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- fixed RNG setup in FxRandom.
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@ -5453,7 +5453,7 @@ FxRandom::FxRandom(EFxType type, FRandom * r, const FScriptPosition &pos)
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//
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//==========================================================================
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FxRandom::FxRandom(FRandom * r, FxExpression *mi, FxExpression *ma, const FScriptPosition &pos, bool nowarn)
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: FxRandom(EFX_Random, rng, pos)
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: FxRandom(EFX_Random, r, pos)
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{
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assert(mi && ma);
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min = new FxIntCast(mi, nowarn);
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