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@ -1,11 +1,15 @@
/* Bcj2.h -- Converter for x86 code (BCJ2)
2008-10-04 : Igor Pavlov : Public domain */
2009-02-07 : Igor Pavlov : Public domain */
#ifndef __BCJ2_H
#define __BCJ2_H
#include "Types.h"
#ifdef __cplusplus
extern "C" {
#endif
/*
Conditions:
outSize <= FullOutputSize,
@ -27,4 +31,8 @@ int Bcj2_Decode(
const Byte *buf3, SizeT size3,
Byte *outBuf, SizeT outSize);
#ifdef __cplusplus
}
#endif
#endif

133
lzma/C/Bra.c Normal file
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@ -0,0 +1,133 @@
/* Bra.c -- Converters for RISC code
2010-04-16 : Igor Pavlov : Public domain */
#include "Bra.h"
SizeT ARM_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
{
SizeT i;
if (size < 4)
return 0;
size -= 4;
ip += 8;
for (i = 0; i <= size; i += 4)
{
if (data[i + 3] == 0xEB)
{
UInt32 dest;
UInt32 src = ((UInt32)data[i + 2] << 16) | ((UInt32)data[i + 1] << 8) | (data[i + 0]);
src <<= 2;
if (encoding)
dest = ip + (UInt32)i + src;
else
dest = src - (ip + (UInt32)i);
dest >>= 2;
data[i + 2] = (Byte)(dest >> 16);
data[i + 1] = (Byte)(dest >> 8);
data[i + 0] = (Byte)dest;
}
}
return i;
}
SizeT ARMT_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
{
SizeT i;
if (size < 4)
return 0;
size -= 4;
ip += 4;
for (i = 0; i <= size; i += 2)
{
if ((data[i + 1] & 0xF8) == 0xF0 &&
(data[i + 3] & 0xF8) == 0xF8)
{
UInt32 dest;
UInt32 src =
(((UInt32)data[i + 1] & 0x7) << 19) |
((UInt32)data[i + 0] << 11) |
(((UInt32)data[i + 3] & 0x7) << 8) |
(data[i + 2]);
src <<= 1;
if (encoding)
dest = ip + (UInt32)i + src;
else
dest = src - (ip + (UInt32)i);
dest >>= 1;
data[i + 1] = (Byte)(0xF0 | ((dest >> 19) & 0x7));
data[i + 0] = (Byte)(dest >> 11);
data[i + 3] = (Byte)(0xF8 | ((dest >> 8) & 0x7));
data[i + 2] = (Byte)dest;
i += 2;
}
}
return i;
}
SizeT PPC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
{
SizeT i;
if (size < 4)
return 0;
size -= 4;
for (i = 0; i <= size; i += 4)
{
if ((data[i] >> 2) == 0x12 && (data[i + 3] & 3) == 1)
{
UInt32 src = ((UInt32)(data[i + 0] & 3) << 24) |
((UInt32)data[i + 1] << 16) |
((UInt32)data[i + 2] << 8) |
((UInt32)data[i + 3] & (~3));
UInt32 dest;
if (encoding)
dest = ip + (UInt32)i + src;
else
dest = src - (ip + (UInt32)i);
data[i + 0] = (Byte)(0x48 | ((dest >> 24) & 0x3));
data[i + 1] = (Byte)(dest >> 16);
data[i + 2] = (Byte)(dest >> 8);
data[i + 3] &= 0x3;
data[i + 3] |= dest;
}
}
return i;
}
SizeT SPARC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
{
UInt32 i;
if (size < 4)
return 0;
size -= 4;
for (i = 0; i <= size; i += 4)
{
if ((data[i] == 0x40 && (data[i + 1] & 0xC0) == 0x00) ||
(data[i] == 0x7F && (data[i + 1] & 0xC0) == 0xC0))
{
UInt32 src =
((UInt32)data[i + 0] << 24) |
((UInt32)data[i + 1] << 16) |
((UInt32)data[i + 2] << 8) |
((UInt32)data[i + 3]);
UInt32 dest;
src <<= 2;
if (encoding)
dest = ip + i + src;
else
dest = src - (ip + i);
dest >>= 2;
dest = (((0 - ((dest >> 22) & 1)) << 22) & 0x3FFFFFFF) | (dest & 0x3FFFFF) | 0x40000000;
data[i + 0] = (Byte)(dest >> 24);
data[i + 1] = (Byte)(dest >> 16);
data[i + 2] = (Byte)(dest >> 8);
data[i + 3] = (Byte)dest;
}
}
return i;
}

View File

@ -1,11 +1,15 @@
/* Bra.h -- Branch converters for executables
2008-10-04 : Igor Pavlov : Public domain */
2009-02-07 : Igor Pavlov : Public domain */
#ifndef __BRA_H
#define __BRA_H
#include "Types.h"
#ifdef __cplusplus
extern "C" {
#endif
/*
These functions convert relative addresses to absolute addresses
in CALL instructions to increase the compression ratio.
@ -57,4 +61,8 @@ SizeT PPC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
SizeT SPARC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
SizeT IA64_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
#ifdef __cplusplus
}
#endif
#endif

172
lzma/C/CpuArch.c Normal file
View File

@ -0,0 +1,172 @@
/* CpuArch.c -- CPU specific code
2010-10-26: Igor Pavlov : Public domain */
#include "CpuArch.h"
#ifdef _WIN32
#include <windows.h>
#endif
#ifdef MY_CPU_X86_OR_AMD64
#if (defined(_MSC_VER) && !defined(MY_CPU_AMD64)) || defined(__GNUC__)
#define USE_ASM
#endif
#if defined(USE_ASM) && !defined(MY_CPU_AMD64)
static UInt32 CheckFlag(UInt32 flag)
{
#ifdef _MSC_VER
__asm pushfd;
__asm pop EAX;
__asm mov EDX, EAX;
__asm xor EAX, flag;
__asm push EAX;
__asm popfd;
__asm pushfd;
__asm pop EAX;
__asm xor EAX, EDX;
__asm push EDX;
__asm popfd;
__asm and flag, EAX;
#else
__asm__ __volatile__ (
"pushf\n\t"
"pop %%EAX\n\t"
"movl %%EAX,%%EDX\n\t"
"xorl %0,%%EAX\n\t"
"push %%EAX\n\t"
"popf\n\t"
"pushf\n\t"
"pop %%EAX\n\t"
"xorl %%EDX,%%EAX\n\t"
"push %%EDX\n\t"
"popf\n\t"
"andl %%EAX, %0\n\t":
"=c" (flag) : "c" (flag));
#endif
return flag;
}
#define CHECK_CPUID_IS_SUPPORTED if (CheckFlag(1 << 18) == 0 || CheckFlag(1 << 21) == 0) return False;
#else
#define CHECK_CPUID_IS_SUPPORTED
#endif
static void MyCPUID(UInt32 function, UInt32 *a, UInt32 *b, UInt32 *c, UInt32 *d)
{
#ifdef USE_ASM
#ifdef _MSC_VER
UInt32 a2, b2, c2, d2;
__asm xor EBX, EBX;
__asm xor ECX, ECX;
__asm xor EDX, EDX;
__asm mov EAX, function;
__asm cpuid;
__asm mov a2, EAX;
__asm mov b2, EBX;
__asm mov c2, ECX;
__asm mov d2, EDX;
*a = a2;
*b = b2;
*c = c2;
*d = d2;
#else
__asm__ __volatile__ (
"cpuid"
: "=a" (*a) ,
"=b" (*b) ,
"=c" (*c) ,
"=d" (*d)
: "0" (function)) ;
#endif
#else
int CPUInfo[4];
__cpuid(CPUInfo, function);
*a = CPUInfo[0];
*b = CPUInfo[1];
*c = CPUInfo[2];
*d = CPUInfo[3];
#endif
}
Bool x86cpuid_CheckAndRead(Cx86cpuid *p)
{
CHECK_CPUID_IS_SUPPORTED
MyCPUID(0, &p->maxFunc, &p->vendor[0], &p->vendor[2], &p->vendor[1]);
MyCPUID(1, &p->ver, &p->b, &p->c, &p->d);
return True;
}
static UInt32 kVendors[][3] =
{
{ 0x756E6547, 0x49656E69, 0x6C65746E},
{ 0x68747541, 0x69746E65, 0x444D4163},
{ 0x746E6543, 0x48727561, 0x736C7561}
};
int x86cpuid_GetFirm(const Cx86cpuid *p)
{
unsigned i;
for (i = 0; i < sizeof(kVendors) / sizeof(kVendors[i]); i++)
{
const UInt32 *v = kVendors[i];
if (v[0] == p->vendor[0] &&
v[1] == p->vendor[1] &&
v[2] == p->vendor[2])
return (int)i;
}
return -1;
}
Bool CPU_Is_InOrder()
{
Cx86cpuid p;
int firm;
UInt32 family, model;
if (!x86cpuid_CheckAndRead(&p))
return True;
family = x86cpuid_GetFamily(&p);
model = x86cpuid_GetModel(&p);
firm = x86cpuid_GetFirm(&p);
switch (firm)
{
case CPU_FIRM_INTEL: return (family < 6 || (family == 6 && model == 0x100C));
case CPU_FIRM_AMD: return (family < 5 || (family == 5 && (model < 6 || model == 0xA)));
case CPU_FIRM_VIA: return (family < 6 || (family == 6 && model < 0xF));
}
return True;
}
#if !defined(MY_CPU_AMD64) && defined(_WIN32)
static Bool CPU_Sys_Is_SSE_Supported()
{
OSVERSIONINFO vi;
vi.dwOSVersionInfoSize = sizeof(vi);
if (!GetVersionEx(&vi))
return False;
return (vi.dwMajorVersion >= 5);
}
#define CHECK_SYS_SSE_SUPPORT if (!CPU_Sys_Is_SSE_Supported()) return False;
#else
#define CHECK_SYS_SSE_SUPPORT
#endif
Bool CPU_Is_Aes_Supported()
{
Cx86cpuid p;
CHECK_SYS_SSE_SUPPORT
if (!x86cpuid_CheckAndRead(&p))
return False;
return (p.c >> 25) & 1;
}
#endif

View File

@ -1,29 +1,73 @@
/* CpuArch.h
2008-08-05
Igor Pavlov
Public domain */
/* CpuArch.h -- CPU specific code
2010-10-26: Igor Pavlov : Public domain */
#ifndef __CPUARCH_H
#define __CPUARCH_H
#ifndef __CPU_ARCH_H
#define __CPU_ARCH_H
#include "Types.h"
EXTERN_C_BEGIN
/*
LITTLE_ENDIAN_UNALIGN means:
1) CPU is LITTLE_ENDIAN
2) it's allowed to make unaligned memory accesses
if LITTLE_ENDIAN_UNALIGN is not defined, it means that we don't know
about these properties of platform.
MY_CPU_LE means that CPU is LITTLE ENDIAN.
If MY_CPU_LE is not defined, we don't know about that property of platform (it can be LITTLE ENDIAN).
MY_CPU_LE_UNALIGN means that CPU is LITTLE ENDIAN and CPU supports unaligned memory accesses.
If MY_CPU_LE_UNALIGN is not defined, we don't know about these properties of platform.
*/
#if defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64) || defined(__i386__) || defined(__x86_64__)
#define LITTLE_ENDIAN_UNALIGN
#if defined(_M_X64) || defined(_M_AMD64) || defined(__x86_64__)
#define MY_CPU_AMD64
#endif
#ifdef LITTLE_ENDIAN_UNALIGN
#if defined(MY_CPU_AMD64) || defined(_M_IA64)
#define MY_CPU_64BIT
#endif
#if defined(_M_IX86) || defined(__i386__)
#define MY_CPU_X86
#endif
#if defined(MY_CPU_X86) || defined(MY_CPU_AMD64)
#define MY_CPU_X86_OR_AMD64
#endif
#if defined(MY_CPU_X86) || defined(_M_ARM)
#define MY_CPU_32BIT
#endif
#if defined(_WIN32) && defined(_M_ARM)
#define MY_CPU_ARM_LE
#endif
#if defined(_WIN32) && defined(_M_IA64)
#define MY_CPU_IA64_LE
#endif
#if defined(MY_CPU_X86_OR_AMD64)
#define MY_CPU_LE_UNALIGN
#endif
#if defined(MY_CPU_X86_OR_AMD64) || defined(MY_CPU_ARM_LE) || defined(MY_CPU_IA64_LE) || defined(__ARMEL__) || defined(__MIPSEL__) || defined(__LITTLE_ENDIAN__)
#define MY_CPU_LE
#endif
#if defined(__BIG_ENDIAN__)
#define MY_CPU_BE
#endif
#if defined(MY_CPU_LE) && defined(MY_CPU_BE)
Stop_Compiling_Bad_Endian
#endif
#ifdef MY_CPU_LE_UNALIGN
#define GetUi16(p) (*(const UInt16 *)(p))
#define GetUi32(p) (*(const UInt32 *)(p))
#define GetUi64(p) (*(const UInt64 *)(p))
#define SetUi16(p, d) *(UInt16 *)(p) = (d);
#define SetUi32(p, d) *(UInt32 *)(p) = (d);
#define SetUi64(p, d) *(UInt64 *)(p) = (d);
#else
@ -37,18 +81,24 @@ about these properties of platform.
#define GetUi64(p) (GetUi32(p) | ((UInt64)GetUi32(((const Byte *)(p)) + 4) << 32))
#define SetUi16(p, d) { UInt32 _x_ = (d); \
((Byte *)(p))[0] = (Byte)_x_; \
((Byte *)(p))[1] = (Byte)(_x_ >> 8); }
#define SetUi32(p, d) { UInt32 _x_ = (d); \
((Byte *)(p))[0] = (Byte)_x_; \
((Byte *)(p))[1] = (Byte)(_x_ >> 8); \
((Byte *)(p))[2] = (Byte)(_x_ >> 16); \
((Byte *)(p))[3] = (Byte)(_x_ >> 24); }
#define SetUi64(p, d) { UInt64 _x64_ = (d); \
SetUi32(p, (UInt32)_x64_); \
SetUi32(((Byte *)(p)) + 4, (UInt32)(_x64_ >> 32)); }
#endif
#if defined(LITTLE_ENDIAN_UNALIGN) && defined(_WIN64) && (_MSC_VER >= 1300)
#if defined(MY_CPU_LE_UNALIGN) && defined(_WIN64) && (_MSC_VER >= 1300)
unsigned long _byteswap_ulong(unsigned long);
unsigned __int64 _byteswap_uint64(unsigned __int64);
#pragma intrinsic(_byteswap_ulong)
#pragma intrinsic(_byteswap_uint64)
#define GetBe32(p) _byteswap_ulong(*(const UInt32 *)(const Byte *)(p))
@ -68,4 +118,38 @@ unsigned __int64 _byteswap_uint64(unsigned __int64);
#define GetBe16(p) (((UInt16)((const Byte *)(p))[0] << 8) | ((const Byte *)(p))[1])
#ifdef MY_CPU_X86_OR_AMD64
typedef struct
{
UInt32 maxFunc;
UInt32 vendor[3];
UInt32 ver;
UInt32 b;
UInt32 c;
UInt32 d;
} Cx86cpuid;
enum
{
CPU_FIRM_INTEL,
CPU_FIRM_AMD,
CPU_FIRM_VIA
};
Bool x86cpuid_CheckAndRead(Cx86cpuid *p);
int x86cpuid_GetFirm(const Cx86cpuid *p);
#define x86cpuid_GetFamily(p) (((p)->ver >> 8) & 0xFF00F)
#define x86cpuid_GetModel(p) (((p)->ver >> 4) & 0xF00F)
#define x86cpuid_GetStepping(p) ((p)->ver & 0xF)
Bool CPU_Is_InOrder();
Bool CPU_Is_Aes_Supported();
#endif
EXTERN_C_END
#endif

View File

@ -1,5 +1,5 @@
/* LzFind.c -- Match finder for LZ algorithms
2008-10-04 : Igor Pavlov : Public domain */
2009-04-22 : Igor Pavlov : Public domain */
#include <string.h>
@ -58,6 +58,17 @@ static void MatchFinder_ReadBlock(CMatchFinder *p)
{
if (p->streamEndWasReached || p->result != SZ_OK)
return;
if (p->directInput)
{
UInt32 curSize = 0xFFFFFFFF - p->streamPos;
if (curSize > p->directInputRem)
curSize = (UInt32)p->directInputRem;
p->directInputRem -= curSize;
p->streamPos += curSize;
if (p->directInputRem == 0)
p->streamEndWasReached = 1;
return;
}
for (;;)
{
Byte *dest = p->buffer + (p->streamPos - p->pos);
@ -88,6 +99,8 @@ void MatchFinder_MoveBlock(CMatchFinder *p)
int MatchFinder_NeedMove(CMatchFinder *p)
{
if (p->directInput)
return 0;
/* if (p->streamEndWasReached) return 0; */
return ((size_t)(p->bufferBase + p->blockSize - p->buffer) <= p->keepSizeAfter);
}
@ -112,8 +125,6 @@ static void MatchFinder_SetDefaultSettings(CMatchFinder *p)
p->cutValue = 32;
p->btMode = 1;
p->numHashBytes = 4;
/* p->skipModeBits = 0; */
p->directInput = 0;
p->bigHash = 0;
}
@ -177,7 +188,7 @@ int MatchFinder_Create(CMatchFinder *p, UInt32 historySize,
/* we need one additional byte, since we use MoveBlock after pos++ and before dictionary using */
if (LzInWindow_Create(p, sizeReserv, alloc))
{
UInt32 newCyclicBufferSize = (historySize /* >> p->skipModeBits */) + 1;
UInt32 newCyclicBufferSize = historySize + 1;
UInt32 hs;
p->matchMaxLen = matchMaxLen;
{
@ -192,7 +203,6 @@ int MatchFinder_Create(CMatchFinder *p, UInt32 historySize,
hs |= (hs >> 4);
hs |= (hs >> 8);
hs >>= 1;
/* hs >>= p->skipModeBits; */
hs |= 0xFFFF; /* don't change it! It's required for Deflate */
if (hs > (1 << 24))
{

View File

@ -1,11 +1,15 @@
/* LzFind.h -- Match finder for LZ algorithms
2008-10-04 : Igor Pavlov : Public domain */
2009-04-22 : Igor Pavlov : Public domain */
#ifndef __LZFIND_H
#define __LZFIND_H
#ifndef __LZ_FIND_H
#define __LZ_FIND_H
#include "Types.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef UInt32 CLzRef;
typedef struct _CMatchFinder
@ -35,8 +39,8 @@ typedef struct _CMatchFinder
UInt32 numHashBytes;
int directInput;
size_t directInputRem;
int btMode;
/* int skipModeBits; */
int bigHash;
UInt32 historySize;
UInt32 fixedHashSize;
@ -104,4 +108,8 @@ UInt32 Hc3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances);
void Bt3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num);
void Hc3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num);
#ifdef __cplusplus
}
#endif
#endif

View File

@ -1,5 +1,5 @@
/* LzFindMt.c -- multithreaded Match finder for LZ algorithms
2008-10-04 : Igor Pavlov : Public domain */
2009-09-20 : Igor Pavlov : Public domain */
#include "LzHash.h"
@ -97,7 +97,7 @@ void MtSync_Destruct(CMtSync *p)
#define RINOK_THREAD(x) { if ((x) != 0) return SZ_ERROR_THREAD; }
static SRes MtSync_Create2(CMtSync *p, unsigned (THREAD_FUNC_CALL_TYPE *startAddress)(void *), void *obj, UInt32 numBlocks)
static SRes MtSync_Create2(CMtSync *p, unsigned (MY_STD_CALL *startAddress)(void *), void *obj, UInt32 numBlocks)
{
if (p->wasCreated)
return SZ_OK;
@ -119,7 +119,7 @@ static SRes MtSync_Create2(CMtSync *p, unsigned (THREAD_FUNC_CALL_TYPE *startAdd
return SZ_OK;
}
static SRes MtSync_Create(CMtSync *p, unsigned (THREAD_FUNC_CALL_TYPE *startAddress)(void *), void *obj, UInt32 numBlocks)
static SRes MtSync_Create(CMtSync *p, unsigned (MY_STD_CALL *startAddress)(void *), void *obj, UInt32 numBlocks)
{
SRes res = MtSync_Create2(p, startAddress, obj, numBlocks);
if (res != SZ_OK)
@ -143,7 +143,7 @@ DEF_GetHeads2(2, (p[0] | ((UInt32)p[1] << 8)), hashMask = hashMask; crc = crc;
DEF_GetHeads(3, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8)) & hashMask)
DEF_GetHeads(4, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ (crc[p[3]] << 5)) & hashMask)
DEF_GetHeads(4b, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ ((UInt32)p[3] << 16)) & hashMask)
DEF_GetHeads(5, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ (crc[p[3]] << 5) ^ (crc[p[4]] << 3)) & hashMask)
/* DEF_GetHeads(5, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ (crc[p[3]] << 5) ^ (crc[p[4]] << 3)) & hashMask) */
void HashThreadFunc(CMatchFinderMt *mt)
{
@ -451,8 +451,8 @@ void MatchFinderMt_Destruct(CMatchFinderMt *p, ISzAlloc *alloc)
#define kHashBufferSize (kMtHashBlockSize * kMtHashNumBlocks)
#define kBtBufferSize (kMtBtBlockSize * kMtBtNumBlocks)
static unsigned THREAD_FUNC_CALL_TYPE HashThreadFunc2(void *p) { HashThreadFunc((CMatchFinderMt *)p); return 0; }
static unsigned THREAD_FUNC_CALL_TYPE BtThreadFunc2(void *p)
static unsigned MY_STD_CALL HashThreadFunc2(void *p) { HashThreadFunc((CMatchFinderMt *)p); return 0; }
static unsigned MY_STD_CALL BtThreadFunc2(void *p)
{
Byte allocaDummy[0x180];
int i = 0;
@ -711,47 +711,47 @@ UInt32 MatchFinderMt_GetMatches(CMatchFinderMt *p, UInt32 *distances)
return len;
}
#define SKIP_HEADER2 do { GET_NEXT_BLOCK_IF_REQUIRED
#define SKIP_HEADER(n) SKIP_HEADER2 if (p->btNumAvailBytes-- >= (n)) { const Byte *cur = p->pointerToCurPos; UInt32 *hash = p->hash;
#define SKIP_FOOTER } INCREASE_LZ_POS p->btBufPos += p->btBuf[p->btBufPos] + 1; } while (--num != 0);
#define SKIP_HEADER2_MT do { GET_NEXT_BLOCK_IF_REQUIRED
#define SKIP_HEADER_MT(n) SKIP_HEADER2_MT if (p->btNumAvailBytes-- >= (n)) { const Byte *cur = p->pointerToCurPos; UInt32 *hash = p->hash;
#define SKIP_FOOTER_MT } INCREASE_LZ_POS p->btBufPos += p->btBuf[p->btBufPos] + 1; } while (--num != 0);
void MatchFinderMt0_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER2 { p->btNumAvailBytes--;
SKIP_FOOTER
SKIP_HEADER2_MT { p->btNumAvailBytes--;
SKIP_FOOTER_MT
}
void MatchFinderMt2_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER(2)
SKIP_HEADER_MT(2)
UInt32 hash2Value;
MT_HASH2_CALC
hash[hash2Value] = p->lzPos;
SKIP_FOOTER
SKIP_FOOTER_MT
}
void MatchFinderMt3_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER(3)
SKIP_HEADER_MT(3)
UInt32 hash2Value, hash3Value;
MT_HASH3_CALC
hash[kFix3HashSize + hash3Value] =
hash[ hash2Value] =
p->lzPos;
SKIP_FOOTER
SKIP_FOOTER_MT
}
/*
void MatchFinderMt4_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER(4)
SKIP_HEADER_MT(4)
UInt32 hash2Value, hash3Value, hash4Value;
MT_HASH4_CALC
hash[kFix4HashSize + hash4Value] =
hash[kFix3HashSize + hash3Value] =
hash[ hash2Value] =
p->lzPos;
SKIP_FOOTER
SKIP_FOOTER_MT
}
*/

View File

@ -1,11 +1,15 @@
/* LzFindMt.h -- multithreaded Match finder for LZ algorithms
2008-10-04 : Igor Pavlov : Public domain */
2009-02-07 : Igor Pavlov : Public domain */
#ifndef __LZFINDMT_H
#define __LZFINDMT_H
#ifndef __LZ_FIND_MT_H
#define __LZ_FIND_MT_H
#include "Threads.h"
#include "LzFind.h"
#include "Threads.h"
#ifdef __cplusplus
extern "C" {
#endif
#define kMtHashBlockSize (1 << 13)
#define kMtHashNumBlocks (1 << 3)
@ -94,4 +98,8 @@ SRes MatchFinderMt_Create(CMatchFinderMt *p, UInt32 historySize, UInt32 keepAddB
void MatchFinderMt_CreateVTable(CMatchFinderMt *p, IMatchFinder *vTable);
void MatchFinderMt_ReleaseStream(CMatchFinderMt *p);
#ifdef __cplusplus
}
#endif
#endif

View File

@ -1,8 +1,8 @@
/* LzHash.h -- HASH functions for LZ algorithms
2008-10-04 : Igor Pavlov : Public domain */
2009-02-07 : Igor Pavlov : Public domain */
#ifndef __LZHASH_H
#define __LZHASH_H
#ifndef __LZ_HASH_H
#define __LZ_HASH_H
#define kHash2Size (1 << 10)
#define kHash3Size (1 << 16)

356
lzma/C/Lzma2Dec.c Normal file
View File

@ -0,0 +1,356 @@
/* Lzma2Dec.c -- LZMA2 Decoder
2009-05-03 : Igor Pavlov : Public domain */
/* #define SHOW_DEBUG_INFO */
#ifdef SHOW_DEBUG_INFO
#include <stdio.h>
#endif
#include <string.h>
#include "Lzma2Dec.h"
/*
00000000 - EOS
00000001 U U - Uncompressed Reset Dic
00000010 U U - Uncompressed No Reset
100uuuuu U U P P - LZMA no reset
101uuuuu U U P P - LZMA reset state
110uuuuu U U P P S - LZMA reset state + new prop
111uuuuu U U P P S - LZMA reset state + new prop + reset dic
u, U - Unpack Size
P - Pack Size
S - Props
*/
#define LZMA2_CONTROL_LZMA (1 << 7)
#define LZMA2_CONTROL_COPY_NO_RESET 2
#define LZMA2_CONTROL_COPY_RESET_DIC 1
#define LZMA2_CONTROL_EOF 0
#define LZMA2_IS_UNCOMPRESSED_STATE(p) (((p)->control & LZMA2_CONTROL_LZMA) == 0)
#define LZMA2_GET_LZMA_MODE(p) (((p)->control >> 5) & 3)
#define LZMA2_IS_THERE_PROP(mode) ((mode) >= 2)
#define LZMA2_LCLP_MAX 4
#define LZMA2_DIC_SIZE_FROM_PROP(p) (((UInt32)2 | ((p) & 1)) << ((p) / 2 + 11))
#ifdef SHOW_DEBUG_INFO
#define PRF(x) x
#else
#define PRF(x)
#endif
typedef enum
{
LZMA2_STATE_CONTROL,
LZMA2_STATE_UNPACK0,
LZMA2_STATE_UNPACK1,
LZMA2_STATE_PACK0,
LZMA2_STATE_PACK1,
LZMA2_STATE_PROP,
LZMA2_STATE_DATA,
LZMA2_STATE_DATA_CONT,
LZMA2_STATE_FINISHED,
LZMA2_STATE_ERROR
} ELzma2State;
static SRes Lzma2Dec_GetOldProps(Byte prop, Byte *props)
{
UInt32 dicSize;
if (prop > 40)
return SZ_ERROR_UNSUPPORTED;
dicSize = (prop == 40) ? 0xFFFFFFFF : LZMA2_DIC_SIZE_FROM_PROP(prop);
props[0] = (Byte)LZMA2_LCLP_MAX;
props[1] = (Byte)(dicSize);
props[2] = (Byte)(dicSize >> 8);
props[3] = (Byte)(dicSize >> 16);
props[4] = (Byte)(dicSize >> 24);
return SZ_OK;
}
SRes Lzma2Dec_AllocateProbs(CLzma2Dec *p, Byte prop, ISzAlloc *alloc)
{
Byte props[LZMA_PROPS_SIZE];
RINOK(Lzma2Dec_GetOldProps(prop, props));
return LzmaDec_AllocateProbs(&p->decoder, props, LZMA_PROPS_SIZE, alloc);
}
SRes Lzma2Dec_Allocate(CLzma2Dec *p, Byte prop, ISzAlloc *alloc)
{
Byte props[LZMA_PROPS_SIZE];
RINOK(Lzma2Dec_GetOldProps(prop, props));
return LzmaDec_Allocate(&p->decoder, props, LZMA_PROPS_SIZE, alloc);
}
void Lzma2Dec_Init(CLzma2Dec *p)
{
p->state = LZMA2_STATE_CONTROL;
p->needInitDic = True;
p->needInitState = True;
p->needInitProp = True;
LzmaDec_Init(&p->decoder);
}
static ELzma2State Lzma2Dec_UpdateState(CLzma2Dec *p, Byte b)
{
switch(p->state)
{
case LZMA2_STATE_CONTROL:
p->control = b;
PRF(printf("\n %4X ", p->decoder.dicPos));
PRF(printf(" %2X", b));
if (p->control == 0)
return LZMA2_STATE_FINISHED;
if (LZMA2_IS_UNCOMPRESSED_STATE(p))
{
if ((p->control & 0x7F) > 2)
return LZMA2_STATE_ERROR;
p->unpackSize = 0;
}
else
p->unpackSize = (UInt32)(p->control & 0x1F) << 16;
return LZMA2_STATE_UNPACK0;
case LZMA2_STATE_UNPACK0:
p->unpackSize |= (UInt32)b << 8;
return LZMA2_STATE_UNPACK1;
case LZMA2_STATE_UNPACK1:
p->unpackSize |= (UInt32)b;
p->unpackSize++;
PRF(printf(" %8d", p->unpackSize));
return (LZMA2_IS_UNCOMPRESSED_STATE(p)) ? LZMA2_STATE_DATA : LZMA2_STATE_PACK0;
case LZMA2_STATE_PACK0:
p->packSize = (UInt32)b << 8;
return LZMA2_STATE_PACK1;
case LZMA2_STATE_PACK1:
p->packSize |= (UInt32)b;
p->packSize++;
PRF(printf(" %8d", p->packSize));
return LZMA2_IS_THERE_PROP(LZMA2_GET_LZMA_MODE(p)) ? LZMA2_STATE_PROP:
(p->needInitProp ? LZMA2_STATE_ERROR : LZMA2_STATE_DATA);
case LZMA2_STATE_PROP:
{
int lc, lp;
if (b >= (9 * 5 * 5))
return LZMA2_STATE_ERROR;
lc = b % 9;
b /= 9;
p->decoder.prop.pb = b / 5;
lp = b % 5;
if (lc + lp > LZMA2_LCLP_MAX)
return LZMA2_STATE_ERROR;
p->decoder.prop.lc = lc;
p->decoder.prop.lp = lp;
p->needInitProp = False;
return LZMA2_STATE_DATA;
}
}
return LZMA2_STATE_ERROR;
}
static void LzmaDec_UpdateWithUncompressed(CLzmaDec *p, const Byte *src, SizeT size)
{
memcpy(p->dic + p->dicPos, src, size);
p->dicPos += size;
if (p->checkDicSize == 0 && p->prop.dicSize - p->processedPos <= size)
p->checkDicSize = p->prop.dicSize;
p->processedPos += (UInt32)size;
}
void LzmaDec_InitDicAndState(CLzmaDec *p, Bool initDic, Bool initState);
SRes Lzma2Dec_DecodeToDic(CLzma2Dec *p, SizeT dicLimit,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status)
{
SizeT inSize = *srcLen;
*srcLen = 0;
*status = LZMA_STATUS_NOT_SPECIFIED;
while (p->state != LZMA2_STATE_FINISHED)
{
SizeT dicPos = p->decoder.dicPos;
if (p->state == LZMA2_STATE_ERROR)
return SZ_ERROR_DATA;
if (dicPos == dicLimit && finishMode == LZMA_FINISH_ANY)
{
*status = LZMA_STATUS_NOT_FINISHED;
return SZ_OK;
}
if (p->state != LZMA2_STATE_DATA && p->state != LZMA2_STATE_DATA_CONT)
{
if (*srcLen == inSize)
{
*status = LZMA_STATUS_NEEDS_MORE_INPUT;
return SZ_OK;
}
(*srcLen)++;
p->state = Lzma2Dec_UpdateState(p, *src++);
continue;
}
{
SizeT destSizeCur = dicLimit - dicPos;
SizeT srcSizeCur = inSize - *srcLen;
ELzmaFinishMode curFinishMode = LZMA_FINISH_ANY;
if (p->unpackSize <= destSizeCur)
{
destSizeCur = (SizeT)p->unpackSize;
curFinishMode = LZMA_FINISH_END;
}
if (LZMA2_IS_UNCOMPRESSED_STATE(p))
{
if (*srcLen == inSize)
{
*status = LZMA_STATUS_NEEDS_MORE_INPUT;
return SZ_OK;
}
if (p->state == LZMA2_STATE_DATA)
{
Bool initDic = (p->control == LZMA2_CONTROL_COPY_RESET_DIC);
if (initDic)
p->needInitProp = p->needInitState = True;
else if (p->needInitDic)
return SZ_ERROR_DATA;
p->needInitDic = False;
LzmaDec_InitDicAndState(&p->decoder, initDic, False);
}
if (srcSizeCur > destSizeCur)
srcSizeCur = destSizeCur;
if (srcSizeCur == 0)
return SZ_ERROR_DATA;
LzmaDec_UpdateWithUncompressed(&p->decoder, src, srcSizeCur);
src += srcSizeCur;
*srcLen += srcSizeCur;
p->unpackSize -= (UInt32)srcSizeCur;
p->state = (p->unpackSize == 0) ? LZMA2_STATE_CONTROL : LZMA2_STATE_DATA_CONT;
}
else
{
SizeT outSizeProcessed;
SRes res;
if (p->state == LZMA2_STATE_DATA)
{
int mode = LZMA2_GET_LZMA_MODE(p);
Bool initDic = (mode == 3);
Bool initState = (mode > 0);
if ((!initDic && p->needInitDic) || (!initState && p->needInitState))
return SZ_ERROR_DATA;
LzmaDec_InitDicAndState(&p->decoder, initDic, initState);
p->needInitDic = False;
p->needInitState = False;
p->state = LZMA2_STATE_DATA_CONT;
}
if (srcSizeCur > p->packSize)
srcSizeCur = (SizeT)p->packSize;
res = LzmaDec_DecodeToDic(&p->decoder, dicPos + destSizeCur, src, &srcSizeCur, curFinishMode, status);
src += srcSizeCur;
*srcLen += srcSizeCur;
p->packSize -= (UInt32)srcSizeCur;
outSizeProcessed = p->decoder.dicPos - dicPos;
p->unpackSize -= (UInt32)outSizeProcessed;
RINOK(res);
if (*status == LZMA_STATUS_NEEDS_MORE_INPUT)
return res;
if (srcSizeCur == 0 && outSizeProcessed == 0)
{
if (*status != LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK ||
p->unpackSize != 0 || p->packSize != 0)
return SZ_ERROR_DATA;
p->state = LZMA2_STATE_CONTROL;
}
if (*status == LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK)
*status = LZMA_STATUS_NOT_FINISHED;
}
}
}
*status = LZMA_STATUS_FINISHED_WITH_MARK;
return SZ_OK;
}
SRes Lzma2Dec_DecodeToBuf(CLzma2Dec *p, Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status)
{
SizeT outSize = *destLen, inSize = *srcLen;
*srcLen = *destLen = 0;
for (;;)
{
SizeT srcSizeCur = inSize, outSizeCur, dicPos;
ELzmaFinishMode curFinishMode;
SRes res;
if (p->decoder.dicPos == p->decoder.dicBufSize)
p->decoder.dicPos = 0;
dicPos = p->decoder.dicPos;
if (outSize > p->decoder.dicBufSize - dicPos)
{
outSizeCur = p->decoder.dicBufSize;
curFinishMode = LZMA_FINISH_ANY;
}
else
{
outSizeCur = dicPos + outSize;
curFinishMode = finishMode;
}
res = Lzma2Dec_DecodeToDic(p, outSizeCur, src, &srcSizeCur, curFinishMode, status);
src += srcSizeCur;
inSize -= srcSizeCur;
*srcLen += srcSizeCur;
outSizeCur = p->decoder.dicPos - dicPos;
memcpy(dest, p->decoder.dic + dicPos, outSizeCur);
dest += outSizeCur;
outSize -= outSizeCur;
*destLen += outSizeCur;
if (res != 0)
return res;
if (outSizeCur == 0 || outSize == 0)
return SZ_OK;
}
}
SRes Lzma2Decode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
Byte prop, ELzmaFinishMode finishMode, ELzmaStatus *status, ISzAlloc *alloc)
{
CLzma2Dec decoder;
SRes res;
SizeT outSize = *destLen, inSize = *srcLen;
Byte props[LZMA_PROPS_SIZE];
Lzma2Dec_Construct(&decoder);
*destLen = *srcLen = 0;
*status = LZMA_STATUS_NOT_SPECIFIED;
decoder.decoder.dic = dest;
decoder.decoder.dicBufSize = outSize;
RINOK(Lzma2Dec_GetOldProps(prop, props));
RINOK(LzmaDec_AllocateProbs(&decoder.decoder, props, LZMA_PROPS_SIZE, alloc));
*srcLen = inSize;
res = Lzma2Dec_DecodeToDic(&decoder, outSize, src, srcLen, finishMode, status);
*destLen = decoder.decoder.dicPos;
if (res == SZ_OK && *status == LZMA_STATUS_NEEDS_MORE_INPUT)
res = SZ_ERROR_INPUT_EOF;
LzmaDec_FreeProbs(&decoder.decoder, alloc);
return res;
}

84
lzma/C/Lzma2Dec.h Normal file
View File

@ -0,0 +1,84 @@
/* Lzma2Dec.h -- LZMA2 Decoder
2009-05-03 : Igor Pavlov : Public domain */
#ifndef __LZMA2_DEC_H
#define __LZMA2_DEC_H
#include "LzmaDec.h"
#ifdef __cplusplus
extern "C" {
#endif
/* ---------- State Interface ---------- */
typedef struct
{
CLzmaDec decoder;
UInt32 packSize;
UInt32 unpackSize;
int state;
Byte control;
Bool needInitDic;
Bool needInitState;
Bool needInitProp;
} CLzma2Dec;
#define Lzma2Dec_Construct(p) LzmaDec_Construct(&(p)->decoder)
#define Lzma2Dec_FreeProbs(p, alloc) LzmaDec_FreeProbs(&(p)->decoder, alloc);
#define Lzma2Dec_Free(p, alloc) LzmaDec_Free(&(p)->decoder, alloc);
SRes Lzma2Dec_AllocateProbs(CLzma2Dec *p, Byte prop, ISzAlloc *alloc);
SRes Lzma2Dec_Allocate(CLzma2Dec *p, Byte prop, ISzAlloc *alloc);
void Lzma2Dec_Init(CLzma2Dec *p);
/*
finishMode:
It has meaning only if the decoding reaches output limit (*destLen or dicLimit).
LZMA_FINISH_ANY - use smallest number of input bytes
LZMA_FINISH_END - read EndOfStream marker after decoding
Returns:
SZ_OK
status:
LZMA_STATUS_FINISHED_WITH_MARK
LZMA_STATUS_NOT_FINISHED
LZMA_STATUS_NEEDS_MORE_INPUT
SZ_ERROR_DATA - Data error
*/
SRes Lzma2Dec_DecodeToDic(CLzma2Dec *p, SizeT dicLimit,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
SRes Lzma2Dec_DecodeToBuf(CLzma2Dec *p, Byte *dest, SizeT *destLen,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
/* ---------- One Call Interface ---------- */
/*
finishMode:
It has meaning only if the decoding reaches output limit (*destLen).
LZMA_FINISH_ANY - use smallest number of input bytes
LZMA_FINISH_END - read EndOfStream marker after decoding
Returns:
SZ_OK
status:
LZMA_STATUS_FINISHED_WITH_MARK
LZMA_STATUS_NOT_FINISHED
SZ_ERROR_DATA - Data error
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_UNSUPPORTED - Unsupported properties
SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
*/
SRes Lzma2Decode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
Byte prop, ELzmaFinishMode finishMode, ELzmaStatus *status, ISzAlloc *alloc);
#ifdef __cplusplus
}
#endif
#endif

View File

@ -1,5 +1,5 @@
/* LzmaDec.c -- LZMA Decoder
2008-11-06 : Igor Pavlov : Public domain */
2009-09-20 : Igor Pavlov : Public domain */
#include "LzmaDec.h"
@ -113,12 +113,6 @@
StopCompilingDueBUG
#endif
static const Byte kLiteralNextStates[kNumStates * 2] =
{
0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5,
7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10
};
#define LZMA_DIC_MIN (1 << 12)
/* First LZMA-symbol is always decoded.
@ -175,6 +169,7 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
if (state < kNumLitStates)
{
state -= (state < 4) ? state : 3;
symbol = 1;
do { GET_BIT(prob + symbol, symbol) } while (symbol < 0x100);
}
@ -182,6 +177,7 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
{
unsigned matchByte = p->dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)];
unsigned offs = 0x100;
state -= (state < 10) ? 3 : 6;
symbol = 1;
do
{
@ -196,9 +192,6 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
}
dic[dicPos++] = (Byte)symbol;
processedPos++;
state = kLiteralNextStates[state];
/* if (state < 4) state = 0; else if (state < 10) state -= 3; else state -= 6; */
continue;
}
else
@ -378,7 +371,6 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
else if (distance >= checkDicSize)
return SZ_ERROR_DATA;
state = (state < kNumStates + kNumLitStates) ? kNumLitStates : kNumLitStates + 3;
/* state = kLiteralNextStates[state]; */
}
len += kMatchMinLen;

View File

@ -1,11 +1,15 @@
/* LzmaDec.h -- LZMA Decoder
2008-10-04 : Igor Pavlov : Public domain */
2009-02-07 : Igor Pavlov : Public domain */
#ifndef __LZMADEC_H
#define __LZMADEC_H
#ifndef __LZMA_DEC_H
#define __LZMA_DEC_H
#include "Types.h"
#ifdef __cplusplus
extern "C" {
#endif
/* #define _LZMA_PROB32 */
/* _LZMA_PROB32 can increase the speed on some CPUs,
but memory usage for CLzmaDec::probs will be doubled in that case */
@ -66,13 +70,7 @@ typedef struct
#define LzmaDec_Construct(p) { (p)->dic = 0; (p)->probs = 0; }
#ifdef __cplusplus
extern "C" {
#endif
void LzmaDec_Init(CLzmaDec *p);
#ifdef __cplusplus
}
#endif
/* There are two types of LZMA streams:
0) Stream with end mark. That end mark adds about 6 bytes to compressed size.
@ -132,11 +130,7 @@ LzmaDec_Allocate* can return:
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_UNSUPPORTED - Unsupported properties
*/
#ifdef __cplusplus
extern "C" {
#endif
SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc);
void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc);

View File

@ -1,5 +1,5 @@
/* LzmaEnc.c -- LZMA Encoder
2009-02-02 : Igor Pavlov : Public domain */
2010-04-16 : Igor Pavlov : Public domain */
#include <string.h>
@ -13,7 +13,7 @@
#include "LzmaEnc.h"
#include "LzFind.h"
#ifdef COMPRESS_MF_MT
#ifndef _7ZIP_ST
#include "LzFindMt.h"
#endif
@ -66,7 +66,7 @@ void LzmaEncProps_Normalize(CLzmaEncProps *p)
if (p->mc == 0) p->mc = (16 + (p->fb >> 1)) >> (p->btMode ? 0 : 1);
if (p->numThreads < 0)
p->numThreads =
#ifdef COMPRESS_MF_MT
#ifndef _7ZIP_ST
((p->btMode && p->algo) ? 2 : 1);
#else
1;
@ -139,7 +139,7 @@ void LzmaEnc_FastPosInit(Byte *g_FastPos)
typedef unsigned CState;
typedef struct _COptimal
typedef struct
{
UInt32 price;
@ -172,7 +172,7 @@ typedef struct _COptimal
#define kEndPosModelIndex 14
#define kNumPosModels (kEndPosModelIndex - kStartPosModelIndex)
#define kNumFullDistances (1 << (kEndPosModelIndex / 2))
#define kNumFullDistances (1 << (kEndPosModelIndex >> 1))
#ifdef _LZMA_PROB32
#define CLzmaProb UInt32
@ -218,7 +218,7 @@ typedef struct
UInt32 counters[LZMA_NUM_PB_STATES_MAX];
} CLenPriceEnc;
typedef struct _CRangeEnc
typedef struct
{
UInt32 range;
Byte cache;
@ -232,26 +232,6 @@ typedef struct _CRangeEnc
SRes res;
} CRangeEnc;
typedef struct _CSeqInStreamBuf
{
ISeqInStream funcTable;
const Byte *data;
SizeT rem;
} CSeqInStreamBuf;
static SRes MyRead(void *pp, void *data, size_t *size)
{
size_t curSize = *size;
CSeqInStreamBuf *p = (CSeqInStreamBuf *)pp;
if (p->rem < curSize)
curSize = p->rem;
memcpy(data, p->data, curSize);
p->rem -= curSize;
p->data += curSize;
*size = curSize;
return SZ_OK;
}
typedef struct
{
CLzmaProb *litProbs;
@ -274,19 +254,19 @@ typedef struct
UInt32 state;
} CSaveState;
typedef struct _CLzmaEnc
typedef struct
{
IMatchFinder matchFinder;
void *matchFinderObj;
#ifdef COMPRESS_MF_MT
#ifndef _7ZIP_ST
Bool mtMode;
CMatchFinderMt matchFinderMt;
#endif
CMatchFinder matchFinderBase;
#ifdef COMPRESS_MF_MT
#ifndef _7ZIP_ST
Byte pad[128];
#endif
@ -351,8 +331,7 @@ typedef struct _CLzmaEnc
UInt32 dictSize;
UInt32 matchFinderCycles;
ISeqInStream *inStream;
CSeqInStreamBuf seqBufInStream;
int needInit;
CSaveState saveState;
} CLzmaEnc;
@ -416,7 +395,7 @@ SRes LzmaEnc_SetProps(CLzmaEncHandle pp, const CLzmaEncProps *props2)
LzmaEncProps_Normalize(&props);
if (props.lc > LZMA_LC_MAX || props.lp > LZMA_LP_MAX || props.pb > LZMA_PB_MAX ||
props.dictSize > (1 << kDicLogSizeMaxCompress) || props.dictSize > (1 << 30))
props.dictSize > ((UInt32)1 << kDicLogSizeMaxCompress) || props.dictSize > ((UInt32)1 << 30))
return SZ_ERROR_PARAM;
p->dictSize = props.dictSize;
p->matchFinderCycles = props.mc;
@ -449,7 +428,7 @@ SRes LzmaEnc_SetProps(CLzmaEncHandle pp, const CLzmaEncProps *props2)
p->writeEndMark = props.writeEndMark;
#ifdef COMPRESS_MF_MT
#ifndef _7ZIP_ST
/*
if (newMultiThread != _multiThread)
{
@ -1698,7 +1677,7 @@ void LzmaEnc_Construct(CLzmaEnc *p)
{
RangeEnc_Construct(&p->rc);
MatchFinder_Construct(&p->matchFinderBase);
#ifdef COMPRESS_MF_MT
#ifndef _7ZIP_ST
MatchFinderMt_Construct(&p->matchFinderMt);
p->matchFinderMt.MatchFinder = &p->matchFinderBase;
#endif
@ -1737,7 +1716,7 @@ void LzmaEnc_FreeLits(CLzmaEnc *p, ISzAlloc *alloc)
void LzmaEnc_Destruct(CLzmaEnc *p, ISzAlloc *alloc, ISzAlloc *allocBig)
{
#ifdef COMPRESS_MF_MT
#ifndef _7ZIP_ST
MatchFinderMt_Destruct(&p->matchFinderMt, allocBig);
#endif
MatchFinder_Free(&p->matchFinderBase, allocBig);
@ -1754,11 +1733,10 @@ void LzmaEnc_Destroy(CLzmaEncHandle p, ISzAlloc *alloc, ISzAlloc *allocBig)
static SRes LzmaEnc_CodeOneBlock(CLzmaEnc *p, Bool useLimits, UInt32 maxPackSize, UInt32 maxUnpackSize)
{
UInt32 nowPos32, startPos32;
if (p->inStream != 0)
if (p->needInit)
{
p->matchFinderBase.stream = p->inStream;
p->matchFinder.Init(p->matchFinderObj);
p->inStream = 0;
p->needInit = 0;
}
if (p->finished)
@ -1923,7 +1901,7 @@ static SRes LzmaEnc_Alloc(CLzmaEnc *p, UInt32 keepWindowSize, ISzAlloc *alloc, I
if (!RangeEnc_Alloc(&p->rc, alloc))
return SZ_ERROR_MEM;
btMode = (p->matchFinderBase.btMode != 0);
#ifdef COMPRESS_MF_MT
#ifndef _7ZIP_ST
p->mtMode = (p->multiThread && !p->fastMode && btMode);
#endif
@ -1948,7 +1926,7 @@ static SRes LzmaEnc_Alloc(CLzmaEnc *p, UInt32 keepWindowSize, ISzAlloc *alloc, I
if (beforeSize + p->dictSize < keepWindowSize)
beforeSize = keepWindowSize - p->dictSize;
#ifdef COMPRESS_MF_MT
#ifndef _7ZIP_ST
if (p->mtMode)
{
RINOK(MatchFinderMt_Create(&p->matchFinderMt, p->dictSize, beforeSize, p->numFastBytes, LZMA_MATCH_LEN_MAX, allocBig));
@ -2056,11 +2034,12 @@ static SRes LzmaEnc_AllocAndInit(CLzmaEnc *p, UInt32 keepWindowSize, ISzAlloc *a
return SZ_OK;
}
static SRes LzmaEnc_Prepare(CLzmaEncHandle pp, ISeqInStream *inStream, ISeqOutStream *outStream,
static SRes LzmaEnc_Prepare(CLzmaEncHandle pp, ISeqOutStream *outStream, ISeqInStream *inStream,
ISzAlloc *alloc, ISzAlloc *allocBig)
{
CLzmaEnc *p = (CLzmaEnc *)pp;
p->inStream = inStream;
p->matchFinderBase.stream = inStream;
p->needInit = 1;
p->rc.outStream = outStream;
return LzmaEnc_AllocAndInit(p, 0, alloc, allocBig);
}
@ -2070,15 +2049,16 @@ SRes LzmaEnc_PrepareForLzma2(CLzmaEncHandle pp,
ISzAlloc *alloc, ISzAlloc *allocBig)
{
CLzmaEnc *p = (CLzmaEnc *)pp;
p->inStream = inStream;
p->matchFinderBase.stream = inStream;
p->needInit = 1;
return LzmaEnc_AllocAndInit(p, keepWindowSize, alloc, allocBig);
}
static void LzmaEnc_SetInputBuf(CLzmaEnc *p, const Byte *src, SizeT srcLen)
{
p->seqBufInStream.funcTable.Read = MyRead;
p->seqBufInStream.data = src;
p->seqBufInStream.rem = srcLen;
p->matchFinderBase.directInput = 1;
p->matchFinderBase.bufferBase = (Byte *)src;
p->matchFinderBase.directInputRem = srcLen;
}
SRes LzmaEnc_MemPrepare(CLzmaEncHandle pp, const Byte *src, SizeT srcLen,
@ -2086,13 +2066,14 @@ SRes LzmaEnc_MemPrepare(CLzmaEncHandle pp, const Byte *src, SizeT srcLen,
{
CLzmaEnc *p = (CLzmaEnc *)pp;
LzmaEnc_SetInputBuf(p, src, srcLen);
p->inStream = &p->seqBufInStream.funcTable;
p->needInit = 1;
return LzmaEnc_AllocAndInit(p, keepWindowSize, alloc, allocBig);
}
void LzmaEnc_Finish(CLzmaEncHandle pp)
{
#ifdef COMPRESS_MF_MT
#ifndef _7ZIP_ST
CLzmaEnc *p = (CLzmaEnc *)pp;
if (p->mtMode)
MatchFinderMt_ReleaseStream(&p->matchFinderMt);
@ -2101,7 +2082,7 @@ void LzmaEnc_Finish(CLzmaEncHandle pp)
#endif
}
typedef struct _CSeqOutStreamBuf
typedef struct
{
ISeqOutStream funcTable;
Byte *data;
@ -2170,21 +2151,17 @@ SRes LzmaEnc_CodeOneMemBlock(CLzmaEncHandle pp, Bool reInit,
return res;
}
SRes LzmaEnc_Encode(CLzmaEncHandle pp, ISeqOutStream *outStream, ISeqInStream *inStream, ICompressProgress *progress,
ISzAlloc *alloc, ISzAlloc *allocBig)
static SRes LzmaEnc_Encode2(CLzmaEnc *p, ICompressProgress *progress)
{
CLzmaEnc *p = (CLzmaEnc *)pp;
SRes res = SZ_OK;
#ifdef COMPRESS_MF_MT
#ifndef _7ZIP_ST
Byte allocaDummy[0x300];
int i = 0;
for (i = 0; i < 16; i++)
allocaDummy[i] = (Byte)i;
#endif
RINOK(LzmaEnc_Prepare(pp, inStream, outStream, alloc, allocBig));
for (;;)
{
res = LzmaEnc_CodeOneBlock(p, False, 0, 0);
@ -2200,10 +2177,17 @@ SRes LzmaEnc_Encode(CLzmaEncHandle pp, ISeqOutStream *outStream, ISeqInStream *i
}
}
}
LzmaEnc_Finish(pp);
LzmaEnc_Finish(p);
return res;
}
SRes LzmaEnc_Encode(CLzmaEncHandle pp, ISeqOutStream *outStream, ISeqInStream *inStream, ICompressProgress *progress,
ISzAlloc *alloc, ISzAlloc *allocBig)
{
RINOK(LzmaEnc_Prepare(pp, outStream, inStream, alloc, allocBig));
return LzmaEnc_Encode2((CLzmaEnc *)pp, progress);
}
SRes LzmaEnc_WriteProperties(CLzmaEncHandle pp, Byte *props, SizeT *size)
{
CLzmaEnc *p = (CLzmaEnc *)pp;
@ -2249,8 +2233,11 @@ SRes LzmaEnc_MemEncode(CLzmaEncHandle pp, Byte *dest, SizeT *destLen, const Byte
outStream.overflow = False;
p->writeEndMark = writeEndMark;
res = LzmaEnc_Encode(pp, &outStream.funcTable, &p->seqBufInStream.funcTable,
progress, alloc, allocBig);
p->rc.outStream = &outStream.funcTable;
res = LzmaEnc_MemPrepare(pp, src, srcLen, 0, alloc, allocBig);
if (res == SZ_OK)
res = LzmaEnc_Encode2(p, progress);
*destLen -= outStream.rem;
if (outStream.overflow)

View File

@ -1,11 +1,15 @@
/* LzmaEnc.h -- LZMA Encoder
2008-10-04 : Igor Pavlov : Public domain */
2009-02-07 : Igor Pavlov : Public domain */
#ifndef __LZMAENC_H
#define __LZMAENC_H
#ifndef __LZMA_ENC_H
#define __LZMA_ENC_H
#include "Types.h"
#ifdef __cplusplus
extern "C" {
#endif
#define LZMA_PROPS_SIZE 5
typedef struct _CLzmaEncProps
@ -69,4 +73,8 @@ SRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
const CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark,
ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
#ifdef __cplusplus
}
#endif
#endif

View File

@ -1,46 +0,0 @@
/* LzmaLib.c -- LZMA library wrapper
2008-08-05
Igor Pavlov
Public domain */
#include "LzmaEnc.h"
#include "LzmaDec.h"
#include "Alloc.h"
#include "LzmaLib.h"
static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
static void SzFree(void *p, void *address) { p = p; MyFree(address); }
static ISzAlloc g_Alloc = { SzAlloc, SzFree };
MY_STDAPI LzmaCompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t srcLen,
unsigned char *outProps, size_t *outPropsSize,
int level, /* 0 <= level <= 9, default = 5 */
unsigned dictSize, /* use (1 << N) or (3 << N). 4 KB < dictSize <= 128 MB */
int lc, /* 0 <= lc <= 8, default = 3 */
int lp, /* 0 <= lp <= 4, default = 0 */
int pb, /* 0 <= pb <= 4, default = 2 */
int fb, /* 5 <= fb <= 273, default = 32 */
int numThreads /* 1 or 2, default = 2 */
)
{
CLzmaEncProps props;
LzmaEncProps_Init(&props);
props.level = level;
props.dictSize = dictSize;
props.lc = lc;
props.lp = lp;
props.pb = pb;
props.fb = fb;
props.numThreads = numThreads;
return LzmaEncode(dest, destLen, src, srcLen, &props, outProps, outPropsSize, 0,
NULL, &g_Alloc, &g_Alloc);
}
MY_STDAPI LzmaUncompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t *srcLen,
const unsigned char *props, size_t propsSize)
{
ELzmaStatus status;
return LzmaDecode(dest, destLen, src, srcLen, props, (unsigned)propsSize, LZMA_FINISH_ANY, &status, &g_Alloc);
}

View File

@ -1,135 +0,0 @@
/* LzmaLib.h -- LZMA library interface
2008-08-05
Igor Pavlov
Public domain */
#ifndef __LZMALIB_H
#define __LZMALIB_H
#include "Types.h"
#ifdef __cplusplus
#define MY_EXTERN_C extern "C"
#else
#define MY_EXTERN_C extern
#endif
#define MY_STDAPI MY_EXTERN_C int MY_STD_CALL
#define LZMA_PROPS_SIZE 5
/*
RAM requirements for LZMA:
for compression: (dictSize * 11.5 + 6 MB) + state_size
for decompression: dictSize + state_size
state_size = (4 + (1.5 << (lc + lp))) KB
by default (lc=3, lp=0), state_size = 16 KB.
LZMA properties (5 bytes) format
Offset Size Description
0 1 lc, lp and pb in encoded form.
1 4 dictSize (little endian).
*/
/*
LzmaCompress
------------
outPropsSize -
In: the pointer to the size of outProps buffer; *outPropsSize = LZMA_PROPS_SIZE = 5.
Out: the pointer to the size of written properties in outProps buffer; *outPropsSize = LZMA_PROPS_SIZE = 5.
LZMA Encoder will use defult values for any parameter, if it is
-1 for any from: level, loc, lp, pb, fb, numThreads
0 for dictSize
level - compression level: 0 <= level <= 9;
level dictSize algo fb
0: 16 KB 0 32
1: 64 KB 0 32
2: 256 KB 0 32
3: 1 MB 0 32
4: 4 MB 0 32
5: 16 MB 1 32
6: 32 MB 1 32
7+: 64 MB 1 64
The default value for "level" is 5.
algo = 0 means fast method
algo = 1 means normal method
dictSize - The dictionary size in bytes. The maximum value is
128 MB = (1 << 27) bytes for 32-bit version
1 GB = (1 << 30) bytes for 64-bit version
The default value is 16 MB = (1 << 24) bytes.
It's recommended to use the dictionary that is larger than 4 KB and
that can be calculated as (1 << N) or (3 << N) sizes.
lc - The number of literal context bits (high bits of previous literal).
It can be in the range from 0 to 8. The default value is 3.
Sometimes lc=4 gives the gain for big files.
lp - The number of literal pos bits (low bits of current position for literals).
It can be in the range from 0 to 4. The default value is 0.
The lp switch is intended for periodical data when the period is equal to 2^lp.
For example, for 32-bit (4 bytes) periodical data you can use lp=2. Often it's
better to set lc=0, if you change lp switch.
pb - The number of pos bits (low bits of current position).
It can be in the range from 0 to 4. The default value is 2.
The pb switch is intended for periodical data when the period is equal 2^pb.
fb - Word size (the number of fast bytes).
It can be in the range from 5 to 273. The default value is 32.
Usually, a big number gives a little bit better compression ratio and
slower compression process.
numThreads - The number of thereads. 1 or 2. The default value is 2.
Fast mode (algo = 0) can use only 1 thread.
Out:
destLen - processed output size
Returns:
SZ_OK - OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_PARAM - Incorrect paramater
SZ_ERROR_OUTPUT_EOF - output buffer overflow
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
*/
MY_STDAPI LzmaCompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t srcLen,
unsigned char *outProps, size_t *outPropsSize, /* *outPropsSize must be = 5 */
int level, /* 0 <= level <= 9, default = 5 */
unsigned dictSize, /* default = (1 << 24) */
int lc, /* 0 <= lc <= 8, default = 3 */
int lp, /* 0 <= lp <= 4, default = 0 */
int pb, /* 0 <= pb <= 4, default = 2 */
int fb, /* 5 <= fb <= 273, default = 32 */
int numThreads /* 1 or 2, default = 2 */
);
/*
LzmaUncompress
--------------
In:
dest - output data
destLen - output data size
src - input data
srcLen - input data size
Out:
destLen - processed output size
srcLen - processed input size
Returns:
SZ_OK - OK
SZ_ERROR_DATA - Data error
SZ_ERROR_MEM - Memory allocation arror
SZ_ERROR_UNSUPPORTED - Unsupported properties
SZ_ERROR_INPUT_EOF - it needs more bytes in input buffer (src)
*/
MY_STDAPI LzmaUncompress(unsigned char *dest, size_t *destLen, const unsigned char *src, SizeT *srcLen,
const unsigned char *props, size_t propsSize);
#endif

View File

@ -1,13 +1,12 @@
/* Threads.c -- multithreading library
2008-08-05
Igor Pavlov
Public domain */
2009-09-20 : Igor Pavlov : Public domain */
#ifndef _WIN32_WCE
#include <process.h>
#endif
#include "Threads.h"
#ifdef _WIN32
#include <process.h>
static WRes GetError()
{
DWORD res = GetLastError();
@ -17,276 +16,69 @@ static WRes GetError()
WRes HandleToWRes(HANDLE h) { return (h != 0) ? 0 : GetError(); }
WRes BOOLToWRes(BOOL v) { return v ? 0 : GetError(); }
static WRes MyCloseHandle(HANDLE *h)
WRes HandlePtr_Close(HANDLE *p)
{
if (*h != NULL)
if (!CloseHandle(*h))
if (*p != NULL)
if (!CloseHandle(*p))
return GetError();
*h = NULL;
*p = NULL;
return 0;
}
WRes Thread_Create(CThread *thread, THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter)
WRes Handle_WaitObject(HANDLE h) { return (WRes)WaitForSingleObject(h, INFINITE); }
WRes Thread_Create(CThread *p, THREAD_FUNC_TYPE func, LPVOID param)
{
unsigned threadId; /* Windows Me/98/95: threadId parameter may not be NULL in _beginthreadex/CreateThread functions */
thread->handle =
/* CreateThread(0, 0, startAddress, parameter, 0, &threadId); */
(HANDLE)_beginthreadex(NULL, 0, startAddress, parameter, 0, &threadId);
*p =
#ifdef UNDER_CE
CreateThread(0, 0, func, param, 0, &threadId);
#else
(HANDLE)_beginthreadex(NULL, 0, func, param, 0, &threadId);
#endif
/* maybe we must use errno here, but probably GetLastError() is also OK. */
return HandleToWRes(thread->handle);
return HandleToWRes(*p);
}
WRes WaitObject(HANDLE h)
WRes Event_Create(CEvent *p, BOOL manualReset, int signaled)
{
return (WRes)WaitForSingleObject(h, INFINITE);
*p = CreateEvent(NULL, manualReset, (signaled ? TRUE : FALSE), NULL);
return HandleToWRes(*p);
}
WRes Thread_Wait(CThread *thread)
WRes Event_Set(CEvent *p) { return BOOLToWRes(SetEvent(*p)); }
WRes Event_Reset(CEvent *p) { return BOOLToWRes(ResetEvent(*p)); }
WRes ManualResetEvent_Create(CManualResetEvent *p, int signaled) { return Event_Create(p, TRUE, signaled); }
WRes AutoResetEvent_Create(CAutoResetEvent *p, int signaled) { return Event_Create(p, FALSE, signaled); }
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *p) { return ManualResetEvent_Create(p, 0); }
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *p) { return AutoResetEvent_Create(p, 0); }
WRes Semaphore_Create(CSemaphore *p, UInt32 initCount, UInt32 maxCount)
{
if (thread->handle == NULL)
return 1;
return WaitObject(thread->handle);
*p = CreateSemaphore(NULL, (LONG)initCount, (LONG)maxCount, NULL);
return HandleToWRes(*p);
}
WRes Thread_Close(CThread *thread)
{
return MyCloseHandle(&thread->handle);
}
WRes Event_Create(CEvent *p, BOOL manualReset, int initialSignaled)
{
p->handle = CreateEvent(NULL, manualReset, (initialSignaled ? TRUE : FALSE), NULL);
return HandleToWRes(p->handle);
}
WRes ManualResetEvent_Create(CManualResetEvent *p, int initialSignaled)
{ return Event_Create(p, TRUE, initialSignaled); }
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *p)
{ return ManualResetEvent_Create(p, 0); }
WRes AutoResetEvent_Create(CAutoResetEvent *p, int initialSignaled)
{ return Event_Create(p, FALSE, initialSignaled); }
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *p)
{ return AutoResetEvent_Create(p, 0); }
WRes Event_Set(CEvent *p) { return BOOLToWRes(SetEvent(p->handle)); }
WRes Event_Reset(CEvent *p) { return BOOLToWRes(ResetEvent(p->handle)); }
WRes Event_Wait(CEvent *p) { return WaitObject(p->handle); }
WRes Event_Close(CEvent *p) { return MyCloseHandle(&p->handle); }
WRes Semaphore_Create(CSemaphore *p, UInt32 initiallyCount, UInt32 maxCount)
{
p->handle = CreateSemaphore(NULL, (LONG)initiallyCount, (LONG)maxCount, NULL);
return HandleToWRes(p->handle);
}
WRes Semaphore_Release(CSemaphore *p, LONG releaseCount, LONG *previousCount)
{
return BOOLToWRes(ReleaseSemaphore(p->handle, releaseCount, previousCount));
}
WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 releaseCount)
{
return Semaphore_Release(p, (LONG)releaseCount, NULL);
}
WRes Semaphore_Release1(CSemaphore *p)
{
return Semaphore_ReleaseN(p, 1);
}
WRes Semaphore_Wait(CSemaphore *p) { return WaitObject(p->handle); }
WRes Semaphore_Close(CSemaphore *p) { return MyCloseHandle(&p->handle); }
static WRes Semaphore_Release(CSemaphore *p, LONG releaseCount, LONG *previousCount)
{ return BOOLToWRes(ReleaseSemaphore(*p, releaseCount, previousCount)); }
WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 num)
{ return Semaphore_Release(p, (LONG)num, NULL); }
WRes Semaphore_Release1(CSemaphore *p) { return Semaphore_ReleaseN(p, 1); }
WRes CriticalSection_Init(CCriticalSection *p)
{
/* InitializeCriticalSection can raise only STATUS_NO_MEMORY exception */
#ifndef __GNUC__
#ifdef _MSC_VER
__try
#endif
#endif
{
InitializeCriticalSection(p);
/* InitializeCriticalSectionAndSpinCount(p, 0); */
}
#ifndef __GNUC__
#ifdef _MSC_VER
__except (EXCEPTION_EXECUTE_HANDLER) { return 1; }
#endif
#endif
return 0;
}
#else
#include <pthread.h>
#include <stdlib.h>
#include <errno.h>
#if defined(__linux__)
#define PTHREAD_MUTEX_ERRORCHECK PTHREAD_MUTEX_ERRORCHECK_NP
#endif
WRes Thread_Create(CThread *thread, THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), void *parameter)
{
pthread_attr_t attr;
int ret;
thread->_created = 0;
ret = pthread_attr_init(&attr);
if (ret) return ret;
ret = pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_JOINABLE);
if (ret) return ret;
ret = pthread_create(&thread->_tid, &attr, (void * (*)(void *))startAddress, parameter);
/* ret2 = */ pthread_attr_destroy(&attr);
if (ret) return ret;
thread->_created = 1;
return 0; // SZ_OK;
}
WRes Thread_Wait(CThread *thread)
{
void *thread_return;
int ret;
if (thread->_created == 0)
return EINVAL;
ret = pthread_join(thread->_tid,&thread_return);
thread->_created = 0;
return ret;
}
WRes Thread_Close(CThread *thread)
{
if (!thread->_created) return SZ_OK;
pthread_detach(thread->_tid);
thread->_tid = 0;
thread->_created = 0;
return SZ_OK;
}
WRes Event_Create(CEvent *p, BOOL manualReset, int initialSignaled)
{
pthread_mutex_init(&p->_mutex,0);
pthread_cond_init(&p->_cond,0);
p->_manual_reset = manualReset;
p->_state = (initialSignaled ? TRUE : FALSE);
p->_created = 1;
return 0;
}
WRes Event_Set(CEvent *p) {
pthread_mutex_lock(&p->_mutex);
p->_state = TRUE;
pthread_cond_broadcast(&p->_cond);
pthread_mutex_unlock(&p->_mutex);
return 0;
}
WRes Event_Reset(CEvent *p) {
pthread_mutex_lock(&p->_mutex);
p->_state = FALSE;
pthread_mutex_unlock(&p->_mutex);
return 0;
}
WRes Event_Wait(CEvent *p) {
pthread_mutex_lock(&p->_mutex);
while (p->_state == FALSE)
{
pthread_cond_wait(&p->_cond, &p->_mutex);
}
if (p->_manual_reset == FALSE)
{
p->_state = FALSE;
}
pthread_mutex_unlock(&p->_mutex);
return 0;
}
WRes Event_Close(CEvent *p) {
if (p->_created)
{
p->_created = 0;
pthread_mutex_destroy(&p->_mutex);
pthread_cond_destroy(&p->_cond);
}
return 0;
}
WRes Semaphore_Create(CSemaphore *p, UInt32 initiallyCount, UInt32 maxCount)
{
pthread_mutex_init(&p->_mutex,0);
pthread_cond_init(&p->_cond,0);
p->_count = initiallyCount;
p->_maxCount = maxCount;
p->_created = 1;
return 0;
}
WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 releaseCount)
{
UInt32 newCount;
if (releaseCount < 1) return EINVAL;
pthread_mutex_lock(&p->_mutex);
newCount = p->_count + releaseCount;
if (newCount > p->_maxCount)
{
pthread_mutex_unlock(&p->_mutex);
return EINVAL;
}
p->_count = newCount;
pthread_cond_broadcast(&p->_cond);
pthread_mutex_unlock(&p->_mutex);
return 0;
}
WRes Semaphore_Wait(CSemaphore *p) {
pthread_mutex_lock(&p->_mutex);
while (p->_count < 1)
{
pthread_cond_wait(&p->_cond, &p->_mutex);
}
p->_count--;
pthread_mutex_unlock(&p->_mutex);
return 0;
}
WRes Semaphore_Close(CSemaphore *p) {
if (p->_created)
{
p->_created = 0;
pthread_mutex_destroy(&p->_mutex);
pthread_cond_destroy(&p->_cond);
}
return 0;
}
WRes CriticalSection_Init(CCriticalSection * lpCriticalSection)
{
return pthread_mutex_init(&(lpCriticalSection->_mutex),0);
}
WRes ManualResetEvent_Create(CManualResetEvent *p, int initialSignaled)
{ return Event_Create(p, TRUE, initialSignaled); }
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *p)
{ return ManualResetEvent_Create(p, 0); }
WRes AutoResetEvent_Create(CAutoResetEvent *p, int initialSignaled)
{ return Event_Create(p, FALSE, initialSignaled); }
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *p)
{ return AutoResetEvent_Create(p, 0); }
#endif

View File

@ -1,151 +1,66 @@
/* Threads.h -- multithreading library
2008-11-22 : Igor Pavlov : Public domain */
2009-03-27 : Igor Pavlov : Public domain */
#ifndef __7Z_THRESDS_H
#define __7Z_THRESDS_H
#ifndef __7Z_THREADS_H
#define __7Z_THREADS_H
#include "Types.h"
#ifdef _WIN32
#include <windows.h>
typedef DWORD WRes;
#else
typedef int WRes;
#endif
#include "Types.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _CThread
{
HANDLE handle;
} CThread;
WRes HandlePtr_Close(HANDLE *h);
WRes Handle_WaitObject(HANDLE h);
#define Thread_Construct(thread) (thread)->handle = NULL
#define Thread_WasCreated(thread) ((thread)->handle != NULL)
typedef HANDLE CThread;
#define Thread_Construct(p) *(p) = NULL
#define Thread_WasCreated(p) (*(p) != NULL)
#define Thread_Close(p) HandlePtr_Close(p)
#define Thread_Wait(p) Handle_WaitObject(*(p))
typedef unsigned THREAD_FUNC_RET_TYPE;
#define THREAD_FUNC_CALL_TYPE __stdcall
#define THREAD_FUNC_CALL_TYPE MY_STD_CALL
#define THREAD_FUNC_DECL THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE
typedef THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE * THREAD_FUNC_TYPE)(void *);
WRes Thread_Create(CThread *p, THREAD_FUNC_TYPE func, LPVOID param);
WRes Thread_Create(CThread *thread, THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter);
WRes Thread_Wait(CThread *thread);
WRes Thread_Close(CThread *thread);
typedef struct _CEvent
{
HANDLE handle;
} CEvent;
typedef HANDLE CEvent;
typedef CEvent CAutoResetEvent;
typedef CEvent CManualResetEvent;
#define Event_Construct(p) *(p) = NULL
#define Event_IsCreated(p) (*(p) != NULL)
#define Event_Close(p) HandlePtr_Close(p)
#define Event_Wait(p) Handle_WaitObject(*(p))
WRes Event_Set(CEvent *p);
WRes Event_Reset(CEvent *p);
WRes ManualResetEvent_Create(CManualResetEvent *p, int signaled);
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *p);
WRes AutoResetEvent_Create(CAutoResetEvent *p, int signaled);
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *p);
#define Event_Construct(event) (event)->handle = NULL
#define Event_IsCreated(event) ((event)->handle != NULL)
WRes ManualResetEvent_Create(CManualResetEvent *event, int initialSignaled);
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *event);
WRes AutoResetEvent_Create(CAutoResetEvent *event, int initialSignaled);
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *event);
WRes Event_Set(CEvent *event);
WRes Event_Reset(CEvent *event);
WRes Event_Wait(CEvent *event);
WRes Event_Close(CEvent *event);
typedef struct _CSemaphore
{
HANDLE handle;
} CSemaphore;
#define Semaphore_Construct(p) (p)->handle = NULL
WRes Semaphore_Create(CSemaphore *p, UInt32 initiallyCount, UInt32 maxCount);
typedef HANDLE CSemaphore;
#define Semaphore_Construct(p) (*p) = NULL
#define Semaphore_Close(p) HandlePtr_Close(p)
#define Semaphore_Wait(p) Handle_WaitObject(*(p))
WRes Semaphore_Create(CSemaphore *p, UInt32 initCount, UInt32 maxCount);
WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 num);
WRes Semaphore_Release1(CSemaphore *p);
WRes Semaphore_Wait(CSemaphore *p);
WRes Semaphore_Close(CSemaphore *p);
typedef CRITICAL_SECTION CCriticalSection;
WRes CriticalSection_Init(CCriticalSection *p);
#define CriticalSection_Delete(p) DeleteCriticalSection(p)
#define CriticalSection_Enter(p) EnterCriticalSection(p)
#define CriticalSection_Leave(p) LeaveCriticalSection(p)
#else
typedef int WRes;
#include "Types.h"
#include <pthread.h>
/* #define DEBUG_SYNCHRO 1 */
typedef struct _CThread
{
pthread_t _tid;
int _created;
} CThread;
#define Thread_Construct(thread) (thread)->_created = 0
#define Thread_WasCreated(thread) ((thread)->_created != 0)
typedef unsigned THREAD_FUNC_RET_TYPE;
#define THREAD_FUNC_CALL_TYPE
#define THREAD_FUNC_DECL THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE
WRes Thread_Create(CThread *thread, THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), void *parameter);
WRes Thread_Wait(CThread *thread);
WRes Thread_Close(CThread *thread);
typedef struct _CEvent
{
int _created;
int _manual_reset;
int _state;
pthread_mutex_t _mutex;
pthread_cond_t _cond;
} CEvent;
typedef CEvent CAutoResetEvent;
typedef CEvent CManualResetEvent;
#define Event_Construct(event) (event)->_created = 0
#define Event_IsCreated(event) ((event)->_created)
WRes ManualResetEvent_Create(CManualResetEvent *event, int initialSignaled);
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *event);
WRes AutoResetEvent_Create(CAutoResetEvent *event, int initialSignaled);
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *event);
WRes Event_Set(CEvent *event);
WRes Event_Reset(CEvent *event);
WRes Event_Wait(CEvent *event);
WRes Event_Close(CEvent *event);
typedef struct _CSemaphore
{
int _created;
UInt32 _count;
UInt32 _maxCount;
pthread_mutex_t _mutex;
pthread_cond_t _cond;
} CSemaphore;
#define Semaphore_Construct(p) (p)->_created = 0
WRes Semaphore_Create(CSemaphore *p, UInt32 initiallyCount, UInt32 maxCount);
WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 num);
#define Semaphore_Release1(p) Semaphore_ReleaseN(p, 1)
WRes Semaphore_Wait(CSemaphore *p);
WRes Semaphore_Close(CSemaphore *p);
typedef struct {
pthread_mutex_t _mutex;
} CCriticalSection;
WRes CriticalSection_Init(CCriticalSection *p);
#define CriticalSection_Delete(p) pthread_mutex_destroy(&((p)->_mutex))
#define CriticalSection_Enter(p) pthread_mutex_lock(&((p)->_mutex))
#define CriticalSection_Leave(p) pthread_mutex_unlock(&((p)->_mutex))
#ifdef __cplusplus
}
#endif
#endif

View File

@ -1,14 +1,22 @@
/* Types.h -- Basic types
2008-11-23 : Igor Pavlov : Public domain */
2010-10-09 : Igor Pavlov : Public domain */
#ifndef __7Z_TYPES_H
#define __7Z_TYPES_H
#include <stddef.h>
#ifndef EXTERN_C_BEGIN
#ifdef __cplusplus
extern "C" {
#define EXTERN_C_BEGIN extern "C" {
#define EXTERN_C_END }
#else
#define EXTERN_C_BEGIN
#define EXTERN_C_END
#endif
#endif
EXTERN_C_BEGIN
#define SZ_OK 0
@ -37,10 +45,8 @@ typedef int SRes;
#if defined(__APPLE__) && !__LP64__
#define _LZMA_UINT32_IS_ULONG
#endif
#ifndef ZCONF_H
typedef unsigned char Byte;
#endif
typedef short Int16;
typedef unsigned short UInt16;
@ -65,9 +71,11 @@ typedef unsigned long UInt64;
#if defined(_MSC_VER) || defined(__BORLANDC__)
typedef __int64 Int64;
typedef unsigned __int64 UInt64;
#define UINT64_CONST(n) n
#else
typedef long long int Int64;
typedef unsigned long long int UInt64;
#define UINT64_CONST(n) n ## ULL
#endif
#endif
@ -83,6 +91,12 @@ typedef int Bool;
#define False 0
#ifdef _WIN32
#define MY_STD_CALL __stdcall
#else
#define MY_STD_CALL
#endif
#ifdef _MSC_VER
#if _MSC_VER >= 1300
@ -92,13 +106,11 @@ typedef int Bool;
#endif
#define MY_CDECL __cdecl
#define MY_STD_CALL __stdcall
#define MY_FAST_CALL MY_NO_INLINE __fastcall
#define MY_FAST_CALL __fastcall
#else
#define MY_CDECL
#define MY_STD_CALL
#define MY_FAST_CALL
#endif
@ -106,6 +118,16 @@ typedef int Bool;
/* The following interfaces use first parameter as pointer to structure */
typedef struct
{
Byte (*Read)(void *p); /* reads one byte, returns 0 in case of EOF or error */
} IByteIn;
typedef struct
{
void (*Write)(void *p, Byte b);
} IByteOut;
typedef struct
{
SRes (*Read)(void *p, void *buf, size_t *size);
@ -140,7 +162,7 @@ typedef struct
typedef struct
{
SRes (*Look)(void *p, void **buf, size_t *size);
SRes (*Look)(void *p, const void **buf, size_t *size);
/* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
(output(*size) > input(*size)) is not allowed
(output(*size) < input(*size)) is allowed */
@ -205,8 +227,22 @@ typedef struct
#define IAlloc_Alloc(p, size) (p)->Alloc((p), size)
#define IAlloc_Free(p, a) (p)->Free((p), a)
#ifdef __cplusplus
}
#endif
#ifdef _WIN32
#define CHAR_PATH_SEPARATOR '\\'
#define WCHAR_PATH_SEPARATOR L'\\'
#define STRING_PATH_SEPARATOR "\\"
#define WSTRING_PATH_SEPARATOR L"\\"
#else
#define CHAR_PATH_SEPARATOR '/'
#define WCHAR_PATH_SEPARATOR L'/'
#define STRING_PATH_SEPARATOR "/"
#define WSTRING_PATH_SEPARATOR L"/"
#endif
EXTERN_C_END
#endif

View File

@ -7,25 +7,25 @@ if( "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" STREQUAL
endif( "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" )
set( LZMA_FILES
C/Archive/7z/7zDecode.c
C/Archive/7z/7zExtract.c
C/Archive/7z/7zHeader.c
C/Archive/7z/7zIn.c
C/Archive/7z/7zItem.c
C/7zBuf.c
C/7zCrc.c
C/7zCrcOpt.c
C/7zDec.c
C/7zIn.c
C/7zStream.c
C/Alloc.c
C/Bcj2.c
C/Bra86.c
C/LzFind.c
C/LzFindMt.c
C/LzmaDec.c
C/LzmaEnc.c
C/LzmaLib.c )
C/Bcj2.c
C/Bra.c
C/Bra86.c
C/CpuArch.c
C/LzFind.c
C/Lzma2Dec.c
C/LzmaDec.c
C/LzmaEnc.c )
if( WIN32 )
set( LZMA_FILES ${LZMA_FILES} C/Threads.c )
set( LZMA_FILES ${LZMA_FILES} C/LzFindMt.c C/Threads.c )
else( WIN32 )
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_7ZIP_ST" )
endif( WIN32 )
add_library( lzma ${LZMA_FILES} )

35
lzma/history.txt Normal file → Executable file
View File

@ -1,6 +1,41 @@
HISTORY of the LZMA SDK
-----------------------
9.18 beta 2010-11-02
-------------------------
- New small SFX module for installers (SfxSetup).
9.12 beta 2010-03-24
-------------------------
- The BUG in LZMA SDK 9.* was fixed: LZMA2 codec didn't work,
if more than 10 threads were used (or more than 20 threads in some modes).
9.11 beta 2010-03-15
-------------------------
- PPMd compression method support
9.09 2009-12-12
-------------------------
- The bug was fixed:
Utf16_To_Utf8 funstions in UTFConvert.cpp and 7zMain.c
incorrectly converted surrogate characters (the code >= 0x10000) to UTF-8.
- Some bugs were fixed
9.06 2009-08-17
-------------------------
- Some changes in ANSI-C 7z Decoder interfaces.
9.04 2009-05-30
-------------------------
- LZMA2 compression method support
- xz format support
4.65 2009-02-03
-------------------------
- Some minor fixes

34
lzma/lzma.txt Normal file → Executable file
View File

@ -1,4 +1,4 @@
LZMA SDK 4.65
LZMA SDK 9.20
-------------
LZMA SDK provides the documentation, samples, header files, libraries,
@ -20,6 +20,10 @@ LICENSE
LZMA SDK is written and placed in the public domain by Igor Pavlov.
Some code in LZMA SDK is based on public domain code from another developers:
1) PPMd var.H (2001): Dmitry Shkarin
2) SHA-256: Wei Dai (Crypto++ library)
LZMA SDK Contents
-----------------
@ -33,7 +37,7 @@ LZMA SDK includes:
UNIX/Linux version
------------------
To compile C++ version of file->file LZMA encoding, go to directory
C++/7zip/Compress/LZMA_Alone
CPP/7zip/Bundles/LzmaCon
and call make to recompile it:
make -f makefile.gcc clean all
@ -49,6 +53,7 @@ lzma.txt - LZMA SDK description (this file)
7zC.txt - 7z ANSI-C Decoder description
methods.txt - Compression method IDs for .7z
lzma.exe - Compiled file->file LZMA encoder/decoder for Windows
7zr.exe - 7-Zip with 7z/lzma/xz support.
history.txt - history of the LZMA SDK
@ -66,7 +71,7 @@ C/ - C files
LzmaEnc.* - LZMA encoding
LzmaLib.* - LZMA Library for DLL calling
Types.h - Basic types for another .c files
Threads.* - The code for multithreading.
Threads.* - The code for multithreading.
LzmaLib - LZMA Library (.DLL for Windows)
@ -86,12 +91,6 @@ CPP/ -- CPP files
Compress - files related to compression/decompression
Copy - Copy coder
RangeCoder - Range Coder (special code of compression/decompression)
LZMA - LZMA compression/decompression on C++
LZMA_Alone - file->file LZMA compression/decompression
Branch - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
Archive - files related to archiving
Common - common files for archive handling
@ -100,6 +99,7 @@ CPP/ -- CPP files
Bundles - Modules that are bundles of other modules
Alone7z - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2
LzmaCon - lzma.exe: LZMA compression/decompression
Format7zR - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2
Format7zExtractR - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2.
@ -369,8 +369,8 @@ Interface:
propData - LZMA properties (5 bytes)
propSize - size of propData buffer (5 bytes)
finishMode - It has meaning only if the decoding reaches output limit (*destLen).
LZMA_FINISH_ANY - Decode just destLen bytes.
LZMA_FINISH_END - Stream must be finished after (*destLen).
LZMA_FINISH_ANY - Decode just destLen bytes.
LZMA_FINISH_END - Stream must be finished after (*destLen).
You can use LZMA_FINISH_END, when you know that
current output buffer covers last bytes of stream.
alloc - Memory allocator.
@ -431,7 +431,7 @@ Memory Requirements:
{
...
int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode);
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode);
...
}
@ -527,7 +527,8 @@ static ISzAlloc g_Alloc = { SzAlloc, SzFree };
LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
If callback function return some error code, LzmaEnc_Encode also returns that code.
If callback function return some error code, LzmaEnc_Encode also returns that code
or it can return the code like SZ_ERROR_READ, SZ_ERROR_WRITE or SZ_ERROR_PROGRESS.
Single-call RAM->RAM Compression
@ -549,8 +550,8 @@ Return code:
LZMA Defines
------------
Defines
-------
_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
@ -562,6 +563,9 @@ _LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler and long is
_LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type.
_7ZIP_PPMD_SUPPPORT - Define it if you don't want to support PPMD method in AMSI-C .7z decoder.
C++ LZMA Encoder/Decoder
~~~~~~~~~~~~~~~~~~~~~~~~
C++ LZMA code use COM-like interfaces. So if you want to use it,

View File

@ -296,21 +296,37 @@
>
</File>
<File
RelativePath=".\C\7zStream.c"
RelativePath=".\C\7zCrcOpt.c"
>
</File>
<File
RelativePath=".\C\Alloc.c"
RelativePath=".\C\7zDec.c"
>
</File>
<File
RelativePath=".\C\7zIn.c"
>
</File>
<File
RelativePath=".\C\7zStream.c"
>
</File>
<File
RelativePath=".\C\Bcj2.c"
>
</File>
<File
RelativePath=".\C\Bra.c"
>
</File>
<File
RelativePath=".\C\Bra86.c"
>
</File>
<File
RelativePath=".\C\CpuArch.c"
>
</File>
<File
RelativePath=".\C\LzFind.c"
>
@ -319,6 +335,10 @@
RelativePath=".\C\LzFindMt.c"
>
</File>
<File
RelativePath=".\C\Lzma2Dec.c"
>
</File>
<File
RelativePath=".\C\LzmaDec.c"
>
@ -327,10 +347,6 @@
RelativePath=".\C\LzmaEnc.c"
>
</File>
<File
RelativePath=".\C\LzmaLib.c"
>
</File>
<File
RelativePath=".\C\Threads.c"
>
@ -341,6 +357,10 @@
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\C\7z.h"
>
</File>
<File
RelativePath=".\C\7zBuf.h"
>
@ -353,10 +373,6 @@
RelativePath=".\C\7zVersion.h"
>
</File>
<File
RelativePath=".\C\Alloc.h"
>
</File>
<File
RelativePath=".\C\Bcj2.h"
>
@ -381,6 +397,10 @@
RelativePath=".\C\LzHash.h"
>
</File>
<File
RelativePath=".\C\Lzma2Dec.h"
>
</File>
<File
RelativePath=".\C\LzmaDec.h"
>
@ -389,10 +409,6 @@
RelativePath=".\C\LzmaEnc.h"
>
</File>
<File
RelativePath=".\C\LzmaLib.h"
>
</File>
<File
RelativePath=".\C\Threads.h"
>
@ -402,50 +418,6 @@
>
</File>
</Filter>
<Filter
Name="7z"
>
<File
RelativePath=".\C\Archive\7z\7zDecode.c"
>
</File>
<File
RelativePath=".\C\Archive\7z\7zDecode.h"
>
</File>
<File
RelativePath=".\C\Archive\7z\7zExtract.c"
>
</File>
<File
RelativePath=".\C\Archive\7z\7zExtract.h"
>
</File>
<File
RelativePath=".\C\Archive\7z\7zHeader.c"
>
</File>
<File
RelativePath=".\C\Archive\7z\7zHeader.h"
>
</File>
<File
RelativePath=".\C\Archive\7z\7zIn.c"
>
</File>
<File
RelativePath=".\C\Archive\7z\7zIn.h"
>
</File>
<File
RelativePath=".\C\Archive\7z\7zItem.c"
>
</File>
<File
RelativePath=".\C\Archive\7z\7zItem.h"
>
</File>
</Filter>
<File
RelativePath=".\CMakeLists.txt"
>

View File

@ -765,8 +765,8 @@ public:
}
// These also set CF_INTERPVIEW for players.
void SetPitch(int p);
void SetAngle(angle_t ang);
void SetPitch(int p, bool interpolate);
void SetAngle(angle_t ang, bool interpolate);
const PClass *GetBloodType(int type = 0) const
{
@ -1011,6 +1011,8 @@ public:
bool isSlow();
void SetIdle();
void ClearCounters();
FState *GetRaiseState();
void Revive();
FState *FindState (FName label) const
{

View File

@ -1993,7 +1993,19 @@ static void D_DoomInit()
SetLanguageIDs ();
rngseed = I_MakeRNGSeed();
const char *v = Args->CheckValue("-rngseed");
if (v)
{
rngseed = staticrngseed = atoi(v);
use_staticrng = true;
Printf("D_DoomInit: Static RNGseed %d set.\n", rngseed);
}
else
{
rngseed = I_MakeRNGSeed();
use_staticrng = false;
}
FRandom::StaticClearRandom ();
Printf ("M_LoadDefaults: Load system defaults.\n");

View File

@ -1052,6 +1052,12 @@ void NetUpdate (void)
if (singletics)
return; // singletic update is synchronous
if (demoplayback)
{
nettics[0] = (maketic / ticdup);
return; // Don't touch netcmd data while playing a demo, as it'll already exist.
}
// If maketic didn't cross a ticdup boundary, only send packets
// to players waiting for resends.
resendOnly = (maketic / ticdup) == (maketic - i) / ticdup;

View File

@ -408,9 +408,11 @@ void G_InitNew (const char *mapname, bool bTitleLevel)
if (!savegamerestore)
{
if (!netgame)
{ // [RH] Change the random seed for each new single player game
rngseed = rngseed + 1;
if (!netgame && !demorecording && !demoplayback)
{
// [RH] Change the random seed for each new single player game
// [ED850] The demo already sets the RNG.
rngseed = use_staticrng ? staticrngseed : (rngseed + 1);
}
FRandom::StaticClearRandom ();
P_ClearACSVars(true);

View File

@ -89,8 +89,11 @@ DEFINE_ACTION_FUNCTION(AActor, A_LightGoesOut)
sec->SetLightLevel(0);
newheight = sec->FindLowestFloorSurrounding (&spot);
fixed_t oldtheight = sec->floorplane.Zat0();
newheight = sec->FindLowestFloorSurrounding(&spot);
sec->floorplane.d = sec->floorplane.PointToDist (spot, newheight);
fixed_t newtheight = sec->floorplane.Zat0();
sec->ChangePlaneTexZ(sector_t::floor, newtheight - oldtheight);
for (int i = 0; i < 8; ++i)
{

View File

@ -312,13 +312,11 @@ static void PrepareTransparentDoors(sector_t * sector)
int i;
sector_t * nextsec=NULL;
#ifdef _MSC_VER
#ifdef _DEBUG
if (sector-sectors==2)
{
__asm nop
int a = 0;
}
#endif
#endif
P_Recalculate3DFloors(sector);

View File

@ -23,7 +23,7 @@
#define __HQX_COMMON_H_
#include <stdlib.h>
#include <stdint.h>
#include "mystdint.h"
#define MASK_2 0x0000FF00
#define MASK_13 0x00FF00FF

View File

@ -18,7 +18,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdint.h>
#include "mystdint.h"
#include "common.h"
#include "hqx.h"

View File

@ -18,7 +18,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdint.h>
#include "mystdint.h"
#include "common.h"
#include "hqx.h"

View File

@ -18,7 +18,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdint.h>
#include "mystdint.h"
#include "common.h"
#include "hqx.h"

View File

@ -21,7 +21,7 @@
#ifndef __HQX_H_
#define __HQX_H_
#include <stdint.h>
#include "mystdint.h"
#if defined( __GNUC__ )
#ifdef __MINGW32__

View File

@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdint.h>
#include "mystdint.h"
#include "hqx.h"
uint32_t *RGBtoYUV;

19
src/gl/hqnx/mystdint.h Normal file
View File

@ -0,0 +1,19 @@
#ifndef __MYSTDINT_H
#define __MYSTDINT_H
#ifndef _MSC_VER
#include <stdint.h>
#else
typedef unsigned __int64 uint64_t;
typedef signed __int64 int64_t;
typedef unsigned __int32 uint32_t;
typedef signed __int32 int32_t;
typedef unsigned __int16 uint16_t;
typedef signed __int16 int16_t;
typedef unsigned __int8 uint8_t;
typedef signed __int8 int8_t;
#endif
#endif

View File

@ -96,11 +96,11 @@ static sector_t *currentsector;
static void AddLine (seg_t *seg)
{
#ifdef _MSC_VER
#ifdef _DEBUG
if (seg->linedef-lines==38)
__asm nop
#endif
if (seg->linedef - lines == 38)
{
int a = 0;
}
#endif
angle_t startAngle, endAngle;
@ -382,13 +382,11 @@ static void DoSubsector(subsector_t * sub)
//if (!clipper.CheckBox(sub->bbox)) return;
#ifdef _MSC_VER
#ifdef _DEBUG
if (sub->sector-sectors==931)
{
__asm nop
int a = 0;
}
#endif
#endif
sector=sub->sector;

View File

@ -218,13 +218,11 @@ sector_t * gl_FakeFlat(sector_t * sec, sector_t * dest, area_t in_area, bool bac
return sec;
}
#ifdef _MSC_VER
#ifdef _DEBUG
if (sec-sectors==560)
{
__asm nop
int a = 0;
}
#endif
#endif
if (in_area==area_above)

View File

@ -334,11 +334,11 @@ void GLFlat::Draw(int pass)
int i;
int rel = getExtraLight();
#ifdef _MSC_VER
#ifdef _DEBUG
if (sector->sectornum == 2)
__asm nop
#endif
{
int a = 0;
}
#endif
@ -572,17 +572,11 @@ void GLFlat::ProcessSector(sector_t * frontsector)
{
lightlist_t * light;
#ifdef _MSC_VER
#ifdef _DEBUG
if (frontsector==NULL)
{
__asm int 3
}
if (frontsector->sectornum==0)
{
__asm nop
int a = 0;
}
#endif
#endif
// Get the real sector for this one.

View File

@ -311,11 +311,11 @@ void GLWall::SplitWall(sector_t * frontsector, bool translucent)
}
::SplitWall.Clock();
#ifdef _MSC_VER
#ifdef _DEBUG
if (seg->linedef-lines==1)
__asm nop
#endif
{
int a = 0;
}
#endif
if (lightlist.Size()>1)
@ -1445,11 +1445,11 @@ void GLWall::Process(seg_t *seg, sector_t * frontsector, sector_t * backsector)
sector_t * realfront;
sector_t * realback;
#ifdef _MSC_VER
#ifdef _DEBUG
if (seg->linedef-lines==636)
__asm nop
#endif
{
int a = 0;
}
#endif
// note: we always have a valid sidedef and linedef reference when getting here.

View File

@ -459,11 +459,11 @@ void GLWall::Draw(int pass)
FLightNode * node;
int rel;
#ifdef _MSC_VER
#ifdef _DEBUG
if (seg->linedef-lines==879)
__asm nop
#endif
{
int a = 0;
}
#endif

View File

@ -96,6 +96,42 @@ FRandom M_Random;
// Global seed. This is modified predictably to initialize every RNG.
DWORD rngseed;
// Static RNG marker. This is only used when the RNG is set for each new game.
DWORD staticrngseed;
bool use_staticrng;
// Allows checking or staticly setting the global seed.
CCMD(rngseed)
{
if (argv.argc() == 1)
{
Printf("Usage: rngseed get|set|clear\n");
return;
}
if (stricmp(argv[1], "get") == 0)
{
Printf("rngseed is %d\n", rngseed);
}
else if (stricmp(argv[1], "set") == 0)
{
if (argv.argc() == 2)
{
Printf("You need to specify a value to set\n");
}
else
{
staticrngseed = atoi(argv[2]);
use_staticrng = true;
Printf("Static rngseed %d will be set for next game\n", staticrngseed);
}
}
else if (stricmp(argv[1], "clear") == 0)
{
use_staticrng = false;
Printf("Static rngseed cleared\n");
}
}
// PRIVATE DATA DEFINITIONS ------------------------------------------------
FRandom *FRandom::RNGList;

View File

@ -215,6 +215,10 @@ private:
extern DWORD rngseed; // The starting seed (not part of state)
extern DWORD staticrngseed; // Static rngseed that can be set by the user
extern bool use_staticrng;
// M_Random can be used for numbers that do not affect gameplay
extern FRandom M_Random;

View File

@ -3546,6 +3546,8 @@ static const int LegacyRenderStyleIndices[] =
65, // STYLE_Add,
66, // STYLE_Shaded,
67, // STYLE_TranslucentStencil,
68, // STYLE_Shadow,
69, // STYLE_Subtract,
-1
};
@ -4261,6 +4263,18 @@ enum EACSFunctions
ACSF_SetLineActivation,
ACSF_GetLineActivation,
ACSF_GetActorPowerupTics,
ACSF_ChangeActorAngle,
ACSF_ChangeActorPitch, // 80
/* Zandronum's - these must be skipped when we reach 99!
-100:ResetMap(0),
-101 : PlayerIsSpectator(1),
-102 : ConsolePlayerNumber(0),
-103 : GetTeamProperty(2),
-104 : GetPlayerLivesLeft(1),
-105 : SetPlayerLivesLeft(2),
-106 : KickFromGame(2),
*/
// ZDaemon
ACSF_GetTeamScore = 19620, // (int team)
@ -4520,6 +4534,50 @@ static bool DoSpawnDecal(AActor *actor, const FDecalTemplate *tpl, int flags, an
angle, distance, !!(flags & SDF_PERMANENT));
}
static void SetActorAngle(AActor *activator, int tid, int angle, bool interpolate)
{
if (tid == 0)
{
if (activator != NULL)
{
activator->SetAngle(angle << 16, interpolate);
}
}
else
{
FActorIterator iterator(tid);
AActor *actor;
while ((actor = iterator.Next()))
{
actor->SetAngle(angle << 16, interpolate);
}
}
}
static void SetActorPitch(AActor *activator, int tid, int angle, bool interpolate)
{
if (tid == 0)
{
if (activator != NULL)
{
activator->SetPitch(angle << 16, interpolate);
}
}
else
{
FActorIterator iterator(tid);
AActor *actor;
while ((actor = iterator.Next()))
{
actor->SetPitch(angle << 16, interpolate);
}
}
}
int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const SDWORD *stack, int stackdepth)
{
AActor *actor;
@ -5347,6 +5405,20 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound)
}
break;
case ACSF_ChangeActorAngle:
if (argCount >= 2)
{
SetActorAngle(activator, args[0], args[1], argCount > 2 ? !!args[2] : false);
}
break;
case ACSF_ChangeActorPitch:
if (argCount >= 2)
{
SetActorPitch(activator, args[0], args[1], argCount > 2 ? !!args[2] : false);
}
break;
default:
break;
}
@ -8321,44 +8393,12 @@ scriptwait:
break;
case PCD_SETACTORANGLE: // [GRB]
if (STACK(2) == 0)
{
if (activator != NULL)
{
activator->SetAngle(STACK(1) << 16);
}
}
else
{
FActorIterator iterator (STACK(2));
AActor *actor;
while ( (actor = iterator.Next ()) )
{
actor->SetAngle(STACK(1) << 16);
}
}
SetActorAngle(activator, STACK(2), STACK(1), false);
sp -= 2;
break;
case PCD_SETACTORPITCH:
if (STACK(2) == 0)
{
if (activator != NULL)
{
activator->SetPitch(STACK(1) << 16);
}
}
else
{
FActorIterator iterator (STACK(2));
AActor *actor;
while ( (actor = iterator.Next ()) )
{
actor->SetPitch(STACK(1) << 16);
}
}
SetActorPitch(activator, STACK(2), STACK(1), false);
sp -= 2;
break;

View File

@ -2520,151 +2520,126 @@ static bool P_CheckForResurrection(AActor *self, bool usevilestates)
fixed_t viletryx = self->x + FixedMul (absSpeed, xspeed[self->movedir]);
fixed_t viletryy = self->y + FixedMul (absSpeed, yspeed[self->movedir]);
AActor *corpsehit;
FState *raisestate;
FBlockThingsIterator it(FBoundingBox(viletryx, viletryy, 32*FRACUNIT));
while ((corpsehit = it.Next()))
{
if (!(corpsehit->flags & MF_CORPSE) )
continue; // not a monster
if (corpsehit->tics != -1 && // not lying still yet
!corpsehit->state->GetCanRaise()) // or not ready to be raised yet
continue;
raisestate = corpsehit->FindState(NAME_Raise);
if (raisestate == NULL)
continue; // monster doesn't have a raise state
if (corpsehit->IsKindOf(RUNTIME_CLASS(APlayerPawn)))
continue; // do not resurrect players
// use the current actor's radius instead of the Arch Vile's default.
fixed_t maxdist = corpsehit->GetDefault()->radius + self->radius;
maxdist = corpsehit-> GetDefault()->radius + self->radius;
if ( abs(corpsehit-> x - viletryx) > maxdist ||
abs(corpsehit-> y - viletryy) > maxdist )
continue; // not actually touching
#ifdef _3DFLOORS
// Let's check if there are floors in between the archvile and its target
sector_t *vilesec = self->Sector;
sector_t *corpsec = corpsehit->Sector;
// We only need to test if at least one of the sectors has a 3D floor.
sector_t *testsec = vilesec->e->XFloor.ffloors.Size() ? vilesec :
(vilesec != corpsec && corpsec->e->XFloor.ffloors.Size()) ? corpsec : NULL;
if (testsec)
FState *raisestate = corpsehit->GetRaiseState();
if (raisestate != NULL)
{
fixed_t zdist1, zdist2;
if (P_Find3DFloor(testsec, corpsehit->x, corpsehit->y, corpsehit->z, false, true, zdist1)
!= P_Find3DFloor(testsec, self->x, self->y, self->z, false, true, zdist2))
// use the current actor's radius instead of the Arch Vile's default.
fixed_t maxdist = corpsehit->GetDefault()->radius + self->radius;
maxdist = corpsehit->GetDefault()->radius + self->radius;
if (abs(corpsehit->x - viletryx) > maxdist ||
abs(corpsehit->y - viletryy) > maxdist)
continue; // not actually touching
#ifdef _3DFLOORS
// Let's check if there are floors in between the archvile and its target
sector_t *vilesec = self->Sector;
sector_t *corpsec = corpsehit->Sector;
// We only need to test if at least one of the sectors has a 3D floor.
sector_t *testsec = vilesec->e->XFloor.ffloors.Size() ? vilesec :
(vilesec != corpsec && corpsec->e->XFloor.ffloors.Size()) ? corpsec : NULL;
if (testsec)
{
// Not on same floor
if (vilesec == corpsec || abs(zdist1 - self->z) > self->height)
fixed_t zdist1, zdist2;
if (P_Find3DFloor(testsec, corpsehit->x, corpsehit->y, corpsehit->z, false, true, zdist1)
!= P_Find3DFloor(testsec, self->x, self->y, self->z, false, true, zdist2))
{
// Not on same floor
if (vilesec == corpsec || abs(zdist1 - self->z) > self->height)
continue;
}
}
}
#endif
corpsehit->velx = corpsehit->vely = 0;
// [RH] Check against real height and radius
corpsehit->velx = corpsehit->vely = 0;
// [RH] Check against real height and radius
fixed_t oldheight = corpsehit->height;
fixed_t oldradius = corpsehit->radius;
int oldflags = corpsehit->flags;
fixed_t oldheight = corpsehit->height;
fixed_t oldradius = corpsehit->radius;
int oldflags = corpsehit->flags;
corpsehit->flags |= MF_SOLID;
corpsehit->height = corpsehit->GetDefault()->height;
bool check = P_CheckPosition (corpsehit, corpsehit->x, corpsehit->y);
corpsehit->flags = oldflags;
corpsehit->radius = oldradius;
corpsehit->height = oldheight;
if (!check) continue;
corpsehit->flags |= MF_SOLID;
corpsehit->height = corpsehit->GetDefault()->height;
bool check = P_CheckPosition(corpsehit, corpsehit->x, corpsehit->y);
corpsehit->flags = oldflags;
corpsehit->radius = oldradius;
corpsehit->height = oldheight;
if (!check) continue;
// got one!
temp = self->target;
self->target = corpsehit;
A_FaceTarget (self);
if (self->flags & MF_FRIENDLY)
{
// If this is a friendly Arch-Vile (which is turning the resurrected monster into its friend)
// and the Arch-Vile is currently targetting the resurrected monster the target must be cleared.
if (self->lastenemy == temp) self->lastenemy = NULL;
if (self->lastenemy == corpsehit) self->lastenemy = NULL;
if (temp == self->target) temp = NULL;
}
self->target = temp;
// Make the state the monster enters customizable.
FState * state = self->FindState(NAME_Heal);
if (state != NULL)
{
self->SetState (state);
}
else if (usevilestates)
{
// For Dehacked compatibility this has to use the Arch Vile's
// heal state as a default if the actor doesn't define one itself.
const PClass *archvile = PClass::FindClass("Archvile");
if (archvile != NULL)
// got one!
temp = self->target;
self->target = corpsehit;
A_FaceTarget(self);
if (self->flags & MF_FRIENDLY)
{
self->SetState (archvile->ActorInfo->FindState(NAME_Heal));
// If this is a friendly Arch-Vile (which is turning the resurrected monster into its friend)
// and the Arch-Vile is currently targetting the resurrected monster the target must be cleared.
if (self->lastenemy == temp) self->lastenemy = NULL;
if (self->lastenemy == corpsehit) self->lastenemy = NULL;
if (temp == self->target) temp = NULL;
}
}
S_Sound (corpsehit, CHAN_BODY, "vile/raise", 1, ATTN_IDLE);
info = corpsehit->GetDefault ();
if (corpsehit->state == corpsehit->FindState(NAME_GenericCrush))
{
corpsehit->Translation = info->Translation; // Clean up bloodcolor translation from crushed corpses
}
if (ib_compatflags & BCOMPATF_VILEGHOSTS)
{
corpsehit->height <<= 2;
// [GZ] This was a commented-out feature, so let's make use of it,
// but only for ghost monsters so that they are visibly different.
if (corpsehit->height == 0)
self->target = temp;
// Make the state the monster enters customizable.
FState * state = self->FindState(NAME_Heal);
if (state != NULL)
{
// Make raised corpses look ghostly
if (corpsehit->alpha > TRANSLUC50)
self->SetState(state);
}
else if (usevilestates)
{
// For Dehacked compatibility this has to use the Arch Vile's
// heal state as a default if the actor doesn't define one itself.
const PClass *archvile = PClass::FindClass("Archvile");
if (archvile != NULL)
{
corpsehit->alpha /= 2;
}
// This will only work if the render style is changed as well.
if (corpsehit->RenderStyle == LegacyRenderStyles[STYLE_Normal])
{
corpsehit->RenderStyle = STYLE_Translucent;
self->SetState(archvile->ActorInfo->FindState(NAME_Heal));
}
}
}
else
{
corpsehit->height = info->height; // [RH] Use real mobj height
corpsehit->radius = info->radius; // [RH] Use real radius
}
corpsehit->flags = info->flags;
corpsehit->flags2 = info->flags2;
corpsehit->flags3 = info->flags3;
corpsehit->flags4 = info->flags4;
corpsehit->flags5 = info->flags5;
corpsehit->flags6 = info->flags6;
corpsehit->flags7 = info->flags7;
corpsehit->health = corpsehit->SpawnHealth();
corpsehit->target = NULL;
corpsehit->lastenemy = NULL;
S_Sound(corpsehit, CHAN_BODY, "vile/raise", 1, ATTN_IDLE);
info = corpsehit->GetDefault();
// [RH] If it's a monster, it gets to count as another kill
if (corpsehit->CountsAsKill())
{
level.total_monsters++;
if (corpsehit->state == corpsehit->FindState(NAME_GenericCrush))
{
corpsehit->Translation = info->Translation; // Clean up bloodcolor translation from crushed corpses
}
if (ib_compatflags & BCOMPATF_VILEGHOSTS)
{
corpsehit->height <<= 2;
// [GZ] This was a commented-out feature, so let's make use of it,
// but only for ghost monsters so that they are visibly different.
if (corpsehit->height == 0)
{
// Make raised corpses look ghostly
if (corpsehit->alpha > TRANSLUC50)
{
corpsehit->alpha /= 2;
}
// This will only work if the render style is changed as well.
if (corpsehit->RenderStyle == LegacyRenderStyles[STYLE_Normal])
{
corpsehit->RenderStyle = STYLE_Translucent;
}
}
}
else
{
corpsehit->height = info->height; // [RH] Use real mobj height
corpsehit->radius = info->radius; // [RH] Use real radius
}
corpsehit->Revive();
// You are the Archvile's minion now, so hate what it hates
corpsehit->CopyFriendliness(self, false);
corpsehit->SetState(raisestate);
return true;
}
// You are the Archvile's minion now, so hate what it hates
corpsehit->CopyFriendliness (self, false);
corpsehit->SetState (raisestate);
return true;
}
}
return false;

View File

@ -1,4 +1,5 @@
// Emacs style mode select -*- C++ -*-
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
@ -2973,24 +2974,24 @@ void AActor::SetShade (int r, int g, int b)
fillcolor = MAKEARGB(ColorMatcher.Pick (r, g, b), r, g, b);
}
void AActor::SetPitch(int p)
void AActor::SetPitch(int p, bool interpolate)
{
if (p != pitch)
{
pitch = p;
if (player != NULL)
if (player != NULL && interpolate)
{
player->cheats |= CF_INTERPVIEW;
}
}
}
void AActor::SetAngle(angle_t ang)
void AActor::SetAngle(angle_t ang, bool interpolate)
{
if (ang != angle)
{
angle = ang;
if (player != NULL)
if (player != NULL && interpolate)
{
player->cheats |= CF_INTERPVIEW;
}
@ -6074,6 +6075,49 @@ int AActor::SpawnHealth()
}
}
FState *AActor::GetRaiseState()
{
if (!(flags & MF_CORPSE))
{
return NULL; // not a monster
}
if (tics != -1 && // not lying still yet
!state->GetCanRaise()) // or not ready to be raised yet
{
return NULL;
}
if (IsKindOf(RUNTIME_CLASS(APlayerPawn)))
{
return NULL; // do not resurrect players
}
return FindState(NAME_Raise);
}
void AActor::Revive()
{
AActor *info = GetDefault();
flags = info->flags;
flags2 = info->flags2;
flags3 = info->flags3;
flags4 = info->flags4;
flags5 = info->flags5;
flags6 = info->flags6;
flags7 = info->flags7;
DamageType = info->DamageType;
health = SpawnHealth();
target = NULL;
lastenemy = NULL;
// [RH] If it's a monster, it gets to count as another kill
if (CountsAsKill())
{
level.total_monsters++;
}
}
FDropItem *AActor::GetDropItems()
{
unsigned int index = GetClass()->Meta.GetMetaInt (ACMETA_DropItems) - 1;

View File

@ -1826,6 +1826,8 @@ void P_LoadThings2 (MapData * map)
for(int i = 0; i< numthings; i++)
{
memset (&mti[i], 0, sizeof(mti[i]));
mti[i].thingid = LittleShort(mth[i].thingid);
mti[i].x = LittleShort(mth[i].x)<<FRACBITS;
mti[i].y = LittleShort(mth[i].y)<<FRACBITS;
@ -1838,12 +1840,10 @@ void P_LoadThings2 (MapData * map)
mti[i].SkillFilter = MakeSkill(mti[i].flags);
mti[i].ClassFilter = (mti[i].flags & MTF_CLASS_MASK) >> MTF_CLASS_SHIFT;
mti[i].flags &= ~(MTF_SKILLMASK|MTF_CLASS_MASK);
mti[i].Conversation = 0;
mti[i].gravity = FRACUNIT;
mti[i].RenderStyle = STYLE_Count;
mti[i].alpha = -1;
mti[i].health = 1;
mti[i].fillcolor = mti[i].scaleX = mti[i].scaleY = mti[i].score = 0;
}
delete[] mtp;
}

View File

@ -410,18 +410,11 @@ void P_RemoveThing(AActor * actor)
bool P_Thing_Raise(AActor *thing)
{
if (thing == NULL)
return false; // not valid
if (!(thing->flags & MF_CORPSE) )
return true; // not a corpse
if (thing->tics != -1)
return true; // not lying still yet
FState * RaiseState = thing->FindState(NAME_Raise);
FState * RaiseState = thing->GetRaiseState();
if (RaiseState == NULL)
{
return true; // monster doesn't have a raise state
}
AActor *info = thing->GetDefault ();
@ -443,25 +436,12 @@ bool P_Thing_Raise(AActor *thing)
return false;
}
S_Sound (thing, CHAN_BODY, "vile/raise", 1, ATTN_IDLE);
thing->SetState (RaiseState);
thing->flags = info->flags;
thing->flags2 = info->flags2;
thing->flags3 = info->flags3;
thing->flags4 = info->flags4;
thing->flags5 = info->flags5;
thing->flags6 = info->flags6;
thing->flags7 = info->flags7;
thing->health = info->health;
thing->target = NULL;
thing->lastenemy = NULL;
// [RH] If it's a monster, it gets to count as another kill
if (thing->CountsAsKill())
{
level.total_monsters++;
}
S_Sound (thing, CHAN_BODY, "vile/raise", 1, ATTN_IDLE);
thing->Revive();
thing->SetState (RaiseState);
return true;
}

View File

@ -310,12 +310,16 @@ class USDFParser : public UDMFParserBase
case NAME_Voice:
{
FString soundname = (namespace_bits == St? "svox/" : "");
const char * name = CheckString(key);
if (name[0] != 0)
{
FString soundname = "svox/";
soundname += name;
node->SpeakerVoice = FSoundID(S_FindSound(soundname));
if (node->SpeakerVoice == 0 && namespace_bits == Zd)
{
node->SpeakerVoice = FSoundID(S_FindSound(name));
}
}
}
break;

View File

@ -41,12 +41,8 @@
#include "i_system.h"
#include "w_wad.h"
extern "C" {
#include "Archive/7z/7zHeader.h"
#include "Archive/7z/7zExtract.h"
#include "Archive/7z/7zIn.h"
#include "7z.h"
#include "7zCrc.h"
}
//-----------------------------------------------------------------------
@ -151,7 +147,7 @@ struct C7zArchive
SRes Extract(UInt32 file_index, char *buffer)
{
size_t offset, out_size_processed;
SRes res = SzAr_Extract(&DB, &LookStream.s, file_index,
SRes res = SzArEx_Extract(&DB, &LookStream.s, file_index,
&BlockIndex, &OutBuffer, &OutBufferSize,
&offset, &out_size_processed,
&g_Alloc, &g_Alloc);
@ -268,6 +264,8 @@ bool F7ZFile::Open(bool quiet)
Lumps = new F7ZLump[NumLumps];
F7ZLump *lump_p = Lumps;
TArray<UInt16> nameUTF16;
TArray<char> nameASCII;
for (DWORD i = 0; i < NumLumps; ++i)
{
CSzFileItem *file = &Archive->DB.db.Files[i];
@ -279,8 +277,24 @@ bool F7ZFile::Open(bool quiet)
continue;
}
FString name = file->Name;
FixPathSeperator(name);
const size_t nameLength = SzArEx_GetFileNameUtf16(&Archive->DB, i, NULL);
if (0 == nameLength)
{
++skipped;
continue;
}
nameUTF16.Resize(nameLength);
nameASCII.Resize(nameLength);
SzArEx_GetFileNameUtf16(&Archive->DB, i, &nameUTF16[0]);
for (size_t c = 0; c < nameLength; ++c)
{
nameASCII[c] = static_cast<char>(nameUTF16[c]);
}
FixPathSeperator(&nameASCII[0]);
FString name = &nameASCII[0];
name.ToLower();
lump_p->LumpNameSetup(name);
@ -293,6 +307,21 @@ bool F7ZFile::Open(bool quiet)
}
// Resize the lump record array to its actual size
NumLumps -= skipped;
if (NumLumps > 0)
{
// Quick check for unsupported compression method
TArray<char> temp;
temp.Resize(Lumps[0].LumpSize);
if (SZ_OK != Archive->Extract(Lumps[0].Position, &temp[0]))
{
if (!quiet) Printf("\n%s: unsupported 7z/LZMA file!\n", Filename);
return false;
}
}
if (!quiet) Printf(", %d lumps\n", NumLumps);
// Entries in archives are sorted alphabetically
@ -351,6 +380,8 @@ FResourceFile *Check7Z(const char *filename, FileReader *file, bool quiet)
{
FResourceFile *rf = new F7ZFile(filename, file);
if (rf->Open(quiet)) return rf;
rf->Reader = NULL; // to avoid destruction of reader
delete rf;
}
}

View File

@ -147,6 +147,8 @@ FResourceFile *CheckGRP(const char *filename, FileReader *file, bool quiet)
{
FResourceFile *rf = new FGrpFile(filename, file);
if (rf->Open(quiet)) return rf;
rf->Reader = NULL; // to avoid destruction of reader
delete rf;
}
}

View File

@ -139,6 +139,8 @@ FResourceFile *CheckPak(const char *filename, FileReader *file, bool quiet)
{
FResourceFile *rf = new FPakFile(filename, file);
if (rf->Open(quiet)) return rf;
rf->Reader = NULL; // to avoid destruction of reader
delete rf;
}
}

View File

@ -260,6 +260,8 @@ FResourceFile *CheckRFF(const char *filename, FileReader *file, bool quiet)
{
FResourceFile *rf = new FRFFFile(filename, file);
if (rf->Open(quiet)) return rf;
rf->Reader = NULL; // to avoid destruction of reader
delete rf;
}
}

View File

@ -651,6 +651,8 @@ FResourceFile *CheckWad(const char *filename, FileReader *file, bool quiet)
{
FResourceFile *rf = new FWadFile(filename, file);
if (rf->Open(quiet)) return rf;
rf->Reader = NULL; // to avoid destruction of reader
delete rf;
}
}

View File

@ -423,6 +423,8 @@ FResourceFile *CheckZip(const char *filename, FileReader *file, bool quiet)
{
FResourceFile *rf = new FZipFile(filename, file);
if (rf->Open(quiet)) return rf;
rf->Reader = NULL; // to avoid destruction of reader
delete rf;
}
}

View File

@ -3931,12 +3931,19 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_MonsterRefire)
// Set actor's angle (in degrees).
//
//===========================================================================
enum
{
SPF_FORCECLAMP = 1, // players always clamp
SPF_INTERPOLATE = 2,
};
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetAngle)
{
ACTION_PARAM_START(1);
ACTION_PARAM_START(2);
ACTION_PARAM_ANGLE(angle, 0);
self->SetAngle(angle);
ACTION_PARAM_INT(flags, 1)
self->SetAngle(angle, !!(flags & SPF_INTERPOLATE));
}
//===========================================================================
@ -3947,11 +3954,6 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetAngle)
//
//===========================================================================
enum
{
SPF_FORCECLAMP = 1, // players always clamp
};
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetPitch)
{
ACTION_PARAM_START(2);
@ -3974,7 +3976,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetPitch)
}
pitch = clamp<int>(pitch, min, max);
}
self->SetPitch(pitch);
self->SetPitch(pitch, !!(flags & SPF_INTERPOLATE));
}
//===========================================================================

View File

@ -796,11 +796,13 @@ DEFINE_PROPERTY(renderstyle, S, Actor)
{
PROP_STRING_PARM(str, 0);
static const char * renderstyles[]={
"NONE", "NORMAL", "FUZZY", "SOULTRANS", "OPTFUZZY", "STENCIL", "TRANSLUCENT", "ADD", "SHADED", "SUBTRACT", NULL };
"NONE", "NORMAL", "FUZZY", "SOULTRANS", "OPTFUZZY", "STENCIL",
"TRANSLUCENT", "ADD", "SHADED", "SHADOW", "SUBTRACT", NULL };
static const int renderstyle_values[]={
STYLE_None, STYLE_Normal, STYLE_Fuzzy, STYLE_SoulTrans, STYLE_OptFuzzy,
STYLE_TranslucentStencil, STYLE_Translucent, STYLE_Add, STYLE_Shaded, STYLE_Subtract};
STYLE_TranslucentStencil, STYLE_Translucent, STYLE_Add, STYLE_Shaded,
STYLE_Shadow, STYLE_Subtract};
// make this work for old style decorations, too.
if (!strnicmp(str, "style_", 6)) str+=6;

View File

@ -289,7 +289,7 @@ ACTOR Actor native //: Thinker
action native A_DropWeaponPieces(class<Actor> p1, class<Actor> p2, class<Actor> p3);
action native A_PigPain ();
action native A_MonsterRefire(int chance, state label);
action native A_SetAngle(float angle = 0);
action native A_SetAngle(float angle = 0, int flags = 0);
action native A_SetPitch(float pitch, int flags = 0);
action native A_ScaleVelocity(float scale);
action native A_ChangeVelocity(float x = 0, float y = 0, float z = 0, int flags = 0);

View File

@ -221,7 +221,10 @@ enum
CHAN_VOICE = 2,
CHAN_ITEM = 3,
CHAN_BODY = 4,
CHAN_5 = 5,
CHAN_6 = 6,
CHAN_7 = 7,
// modifier flags
CHAN_LISTENERZ = 8,
CHAN_MAYBE_LOCAL = 16,
@ -304,8 +307,9 @@ Const Int WARPF_STOP = 0x80;
Const Int WARPF_TOFLOOR = 0x100;
Const Int WARPF_TESTONLY = 0x200;
// flags for A_SetPitch
// flags for A_SetPitch/SetAngle
const int SPF_FORCECLAMP = 1;
const int SPF_INTERPOLATE = 2;
// flags for A_CheckLOF