mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-22 20:21:26 +00:00
Add uiscale slider controlling what scale the On setting uses for hud_scale, hud_althudscale and con_scaletext
This commit is contained in:
parent
01e9d351b4
commit
6414e01354
10 changed files with 125 additions and 167 deletions
|
@ -159,12 +159,24 @@ static int HistSize;
|
|||
|
||||
CVAR (Float, con_notifytime, 3.f, CVAR_ARCHIVE)
|
||||
CVAR (Bool, con_centernotify, false, CVAR_ARCHIVE)
|
||||
CUSTOM_CVAR (Int, con_scaletext, 0, CVAR_ARCHIVE) // Scale notify text at high resolutions?
|
||||
CUSTOM_CVAR (Int, con_scaletext, 1, CVAR_ARCHIVE) // Scale notify text at high resolutions?
|
||||
{
|
||||
if (self < 0) self = 0;
|
||||
if (self > 3) self = 3;
|
||||
}
|
||||
|
||||
int con_uiscale()
|
||||
{
|
||||
switch (con_scaletext)
|
||||
{
|
||||
default:
|
||||
case 0: return 1;
|
||||
case 1: return uiscale;
|
||||
case 2: return 2;
|
||||
case 3: return 4;
|
||||
}
|
||||
}
|
||||
|
||||
CUSTOM_CVAR(Float, con_alpha, 0.75f, CVAR_ARCHIVE)
|
||||
{
|
||||
if (self < 0.f) self = 0.f;
|
||||
|
@ -493,13 +505,13 @@ void C_AddNotifyString (int printlevel, const char *source)
|
|||
return;
|
||||
}
|
||||
|
||||
switch (con_scaletext)
|
||||
if (con_uiscale() == 0)
|
||||
{
|
||||
default:
|
||||
case 0: width = DisplayWidth; break;
|
||||
case 1: width = DisplayWidth / CleanXfac; break;
|
||||
case 2: width = DisplayWidth / 2; break;
|
||||
case 3: width = DisplayWidth / 4; break;
|
||||
width = DisplayWidth / CleanXfac;
|
||||
}
|
||||
else
|
||||
{
|
||||
width = DisplayWidth / con_uiscale();
|
||||
}
|
||||
|
||||
if (addtype == APPENDLINE && NotifyStrings[NUMNOTIFIES-1].PrintLevel == printlevel)
|
||||
|
@ -721,7 +733,7 @@ static void C_DrawNotifyText ()
|
|||
canskip = true;
|
||||
|
||||
lineadv = SmallFont->GetHeight ();
|
||||
if (con_scaletext == 1)
|
||||
if (con_uiscale() == 0)
|
||||
{
|
||||
lineadv *= CleanYfac;
|
||||
}
|
||||
|
@ -755,7 +767,7 @@ static void C_DrawNotifyText ()
|
|||
else
|
||||
color = PrintColors[NotifyStrings[i].PrintLevel];
|
||||
|
||||
if (con_scaletext == 1)
|
||||
if (con_uiscale() == 0)
|
||||
{
|
||||
if (!center)
|
||||
screen->DrawText (SmallFont, color, 0, line, NotifyStrings[i].Text,
|
||||
|
@ -766,7 +778,7 @@ static void C_DrawNotifyText ()
|
|||
line, NotifyStrings[i].Text, DTA_CleanNoMove, true,
|
||||
DTA_AlphaF, alpha, TAG_DONE);
|
||||
}
|
||||
else if (con_scaletext == 0)
|
||||
else if (con_uiscale() == 1)
|
||||
{
|
||||
if (!center)
|
||||
screen->DrawText (SmallFont, color, 0, line, NotifyStrings[i].Text,
|
||||
|
@ -777,37 +789,20 @@ static void C_DrawNotifyText ()
|
|||
line, NotifyStrings[i].Text,
|
||||
DTA_AlphaF, alpha, TAG_DONE);
|
||||
}
|
||||
else if (con_scaletext == 3)
|
||||
{
|
||||
if (!center)
|
||||
screen->DrawText (SmallFont, color, 0, line, NotifyStrings[i].Text,
|
||||
DTA_VirtualWidth, screen->GetWidth() / 4,
|
||||
DTA_VirtualHeight, screen->GetHeight() / 4,
|
||||
DTA_KeepRatio, true,
|
||||
DTA_AlphaF, alpha, TAG_DONE);
|
||||
else
|
||||
screen->DrawText (SmallFont, color, (screen->GetWidth() / 4 -
|
||||
SmallFont->StringWidth (NotifyStrings[i].Text))/4,
|
||||
line, NotifyStrings[i].Text,
|
||||
DTA_VirtualWidth, screen->GetWidth() / 4,
|
||||
DTA_VirtualHeight, screen->GetHeight() / 4,
|
||||
DTA_KeepRatio, true,
|
||||
DTA_AlphaF, alpha, TAG_DONE);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!center)
|
||||
screen->DrawText (SmallFont, color, 0, line, NotifyStrings[i].Text,
|
||||
DTA_VirtualWidth, screen->GetWidth() / 2,
|
||||
DTA_VirtualHeight, screen->GetHeight() / 2,
|
||||
DTA_VirtualWidth, screen->GetWidth() / con_uiscale(),
|
||||
DTA_VirtualHeight, screen->GetHeight() / con_uiscale(),
|
||||
DTA_KeepRatio, true,
|
||||
DTA_AlphaF, alpha, TAG_DONE);
|
||||
else
|
||||
screen->DrawText (SmallFont, color, (screen->GetWidth() / 2 -
|
||||
SmallFont->StringWidth (NotifyStrings[i].Text))/2,
|
||||
screen->DrawText (SmallFont, color, (screen->GetWidth() / con_uiscale() -
|
||||
SmallFont->StringWidth (NotifyStrings[i].Text))/ con_uiscale(),
|
||||
line, NotifyStrings[i].Text,
|
||||
DTA_VirtualWidth, screen->GetWidth() / 2,
|
||||
DTA_VirtualHeight, screen->GetHeight() / 2,
|
||||
DTA_VirtualWidth, screen->GetWidth() / con_uiscale(),
|
||||
DTA_VirtualHeight, screen->GetHeight() / con_uiscale(),
|
||||
DTA_KeepRatio, true,
|
||||
DTA_AlphaF, alpha, TAG_DONE);
|
||||
}
|
||||
|
|
|
@ -46,6 +46,8 @@ EXTERN_CVAR (Bool, sb_cooperative_enable)
|
|||
EXTERN_CVAR (Bool, sb_deathmatch_enable)
|
||||
EXTERN_CVAR (Bool, sb_teamdeathmatch_enable)
|
||||
|
||||
int con_uiscale();
|
||||
|
||||
// Public data
|
||||
|
||||
void CT_Init ();
|
||||
|
@ -224,7 +226,7 @@ void CT_Drawer (void)
|
|||
int i, x, scalex, y, promptwidth;
|
||||
|
||||
y = (viewactive || gamestate != GS_LEVEL) ? -10 : -30;
|
||||
if (con_scaletext == 1)
|
||||
if (con_uiscale() == 0)
|
||||
{
|
||||
scalex = CleanXfac;
|
||||
y *= CleanYfac;
|
||||
|
@ -235,25 +237,17 @@ void CT_Drawer (void)
|
|||
}
|
||||
|
||||
int screen_width, screen_height, st_y;
|
||||
switch (con_scaletext)
|
||||
if (con_uiscale() == 0)
|
||||
{
|
||||
default:
|
||||
case 0:
|
||||
case 1:
|
||||
screen_width = SCREENWIDTH;
|
||||
screen_height = SCREENHEIGHT;
|
||||
st_y = ST_Y;
|
||||
break;
|
||||
case 2:
|
||||
screen_width = SCREENWIDTH / 2;
|
||||
screen_height = SCREENHEIGHT / 2;
|
||||
st_y = ST_Y / 2;
|
||||
break;
|
||||
case 3:
|
||||
screen_width = SCREENWIDTH / 4;
|
||||
screen_height = SCREENHEIGHT / 4;
|
||||
st_y = ST_Y / 4;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
screen_width = SCREENWIDTH / con_uiscale();
|
||||
screen_height = SCREENHEIGHT / con_uiscale();
|
||||
st_y = ST_Y / con_uiscale();
|
||||
}
|
||||
|
||||
y += ((SCREENHEIGHT == viewheight && viewactive) || gamestate != GS_LEVEL) ? screen_height : st_y;
|
||||
|
@ -280,10 +274,10 @@ void CT_Drawer (void)
|
|||
// draw the prompt, text, and cursor
|
||||
ChatQueue[len] = SmallFont->GetCursor();
|
||||
ChatQueue[len+1] = '\0';
|
||||
if (con_scaletext < 2)
|
||||
if (con_uiscale() < 2)
|
||||
{
|
||||
screen->DrawText (SmallFont, CR_GREEN, 0, y, prompt, DTA_CleanNoMove, *con_scaletext, TAG_DONE);
|
||||
screen->DrawText (SmallFont, CR_GREY, promptwidth, y, (char *)(ChatQueue + i), DTA_CleanNoMove, *con_scaletext, TAG_DONE);
|
||||
screen->DrawText (SmallFont, CR_GREEN, 0, y, prompt, DTA_CleanNoMove, con_uiscale() == 0, TAG_DONE);
|
||||
screen->DrawText (SmallFont, CR_GREY, promptwidth, y, (char *)(ChatQueue + i), DTA_CleanNoMove, con_uiscale() == 0, TAG_DONE);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -41,7 +41,8 @@
|
|||
#include "doomstat.h"
|
||||
#include "farchive.h"
|
||||
|
||||
EXTERN_CVAR (Int, con_scaletext)
|
||||
EXTERN_CVAR(Int, con_scaletext)
|
||||
int con_uiscale();
|
||||
|
||||
IMPLEMENT_POINTY_CLASS (DHUDMessage)
|
||||
DECLARE_POINTER(Next)
|
||||
|
@ -260,13 +261,10 @@ void DHUDMessage::ResetText (const char *text)
|
|||
}
|
||||
else
|
||||
{
|
||||
switch (con_scaletext)
|
||||
switch (con_uiscale())
|
||||
{
|
||||
default:
|
||||
case 0: width = SCREENWIDTH; break;
|
||||
case 1: width = SCREENWIDTH / CleanXfac; break;
|
||||
case 2: width = SCREENWIDTH / 2; break;
|
||||
case 3: width = SCREENWIDTH / 4; break;
|
||||
case 0: width = SCREENWIDTH / CleanXfac; break;
|
||||
default: width = SCREENWIDTH / con_uiscale(); break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -332,7 +330,7 @@ void DHUDMessage::Draw (int bottom, int visibility)
|
|||
|
||||
int screen_width = SCREENWIDTH;
|
||||
int screen_height = SCREENHEIGHT;
|
||||
if (HUDWidth == 0 && con_scaletext==1)
|
||||
if (HUDWidth == 0 && con_uiscale() == 0)
|
||||
{
|
||||
clean = true;
|
||||
xscale = CleanXfac;
|
||||
|
@ -341,17 +339,11 @@ void DHUDMessage::Draw (int bottom, int visibility)
|
|||
else
|
||||
{
|
||||
xscale = yscale = 1;
|
||||
if (HUDWidth==0 && con_scaletext==2)
|
||||
if (HUDWidth == 0)
|
||||
{
|
||||
screen_width/=2;
|
||||
screen_height/=2;
|
||||
bottom/=2;
|
||||
}
|
||||
else if (HUDWidth==0 && con_scaletext==3)
|
||||
{
|
||||
screen_width/=4;
|
||||
screen_height/=4;
|
||||
bottom/=4;
|
||||
screen_width /= con_uiscale();
|
||||
screen_height /= con_uiscale();
|
||||
bottom /= con_uiscale();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -453,7 +445,7 @@ void DHUDMessage::DoDraw (int linenum, int x, int y, bool clean, int hudheight)
|
|||
{
|
||||
if (hudheight == 0)
|
||||
{
|
||||
if (con_scaletext <= 1)
|
||||
if (con_uiscale() <= 1)
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_CleanNoMove, clean,
|
||||
|
@ -461,21 +453,11 @@ void DHUDMessage::DoDraw (int linenum, int x, int y, bool clean, int hudheight)
|
|||
DTA_RenderStyle, Style,
|
||||
TAG_DONE);
|
||||
}
|
||||
else if (con_scaletext == 3)
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_VirtualWidth, SCREENWIDTH/4,
|
||||
DTA_VirtualHeight, SCREENHEIGHT/4,
|
||||
DTA_AlphaF, Alpha,
|
||||
DTA_RenderStyle, Style,
|
||||
DTA_KeepRatio, true,
|
||||
TAG_DONE);
|
||||
}
|
||||
else
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_VirtualWidth, SCREENWIDTH/2,
|
||||
DTA_VirtualHeight, SCREENHEIGHT/2,
|
||||
DTA_VirtualWidth, SCREENWIDTH / con_uiscale(),
|
||||
DTA_VirtualHeight, SCREENHEIGHT / con_uiscale(),
|
||||
DTA_AlphaF, Alpha,
|
||||
DTA_RenderStyle, Style,
|
||||
DTA_KeepRatio, true,
|
||||
|
@ -566,7 +548,7 @@ void DHUDMessageFadeOut::DoDraw (int linenum, int x, int y, bool clean, int hudh
|
|||
float trans = float(Alpha * -(Tics - FadeOutTics) / FadeOutTics);
|
||||
if (hudheight == 0)
|
||||
{
|
||||
if (con_scaletext <= 1)
|
||||
if (con_uiscale() <= 1)
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_CleanNoMove, clean,
|
||||
|
@ -574,21 +556,11 @@ void DHUDMessageFadeOut::DoDraw (int linenum, int x, int y, bool clean, int hudh
|
|||
DTA_RenderStyle, Style,
|
||||
TAG_DONE);
|
||||
}
|
||||
else if (con_scaletext == 3)
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_VirtualWidth, SCREENWIDTH/4,
|
||||
DTA_VirtualHeight, SCREENHEIGHT/4,
|
||||
DTA_AlphaF, trans,
|
||||
DTA_RenderStyle, Style,
|
||||
DTA_KeepRatio, true,
|
||||
TAG_DONE);
|
||||
}
|
||||
else
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_VirtualWidth, SCREENWIDTH/2,
|
||||
DTA_VirtualHeight, SCREENHEIGHT/2,
|
||||
DTA_VirtualWidth, SCREENWIDTH / con_uiscale(),
|
||||
DTA_VirtualHeight, SCREENHEIGHT / con_uiscale(),
|
||||
DTA_AlphaF, trans,
|
||||
DTA_RenderStyle, Style,
|
||||
DTA_KeepRatio, true,
|
||||
|
@ -676,7 +648,7 @@ void DHUDMessageFadeInOut::DoDraw (int linenum, int x, int y, bool clean, int hu
|
|||
float trans = float(Alpha * Tics / FadeInTics);
|
||||
if (hudheight == 0)
|
||||
{
|
||||
if (con_scaletext <= 1)
|
||||
if (con_uiscale() <= 1)
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_CleanNoMove, clean,
|
||||
|
@ -684,21 +656,11 @@ void DHUDMessageFadeInOut::DoDraw (int linenum, int x, int y, bool clean, int hu
|
|||
DTA_RenderStyle, Style,
|
||||
TAG_DONE);
|
||||
}
|
||||
else if (con_scaletext == 3)
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_VirtualWidth, SCREENWIDTH/4,
|
||||
DTA_VirtualHeight, SCREENHEIGHT/4,
|
||||
DTA_AlphaF, trans,
|
||||
DTA_RenderStyle, Style,
|
||||
DTA_KeepRatio, true,
|
||||
TAG_DONE);
|
||||
}
|
||||
else
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_VirtualWidth, SCREENWIDTH/2,
|
||||
DTA_VirtualHeight, SCREENHEIGHT/2,
|
||||
DTA_VirtualWidth, SCREENWIDTH / con_uiscale(),
|
||||
DTA_VirtualHeight, SCREENHEIGHT / con_uiscale(),
|
||||
DTA_AlphaF, trans,
|
||||
DTA_RenderStyle, Style,
|
||||
DTA_KeepRatio, true,
|
||||
|
@ -864,7 +826,7 @@ void DHUDMessageTypeOnFadeOut::DoDraw (int linenum, int x, int y, bool clean, in
|
|||
{
|
||||
if (hudheight == 0)
|
||||
{
|
||||
if (con_scaletext <= 1)
|
||||
if (con_uiscale() <= 1)
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_CleanNoMove, clean,
|
||||
|
@ -873,22 +835,11 @@ void DHUDMessageTypeOnFadeOut::DoDraw (int linenum, int x, int y, bool clean, in
|
|||
DTA_RenderStyle, Style,
|
||||
TAG_DONE);
|
||||
}
|
||||
else if (con_scaletext == 3)
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_VirtualWidth, SCREENWIDTH/4,
|
||||
DTA_VirtualHeight, SCREENHEIGHT/4,
|
||||
DTA_KeepRatio, true,
|
||||
DTA_TextLen, LineVisible,
|
||||
DTA_AlphaF, Alpha,
|
||||
DTA_RenderStyle, Style,
|
||||
TAG_DONE);
|
||||
}
|
||||
else
|
||||
{
|
||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||
DTA_VirtualWidth, SCREENWIDTH/2,
|
||||
DTA_VirtualHeight, SCREENHEIGHT/2,
|
||||
DTA_VirtualWidth, SCREENWIDTH / con_uiscale(),
|
||||
DTA_VirtualHeight, SCREENHEIGHT / con_uiscale(),
|
||||
DTA_KeepRatio, true,
|
||||
DTA_TextLen, LineVisible,
|
||||
DTA_AlphaF, Alpha,
|
||||
|
|
|
@ -1013,7 +1013,15 @@ public:
|
|||
void ScreenSizeChanged()
|
||||
{
|
||||
Super::ScreenSizeChanged();
|
||||
V_CalcCleanFacs(script->resW, script->resH, SCREENWIDTH, SCREENHEIGHT, &script->cleanX, &script->cleanY);
|
||||
if (uiscale > 0)
|
||||
{
|
||||
script->cleanX = uiscale;
|
||||
script->cleanY = uiscale;
|
||||
}
|
||||
else
|
||||
{
|
||||
V_CalcCleanFacs(script->resW, script->resH, SCREENWIDTH, SCREENHEIGHT, &script->cleanX, &script->cleanY);
|
||||
}
|
||||
}
|
||||
|
||||
void Draw (EHudState state)
|
||||
|
|
|
@ -66,7 +66,7 @@ EXTERN_CVAR (Int, screenblocks)
|
|||
EXTERN_CVAR (Bool, am_showtime)
|
||||
EXTERN_CVAR (Bool, am_showtotaltime)
|
||||
|
||||
CVAR(Int,hud_althudscale, 2, CVAR_ARCHIVE) // Scale the hud to 640x400?
|
||||
CVAR(Int,hud_althudscale, 4, CVAR_ARCHIVE) // Scale the hud to 640x400?
|
||||
CVAR(Bool,hud_althud, false, CVAR_ARCHIVE) // Enable/Disable the alternate HUD
|
||||
|
||||
// These are intentionally not the same as in the automap!
|
||||
|
@ -118,7 +118,7 @@ static int hudwidth, hudheight; // current width/height for HUD display
|
|||
static int statspace;
|
||||
|
||||
DVector2 AM_GetPosition();
|
||||
|
||||
int con_uiscale();
|
||||
|
||||
FTextureID GetHUDIcon(PClassInventory *cls)
|
||||
{
|
||||
|
@ -886,22 +886,15 @@ static void DrawCoordinates(player_t * CPlayer)
|
|||
}
|
||||
|
||||
int vwidth, vheight;
|
||||
switch (con_scaletext)
|
||||
if (con_uiscale() == 0)
|
||||
{
|
||||
default:
|
||||
case 0:
|
||||
vwidth = SCREENWIDTH;
|
||||
vheight = SCREENHEIGHT;
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
vwidth = SCREENWIDTH/2;
|
||||
vheight = SCREENHEIGHT/2;
|
||||
break;
|
||||
case 3:
|
||||
vwidth = SCREENWIDTH/4;
|
||||
vheight = SCREENHEIGHT/4;
|
||||
break;
|
||||
vwidth = SCREENWIDTH / 2;
|
||||
vheight = SCREENHEIGHT / 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
vwidth = SCREENWIDTH / con_uiscale();
|
||||
vheight = SCREENHEIGHT / con_uiscale();
|
||||
}
|
||||
|
||||
int xpos = vwidth - SmallFont->StringWidth("X: -00000")-6;
|
||||
|
@ -1090,7 +1083,20 @@ void DrawHUD()
|
|||
if (hud_althudscale && SCREENWIDTH>640)
|
||||
{
|
||||
hudwidth=SCREENWIDTH/2;
|
||||
if (hud_althudscale == 3)
|
||||
if (hud_althudscale == 4)
|
||||
{
|
||||
if (uiscale == 0)
|
||||
{
|
||||
hudwidth = CleanWidth;
|
||||
hudheight = CleanHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
hudwidth = SCREENWIDTH / uiscale;
|
||||
hudheight = SCREENHEIGHT / uiscale;
|
||||
}
|
||||
}
|
||||
else if (hud_althudscale == 3)
|
||||
{
|
||||
hudwidth = SCREENWIDTH / 4;
|
||||
hudheight = SCREENHEIGHT / 4;
|
||||
|
|
|
@ -74,6 +74,8 @@ EXTERN_CVAR (Bool, am_showtotaltime)
|
|||
EXTERN_CVAR (Bool, noisedebug)
|
||||
EXTERN_CVAR (Int, con_scaletext)
|
||||
|
||||
int con_uiscale();
|
||||
|
||||
DBaseStatusBar *StatusBar;
|
||||
|
||||
extern int setblocks;
|
||||
|
@ -1240,17 +1242,17 @@ void DBaseStatusBar::Draw (EHudState state)
|
|||
int xpos;
|
||||
int y;
|
||||
|
||||
if (con_scaletext == 0)
|
||||
if (con_uiscale() == 1)
|
||||
{
|
||||
vwidth = SCREENWIDTH;
|
||||
vheight = SCREENHEIGHT;
|
||||
xpos = vwidth - 80;
|
||||
y = ::ST_Y - height;
|
||||
}
|
||||
else if (con_scaletext == 3)
|
||||
else if (con_uiscale() > 1)
|
||||
{
|
||||
vwidth = SCREENWIDTH/4;
|
||||
vheight = SCREENHEIGHT/4;
|
||||
vwidth = SCREENWIDTH / con_uiscale();
|
||||
vheight = SCREENHEIGHT / con_uiscale();
|
||||
xpos = vwidth - SmallFont->StringWidth("X: -00000")-6;
|
||||
y = ::ST_Y/4 - height;
|
||||
}
|
||||
|
@ -1264,9 +1266,9 @@ void DBaseStatusBar::Draw (EHudState state)
|
|||
|
||||
if (gameinfo.gametype == GAME_Strife)
|
||||
{
|
||||
if (con_scaletext == 0)
|
||||
if (con_uiscale() == 1)
|
||||
y -= height * 4;
|
||||
else if (con_scaletext == 3)
|
||||
else if (con_uiscale() > 3)
|
||||
y -= height;
|
||||
else
|
||||
y -= height * 2;
|
||||
|
@ -1400,27 +1402,15 @@ void DBaseStatusBar::DrawLog ()
|
|||
if (CPlayer->LogText.IsNotEmpty())
|
||||
{
|
||||
// This uses the same scaling as regular HUD messages
|
||||
switch (con_scaletext)
|
||||
if (con_uiscale() == 0)
|
||||
{
|
||||
default:
|
||||
hudwidth = SCREENWIDTH;
|
||||
hudheight = SCREENHEIGHT;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
hudwidth = SCREENWIDTH / CleanXfac;
|
||||
hudheight = SCREENHEIGHT / CleanYfac;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
hudwidth = SCREENWIDTH / 2;
|
||||
hudheight = SCREENHEIGHT / 2;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
hudwidth = SCREENWIDTH / 4;
|
||||
hudheight = SCREENHEIGHT / 4;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
hudwidth = SCREENWIDTH / con_uiscale();
|
||||
hudheight = SCREENHEIGHT / con_uiscale();
|
||||
}
|
||||
|
||||
int linelen = hudwidth<640? Scale(hudwidth,9,10)-40 : 560;
|
||||
|
|
|
@ -62,6 +62,14 @@
|
|||
#include "colormatcher.h"
|
||||
#include "r_data/colormaps.h"
|
||||
|
||||
CUSTOM_CVAR(Int, uiscale, 2, CVAR_ARCHIVE | CVAR_NOINITCALL)
|
||||
{
|
||||
if (StatusBar != NULL)
|
||||
{
|
||||
StatusBar->ScreenSizeChanged();
|
||||
}
|
||||
}
|
||||
|
||||
// [RH] Stretch values to make a 320x200 image best fit the screen
|
||||
// without using fractional steppings
|
||||
int CleanXfac, CleanYfac;
|
||||
|
@ -75,7 +83,7 @@ int CleanXfac_1, CleanYfac_1, CleanWidth_1, CleanHeight_1;
|
|||
// FillSimplePoly uses this
|
||||
extern "C" short spanend[MAXHEIGHT];
|
||||
|
||||
CVAR (Bool, hud_scale, false, CVAR_ARCHIVE);
|
||||
CVAR (Bool, hud_scale, true, CVAR_ARCHIVE);
|
||||
|
||||
// For routines that take RGB colors, cache the previous lookup in case there
|
||||
// are several repetitions with the same color.
|
||||
|
|
|
@ -522,4 +522,6 @@ inline bool Is54Aspect(int ratio) {
|
|||
return ratio == 4;
|
||||
}
|
||||
|
||||
EXTERN_CVAR(Int, uiscale);
|
||||
|
||||
#endif // __V_VIDEO_H__
|
||||
|
|
|
@ -1807,6 +1807,7 @@ DSPLYMNU_STILLBOB = "View bob amount while not moving";
|
|||
HUDMNU_TITLE = "HUD Options";
|
||||
HUDMNU_ALTHUD = "Alternative HUD";
|
||||
HUDMNU_MESSAGE = "Message Options";
|
||||
HUDMNU_UISCALE = "User interface scale";
|
||||
HUDMNU_CROSSHAIR = "Default Crosshair";
|
||||
HUDMNU_FORCECROSSHAIR = "Force default crosshair";
|
||||
HUDMNU_GROWCROSSHAIR = "Grow crosshair when picking up items";
|
||||
|
|
|
@ -755,6 +755,8 @@ OptionMenu "HUDOptions"
|
|||
Submenu "$HUDMNU_ALTHUD", "AltHudOptions"
|
||||
Submenu "$HUDMNU_MESSAGE", "MessageOptions"
|
||||
StaticText " "
|
||||
Slider "$HUDMNU_UISCALE", "uiscale", 0.0, 8.0, 1.0, 0
|
||||
StaticText " "
|
||||
Option "$HUDMNU_CROSSHAIR", "crosshair", "Crosshairs"
|
||||
Option "$HUDMNU_FORCECROSSHAIR", "crosshairforce", "OnOff"
|
||||
Option "$HUDMNU_GROWCROSSHAIR", "crosshairgrow", "OnOff"
|
||||
|
@ -789,6 +791,7 @@ OptionValue "AMCoordinates"
|
|||
OptionValue "AltHUDScale"
|
||||
{
|
||||
0, "$OPTVAL_OFF"
|
||||
4, "$OPTVAL_ON"
|
||||
1, "$OPTVAL_SCALETO640X400"
|
||||
2, "$OPTVAL_PIXELDOUBLE"
|
||||
3, "$OPTVAL_PIXELQUADRUPLE"
|
||||
|
|
Loading…
Reference in a new issue