From 600362572155721fc2c3c757d557511a1837253c Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Sun, 28 Jan 2018 11:41:00 +0200 Subject: [PATCH] Silenced quad stereo message during startup --- src/gl/stereo3d/gl_stereo_cvars.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gl/stereo3d/gl_stereo_cvars.cpp b/src/gl/stereo3d/gl_stereo_cvars.cpp index 47b7ff2170..e7ce699f55 100644 --- a/src/gl/stereo3d/gl_stereo_cvars.cpp +++ b/src/gl/stereo3d/gl_stereo_cvars.cpp @@ -43,7 +43,7 @@ CVAR(Bool, vr_swap_eyes, false, CVAR_GLOBALCONFIG) // For broadest GL compatibility, require user to explicitly enable quad-buffered stereo mode. // Setting vr_enable_quadbuffered_stereo does not automatically invoke quad-buffered stereo, // but makes it possible for subsequent "vr_mode 7" to invoke quad-buffered stereo -CUSTOM_CVAR(Bool, vr_enable_quadbuffered, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) +CUSTOM_CVAR(Bool, vr_enable_quadbuffered, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL) { Printf("You must restart " GAMENAME " to switch quad stereo mode\n"); }