diff --git a/src/g_strife/a_inquisitor.cpp b/src/g_strife/a_inquisitor.cpp index 14bfdf57f2..70ca805f8d 100644 --- a/src/g_strife/a_inquisitor.cpp +++ b/src/g_strife/a_inquisitor.cpp @@ -53,7 +53,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_InquisitorAttack) A_FaceTarget (self); - self->z += 32*FRACBITS; + self->z += 32*FRACUNIT; self->angle -= ANGLE_45/32; proj = P_SpawnMissileZAimed (self, self->z, self->target, PClass::FindClass("InquisitorShot")); if (proj != NULL) @@ -66,7 +66,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_InquisitorAttack) { proj->velz += 16*FRACUNIT; } - self->z -= 32*FRACBITS; + self->z -= 32*FRACUNIT; } DEFINE_ACTION_FUNCTION(AActor, A_InquisitorJump)