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- fix r_multithreaded 0 not working
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2 changed files with 3 additions and 3 deletions
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@ -140,8 +140,8 @@ void DrawerThreads::WorkerMain(DrawerThread *thread)
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// Grab the commands
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DrawerCommandQueuePtr list = active_commands[thread->current_queue];
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thread->current_queue++;
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thread->numa_start_y = thread->numa_node * viewheight / thread->num_numa_nodes;
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thread->numa_end_y = (thread->numa_node + 1) * viewheight / thread->num_numa_nodes;
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thread->numa_start_y = thread->numa_node * screen->GetHeight() / thread->num_numa_nodes;
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thread->numa_end_y = (thread->numa_node + 1) * screen->GetHeight() / thread->num_numa_nodes;
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start_lock.unlock();
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// Do the work:
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@ -55,7 +55,7 @@ public:
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// Active range for the numa block the cores are part of
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int numa_start_y = 0;
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int numa_end_y = 0;
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int numa_end_y = MAXHEIGHT;
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// Working buffer used by the tilted (sloped) span drawer
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const uint8_t *tiltlighting[MAXWIDTH];
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