- make sure that the global and default language tables are always separate, if some other tables is being attempted to be filled in along with them, these tables should be ignored.

This commit is contained in:
Christoph Oelckers 2019-04-13 13:58:37 +02:00
parent d73f8faafa
commit 5f2d41884c
1 changed files with 4 additions and 1 deletions

View File

@ -293,10 +293,12 @@ void FStringTable::LoadLanguage (const TArray<uint8_t> &buffer)
}
if (len == 1 && sc.String[0] == '*')
{
activeMaps.Clear();
activeMaps.Push(global_table);
}
else if (len == 7 && stricmp (sc.String, "default") == 0)
{
activeMaps.Clear();
activeMaps.Push(default_table);
}
else
@ -307,7 +309,8 @@ void FStringTable::LoadLanguage (const TArray<uint8_t> &buffer)
}
else
{
activeMaps.Push(MAKE_ID(tolower(sc.String[0]), tolower(sc.String[1]), tolower(sc.String[2]), 0));
if (activeMaps.Size() != 1 || (activeMaps[0] != default_table && activeMaps[0] != global_table))
activeMaps.Push(MAKE_ID(tolower(sc.String[0]), tolower(sc.String[1]), tolower(sc.String[2]), 0));
}
sc.MustGetString ();
} while (!sc.Compare ("]"));