mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-29 07:12:36 +00:00
- Added loading directories into the lump directory.
- fixed: The Dehacked parser could not parse flag values with the highest bit set because it used atoi to convert the string into a number. SVN r1624 (trunk)
This commit is contained in:
parent
53899121bf
commit
627838f379
13 changed files with 751 additions and 394 deletions
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@ -1,4 +1,10 @@
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May 30, 2009 (Changes by Graf Zahl)
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May 31, 2009 (Changes by Graf Zahl)
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- Added loading directories into the lump directory.
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- fixed: The Dehacked parser could not parse flag values with the highest bit
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set because it used atoi to convert the string into a number.
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- fixed: bouncing sounds were limited to inventory items.
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May 30, 2009 (Changes by Graf Zahl)
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- Rewrote IWAD detection code to use the ResourceFile classes instead of
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- Rewrote IWAD detection code to use the ResourceFile classes instead of
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reading the WAD directory directly. As a side effect it should now be
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reading the WAD directory directly. As a side effect it should now be
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possible to use Zip and 7z for IWADs, too.
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possible to use Zip and 7z for IWADs, too.
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@ -666,6 +666,7 @@ add_executable( zdoom WIN32
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resourcefiles/file_wad.cpp
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resourcefiles/file_wad.cpp
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resourcefiles/file_zip.cpp
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resourcefiles/file_zip.cpp
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resourcefiles/file_pak.cpp
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resourcefiles/file_pak.cpp
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resourcefiles/file_directory.cpp
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resourcefiles/resourcefile.cpp
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resourcefiles/resourcefile.cpp
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sfmt/SFMT.cpp
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sfmt/SFMT.cpp
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sound/fmodsound.cpp
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sound/fmodsound.cpp
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@ -52,6 +52,7 @@
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#include "m_crc32.h"
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#include "m_crc32.h"
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#include "v_text.h"
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#include "v_text.h"
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#include "d_net.h"
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#include "d_net.h"
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#include "d_main.h"
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// MACROS ------------------------------------------------------------------
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// MACROS ------------------------------------------------------------------
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@ -1367,7 +1368,6 @@ void FConsoleAlias::SafeDelete ()
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}
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}
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}
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}
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extern void D_AddFile (const char *file);
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static BYTE PullinBad = 2;
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static BYTE PullinBad = 2;
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static const char *PullinFile;
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static const char *PullinFile;
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@ -802,7 +802,7 @@ static int PatchThing (int thingy)
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// Force the top 4 bits to 0 so that the user is forced
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// Force the top 4 bits to 0 so that the user is forced
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// to use the mnemonics to change them. And MF_SLIDE doesn't
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// to use the mnemonics to change them. And MF_SLIDE doesn't
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// exist anymore, so 0 that too.
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// exist anymore, so 0 that too.
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value[0] |= atoi(strval) & 0x0fffdfff;
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value[0] |= strtoul(strval, NULL, 10) & 0x0fffdfff;
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vchanged[0] = true;
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vchanged[0] = true;
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}
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}
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else
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else
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@ -1182,14 +1182,14 @@ CCMD (endgame)
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//
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//
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//==========================================================================
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//==========================================================================
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void D_AddFile (const char *file)
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void D_AddFile (const char *file, bool check)
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{
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{
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if (file == NULL)
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if (file == NULL)
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{
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{
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return;
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return;
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}
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}
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if (!FileExists (file))
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if (check && !FileExists (file))
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{
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{
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const char *f = BaseFileSearch (file, ".wad");
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const char *f = BaseFileSearch (file, ".wad");
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if (f == NULL)
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if (f == NULL)
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@ -1702,8 +1702,11 @@ void D_DoomMain (void)
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files2->Destroy();
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files2->Destroy();
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files3->Destroy();
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files3->Destroy();
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const char *loaddir = Args->CheckValue("-dir");
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// FIXME: consider the search path list for directory, too.
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Printf ("W_Init: Init WADfiles.\n");
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Printf ("W_Init: Init WADfiles.\n");
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Wads.InitMultipleFiles (&wadfiles);
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Wads.InitMultipleFiles (&wadfiles, loaddir);
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// [RH] Initialize localizable strings.
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// [RH] Initialize localizable strings.
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GStrings.LoadStrings (false);
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GStrings.LoadStrings (false);
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@ -49,7 +49,7 @@ void D_PageTicker (void);
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void D_PageDrawer (void);
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void D_PageDrawer (void);
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void D_AdvanceDemo (void);
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void D_AdvanceDemo (void);
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void D_StartTitle (void);
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void D_StartTitle (void);
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void D_AddFile (const char *file);
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void D_AddFile (const char *file, bool check = true);
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// [RH] Set this to something to draw an icon during the next screen refresh.
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// [RH] Set this to something to draw an icon during the next screen refresh.
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331
src/resourcefiles/file_directory.cpp
Normal file
331
src/resourcefiles/file_directory.cpp
Normal file
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@ -0,0 +1,331 @@
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/*
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** file_directory.cpp
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**
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**---------------------------------------------------------------------------
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** Copyright 2008-2009 Randy Heit
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** Copyright 2009 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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**
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*/
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#include <sys/stat.h>
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#include <sys/types.h>
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#ifdef _WIN32
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#include <io.h>
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#define stat _stat
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#else
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#include <dirent.h>
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#include <fts.h>
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#endif
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#include <stdio.h>
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#include <string.h>
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#include <ctype.h>
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#include <errno.h>
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#include <stdlib.h>
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#include <time.h>
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#include "doomtype.h"
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#include "tarray.h"
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#include "resourcefile.h"
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#include "zstring.h"
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#include "cmdlib.h"
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#include "doomerrors.h"
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//==========================================================================
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//
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// Zip Lump
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//
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//==========================================================================
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struct FDirectoryLump : public FResourceLump
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{
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virtual FileReader *NewReader();
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virtual int FillCache();
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private:
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};
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//==========================================================================
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//
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// Zip file
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//
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//==========================================================================
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class FDirectory : public FResourceFile
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{
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TArray<FDirectoryLump> Lumps;
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static int STACK_ARGS lumpcmp(const void * a, const void * b);
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int AddDirectory(const char *dirpath);
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void AddEntry(const char *fullpath, int size);
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public:
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FDirectory(const char * dirname);
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bool Open(bool quiet);
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virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
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};
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//==========================================================================
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//
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//
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//
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//==========================================================================
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FDirectory::FDirectory(const char * directory)
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: FResourceFile(NULL, NULL)
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{
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FString dirname;
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#ifdef _WIN32
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directory = _fullpath(NULL, directory, _MAX_PATH);
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#else
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// Todo for Linux: Resolve the path befire using it
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#endif
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dirname = directory;
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dirname.ReplaceChars('\\', '/');
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if (dirname[dirname.Len()-1] != '/') dirname += '/';
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free((void*)directory);
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Filename = copystring(dirname);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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int STACK_ARGS FDirectory::lumpcmp(const void * a, const void * b)
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{
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FDirectoryLump * rec1 = (FDirectoryLump *)a;
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FDirectoryLump * rec2 = (FDirectoryLump *)b;
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return stricmp(rec1->FullName, rec2->FullName);
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}
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#ifdef _WIN32
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//==========================================================================
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//
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// Windows version
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//
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//==========================================================================
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int FDirectory::AddDirectory(const char *dirpath)
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{
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struct _finddata_t fileinfo;
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intptr_t handle;
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FString dirmatch;
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int count = 0;
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dirmatch = dirpath;
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dirmatch += '*';
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if ((handle = _findfirst(dirmatch, &fileinfo)) == -1)
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{
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Printf("Could not scan '%s': %s\n", dirpath, strerror(errno));
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}
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else
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{
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|
do
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|
{
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if (fileinfo.attrib & _A_HIDDEN)
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{
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// Skip hidden files and directories. (Prevents SVN bookkeeping
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// info from being included.)
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continue;
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|
}
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if (fileinfo.attrib & _A_SUBDIR)
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{
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||||||
|
if (fileinfo.name[0] == '.' &&
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(fileinfo.name[1] == '\0' ||
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||||||
|
(fileinfo.name[1] == '.' && fileinfo.name[2] == '\0')))
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||||||
|
{
|
||||||
|
// Do not record . and .. directories.
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|
continue;
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|
}
|
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|
FString newdir = dirpath;
|
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newdir << fileinfo.name << '/';
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count += AddDirectory(newdir);
|
||||||
|
}
|
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|
else
|
||||||
|
{
|
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|
if (strstr(fileinfo.name, ".orig") || strstr(fileinfo.name, ".bak"))
|
||||||
|
{
|
||||||
|
// We shuuldn't add backup files to the lump directory
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|
continue;
|
||||||
|
}
|
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|
||||||
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AddEntry(FString(dirpath) + fileinfo.name, fileinfo.size);
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|
count++;
|
||||||
|
}
|
||||||
|
} while (_findnext(handle, &fileinfo) == 0);
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|
_findclose(handle);
|
||||||
|
}
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||||||
|
return count;
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||||||
|
}
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|
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|
#else
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|
|
||||||
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//==========================================================================
|
||||||
|
//
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// add_dirs
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|
// 4.4BSD version
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||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
int FDirectory::AddDirectory(const char *dirpath)
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||||||
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{
|
||||||
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char *argv [2] = {dirpath, NULL };
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|
FTS *fts;
|
||||||
|
FTSENT *ent;
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|
int count = 0;
|
||||||
|
|
||||||
|
fts = fts_open(argv, FTS_LOGICAL, NULL);
|
||||||
|
if (fts == NULL)
|
||||||
|
{
|
||||||
|
Printf "Failed to start directory traversal: %s\n", strerror(errno));
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
while ((ent = fts_read(fts)) != NULL)
|
||||||
|
{
|
||||||
|
if (ent->fts_info == FTS_D && ent->fts_name[0] == '.')
|
||||||
|
{
|
||||||
|
// Skip hidden directories. (Prevents SVN bookkeeping
|
||||||
|
// info from being included.)
|
||||||
|
fts_set(fts, ent, FTS_SKIP);
|
||||||
|
}
|
||||||
|
if (ent->fts_info == FTS_D && ent->fts_level == 0)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (ent->fts_info != FTS_F)
|
||||||
|
{
|
||||||
|
// We're only interested in remembering files.
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
AddEntry(ent->fts_path, ent->fts_statp->st_size);
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
fts_close(fts);
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
bool FDirectory::Open(bool quiet)
|
||||||
|
{
|
||||||
|
NumLumps = AddDirectory(Filename);
|
||||||
|
if (!quiet) Printf(", %d lumps\n", NumLumps);
|
||||||
|
// Entries in Zips are sorted alphabetically.
|
||||||
|
qsort(&Lumps[0], NumLumps, sizeof(FDirectoryLump), lumpcmp);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
void FDirectory::AddEntry(const char *fullpath, int size)
|
||||||
|
{
|
||||||
|
FDirectoryLump *lump_p = &Lumps[Lumps.Reserve(1)];
|
||||||
|
|
||||||
|
// The lump's name is only the part relative to the main directory
|
||||||
|
lump_p->LumpNameSetup(fullpath + strlen(Filename));
|
||||||
|
lump_p->LumpSize = size;
|
||||||
|
lump_p->Owner = this;
|
||||||
|
lump_p->Flags = 0;
|
||||||
|
lump_p->CheckEmbedded();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
FileReader *FDirectoryLump::NewReader()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
FString fullpath = Owner->Filename;
|
||||||
|
fullpath += FullName;
|
||||||
|
return new FileReader(fullpath);
|
||||||
|
}
|
||||||
|
catch (CRecoverableError &)
|
||||||
|
{
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
int FDirectoryLump::FillCache()
|
||||||
|
{
|
||||||
|
Cache = new char[LumpSize];
|
||||||
|
FileReader *reader = NewReader();
|
||||||
|
reader->Read(Cache, LumpSize);
|
||||||
|
delete reader;
|
||||||
|
RefCount = 1;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
// File open
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
FResourceFile *CheckDir(const char *filename, FileReader *file, bool quiet)
|
||||||
|
{
|
||||||
|
FResourceFile *rf = new FDirectory(filename);
|
||||||
|
if (rf->Open(quiet)) return rf;
|
||||||
|
delete rf;
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
|
@ -267,7 +267,7 @@ bool FZipFile::Open(bool quiet)
|
||||||
// Resize the lump record array to its actual size
|
// Resize the lump record array to its actual size
|
||||||
NumLumps -= skipped;
|
NumLumps -= skipped;
|
||||||
free(directory);
|
free(directory);
|
||||||
//LumpInfo.Resize(NumLumps);
|
|
||||||
if (!quiet) Printf(", %d lumps\n", NumLumps);
|
if (!quiet) Printf(", %d lumps\n", NumLumps);
|
||||||
|
|
||||||
// Entries in Zips are sorted alphabetically.
|
// Entries in Zips are sorted alphabetically.
|
||||||
|
|
|
@ -94,10 +94,10 @@ FResourceLump::~FResourceLump()
|
||||||
//
|
//
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
|
||||||
void FResourceLump::LumpNameSetup(char *iname)
|
void FResourceLump::LumpNameSetup(const char *iname)
|
||||||
{
|
{
|
||||||
char base[256];
|
char base[256];
|
||||||
char *lname = strrchr(iname,'/');
|
const char *lname = strrchr(iname,'/');
|
||||||
lname = (lname == NULL) ? iname : lname + 1;
|
lname = (lname == NULL) ? iname : lname + 1;
|
||||||
strcpy(base, lname);
|
strcpy(base, lname);
|
||||||
char *dot = strrchr(base, '.');
|
char *dot = strrchr(base, '.');
|
||||||
|
@ -258,6 +258,7 @@ FResourceFile *CheckPak(const char *filename, FileReader *file, bool quiet);
|
||||||
FResourceFile *CheckZip(const char *filename, FileReader *file, bool quiet);
|
FResourceFile *CheckZip(const char *filename, FileReader *file, bool quiet);
|
||||||
FResourceFile *Check7Z(const char *filename, FileReader *file, bool quiet);
|
FResourceFile *Check7Z(const char *filename, FileReader *file, bool quiet);
|
||||||
FResourceFile *CheckLump(const char *filename, FileReader *file, bool quiet);
|
FResourceFile *CheckLump(const char *filename, FileReader *file, bool quiet);
|
||||||
|
FResourceFile *CheckDir(const char *filename, FileReader *file, bool quiet);
|
||||||
|
|
||||||
static CheckFunc funcs[] = { CheckWad, CheckZip, Check7Z, CheckPak, CheckGRP, CheckRFF, CheckLump };
|
static CheckFunc funcs[] = { CheckWad, CheckZip, Check7Z, CheckPak, CheckGRP, CheckRFF, CheckLump };
|
||||||
|
|
||||||
|
@ -282,6 +283,11 @@ FResourceFile *FResourceFile::OpenResourceFile(const char *filename, FileReader
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FResourceFile *FResourceFile::OpenDirectory(const char *filename)
|
||||||
|
{
|
||||||
|
return CheckDir(filename, NULL, false);
|
||||||
|
}
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
//
|
//
|
||||||
// Resource file base class
|
// Resource file base class
|
||||||
|
@ -290,14 +296,15 @@ FResourceFile *FResourceFile::OpenResourceFile(const char *filename, FileReader
|
||||||
|
|
||||||
FResourceFile::FResourceFile(const char *filename, FileReader *r)
|
FResourceFile::FResourceFile(const char *filename, FileReader *r)
|
||||||
{
|
{
|
||||||
Filename = copystring(filename);
|
if (filename != NULL) Filename = copystring(filename);
|
||||||
|
else Filename = NULL;
|
||||||
Reader = r;
|
Reader = r;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FResourceFile::~FResourceFile()
|
FResourceFile::~FResourceFile()
|
||||||
{
|
{
|
||||||
delete [] Filename;
|
if (Filename != NULL) delete [] Filename;
|
||||||
delete Reader;
|
delete Reader;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -35,7 +35,7 @@ struct FResourceLump
|
||||||
virtual FileReader *GetReader();
|
virtual FileReader *GetReader();
|
||||||
virtual FileReader *NewReader();
|
virtual FileReader *NewReader();
|
||||||
virtual int GetFileOffset() { return -1; }
|
virtual int GetFileOffset() { return -1; }
|
||||||
void LumpNameSetup(char *iname);
|
void LumpNameSetup(const char *iname);
|
||||||
void CheckEmbedded();
|
void CheckEmbedded();
|
||||||
|
|
||||||
void *CacheLump();
|
void *CacheLump();
|
||||||
|
@ -61,6 +61,7 @@ private:
|
||||||
|
|
||||||
public:
|
public:
|
||||||
static FResourceFile *OpenResourceFile(const char *filename, FileReader *file, bool quiet = false);
|
static FResourceFile *OpenResourceFile(const char *filename, FileReader *file, bool quiet = false);
|
||||||
|
static FResourceFile *FResourceFile::OpenDirectory(const char *filename);
|
||||||
virtual ~FResourceFile();
|
virtual ~FResourceFile();
|
||||||
FileReader *GetReader() const { return Reader; }
|
FileReader *GetReader() const { return Reader; }
|
||||||
DWORD LumpCount() const { return NumLumps; }
|
DWORD LumpCount() const { return NumLumps; }
|
||||||
|
|
|
@ -160,7 +160,7 @@ void FWadCollection::DeleteAll ()
|
||||||
//
|
//
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
|
||||||
void FWadCollection::InitMultipleFiles (wadlist_t **filenames)
|
void FWadCollection::InitMultipleFiles (wadlist_t **filenames, const char *loaddir)
|
||||||
{
|
{
|
||||||
int numfiles;
|
int numfiles;
|
||||||
|
|
||||||
|
@ -183,6 +183,7 @@ void FWadCollection::InitMultipleFiles (wadlist_t **filenames)
|
||||||
M_Free (*filenames);
|
M_Free (*filenames);
|
||||||
*filenames = next;
|
*filenames = next;
|
||||||
}
|
}
|
||||||
|
AddFile(loaddir, NULL, true);
|
||||||
|
|
||||||
NumLumps = LumpInfo.Size();
|
NumLumps = LumpInfo.Size();
|
||||||
if (NumLumps == 0)
|
if (NumLumps == 0)
|
||||||
|
@ -229,11 +230,11 @@ int FWadCollection::AddExternalFile(const char *filename)
|
||||||
// [RH] Removed reload hack
|
// [RH] Removed reload hack
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
|
||||||
void FWadCollection::AddFile (const char *filename, FileReader *wadinfo)
|
void FWadCollection::AddFile (const char *filename, FileReader *wadinfo, bool isdir)
|
||||||
{
|
{
|
||||||
int startlump;
|
int startlump;
|
||||||
|
|
||||||
if (wadinfo == NULL)
|
if (wadinfo == NULL && !isdir)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
@ -250,7 +251,10 @@ void FWadCollection::AddFile (const char *filename, FileReader *wadinfo)
|
||||||
Printf (" adding %s", filename);
|
Printf (" adding %s", filename);
|
||||||
startlump = NumLumps;
|
startlump = NumLumps;
|
||||||
|
|
||||||
FResourceFile *resfile = FResourceFile::OpenResourceFile(filename, wadinfo);
|
FResourceFile *resfile;
|
||||||
|
|
||||||
|
if (!isdir) resfile = FResourceFile::OpenResourceFile(filename, wadinfo);
|
||||||
|
else resfile = FResourceFile::OpenDirectory(filename);
|
||||||
|
|
||||||
if (resfile != NULL)
|
if (resfile != NULL)
|
||||||
{
|
{
|
||||||
|
|
|
@ -153,8 +153,8 @@ public:
|
||||||
// The wadnum for the IWAD
|
// The wadnum for the IWAD
|
||||||
enum { IWAD_FILENUM = 1 };
|
enum { IWAD_FILENUM = 1 };
|
||||||
|
|
||||||
void InitMultipleFiles (wadlist_t **filenames);
|
void InitMultipleFiles (wadlist_t **filenames, const char *loaddir);
|
||||||
void AddFile (const char *filename, FileReader *wadinfo = NULL);
|
void AddFile (const char *filename, FileReader *wadinfo = NULL, bool isdir = false);
|
||||||
int CheckIfWadLoaded (const char *name);
|
int CheckIfWadLoaded (const char *name);
|
||||||
|
|
||||||
const char *GetWadName (int wadnum) const;
|
const char *GetWadName (int wadnum) const;
|
||||||
|
|
754
zdoom.vcproj
754
zdoom.vcproj
File diff suppressed because it is too large
Load diff
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Reference in a new issue